Arcane splendor begins with the throne
Chapter 33 Strategies Against Goblins
Chapter 33 Strategies Against Goblins
"In a birch forest about half a kilometer away from the village, there is indeed a group of goblins wandering there with a number of nearly 200." The village owner Renate waved his hand to disperse the animal partners, and said to Brian:
"The leader of this group of goblins is a big goblin. A week ago, a small group of goblins harassed the village. Obviously, our village should have been targeted by these guys a long time ago. But fortunately, , this group of goblins are just standing by, they should be waiting for an opportunity to attack."
After Renat finished speaking, he was obviously relieved, and his tense expression relaxed involuntarily.
Obviously, in his opinion, these 200 goblins are not a threat.
What's more, these goblins are just standing by. If there is no fire, this sudden crisis may be avoided tonight.
"More than 200?" Brian repeated in a low voice, looked at Renate, and reconfirmed: "Are you sure there are only so many?"
It's not that he thinks there are too many, but that the number of goblins is too small.
"To tell you the truth, my Gray Wind has received professional training. It is very sensitive to numerical values. If necessary, it can even accurately count the number of enemies, so there will never be such low-level mistakes." Renate Confidently explained to Brian.
"That's a little strange." Brian looked towards the direction of the gate and whispered to himself.
"What's so strange?" Seeing that the other party was still frowning, Renate asked curiously.
He didn't know much about the half-elf adventurer in front of him. When he first saw him, he was more curious about his half-elf race.
So when he greeted this group of strangers for dinner, Renate, who had been secretly paying attention, saw the other party leaving alone out of gregariousness, so he took the opportunity to ask a half-drunk mercenary for Brian's specific information.
Only then did I learn that Brian was not only a powerful adventurer, but also a wizard. If it weren't for his magic support, it would be impossible for so many people to come here safely.
That's why he patiently listened to Brian's questions and doubts.
Because in the battle with the two goblin bears just now, the other party has already proved the truth of what the half-drunk mercenary said with their own actions and strength.
"Since the ruler of this goblin is a big goblin, not long ago, he sent a small group of troops to test the strength of your village." Brian walked slowly towards the entrance of the village, while talking to Renate who was next to him. said:
"In my opinion, if the leader of the hobgoblins has no problem with their brains, they are very clear that with their numbers alone, they will never have the ability to break through the village. Even if the two bear goblins just succeeded in sneak attacking, setting off a big fire in the warehouse, and successfully It caused panic, and the odds of winning for this group of goblins are not very high."
Although the hobgoblins are known as an aggressive militarized race and like to wage wars, it does not mean that these guys have no brains.
In fact, a hobgoblin with a strategic mind can easily guide his subordinates to execute various complex battle plans.
This is not a joke.
Bryan has witnessed with his own eyes that in the early stage of the game, many players' guilds established territory in the wilderness, and were accidentally pushed flat by the hobgoblin army. Both force and intelligence were double crushed, and they were simply hanged and beaten.
The worst player's territory directly cut off escape routes and supply points, and in the end everyone was starved to death in the territory.
Although the number of hobgoblins in this world is difficult to form a large-scale army, and the most commanded are timid and low-strength goblins, they still cannot relax their vigilance.
"You mean that the hobgoblin is likely to hide other strengths." Renate understood the meaning of Brian's words, and then said in a tone that didn't care much:
"I think that the whole matter is not as complicated as I imagined. In the Griffon Mountains, no one understands these greedy little guys better than me. Your Excellency Brian, maybe you...are worrying too much."
In fact, he wanted to say that the other party was a little too cautious, but after thinking about it carefully, he felt that this sentence was not appropriate, so he quickly changed his mind.
"I hope so." Brian naturally understood what the village leader in front of him was thinking. He didn't pay attention. He just looked up at the sky illuminated red by the torches and replied perfunctorily.
As he walked, Brian asked abruptly, "How are you going to deal with these goblins?"
"The safest way is to defend. As long as the number of goblins is consumed by more than half, even if there is a hobgoblin commanding them, they will flee." Renat pondered for a moment and replied.
This is the best way for him to defend against evil creatures, because without the protection of the village, the casualties will only be greater.
Bryan nodded slightly, as if agreeing with the opponent's conservative style of play.
After all, small creatures like goblins are not as strong as imagined. An ordinary adult without any training can deal with three goblins alone with a pitchfork in his hand.
