Dialogue between ancient and modern: I create programs, national treasures have spirits
Chapter 263 Reasons for Not Joining the Big Powers
Chapter 263 Reasons for Not Joining the Big Powers
There are tens of thousands of forces in the game, and no one knows how many there are.
Join a faction, and then open the faction treasury and contribution treasury through faction tasks. Players can use game coins or contributions to exchange for the props they want.
These props are the basis for players to become stronger.
Of course, the game items that each faction can exchange for are different.
This depends on which faction the player chooses to join.
Generally speaking, the more powerful the power with the wider business scope, the more valuable and powerful the game props that can be exchanged for in the power treasury and contribution treasury.
But such a big force, if you want to join it, it is simply difficult to reach the sky.
At this time, the importance of the recommendation letter from the village head is reflected.
As long as you have this letter of recommendation, you can unconditionally join any faction.
This is simply the biggest benefit that the game gives.
Therefore, it seems very ridiculous that Yi Ze chooses to join the small faction of cute pet Huahua.
A small power, in the treasure house of the power, there must not be many things that can be obtained.
Joining such a force has almost no effect on the development of strength in the early stage.
But Yi Ze has his own considerations in doing so.
First of all, after joining a big force, it is not an easy task to exchange for game props.
Daily faction missions are limited, and they are definitely not available to players who are rushing to join big factions at this stage.
Tiandi is not a stand-alone game, but a cross-age online game.
Everything in it, everything is flowing in real time.
Therefore, there is a limit to the number of tasks that a large force can produce every day.
Yi Ze didn't know the exact number, but with such a large player base, even the big powers couldn't get so many power missions all at once.
After the people in front have finished, the players behind will not be able to get it.
This is the first contradiction, the contention between players and players.
In addition, the second problem is that there are still natives within the faction, that is, what players often refer to as natives.
These aborigines are not the simple background boards in the previous online games, let alone a force that can be ignored.
Their energy is absolutely beyond the player's imagination.
Among the big forces, there are not a few indigenous people, and they will also compete with players for force missions.
After all, although Tiandi gave up part of the difficulty, the relevant authenticity was still preserved.
Who said only players can become stronger?The strength of NPCs in the world is also in a process of constant change.
Maybe this NPC today is just a bastard with no good looks or even a name, but after a while, maybe because of some kind of opportunity, he became the main member of a certain force.
Compared with the natives, the player's advantage lies in the highly developed information control and the visual panel, which can control the direction of their progress at any time.
This is more accurate and efficient than the natives rushing forward with their eyes darkened.
Therefore, the scramble for indigenous people is an important issue that cannot be ignored.
The conflict between players and natives is the second aspect of Yi Ze's thinking.
In addition, what Yi Ze thought about was some dirty things involved in the big forces.
The games of this era are far from being comparable to the mechanized online games of ancient times.
In today's online games, because of the integrated intelligent brain, the NPCs in them are designed to be more in line with reality and more real. They have their own joys and sorrows, and they have secrets that ordinary people should have.
Therefore, in a big power, there are many characters, and the social circle will be more troublesome. Players need to mediate between different people to gain benefits.
This is far more difficult than receiving a task in an online game and then completing it.
Does anyone know if this mission is a trap?
Who knows if there is an upper-level design behind these tasks?
When the player is weak, the upper echelons of many powers do not shy away from using the player as a pawn.
This involves a special ability of the player!
It is also an ability that every player is accustomed to!
That is immortality!
Even in online games, many punitive measures have been taken against the player's undead ability, but it can't change its essence.
The death penalty for players in the world is very heavy. Except for the equipment that cannot be dropped, the rest of the equipment will drop randomly.
And the experience will also be reduced accordingly, and it will be accompanied by a weakened state that lasts for a long time.
The reduction of experience will lead to the drop of level, and then the loss of attribute points and skill points.
As for the equipment, that kind of junk equipment is okay, everyone can still afford it now, at least there is no need to worry too much about the equipment.
But when the equipment gradually gets better, death is a very scary thing.
The price of dropping a top-quality piece of equipment is too high, and no one can bear it lightly.
Although the game introduces random drops, who would dare to bet on this luck?
This is the third reason. The disadvantages of big forces are obvious.
There is also a fourth reason, that is, in the treasury of the big forces, there are high-quality props, as well as ordinary props.
If players want to obtain it, they must save money and contributions before they can redeem it.
Except for those general-purpose props with a large output, the rest of the precious props are not infinitely refreshed.
