Chapter 84

The unplanned extra workload caused the foxtail to be made like a squeezed child laborer.

Han Qi noticed this and knew that even the donkeys of the production team would not dare to use it like this.

What's more, Miss Cao is still a minor.

So Han Qi decided to find a studio and outsource some of the 3D model work.

Anyway, simply making models is the specialty of the Cyberstar game industry, so it shouldn't be a big problem to outsource it.

This can not only reduce the workload of Setaria, but also improve the efficiency of game development.

Moreover, it is recommended that people outsource the studio to a professional, maybe the quality of the finished product can be even better!

While Han Qi was browsing the Internet to find a suitable outsourcing studio, Han Qi received a call.

It's from PNPD.

What PNPD means is that they are now warming up for the game.

It's just that, as the company that the agents in the game belong to, it's not convenient for them to advertise themselves - that would seem like boasting.

The promotion of the new game still has to go through the hands of Han Qi.

"We contacted a famous reporter, Skittles, have you heard of it?"

"He will come to interview you and promote us when he returns."

Rainbow Candy is a well-known reporter, and Han Qi also knows him, knowing that he is one of the most famous reporters in the game industry.

It is a good thing to have a big reporter to interview, and it can provide efficient publicity for the game.

So Han Qi agreed immediately.

As a ghost, Han Qi doesn't intend to show his face.

But this doesn't mean that Han Qi can't accept interviews, anyway, it's fine if he doesn't show his face.

Under the arrangement and introduction of PNPD, the famous game reporter Skittles came to Ghost Studio soon.

Han Qi received him very warmly.

"Welcome, although I have just entered Suzaku City not long ago."

"But Suzaku City has a very good game reporter Skittles, I've heard of it for a long time."

The famous independent reporter Rainbow Sugar, who is not tall and surprisingly young, also joked: "Fortunately, the ghost has just arrived in Suzaku City not long ago."

"I haven't made many games yet."

"Otherwise, with the previous level of "Age of Empires", after several games are released, I'm afraid I won't be qualified to interview the designer Ghost!"

"Hahaha, there, come, let me first introduce you to the current situation of our ghost studio."

"But, as we agreed before, I hope no one's face appears in the camera."

"We all hope to be able to play games peacefully and don't want to be famous."

To be precise, Han Qi hopes that the name "ghost" will become famous.

This person is famous instead of himself.

Rainbow Candy also nodded politely: "Don't worry, no problem, I will handle it on camera."

So Han Qi first introduced the configuration of Ghost Studio.

"Our office space is still relatively shabby."

"Actually, after making "Age of Empires" and getting the benefits of Age of Empires, I have the money to rent a better place."

"However, I plan to have a new grand workplace very soon."

"So for now, let's make do with it in the garage for now."

Rainbow Candy took a look at the environment of the garage and said, "Although the garage is not big, it feels that the equipment is quite complete."

"Many big companies started from humble beginnings."

"The ghost studio is currently located in the garage, but it feels like a struggle!"

Han Qi smiled: "Brother speaks really nicely."

After introducing the current members one after another, Rainbow Sugar proactively asked: "The newly formed Ghost Studio."

"What will the first game be?"

"I see that everyone is busy and looks like a pretty boy who is working hard. I always feel that it will be a very good game."

"You don't know this game, you know how to hang and beat polar bears?"

Han Qi knew that it was time for the advertisement.

So he boasted hard: "I'm not being modest, our new game is indeed a great game."

"I don't dare to say who will be beaten, but the quality of the game is absolutely guaranteed."

"Our new game, called Max Payne, is a third-person shooter game featuring PNPD agents."

"I also experienced many real cases and got in touch with real PNPD agents before I got the inspiration for the game."

"Tell me a little bit about the plot of "Max Payne". It's a PNPD agent named Max Payne."

"He came to Suzaku City almost 10 years ago, where he was betrayed by a traitor within the security group at that time, his family was ruined, and his reputation was ruined."

"And our Detective Payne finally relied on his personal courage to single out the big gang and killed countless gang members."

"A righteous and brave avenger is born!"

Opening another original painting, Han Qi said, "This is one of Agent Payne's original paintings."

"I didn't intend to announce it at first, but the Skittle Candy reporter is here, so I must give you a face."

