This striker is a bit of a monster

Chapter 126 'Unparalleled Sinking'

Chapter 126 'Unparalleled Sinking'

Lying in the hotel, he sent off Blair and Campbell who wanted to take him to the party.

The day after tomorrow is the national finals. Coach Jim gave up tomorrow's training plan, but asked the players to relax by themselves. These black buddies in the team, taking advantage of this joy, it's time to get acquainted.

In the dead of night, Zhou Lin turned on the system that hadn't been touched for a long time again, and the data panel was updated to a certain extent.

Name: Zhou Lin (Challenger)
Age: nineteen years old

Height: 206CM
Weight: 102KG
Strength: B (44% charged) cannot be improved

Speed: B (charged 86%) cannot be improved

Agility: B (77% charged) cannot be improved

Bounce: B (charged 80%) cannot be improved

Physical fitness: B (charged 46%) cannot be improved

Basic skills:
Dribble: B (55% charged) cannot be improved

Passing: B (75% charged) cannot be improved

Breakthrough: B (62% charged) cannot be upgraded

Shooting: B (99% charged) cannot be improved

Defense: B (55% charged) cannot be improved

Badge skills: fast energy absorption, eye of the eagle (D grade), <steal success rate +5%>, lightning strike (D level) <pass success rate +5%>
The player proving ground has been opened.

Challenge difficulty: 4 stars

Remaining challenge coins: 54.

The illustrations of the representative gatekeepers are as follows:
2005-2006 Brandon Roy (improve the ability of the fadeaway jumper) 2 stars (remaining refresh times 2)

2005-2006 PJ. Tucker (increased steal success rate) 2 stars (remaining refresh times 3)

2005-2006 Rajon Rondo (improved pass success rate) 3-star (remaining refresh times 2)

2005-2006 Joakim Noah (improve the success rate of blocked shots) 3 stars (remaining refresh times 3)

The number of figurative gatekeepers is full, and expansion requires 30 challenge coins
After a complete NCAA season, Zhou Lin also achieved a lot of achievements from CAA to the NCAA finals, including the best rookie, the best team of CAA, the CAA champion, and the top 32 and 16 of the NCAA. , top 8, top 4...these all have achievements, and you can get challenge coins.

And those achievements are probably converted into less than 100 challenge coins. Zhou Lin began to use challenge coins cautiously in the later stage.

Because, Zhou Lin, who had a deeper understanding of the system, suddenly realized the importance of challenge coins.

Because these achievements are hardly reproducible.

The challenge currency is the only currency that maintains the operation of the entire system.

It is already difficult to use the system's prostitution attribute, and the ordinary training intensity can no longer give oneself a huge improvement in the short term.

Now Zhou Lin's main choice for improvement is the player training ground.

In order to improve the strength of basketball skills, challenge non-physical gatekeepers and concrete gatekeepers.

The former is to improve all basketball attribute abilities, and Zhou Lin finally stood on the threshold of the fourth-star level after experiencing numerous failures. If the challenge is successful, the ability value can be increased according to the percentage, but the ability value obtained by repeatedly challenging the same level It will become less and less, and it will return to zero after three times.

As for the concrete gatekeeper, it is an image simulated by the player data entered by the system. Of course, because the ability of the recorded players fluctuates, the concrete gatekeeper only converts the stable level of the player in a year .

These figurative players are all absorbed based on the abilities that the player can show in the match with Zhou Lin. Those players who have not played the game cannot be absorbed.

Also, like non-physical challenges, a player can only be challenged 3 times.

Moreover, Zhou Lin currently has an upper limit of 4 concrete gatekeepers.

The system provides expansion services, but expanding a player requires 30 challenge coins, which is really expensive.

In addition to these functions, the system also provides capabilities similar to accelerated recovery, including the recovery of physical fitness and injuries, and physical recovery is one challenge coin at a time.

However, Zhou Lin didn't think he would use the challenge coins many times to recover his physical fitness.

As for accelerated recovery from injuries, based on the combination of the recovery speed and the severity of the injury, at least 3 challenge coins are required.

For example, Zhou Lin sprained his foot in the CAA semi-finals. Under normal circumstances, he was unable to play. Zhou Lin was just a mild sprain that time. It would have taken a week to recover, but Zhou Lin accelerated his recovery and only took a short He recovered completely in just 2 days, and what Zhou Lin paid was 5 challenge coins.

Zhou Lin imagined that if it was similar to that kind of fracture or laceration, it would cost at least 10 challenge coins. If you encounter an injury that may affect your career reimbursement, then it may be an astronomical figure.

The challenge coin is not only the improvement of one's own skill value, but also one's own logistics support.

Therefore, Zhou Lin is quite stingy with the use of challenge coins.

Of course, if he gave up entering the NBA, he might be able to reap another wave of achievements in the NCAA, but Zhou Lin couldn't guarantee how many challenge coins the repeated achievements would provide.

However, according to estimates, if you enter the NCAA final four, you will get 20 challenge coins.

An NCAA champion and a Final Four most valuable player must have more than 40 challenge coins.

Thinking backwards, Zhou Lin still felt that he needed to strengthen himself before the final.

That's something that I can do with a dozen challenge coins after going through both the concrete and non-concrete challenges on hand.

This deal is worth doing.

Zhou Lin gave up the non-concrete challenge of 4-star difficulty, because Zhou Lin felt that the probability of his success was not high.

Every time the physical value needs to be turned on at 100%, and when the physical value is lower than 50%, the player can choose to use challenge coins to restore physical strength, or give up directly.

On the 3-star difficulty, Zhou Lin still chose to use three challenge coins to recharge his energy to defeat Sombra's opponent.

In the end, Zhou Lin chose to brush Brandon Roy for the second time. After all, his shooting ability has reached a new stage. As long as 99% of the energy value is charged a little, he can pass the A-level mark.

Of course, to Zhou Lin's slight disappointment, the shooting ability provided by Brandon Roy for the second time was only +2%, which increased the shooting ability by 5% in the first challenge, and also made Zhou Lin's Got Brandon Roy's fadeaway jumper.

And this time the extra challenge is that the lower limit of 90% of the physical value of using Brandon Roy's fadeaway jumper has sunk to 75%.

It is estimated that 3 swipes, the gifted ability value is even less, but if you don't finish swiping, the figure of 2005-2006 Brandon Roy will still occupy the grid of the illustrated book, and opening a new grid requires 30 challenge coins.

In addition to the second brush with Brandon Roy, Zhou Lin also challenged a wave of Joakim Noah.

And what he got from Joakim Noah was the ability of 'Unparalleled Sinking'.

As the name suggests, it is the ability to block shots on the defensive end.

'Unparalleled Sinking' Class C.

Defensive ability +5%, block success rate +5%.

(End of this chapter)

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