What's more, most of the young people in this village are obviously professionally trained, relying on the strong gate and occupying a favorable terrain, it is more than enough to deal with this group of little goblins.
Before they knew it, the two had arrived near the gate of the village. Looking at the guards waiting in full force, Brian was secretly surprised.
With the bright torches, Bryan could clearly see their defensive formation.
Whether it was the angle at which these young people were holding the longbows, the posture they were about to shoot with the bow, their vigilant posture, or even their clothing, they all made him feel an inexplicable sense of familiarity.
Soon, Brian remembered where he had seen such a familiar scene.
During the time when he practiced swordsmanship in the holy land of elves 'Blackman', Brian witnessed many battle scenes of elves' ranger troops fighting against evil creatures in the forest.
The scene in front of him is more like a low-end version of the elf ranger.
It can be seen from this that most of the young people here are likely to be trained and successful rangers.
Thinking of this, Brian couldn't help but become more curious about this village that seemed to live in seclusion.
However, he also understands that now is not the time to consider this issue.
"Your method is too conservative. If the goblins suddenly give up the attack because of the goblin bear's sneak attack, it is difficult for you to keep guarding until dawn." Brian looked at his experience bar and suggested to Renate:
"Don't you know that the best defense is offense? Instead of defending here, why not choose to take the initiative."
"Take the initiative?" Hearing Brian's proposal, the village master couldn't help being taken aback, and looked at the calm half-elf in disbelief.
He found that the other party didn't seem to be joking, which made him even more puzzled.
It was late at night, and there was not even moonlight. It could be said that one could not see even one's fingers. Giving up the favorable terrain and choosing to take the initiative would undoubtedly mean death for everyone.
Thinking that as the opponent, he should not come up with such a brainless method, Renate asked subconsciously: "Is there a better way than defense?"
"Of course." Brian nodded slightly, as if thinking of something happy, a faint smile appeared unconsciously.
Brian knew that for adventurers, a single goblin was not a big threat, they were just some inconspicuous harmful things, not even as good as a wild dog on the side of the road.
But the huge number of goblins can make them a huge threat to the adventurer team before they master the three-ring group attack spell "fireball".
In the previous game world, most players, including himself, grew up in the fear of the goblin horde.
In the early stage of the game, learning how to defeat goblins can be said to be the only way for a player to succeed.
A player who has not been killed by goblins or kobolds, his game life is undoubtedly imperfect.
As the saying goes, understanding your enemy is the first step in defeating him, so in order to bombard goblins better and more efficiently, you must understand the psychology of goblins.
Because of this, a player who claimed to have a deep research on goblins published an article on "Goblin Psychology".
The content introduces the psychology of goblins in detail to all players, and provides information on researching goblins for new players who are new to the game, helping them analyze the psychology of these elusive little things.
Brian was lucky enough to come across this interesting article.
Goblins have two main characteristics: one is grumpy and extreme, and the other is greed and cowardice.
This directly causes them to be easily angered. When encountering conflicting problems, they will immediately think of using violence to solve them, instead of thinking about peaceful non-violent solutions.
In this regard, many players and goblins are actually similar.
This is one of the main reasons why goblins often invade and attack other races.
It is this kind of character that makes goblins easily provoked and then used as pawns and cannon fodder for other people's plans.
Similarly, goblins' extremes of character not only make them irritable, but also make them easy to be happy.
Goblins tend to be complacent when they have a slight advantage in battle.
Bryan even encountered some goblins dancing for joy before the battle was over, opening champagne at halftime to celebrate the victory, and finally being killed by the enemy under the advantage of the flying dragon riding on the face.
It is this blind optimism about the situation that is why goblins will attack enemies who are obviously stronger than them.
An adventurer who understands goblin psychology well enough can flexibly use their greedy and violent personality to fight.
"My method is actually very simple." While Renate was waiting patiently, Brian thought for a moment, and said in a flat tone: "As long as you kill the leader of the hobgoblin, the threat will be eliminated."
This is his ultimate goal. The reason why he said so much to the other party is actually the reason.
Because Brian knew very well that with his own strength, it was impossible to break into the goblins alone to harvest experience, so he needed some help.
"You only need to arrange a dozen capable helpers for me." Brian tied the cloak on his body, pulled down the hood to cover his face, looked at Renate and added: "I can help You dealt with this threat cleanly."
