Chapter 139 Booty

"Target is dead!"

"Draining magic energy..."

"Get 300 points of magic energy!"

"Get 1000 experience points!"

……

"It turned out to be a spellcaster with a level of 10." Seeing the experience gained, Brian couldn't help being surprised while being satisfied.

He couldn't help secretly rejoicing in his heart that the other party was unable to cast spells above the third ring due to the restrictions of the magic net and the world's rules.

If not, he wouldn't be able to instantly kill him with just one arcane missile.

Of course, the main reason was that the black-robed wizard had consumed most of his spells for summoning the abyssal demons, allowing him to take advantage of this opportunity.

When the crisis was over, Brian waved his hand and signaled to his four mercenaries. Their tense expressions gradually relaxed, and they gathered towards him.

Through his own mercenary subordinates, there was a nearly crushing battle between the dozen or so subordinates of the black-robed wizard who stayed here just now.

He had to admit that these mercenaries who signed a "destined agreement" with the devil and obtained the devil-dyed expertise "Devil's Favor" and "Devil's Aura" had a qualitative improvement in their own strength.

Especially the head of the White Crow Mercenary Corps, Karpas, had broken through the extraordinary level before signing the contract, and his warrior level had reached level 5.

With the blessing of the little devil, not only did he directly increase his level by 2, but he also gained an additional "Devil Vitality" specialty that can restore vitality and life value once a day than others.

This made Brian realize that with the improvement of his strength, this mercenary captain definitely has the potential to become a black guard in the future.

As for the strengths of the other three cards, which were difficult to improve at level 4, they also broke through one after another, reaching the extraordinary rank.

After all, there is still a big gap between extraordinary professionals above level 5 and junior professionals below level 5.

It's like the difference between normal minions and super minions in the game.

If you go further up, it is similar to the difference between a super soldier and a hero.

Brian is very clear about the strength and level division of professionals. They are:

Level 1: Level 4 - Level [-]: Junior Professionals.

Second level: Level 5 - Level 10: Extraordinary level.

Tier 11: Level 15 - Level [-]: Hero level.

Tier 16: Level 19-Level [-]: The way of the model.

Level 20: Level [-] and above: Legend of Destiny.

Junior Adventurer: At this stage, you are still learning to define your own professional characteristics, including choosing a field and school of specialization.But even as a level 1 professional, you are different from ordinary people, and a great mission is waiting for you ahead.

Extraordinary rank: At this stage, you are obviously different from ordinary people, completely surpassing ordinary mortals, mastering your own basic professional characteristics and extraordinary abilities, and also finding your place in the world, and starting to actively devote yourself to the surroundings in crisis.

Hero Level: You have become a shining example of courage and determination—truly a role model for the world, and stand out from the crowd, and a greater destiny begins to loom before you.

Exemplary Way: You are a shining hero and role model. For you, death has become an obstacle that can be overcome. The fate of a kingdom can be tied to your shouldering a major mission. You gradually realize that you need to find your own path A road, a path of destiny defined by some special criteria.

Legend of Destiny: You possess superhero-like abilities, reach the pinnacle of mortals, and realize your ultimate destiny. Your actions and adventures will become legends and spread throughout the multiverse.

……

Due to the low-magic world limited by the magic net and the power of rules, in addition to the caster who can only cast three-ring spells, the strength of other professionals can only increase their personal strength to level 10.

Among them, the extraordinary threshold between level 4 and level 5 almost blocked the vast majority of professionals.

Of course, even if there are many difficulties, there is no shortage of talented and amazing people who can break through the extraordinary rank through personal efforts.

Such as the magic swordsman Snake Eye that Brian has often seen recently.

If this mutant who has undergone blood mutation transformation is displayed in data according to the game rules, his level is a level 10 magic swordsman and a level 10 fighter.

Even in the main material world, his personal challenge level is around level 15. In this low-magic world, he simply belongs to the existence of the ceiling.

And the opponent has stayed at this level of strength for more than a hundred years, and Brian even thinks that his specialties and skills will be so many that he envies him.

After all, he has been practicing swordsmanship and combat skills since he was 5 years old, and his own panel attributes and specialties are very few.

If he didn't rely on the improvement of his professional level to obtain it, he could only rely on his years of training step by step to acquire various specialties.

It's as if he still needs to learn spellcasting feats and metamagic feats.

In fact, Brian originally thought that the little devil's devil's blessing should be the same as that of the players in the game world, allowing these mercenaries to get one or two good magic dye specialties.