These props, for a period of time, are all limited in quantity.
In other words, when an item is completely consumed without being reset, other players will not be able to get it.
Yi Ze heard that there was a game with this kind of gameplay. Because an item was completely consumed, other players who did not get it were stuck in a version!
Of course, the benefits of big forces are also obvious.
First of all, as long as the player has excellent personal abilities, he can still get ahead quickly, and it may be a good item.
Among the players of the same level, the players of the big powers often have the upper hand.
On this point, it is the same as the dragon begets the dragon, the phoenix begets the phoenix, and the son of a mouse digs a hole in the ground.
Excellent forces will produce high-quality talents.
Secondly, the big forces have a complete promotion channel.
For many players who do not understand the game, such a channel is undoubtedly the most stable and clear, which can save a lot of time to explore.It can also avoid the lack of strength and difficulty in downloading dungeons due to lack of familiarity with the game.
In the game Tiandi, operations and attributes are roughly divided into [-]-[-] divisions.
No matter how good the operation is, holding a pistol can't do it with shells.
What's more, the operational level of most players is about the same as a bowl of water. They are neither outstanding nor weak. The gap between them is not very big. In this way, the ratio of damage to output is reliable. Isn't it the character panel?
The better the character panel, the more helpful it is to the strength, and the more advantageous the next instance.
Finally, there is another benefit of a big power, that is, a complete skill tree.
This is also very important for most players.
In the setting of heaven and earth, each major force is not created out of thin air, but formed by countless years of development and accumulation. These major forces not only have a strong accumulation, a long history, but also have advantages that cannot be compared with other places—— —Skill tree!
The so-called skill tree is the most high-quality and most reasonable skill plan summed up in the continuous development of various forces.
For example, the arrangement of skill trees from low level to high level, from simple to complex, can better excavate the potential of the human body.
Some big forces are even more critical to the extreme.
Skill points are limited, but the skills in this world are obviously far more than the player's skill points.
Therefore, how to maximize the limited skill points is the field that the big forces are competing to study.
Some big forces can even define each time period from the beginning, how many skills to learn, how many skill points to use, even the level, and the matching of accessories, all of which have been uniformly configured.
For players, such a skill tree is such a great convenience!
Joining a big force and accumulating a certain amount of contribution can gradually unlock the skill tree. Players just need to follow the points, not to mention the strongest, but at least there will be no mistakes.
In this way, players also save the need to use their brains, making them more comfortable and comfortable.
To say that the only disadvantage of the skill tree is that it is too rigid.
There is no way to do this, even the big forces are very distressed.
But to form a customized thing, what must be done is to be suitable for the vast majority of people.
Otherwise, it has no effect.
A drug that only works on a specific virus is destined not to spread widely.
The same goes for skill trees.
If it only works for geniuses, the effect of the skill tree will be infinitely weakened, so the skill tree must be a choice suitable for most players, but it is not a must for geniuses.
Geniuses are arrogant.
But with a genius who has cheats, it is naturally even more arrogant.
Having plug-ins and relying on skill trees is disrespectful to plug-ins.
Cheating is shameful, but if the talent bestowed by God is also cheating, Yi Ze is really shameless!
Therefore, Yi Ze did not make the same choice as Erwa.
When it comes to technical prowess, Yi Ze's predecessor's level is quite high, but his body is not good enough to play professionally, otherwise he would have joined professionally.
After Yi Ze arrived, his physical growth gave him the basic conditions to display his technical strength, so that he would not be too excited and die suddenly.
Secondly, Infinite Possibility gave Yi Ze a chance to see the future, and the current Infinite Possibility is only level one, and there may not be no chance to improve the level in the future, as long as the level is high enough, he will be able to see more and more.
At that time, it is equivalent to carrying a super intelligent brain with you, and everything is under control.
In addition to the above, the reason for choosing cute pet Huahua is actually more important because of the reminder of infinite possibilities.
He believes in his ability!
But now that he has obtained skill points, the first thing Yi Ze has to do is to learn skills.
The cute pet Huahua is neither a big power nor a small power, but the most common tiny power.
It is pure nonsense to expect to learn skills here.
Therefore, Yi Ze needs to go to the special skill learning place in Shangcang City to learn skills.
Such places are actually major bookstores.
Just like in martial arts novels, there are always some strange places that sell basic martial arts cheats.
In the game Tiandi, the bookstore takes on the role of selling basic skills.
Basic skills, in fact, are some of the most basic moves, which are easy to learn and consume few skill points.
