Journey to Azeroth

Chapter 5 Dalaran

Chapter 5 Dalaran

Dalaran is located in the northern part of the Hillsbrad Hills, backed by Lake Tarren Mill, and to the east is the majestic Alterac Mountains.

Where else in the human kingdom can be called a miracle, it must be Dalaran. This city located in the south of Darren Mill Lake combines wisdom and strength. The kingdom's arcane and magical center.

High towers rise from the ground, straight into the sky, shining with arcane brilliance, the city is surrounded by walls that are 3 meters wide and over 5 meters high, and arcane runes are shining on the walls. God knows how many spells the mages have added to it .

After paying 10 copper coins, the two passed the routine inspection of the guards in front of the gate and entered Dalaran.

The business district, a single white building, is the headquarters of the Sword of Dawn, directly under the Kirin Tor Council, subordinate to the garrison and the security station, the garrison is responsible for the daily life of Dalaran, and the security office handles abnormal events in Dalaran.

Dalaran is a loose mage organization, and the highest power is concentrated in the hands of the Council of Six in the Kirin Tor. The Sword of Dawn is a subsidiary organization of the Kirin Tor Council and is mainly responsible for the security work in Dalaran.

After learning about Karl and Mark's intentions, a security team leader named Dunn received them.

Dunn was a rather old-fashioned young man. Karl judged that he should not be very old, but his Mediterranean hairstyle made him look much older than he actually was, and his eyes showed fatigue.

Just sent away a civilian who begged to get rid of a "ghost that haunts the home".

Carl stepped forward and greeted, "I'm very busy!"

Dunn rubbed his furrowed eyebrows, and said dejectedly, "Less than 200 people are in charge of the four districts, theft, robbery, murder, and out-of-control spells!"

"Get up early and go to bed late, and deal with emergencies in the middle of the night."

"More people can be recruited," Carl suggested.

"Don't mention it!" Dunn said depressedly: "The annual budget of the council is not much, and the monthly income is not as good as sending goods to Alterac City!"

Soon it won't be, Carl thought silently, if word gets out that the trolls are attacking the caravan.

Carl promoted Mark by the way, "How about my companion?"

Dunn is quite satisfied with the capable hairstyle, strong muscles, and anti-stress eyes.

Carl continued to brag: "Brother Mark is a tough man who can fight 6 trolls at the same time, and he is also the captain of the guard of the Duran Chamber of Commerce. His reputation is not bad, and his composition is not bad."

With a reddish complexion, Mark whispered, "You've put me too well."

It was indeed good. Dunn was very satisfied with Mark and joined the persuasion team, "How about it? Would you like to join the security station? Although the salary is not as good as that of the caravan, it is stable and close to home."

Mark was a little moved, considering that he had just returned to Dalaran, and there were still many things to deal with in the future, "I'll think about it!"

Dunn took a sip from the water glass, sighed, changed the subject and said, "What's the matter with you?"

Karl indicated that under Dunn's shocked gaze, Mark repeatedly piled the heads of the trolls on the carriage on the floor of the house several times.

"My name is Carl, Carl Xingchen, and I am a mage apprentice. This is Mark, the captain of the guard of the Duran Chamber of Commerce."

Then Karl told Dunn about the troll attacking the caravan and the two people's experiences these days.

"It's impossible!" Dunn stood up, with an expression of disbelief, and said, "There have been no traces of trolls on this road for decades!"

Carl spread his hands, "I don't believe it either."

Pointing to the head of the troll on the ground, he said: "But the facts are in front of us, these trolls can't be made of stone!"

Dunn, who sat back in his seat, raised his eyebrows together again, "So you came here this time because you want us to investigate this matter?"

"I declare in advance that the Garrison really doesn't have any extra manpower! And it's still in the Kingdom of Alterac, which needs orders from the Kirin Tor!"

"No, no, you misunderstood," Carl hurriedly explained: "We are here to exchange the bounty, I heard that the Sword of Dawn is recovered at the price of 2 gold coins per troll head!"

After finishing speaking, he picked up the head of the troll leader. It had been burnt into darkness, and his facial features could not be seen clearly. Carl didn't care, like an insurance salesman, and said to Dunn endlessly: "Look at this! Troll Chief, look at the size!"

"Nearly twice as big as the others, I think this one can pay back at least 5 gold coins."

"In order to kill this troll, Mark and I were chased for a full 3 kilometers, and finally consumed this monster!"

Mark, who watched, called out perverted.

Dunn pulled out a stack of portraits from the table, threw them on the table, and continued: "This is the portrait for the reward. Except for the trolls in the reward list, the rest are 2 gold coins each."

"This damaged facial features can't be seen clearly, can you prove who he is?"

"..." Carl was speechless, shrugged, and threw back the head of the troll leader.

Several Sword of Dawn guards pinched their noses and threw the troll's head into the backyard. Dunn took out his money bag, did some calculations, and took out a few gold coins from his pocket. Carl felt a pain in his heart.

He only had copper and silver coins in his pocket, and the original owner of his body looked poor, and mage was a very expensive profession. There was a saying that the strength of a mage depended on his financial resources.

Karl very much agrees with this point of view, after all, if you go out with a hundred or eighty spell scrolls, you can smash others to death!

Dunn counted the gold coins, threw the pocket to Carl, and said, "14, a total of 28 gold coins."

After taking the pocket, like Dunn, he took out 14 gold coins from the purse and stuffed them into the magic pocket, and threw the rest of the gold coins with the pocket to Mark.

The two bid farewell to Dunn, and drove the carriage away from Sword of Dawn.

Half an hour later, in front of the Dulan Chamber of Commerce in the business district, Karl saw a group of people gathered at the entrance of the Chamber of Commerce from a distance.

The distance is getting closer, accompanied by fierce quarrels.

Due to the delay in the troll camp, after escaping from the camp, the two were delayed on the road, causing Carl and Mark to return to Dalaran a week longer than planned, and the family members of the caravan guards were delayed in seeing the caravan Did not return, and asked for an explanation in front of the Duran Chamber of Commerce.

Carl and Mark stepped forward.

After the two explained, sad emotions enveloped the crowd, the sighs of the old people, the cries of the women, a few children, playing alone in the crowd, they still couldn't understand why Dad couldn't come back.

These families count on the income of the caravan guards to live, without this income they are destined to have a hard life in the future.

Facing the crowd, Karl could only remain silent. Although it had been a while since he traveled to Azeroth, he had never seen such a parting of life and death.

After handing over the caravan's goods to the boss, you will receive an evaluation letter from the chamber of commerce and a task reward of 5 gold coins.

"Carl, I've decided."

Mark's voice came from behind, and Carl looked back and saw Mark looking at the sad crowd, falling into deep self-blame.

"Decide what?"

"Decided to join the public security station, the income can help them, and they can be taken care of nearby."

Shaking his head, Karl sighed silently, persuading him, "The living don't need to shoulder the responsibilities of the dead."

Pass the 5 gold coins rewarded by the task to Mark, "This is a little of my heart."

The voice of the Heart of Order came, helping the caravan to protect the family +50 experience.

Experience Points: 230.

(End of this chapter)

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