(End of this chapter)
"In a birch forest about half a kilometer away from the village, there is indeed a group of goblins wandering there with a number of nearly 200." The village owner Renate waved his hand to disperse the animal partners, and said to Brian:
"The leader of this group of goblins is a big goblin. A week ago, a small group of goblins harassed the village. Obviously, our village should have been targeted by these guys a long time ago. But fortunately, , this group of goblins are just standing by, they should be waiting for an opportunity to attack."
After Renat finished speaking, he was obviously relieved, and his tense expression relaxed involuntarily.
Obviously, in his opinion, these 200 goblins are not a threat.
What's more, these goblins are just standing by. If there is no fire, this sudden crisis may be avoided tonight.
"More than 200?" Brian repeated in a low voice, looked at Renate, and reconfirmed: "Are you sure there are only so many?"
It's not that he thinks there are too many, but that the number of goblins is too small.
"To tell you the truth, my Gray Wind has received professional training. It is very sensitive to numerical values. If necessary, it can even accurately count the number of enemies, so there will never be such low-level mistakes." Renate Confidently explained to Brian.
"That's a little strange." Brian looked towards the direction of the gate and whispered to himself.
"What's so strange?" Seeing that the other party was still frowning, Renate asked curiously.
He didn't know much about the half-elf adventurer in front of him. When he first saw him, he was more curious about his half-elf race.
So when he greeted this group of strangers for dinner, Renate, who had been secretly paying attention, saw the other party leaving alone out of gregariousness, so he took the opportunity to ask a half-drunk mercenary for Brian's specific information.
Only then did I learn that Brian was not only a powerful adventurer, but also a wizard. If it weren't for his magic support, it would be impossible for so many people to come here safely.
That's why he patiently listened to Brian's questions and doubts.
Because in the battle with the two goblin bears just now, the other party has already proved the truth of what the half-drunk mercenary said with their own actions and strength.
"Since the ruler of this goblin is a big goblin, not long ago, he sent a small group of troops to test the strength of your village." Brian walked slowly towards the entrance of the village, while talking to Renate who was next to him. said:
"In my opinion, if the leader of the hobgoblins has no problem with their brains, they are very clear that with their numbers alone, they will never have the ability to break through the village. Even if the two bear goblins just succeeded in sneak attacking, setting off a big fire in the warehouse, and successfully It caused panic, and the odds of winning for this group of goblins are not very high."
Although the hobgoblins are known as an aggressive militarized race and like to wage wars, it does not mean that these guys have no brains.
In fact, a hobgoblin with a strategic mind can easily guide his subordinates to execute various complex battle plans.
This is not a joke.
Bryan has witnessed with his own eyes that in the early stage of the game, many players' guilds established territory in the wilderness, and were accidentally pushed flat by the hobgoblin army. Both force and intelligence were double crushed, and they were simply hanged and beaten.
The worst player's territory directly cut off escape routes and supply points, and in the end everyone was starved to death in the territory.
Although the number of hobgoblins in this world is difficult to form a large-scale army, and the most commanded are timid and low-strength goblins, they still cannot relax their vigilance.
"You mean that the hobgoblin is likely to hide other strengths." Renate understood the meaning of Brian's words, and then said in a tone that didn't care much:
"I think that the whole matter is not as complicated as I imagined. In the Griffon Mountains, no one understands these greedy little guys better than me. Your Excellency Brian, maybe you...are worrying too much."
In fact, he wanted to say that the other party was a little too cautious, but after thinking about it carefully, he felt that this sentence was not appropriate, so he quickly changed his mind.
"I hope so." Brian naturally understood what the village leader in front of him was thinking. He didn't pay attention. He just looked up at the sky illuminated red by the torches and replied perfunctorily.
As he walked, Brian asked abruptly, "How are you going to deal with these goblins?"
"The safest way is to defend. As long as the number of goblins is consumed by more than half, even if there is a hobgoblin commanding them, they will flee." Renat pondered for a moment and replied.
This is the best way for him to defend against evil creatures, because without the protection of the village, the casualties will only be greater.
Bryan nodded slightly, as if agreeing with the opponent's conservative style of play.
After all, small creatures like goblins are not as strong as imagined. An ordinary adult without any training can deal with three goblins alone with a pitchfork in his hand.