In the world, apart from the two points given by upgrading, other methods of obtaining skill points are not easy.
The upgrade is a one-time, non-repeatable process.
Now the highest level is only level 49, which means that the player can get up to 98 skill points.
According to the official information given by the game, those slightly higher-end skills need to consume a lot of skill points every time they are upgraded.
Although learning does not consume skill points, but after learning, the skill is level zero. If you want to use it, you need to use skill points to break through the skill barrier.
Basic skills naturally don't consume much, but the more advanced skills, the more skill points will be consumed!
This is the characteristic of this game.
Yi Ze walked out of the cute pet Huahua shop, he has not done the power task yet.
It's not that I don't want to, but that I don't have it for the time being.
Of course, he doesn't have to worry about someone coming to take his job.
Such a tiny force would basically not accept too many people.
Like the cute pet Huahua, if you accept him, you will be saturated immediately.
Very stable.
After leaving the cute pet Huahua, Yi Ze strolled on the street with a clear purpose.
There are bookstores on every street, and there is one on the street where Meng Chong Huahua is.
But very few players come here to buy skills.
After joining the forces, the skills that can be learned are better than those of the common people.
But again, the strength of skills does not determine everything, and operation is enough to make up for some of the shortcomings of skills.
There is actually not much difference in the basic skills. If there are any, they are the basic skills of the faction, and there will be a little more tricks.
Walking into the bookstore, there are not many people, all of them are indigenous people.
The clothes Yi Ze wears are actually similar to those of the natives, so in the eyes of the natives, the player can also be counted as one of his own.
It's just a little weird one of my own!
Yi Ze still has one or two taels of game currency with him now, and there are actually not many skill books that can be purchased.
He chose left and right, bought six copies, and spent 800 copper coins.
These are very basic skills.
Sprint, roll, pick locks, backstab, dive, climb!
After Yi Ze bought these six skills, he learned them all directly.
In the skill column, there are six more skills.
It is worth noting that Tiandi does not limit the number of skills players can learn, nor does it limit the number of skills players can release.
What restricts players from releasing skills is actually mana and stamina.
Among them, the mana value is clearly visible, and it will appear on each player's attribute panel.
As for the stamina value, it is much more obscure. There are no related words on the player's attribute panel.
But that doesn't mean it doesn't exist!
……
(End of this chapter)
There are tens of thousands of forces in the game, and no one knows how many there are.
Join a faction, and then open the faction treasury and contribution treasury through faction tasks. Players can use game coins or contributions to exchange for the props they want.
These props are the basis for players to become stronger.
Of course, the game items that each faction can exchange for are different.
This depends on which faction the player chooses to join.
Generally speaking, the more powerful the power with the wider business scope, the more valuable and powerful the game props that can be exchanged for in the power treasury and contribution treasury.
But such a big force, if you want to join it, it is simply difficult to reach the sky.
At this time, the importance of the recommendation letter from the village head is reflected.
As long as you have this letter of recommendation, you can unconditionally join any faction.
This is simply the biggest benefit that the game gives.
Therefore, it seems very ridiculous that Yi Ze chooses to join the small faction of cute pet Huahua.
A small power, in the treasure house of the power, there must not be many things that can be obtained.
Joining such a force has almost no effect on the development of strength in the early stage.
But Yi Ze has his own considerations in doing so.
First of all, after joining a big force, it is not an easy task to exchange for game props.
Daily faction missions are limited, and they are definitely not available to players who are rushing to join big factions at this stage.
Tiandi is not a stand-alone game, but a cross-age online game.
Everything in it, everything is flowing in real time.
Therefore, there is a limit to the number of tasks that a large force can produce every day.
Yi Ze didn't know the exact number, but with such a large player base, even the big powers couldn't get so many power missions all at once.
After the people in front have finished, the players behind will not be able to get it.
This is the first contradiction, the contention between players and players.
In addition, the second problem is that there are still natives within the faction, that is, what players often refer to as natives.
These aborigines are not the simple background boards in the previous online games, let alone a force that can be ignored.
Their energy is absolutely beyond the player's imagination.
Among the big forces, there are not a few indigenous people, and they will also compete with players for force missions.
After all, although Tiandi gave up part of the difficulty, the relevant authenticity was still preserved.
Who said only players can become stronger?The strength of NPCs in the world is also in a process of constant change.
Maybe this NPC today is just a bastard with no good looks or even a name, but after a while, maybe because of some kind of opportunity, he became the main member of a certain force.
