From poor god to richest man
Chapter 337 Unrepentant
Chapter 337 Unrepentant
The e-sports event held by "Fighting Pioneer" has attracted many foreign clubs, and there are four clubs in Longhuang's country. However, it is heard that the seat fee is as high as tens of millions of Longhuang coins.
In just one week, all the clubs have played against each other's opponents. The four clubs in Longhuang Country have not usually had a dismal record.
But this does not prevent professional players from summing up a formation with a relatively high winning rate and fault tolerance rate during matches and studying their opponents.
However, "Fighting Pioneer" is not only an FPS game, MOBA elements are also extremely important, so the shortcomings of their serious shortage of heroes have begun to be exposed.
For the club, they don't care whether the scene is good or not, and whether there are enough heroes on the stage, all they want is victory.
So when the formation is fixed, some heroes will be sidelined and have almost no chance to play. Unless the strength gap between the two sides is too large, they will be taken out to make a living.
Ordinary players, after seeing professional players, or idols doing this, followed suit.
This caused the already somewhat "closed" competitive environment of "Fighting Pioneer" to become like a stagnant water. Everyone used the same lineup and the tactics were the same.
For ordinary players, such a competitive environment will undoubtedly feel tired after a long time, and they will not even bother to log in to the game, after all, the process is similar to the result.
For e-sports events, it is also a big problem, because it will cause the two teams to fight, and the scene will not look exciting at all.
The moves and tactics of both sides are similar, let's see who can predict who, or whose marksmanship is more accurate. None of the wonderful scenes expected by the official "Fighting Pioneer" appeared.
On the contrary, when the gap in strength between the two sides is too large, the occasional adjustment becomes a rare highlight of the game.
This caused the popularity of the tournament to drop again and again. Originally, players were still very interested in seeing how professional players played this game.
But now it seems, isn't that the case?Although their skills are indeed not as good as professional players, but judging from the scene, they are actually about the same!
You must know that "Fighting Pioneer" invested a lot of money in the early stage of holding e-sports events. Although it has returned a wave of blood through the sky-high seat fee, it is far from enough.
So seeing e-sports events, the popularity dropped at a speed visible to the naked eye, and the official of "Fighting Pioneer" decided to do something.
This time, their work efficiency was quite fast. On the rest day of the game, they made some adjustments to the hero with the highest appearance rate in "Fighting Pioneer".
These adjustments do not seem to be big, but players have found that the adjusted heroes are completely different in terms of skill rotation, rhythm, and even feel.
For many players, this is tantamount to re-training already familiar heroes.
They didn't understand why the hero had to be changed into this way, and many players even asked directly, or asked the staff of "Fighting Pioneer" through their relationship.
Not long after, they got an answer from a resigned "Fighting Pioneer" employee, and this answer made them scold.
Because the official adjustment of heroes in "Fighting Pioneer" is not for the majority of players, but for e-sports events.
After this adjustment, the previous formations of each team are no longer suitable for use, and they must re-adjust.
And this process will make the two teams fight more suspense and surprises, and the scene will become more beautiful.
For professional players, it only takes a short time for them to adapt to the hero adjustments and coordinate well with their teammates.
But for ordinary players, where is this adjusted hero?This is to slash all the popular heroes, so that they have a lower error tolerance rate when playing games.
If it was before, due to the fixed formation, even if a teammate made a mistake or was out of form, they could still struggle a little bit, and maybe they would survive.
But now, if they want to win the next game, they must maintain high-intensity communication with their teammates, and the cooperation between heroes must be almost seamless.
To do this, you can only do it if you have regular teammates and after a long period of running-in.
The question is how many players have regular teammates?Some players don’t even have friends, okay?
The battles between ordinary players in "Fighting Pioneer" are basically wild teams, and how can the wild teams cooperate?At most, it's communication, and the rest are fighting on their own.
Therefore, in the official version of "Fighting Pioneer", after modifying the popular heroes, the winning rate of many players began to plummet, and most of the time, it was not their problem.
It's that the teammates didn't keep up with the rhythm, allowing the opponent to catch a chance. In a competitive game, it suddenly became a matter of seeing who made fewer mistakes, or who had fewer sand sculpture teammates.
In this regard, many players ran to question "Fighting Pioneer", why did they do this?Can't you change the hero back?