What's more, most of the young people in this village are obviously professionally trained, relying on the strong gate and occupying a favorable terrain, it is more than enough to deal with this group of little goblins.
Before they knew it, the two had arrived near the gate of the village. Looking at the guards waiting in full force, Brian was secretly surprised.
With the bright torches, Bryan could clearly see their defensive formation.
Whether it was the angle at which these young people were holding the longbows, the posture they were about to shoot with the bow, their vigilant posture, or even their clothing, they all made him feel an inexplicable sense of familiarity.
Soon, Brian remembered where he had seen such a familiar scene.
During the time when he practiced swordsmanship in the holy land of elves 'Blackman', Brian witnessed many battle scenes of elves' ranger troops fighting against evil creatures in the forest.
The scene in front of him is more like a low-end version of the elf ranger.
It can be seen from this that most of the young people here are likely to be trained and successful rangers.
Thinking of this, Brian couldn't help but become more curious about this village that seemed to live in seclusion.
However, he also understands that now is not the time to consider this issue.
"Your method is too conservative. If the goblins suddenly give up the attack because of the goblin bear's sneak attack, it is difficult for you to keep guarding until dawn." Brian looked at his experience bar and suggested to Renate:
"Don't you know that the best defense is offense? Instead of defending here, why not choose to take the initiative."
"Take the initiative?" Hearing Brian's proposal, the village master couldn't help being taken aback, and looked at the calm half-elf in disbelief.
He found that the other party didn't seem to be joking, which made him even more puzzled.
It was late at night, and there was not even moonlight. It could be said that one could not see even one's fingers. Giving up the favorable terrain and choosing to take the initiative would undoubtedly mean death for everyone.
Thinking that as the opponent, he should not come up with such a brainless method, Renate asked subconsciously: "Is there a better way than defense?"
"Of course." Brian nodded slightly, as if thinking of something happy, a faint smile appeared unconsciously.
Brian knew that for adventurers, a single goblin was not a big threat, they were just some inconspicuous harmful things, not even as good as a wild dog on the side of the road.
But the huge number of goblins can make them a huge threat to the adventurer team before they master the three-ring group attack spell "fireball".
In the previous game world, most players, including himself, grew up in the fear of the goblin horde.
In the early stage of the game, learning how to defeat goblins can be said to be the only way for a player to succeed.
A player who has not been killed by goblins or kobolds, his game life is undoubtedly imperfect.
As the saying goes, understanding your enemy is the first step in defeating him, so in order to bombard goblins better and more efficiently, you must understand the psychology of goblins.
Because of this, a player who claimed to have a deep research on goblins published an article on "Goblin Psychology".
The content introduces the psychology of goblins in detail to all players, and provides information on researching goblins for new players who are new to the game, helping them analyze the psychology of these elusive little things.
Brian was lucky enough to come across this interesting article.
Goblins have two main characteristics: one is grumpy and extreme, and the other is greed and cowardice.
This directly causes them to be easily angered. When encountering conflicting problems, they will immediately think of using violence to solve them, instead of thinking about peaceful non-violent solutions.
In this regard, many players and goblins are actually similar.
This is one of the main reasons why goblins often invade and attack other races.
It is this kind of character that makes goblins easily provoked and then used as pawns and cannon fodder for other people's plans.
Similarly, goblins' extremes of character not only make them irritable, but also make them easy to be happy.
Goblins tend to be complacent when they have a slight advantage in battle.
Bryan even encountered some goblins dancing for joy before the battle was over, opening champagne at halftime to celebrate the victory, and finally being killed by the enemy under the advantage of the flying dragon riding on the face.
It is this blind optimism about the situation that is why goblins will attack enemies who are obviously stronger than them.
An adventurer who understands goblin psychology well enough can flexibly use their greedy and violent personality to fight.
"My method is actually very simple." While Renate was waiting patiently, Brian thought for a moment, and said in a flat tone: "As long as you kill the leader of the hobgoblin, the threat will be eliminated."
This is his ultimate goal. The reason why he said so much to the other party is actually the reason.
Because Brian knew very well that with his own strength, it was impossible to break into the goblins alone to harvest experience, so he needed some help.
"You only need to arrange a dozen capable helpers for me." Brian tied the cloak on his body, pulled down the hood to cover his face, looked at Renate and added: "I can help You dealt with this threat cleanly."
(End of this chapter)
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