Compared with the natives, the player's advantage lies in the highly developed information control and the visual panel, which can control the direction of their progress at any time.
This is more accurate and efficient than the natives rushing forward with their eyes darkened.
Therefore, the scramble for indigenous people is an important issue that cannot be ignored.
The conflict between players and natives is the second aspect of Yi Ze's thinking.
In addition, what Yi Ze thought about was some dirty things involved in the big forces.
The games of this era are far from being comparable to the mechanized online games of ancient times.
In today's online games, because of the integrated intelligent brain, the NPCs in them are designed to be more in line with reality and more real. They have their own joys and sorrows, and they have secrets that ordinary people should have.
Therefore, in a big power, there are many characters, and the social circle will be more troublesome. Players need to mediate between different people to gain benefits.
This is far more difficult than receiving a task in an online game and then completing it.
Does anyone know if this mission is a trap?
Who knows if there is an upper-level design behind these tasks?
When the player is weak, the upper echelons of many powers do not shy away from using the player as a pawn.
This involves a special ability of the player!
It is also an ability that every player is accustomed to!
That is immortality!
Even in online games, many punitive measures have been taken against the player's undead ability, but it can't change its essence.
The death penalty for players in the world is very heavy. Except for the equipment that cannot be dropped, the rest of the equipment will drop randomly.
And the experience will also be reduced accordingly, and it will be accompanied by a weakened state that lasts for a long time.
The reduction of experience will lead to the drop of level, and then the loss of attribute points and skill points.
As for the equipment, that kind of junk equipment is okay, everyone can still afford it now, at least there is no need to worry too much about the equipment.
But when the equipment gradually gets better, death is a very scary thing.
The price of dropping a top-quality piece of equipment is too high, and no one can bear it lightly.
Although the game introduces random drops, who would dare to bet on this luck?
This is the third reason. The disadvantages of big forces are obvious.
There is also a fourth reason, that is, in the treasury of the big forces, there are high-quality props, as well as ordinary props.
If players want to obtain it, they must save money and contributions before they can redeem it.
Except for those general-purpose props with a large output, the rest of the precious props are not infinitely refreshed.
These props, for a period of time, are all limited in quantity.
In other words, when an item is completely consumed without being reset, other players will not be able to get it.
Yi Ze heard that there was a game with this kind of gameplay. Because an item was completely consumed, other players who did not get it were stuck in a version!
Of course, the benefits of big forces are also obvious.
First of all, as long as the player has excellent personal abilities, he can still get ahead quickly, and it may be a good item.
Among the players of the same level, the players of the big powers often have the upper hand.
On this point, it is the same as the dragon begets the dragon, the phoenix begets the phoenix, and the son of a mouse digs a hole in the ground.
Excellent forces will produce high-quality talents.
Secondly, the big forces have a complete promotion channel.
For many players who do not understand the game, such a channel is undoubtedly the most stable and clear, which can save a lot of time to explore.It can also avoid the lack of strength and difficulty in downloading dungeons due to lack of familiarity with the game.
In the game Tiandi, operations and attributes are roughly divided into [-]-[-] divisions.
No matter how good the operation is, holding a pistol can't do it with shells.
What's more, the operational level of most players is about the same as a bowl of water. They are neither outstanding nor weak. The gap between them is not very big. In this way, the ratio of damage to output is reliable. Isn't it the character panel?
The better the character panel, the more helpful it is to the strength, and the more advantageous the next instance.
Finally, there is another benefit of a big power, that is, a complete skill tree.
This is also very important for most players.
In the setting of heaven and earth, each major force is not created out of thin air, but formed by countless years of development and accumulation. These major forces not only have a strong accumulation, a long history, but also have advantages that cannot be compared with other places—— —Skill tree!
The so-called skill tree is the most high-quality and most reasonable skill plan summed up in the continuous development of various forces.
For example, the arrangement of skill trees from low level to high level, from simple to complex, can better excavate the potential of the human body.
Some big forces are even more critical to the extreme.
Skill points are limited, but the skills in this world are obviously far more than the player's skill points.
Therefore, how to maximize the limited skill points is the field that the big forces are competing to study.
Some big forces can even define each time period from the beginning, how many skills to learn, how many skill points to use, even the level, and the matching of accessories, all of which have been uniformly configured.
For players, such a skill tree is such a great convenience!
Joining a big force and accumulating a certain amount of contribution can gradually unlock the skill tree. Players just need to follow the points, not to mention the strongest, but at least there will be no mistakes.