Rainbow took a photo of the original painting and praised: "The original character painting looks very good."

"I hope the content of the game can also be equally powerful."

Han Qi smiled and said, "In terms of game content, there is absolutely nothing to worry about."

"Such a game is taken from a real case. In order to pay tribute to the brave and fearless PNPD Agent Payne, I touch my conscience and have to go all out to make the game, right?"

"I can guarantee that the content of the game will be very rich."

"The enemies in the game will fight in different modes according to their status, faction power, and battle scenes."

"Agent Payne, there will be an absolutely cool ability, here I will make a small pass."

"However, I can reveal a little bit, this is a skill about time."

"The effect is absolutely violent!"

Skittles is a professional reporter, but he is also a veteran player.

After listening to Han Qi's bragging, Skittle Candy couldn't help showing eagerness and said: "It sounds like it will be a very fun game."

"I can't help but start looking forward to it."

"The heroic adventure of a PNPD agent also fits very well with the realistic theme of agents defending the city."

"It seems that "Max Payne" will be a romantic expression, a realistic theme game!"

Han Qi cooperated very well and said, "Yes, as I said, I have been in contact with many PNPD agents, from their experience of fighting to protect the citizens."

"The game inspiration I just got."

"Here, I also pay tribute to these agents who defended the citizens."

"Perhaps there are still many areas for improvement, but I know that being an agent in Suzaku City is really not easy."

This sentence is Han Qi's sincerity.

During this period of time, Han Qi has also come into contact with many PNPD agents.

Han Qi knew that among the PNPD who was scolded every day, there were still a lot of respectable agents.

Han Qi knew better that in Cyberstar and Suzaku City, the difficulty for the Security Group to maintain law and order was absolutely hellish.

Perhaps PNPD does have problems of its own.

But sometimes, you can't just put the blame on others.

After Han Qi made a sincere speech, saying that it was not easy for the agents, he continued the theme of the interview and talked about the advantages of the game.

"Our "Max Payne" has the above advantages, with powerful and changeable enemies, and a cool protagonist action system."

"But I must say that the biggest selling point of "Max Payne" is not these."

The Skittle Candy was aroused, and he asked enthusiastically, "Oh? Are there other main selling points?"

Han Qi nodded: "Well, yes. The core selling point of "Max Payne" is actually the plot performance of the game."

"Shooting games with the theme of police and robbers are actually not uncommon."

"As a designer who has just entered the game circle, why do I dare to challenge shooting games?"

"It is precisely because I have absolute confidence in the game script of "Max Payne."

"I am confident that I can present a wonderful game for all players."

"It's like a movie performance, even more enjoyable than a movie blockbuster, with twists and turns and exciting game scripts."

"This is my promise."

"If after the game is launched, players find that the plot of the game is not enough, then they can scold me."

Rainbow Candy asked: "A movie-like, twists and turns exciting game plot performance?"

"It's quite a risky decision to present a complicated plot in the game."

"As far as I know, most of the games currently on the market are pursuing simple and clear game plots."

"Everyone says that the more plots are designed as a carrier of the game, the more likely it will lead to game production full of mistakes, inconsistencies, chaotic shots, etc."

"I didn't expect that "Max Payne" would choose this mode? It feels... a bit difficult?"

Han Qi nodded: "It's a bit difficult. The process of making "Max Payne" was more troublesome than I believed."

"But the current production progress of the game is proceeding in an orderly manner, and the game is expected to be available to everyone soon."

Skittles: "Well, it sounds like Max Payne is a game with complex enemy designs and a complex plot."

Han Qi: "You can say that."

Skittles: "When is "Max Payne" expected to meet with you?"

Han Qi: "It's very soon. We expect it to be completed within 30 days. We hope to meet you as soon as possible after the game development is completed."

Skittles: "I'm going, so fast! Then I can only be here, and wish the new game of Ghost Studio a success. I am also looking forward to this PNPD agent-themed game."

Han Qi: "Thank you, our game is worth looking forward to."

After the main part of the interview was over, Han Qi specially found a few official promotional images of the game and gave them to Skittle Candy as the content of the report.

After Skittle Candy went back, he quickly wrote the interview content on his personal homepage, and attached a promotional image of "Max Payne".

(End of this chapter)

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