Who would have thought that through today's battle, he would discover how much the former Duke of Hell cared about his contractor.

While endowing them with magic dyeing specialties, their strength has also been greatly improved.

No wonder meeting Tistan, a swordsmanship genius with extremely strong personal will, will make the little devil powerless and ultimately helpless to him.

Afterwards, the little devil rested for a long time due to excessive energy consumption.

That's why he didn't deliberately restrict the other party's search for souls.

After the battle is over, Brian will naturally not let go of the habit of cleaning up the spoils.

Especially when the object of cleaning is a wizard.

Whether it is the main material world or this small plane, spellcasters are always the wealthiest group.

Brian flipped open the black robe wizard's robe with ease, and found many secret pockets hidden in it without accident.

In the group of spellcasters, whether it is wizards and warlocks who focus on spells, or priests and druids who focus on magic.When they cast various spells or divine spells, they almost always need spell-casting materials.

This is like why the Taoist priests that Brian saw in his previous life would prepare various materials such as talisman paper, chicken blood, dog blood, incense, etc. when opening the altar.

Therefore, almost every spellcaster with good strength will carry a lot of strange spellcasting materials with him, and there are many valuable items among them.

This also means that in key battles, if you want to get the key materials you want, you must sew a lot of pockets on the clothes for storage and classification.

After all, low-level space equipment such as dimensional bags will have a certain delay in the process of taking them out. In a battle against time, it is likely to seriously affect your casting speed.

The same goes for Brian, who had his coat and cape custom-made by a professional tailor.

This also indirectly shows that one's own agility attribute will affect a wizard's casting speed.

Because there is no hand speed like a magician, for the same spell, the speed of casting the spell will be determined according to the speed at which you take out the casting material and cast the spell.

Using the ability of the Arcane Hand, Brian dug out the contents of the black-robed wizard's pocket one by one.

To his disappointment, except for the two black onyx gemstones used to cast the "manipulate the dead" spell, most of them were things that were useless to him.

For example: bone meal and bone fragments to animate corpses, dust and ash to cast "Bone Explosion", vulture feathers and bones to summon flying undead creatures, and other scary items.

Regarding this situation, he was not surprised by these things except that he was depressed that he did not find any gems.

Because each wizard is proficient in different schools of spells, the spell-casting materials they carry with them are naturally different.

A wizard like him who mainly uses evocation and conjuration, the materials for casting spells are various elemental gems, sulfur and other flammable materials, as well as various media for summoning alien creatures.

Compared to searching for the loot of necromancer wizards, Brian is more willing to search for wizards of illusion school.

The main reason is that the casting materials of this school are almost all based on various gemstones, and even a branch of the gemstone school has been extended.

The power of this school's spells is determined by the rarity of the gemstones you use as materials for casting spells. It's just throwing money at people.

Once in the player group, this newly born gemstone school was still prestigious for a short period of time before their money was spent.

Often killing this kind of wizard will burst out a field of rare gems, instead of blood, skulls and ashes like the necromancer school.

Brian no longer looked through his pockets, but instead focused his gaze on the black-robed wizard's skeletal scepter. With a thought, it flew into his hand.

This is a staff handle made of black locust wood that grows in the barren land, engraved with intertwined demonic runes, forming a complete and complex pattern.

Inlaid on the top is a hard human skull, and two dim translucent eye pattern agate gemstones can be seen in the hollow eye sockets.

Looking at the rough devil runes on the scepter and the head on the top, Brian recalled his knowledge of magic runes and began to analyze and interpret them one by one to identify the attributes of this piece of equipment.

Skeletal Scepter +2
Type: Staff

Quality: blue extraordinary

Occupied part: hand (holding)

Spell Aura: Medium Evocation Aura
Activation method: command (spell)
Equipment restrictions: non-evil camps, and those who have not been soul-bound cannot use it

Curse: After binding this scepter, it will reduce its own constitution by 4 points, and it cannot be lifted. The soul binding can only be undone through the uncurse spell.
Equipment effect:

1. Toxin immunity, disease immunity

2. Flames of Darkness (3 days/1 time)
3. Necromancy spell effect +10%
(Note: The scepter used by the worshipers of the lord of the undead, Otis, is engraved with a clear bone emblem, and those who hold the "skeleton scepter" are all high-level leaders and leaders of the undead sect, which is a symbol of identity and status .)
…………

(End of this chapter)

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