The official answer from "Pioneers" is quite neat. They said they think it's cool because of the change.
You are cool!
Hearing this answer, the players were all blown away, because in just one sentence, it can be seen that the official of "Fighting Pioneer" does not take the game experience of ordinary players as the same thing at all.
Otherwise, how could they say, because they think it's cool, so they just modify it like this?
You make games to make players happy and satisfied, okay?It's not made to be a disgusting player!
Because of this incident, many players of "Fighting Pioneer" went to "Watch Agent".
But what's interesting is that after this hero change, the e-sports events of "Fighting Pioneer" have indeed begun to pick up, and the number of people watching has begun to increase again.
After the popularity increased, the money earned by "Fighting Pioneer" through e-sports competitions also increased, and it was even about to catch up with the consumption of players.
For capital that puts interests first, as long as it can make money, there is nothing that cannot be done.
It's just spoiling the player and having the feelings of a supporter. Besides, as the "father" of the player, isn't it normal to do this kind of thing?
Therefore, the next changes in "Fighting Pioneer" are all around the e-sports events. As for the voices of ordinary players, they don't care.
In their view, if they can't make money, "Fighting Pioneer" can only be shut down, and no one will be able to play it at that time. Isn't it you ordinary players who will suffer?
How about sacrificing all of you so that "Fighting Pioneer" can survive. Although ordinary players will have a lot of negative feedback in the game, at least there are games to play, right?
As a player, you must be content, and don't always think about using your likes and dislikes to teach them how to do things.
Seeing that the "Fighting Pioneer" official is unrepentant, the players scolded harder, and many supporters even directly defected and became staunch opponents.
It is estimated that he was also scolded, and the official of "Fighting Pioneer" published an article on its social account again, slandering the players in a strange way.
In the end, I brought "Agents of Watch" with me, and even said brazenly that it was because of games like "Agents of Watch" as a shit stick that made everyone think that "Pioneer" was not good.
This is bad money driving out good money...
In Balabala's bunch of words, it can be clearly felt between the lines that "Pioneer" officials are full of contempt and insults towards "Agents of Overwatch", and even the entire Longhuang Kingdom.
(End of this chapter)
The e-sports event held by "Fighting Pioneer" has attracted many foreign clubs, and there are four clubs in Longhuang's country. However, it is heard that the seat fee is as high as tens of millions of Longhuang coins.
In just one week, all the clubs have played against each other's opponents. The four clubs in Longhuang Country have not usually had a dismal record.
But this does not prevent professional players from summing up a formation with a relatively high winning rate and fault tolerance rate during matches and studying their opponents.
However, "Fighting Pioneer" is not only an FPS game, MOBA elements are also extremely important, so the shortcomings of their serious shortage of heroes have begun to be exposed.
For the club, they don't care whether the scene is good or not, and whether there are enough heroes on the stage, all they want is victory.
So when the formation is fixed, some heroes will be sidelined and have almost no chance to play. Unless the strength gap between the two sides is too large, they will be taken out to make a living.
Ordinary players, after seeing professional players, or idols doing this, followed suit.
This caused the already somewhat "closed" competitive environment of "Fighting Pioneer" to become like a stagnant water. Everyone used the same lineup and the tactics were the same.
For ordinary players, such a competitive environment will undoubtedly feel tired after a long time, and they will not even bother to log in to the game, after all, the process is similar to the result.
For e-sports events, it is also a big problem, because it will cause the two teams to fight, and the scene will not look exciting at all.
The moves and tactics of both sides are similar, let's see who can predict who, or whose marksmanship is more accurate. None of the wonderful scenes expected by the official "Fighting Pioneer" appeared.
On the contrary, when the gap in strength between the two sides is too large, the occasional adjustment becomes a rare highlight of the game.
This caused the popularity of the tournament to drop again and again. Originally, players were still very interested in seeing how professional players played this game.
But now it seems, isn't that the case?Although their skills are indeed not as good as professional players, but judging from the scene, they are actually about the same!
You must know that "Fighting Pioneer" invested a lot of money in the early stage of holding e-sports events. Although it has returned a wave of blood through the sky-high seat fee, it is far from enough.
So seeing e-sports events, the popularity dropped at a speed visible to the naked eye, and the official of "Fighting Pioneer" decided to do something.