In this way, players also save the need to use their brains, making them more comfortable and comfortable.
To say that the only disadvantage of the skill tree is that it is too rigid.
There is no way to do this, even the big forces are very distressed.
But to form a customized thing, what must be done is to be suitable for the vast majority of people.
Otherwise, it has no effect.
A drug that only works on a specific virus is destined not to spread widely.
The same goes for skill trees.
If it only works for geniuses, the effect of the skill tree will be infinitely weakened, so the skill tree must be a choice suitable for most players, but it is not a must for geniuses.
Geniuses are arrogant.
But with a genius who has cheats, it is naturally even more arrogant.
Having plug-ins and relying on skill trees is disrespectful to plug-ins.
Cheating is shameful, but if the talent bestowed by God is also cheating, Yi Ze is really shameless!
Therefore, Yi Ze did not make the same choice as Erwa.
When it comes to technical prowess, Yi Ze's predecessor's level is quite high, but his body is not good enough to play professionally, otherwise he would have joined professionally.
After Yi Ze arrived, his physical growth gave him the basic conditions to display his technical strength, so that he would not be too excited and die suddenly.
Secondly, Infinite Possibility gave Yi Ze a chance to see the future, and the current Infinite Possibility is only level one, and there may not be no chance to improve the level in the future, as long as the level is high enough, he will be able to see more and more.
At that time, it is equivalent to carrying a super intelligent brain with you, and everything is under control.
In addition to the above, the reason for choosing cute pet Huahua is actually more important because of the reminder of infinite possibilities.
He believes in his ability!
But now that he has obtained skill points, the first thing Yi Ze has to do is to learn skills.
The cute pet Huahua is neither a big power nor a small power, but the most common tiny power.
It is pure nonsense to expect to learn skills here.
Therefore, Yi Ze needs to go to the special skill learning place in Shangcang City to learn skills.
Such places are actually major bookstores.
Just like in martial arts novels, there are always some strange places that sell basic martial arts cheats.
In the game Tiandi, the bookstore takes on the role of selling basic skills.
Basic skills, in fact, are some of the most basic moves, which are easy to learn and consume few skill points.
In the world, apart from the two points given by upgrading, other methods of obtaining skill points are not easy.
The upgrade is a one-time, non-repeatable process.
Now the highest level is only level 49, which means that the player can get up to 98 skill points.
According to the official information given by the game, those slightly higher-end skills need to consume a lot of skill points every time they are upgraded.
Although learning does not consume skill points, but after learning, the skill is level zero. If you want to use it, you need to use skill points to break through the skill barrier.
Basic skills naturally don't consume much, but the more advanced skills, the more skill points will be consumed!
This is the characteristic of this game.
Yi Ze walked out of the cute pet Huahua shop, he has not done the power task yet.
It's not that I don't want to, but that I don't have it for the time being.
Of course, he doesn't have to worry about someone coming to take his job.
Such a tiny force would basically not accept too many people.
Like the cute pet Huahua, if you accept him, you will be saturated immediately.
Very stable.
After leaving the cute pet Huahua, Yi Ze strolled on the street with a clear purpose.
There are bookstores on every street, and there is one on the street where Meng Chong Huahua is.
But very few players come here to buy skills.
After joining the forces, the skills that can be learned are better than those of the common people.
But again, the strength of skills does not determine everything, and operation is enough to make up for some of the shortcomings of skills.
There is actually not much difference in the basic skills. If there are any, they are the basic skills of the faction, and there will be a little more tricks.
Walking into the bookstore, there are not many people, all of them are indigenous people.
The clothes Yi Ze wears are actually similar to those of the natives, so in the eyes of the natives, the player can also be counted as one of his own.
It's just a little weird one of my own!
Yi Ze still has one or two taels of game currency with him now, and there are actually not many skill books that can be purchased.
He chose left and right, bought six copies, and spent 800 copper coins.
These are very basic skills.
Sprint, roll, pick locks, backstab, dive, climb!
After Yi Ze bought these six skills, he learned them all directly.
In the skill column, there are six more skills.
It is worth noting that Tiandi does not limit the number of skills players can learn, nor does it limit the number of skills players can release.
What restricts players from releasing skills is actually mana and stamina.
Among them, the mana value is clearly visible, and it will appear on each player's attribute panel.
As for the stamina value, it is much more obscure. There are no related words on the player's attribute panel.
But that doesn't mean it doesn't exist!
……
(End of this chapter)
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