This time, their work efficiency was quite fast. On the rest day of the game, they made some adjustments to the hero with the highest appearance rate in "Fighting Pioneer".
These adjustments do not seem to be big, but players have found that the adjusted heroes are completely different in terms of skill rotation, rhythm, and even feel.
For many players, this is tantamount to re-training already familiar heroes.
They didn't understand why the hero had to be changed into this way, and many players even asked directly, or asked the staff of "Fighting Pioneer" through their relationship.
Not long after, they got an answer from a resigned "Fighting Pioneer" employee, and this answer made them scold.
Because the official adjustment of heroes in "Fighting Pioneer" is not for the majority of players, but for e-sports events.
After this adjustment, the previous formations of each team are no longer suitable for use, and they must re-adjust.
And this process will make the two teams fight more suspense and surprises, and the scene will become more beautiful.
For professional players, it only takes a short time for them to adapt to the hero adjustments and coordinate well with their teammates.
But for ordinary players, where is this adjusted hero?This is to slash all the popular heroes, so that they have a lower error tolerance rate when playing games.
If it was before, due to the fixed formation, even if a teammate made a mistake or was out of form, they could still struggle a little bit, and maybe they would survive.
But now, if they want to win the next game, they must maintain high-intensity communication with their teammates, and the cooperation between heroes must be almost seamless.
To do this, you can only do it if you have regular teammates and after a long period of running-in.
The question is how many players have regular teammates?Some players don’t even have friends, okay?
The battles between ordinary players in "Fighting Pioneer" are basically wild teams, and how can the wild teams cooperate?At most, it's communication, and the rest are fighting on their own.
Therefore, in the official version of "Fighting Pioneer", after modifying the popular heroes, the winning rate of many players began to plummet, and most of the time, it was not their problem.
It's that the teammates didn't keep up with the rhythm, allowing the opponent to catch a chance. In a competitive game, it suddenly became a matter of seeing who made fewer mistakes, or who had fewer sand sculpture teammates.
In this regard, many players ran to question "Fighting Pioneer", why did they do this?Can't you change the hero back?
The official answer from "Pioneers" is quite neat. They said they think it's cool because of the change.
You are cool!
Hearing this answer, the players were all blown away, because in just one sentence, it can be seen that the official of "Fighting Pioneer" does not take the game experience of ordinary players as the same thing at all.
Otherwise, how could they say, because they think it's cool, so they just modify it like this?
You make games to make players happy and satisfied, okay?It's not made to be a disgusting player!
Because of this incident, many players of "Fighting Pioneer" went to "Watch Agent".
But what's interesting is that after this hero change, the e-sports events of "Fighting Pioneer" have indeed begun to pick up, and the number of people watching has begun to increase again.
After the popularity increased, the money earned by "Fighting Pioneer" through e-sports competitions also increased, and it was even about to catch up with the consumption of players.
For capital that puts interests first, as long as it can make money, there is nothing that cannot be done.
It's just spoiling the player and having the feelings of a supporter. Besides, as the "father" of the player, isn't it normal to do this kind of thing?
Therefore, the next changes in "Fighting Pioneer" are all around the e-sports events. As for the voices of ordinary players, they don't care.
In their view, if they can't make money, "Fighting Pioneer" can only be shut down, and no one will be able to play it at that time. Isn't it you ordinary players who will suffer?
How about sacrificing all of you so that "Fighting Pioneer" can survive. Although ordinary players will have a lot of negative feedback in the game, at least there are games to play, right?
As a player, you must be content, and don't always think about using your likes and dislikes to teach them how to do things.
Seeing that the "Fighting Pioneer" official is unrepentant, the players scolded harder, and many supporters even directly defected and became staunch opponents.
It is estimated that he was also scolded, and the official of "Fighting Pioneer" published an article on its social account again, slandering the players in a strange way.
In the end, I brought "Agents of Watch" with me, and even said brazenly that it was because of games like "Agents of Watch" as a shit stick that made everyone think that "Pioneer" was not good.
This is bad money driving out good money...
In Balabala's bunch of words, it can be clearly felt between the lines that "Pioneer" officials are full of contempt and insults towards "Agents of Overwatch", and even the entire Longhuang Kingdom.
(End of this chapter)
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