I am a domestic game design master

Chapter 26, No Money, No Love, New Game 3 Kingdoms Kill!

Chapter 26, No Money, No Love, New Game Three Kingdoms Kill!

Wang Haoran was full of impatience: "There is nothing to talk about, the price I gave you is already the most favorable price, 500 million a song!"

Director Zhang Da coughed lightly: "Mr. Wang, is this okay for you to see? My film investment is seriously overrun. I can spare some time to shoot a game commercial for you to offset it?"

Hearing this, Wang Haoran was quite moved!

Director Zhang Da is now the top director in China, so it is not impossible for him to shoot a promotional video with two songs.

Director Zhang Da saw Wang Haoran's appearance, he knew he had a chance.It's a pity that he happened to meet Yang Mimi and others today, and now is not the time to talk about it.

To avoid suspicion, he stood up and said, "Mr. Wang, I'm just here to discuss with you. It's a pity that we leave a contact information to contact you later. I'm going to attend a meeting here!"

"Okay, that Zhang guides you to do your work first!"

"it is good."

Seeing Director Zhang leave directly, Wang Haoran stretched out his hand again as a gesture of giving away, Yang Mimi looked at Wang Haoran curiously, while the manager and the musician from Huayi were a little numb.

"Everyone, please!"

Looking at the people who left dejectedly, Chen Nuo who had been by her side was a little anxious: "Mr. Wang, are we really not selling music?"

Wang Haoran is righteous: "Naturally, music is not only noble, but also cultivates sentiment. If you sell music, it will really pollute those songs."

Chen Nuo looked at Wang Haoran with bright eyes!
"Then, if we receive such a call in the future, shall we all reject it?"

Wang Haoran: "Don't refuse, if you want to cooperate, you have to pay more!"

Chen Nuo: "...!"

After the unexpected meeting, Wang Haoran returned to the office to continue working on the proposal, and he finally decided on the next game: the game is called Three Kingdoms Heroes!

Hey!

The game mode is the same as before, it is the main card strategy!

There are many krypton gold games in China, and many of them imitate the games made in the West. There is only one game about the Three Kingdoms, Sakura Kingdom, and it was an instant hit after its release. This has led to the fact that there are almost no Three Kingdoms games in China.

This most pen-and-ink war era in history, if the point of entry is good, it will definitely attract people!
Wang Haoran is now starting to do game design.

He originally only planned to make the Three Kingdoms Kill, but in order to prevent others from imitating it, he directly borrowed the model of Hero Kill and integrated a large number of historical celebrities.

After merging the history of the entire Hua Kingdom, some of the latecomers want to imitate it, and some worry about it!
This card strategy game produced by Wang Haoran is even going to add the [Killing Game] game mode in the later stage!

It can be said that Wang Haoran combined several strategy games that are most popular in China and are also very popular in the world!

If it wasn't for the balance of the game, Wang Haoran even wanted to integrate [Hearthstone] into it!
However, he finally gave up!

Hearthstone is not a genre at all.

Moreover, Three Kingdoms Kill and Hero Kill have the same mode. After integrating the player-versus-killing game mode, the game has become a bit bloated.

Card games are strategic and brain-intensive games. For novice players and players who want to relax, the more complicated the game mode, the less friendly it is!

History has proved that the success of a game does not depend on its complexity. Complex games can only attract a small number of players. Although diehard fans prefer to spend money to support them, phenomenal games are more attractive to players.

All games, if you want to maximize their success, use simple and interesting modes to attract players!
"However, the prestige is too high, isn't it? The price of the Three Kingdoms Killing Mall is 50, and the price of Hero Killing is also 60. The price of the final version of the Killing Game has reached 100 million reputation points!"

"System, I'm a little confused, what exactly are the prices of these products based on?"

[The popularity of the game, the comprehensive evaluation of the player's playability, and the influence of the game on society and the industry! 】

It was only then that Wang Haoran suddenly realized, no wonder games such as League, Data, CS, Interstellar and so on are all so expensive.

No wonder Sanguosha is not as expensive as killing games. It turns out that killing games are the originator of card competitive games.

The Three Kingdoms Killing game actually borrows many game mechanics from the killing game!

Although the roles of lord, loyal minister and traitor are completely different from those of judge, murderer and good citizen, the core of the gameplay has not changed much. They are all brain-burning strategy games!
The killing game was born in the 80s and [-]s. The originator is the novel "No Survival".

In the later killing games, there were too many split games, and the domestic peak period was full of all kinds of killing games!

For example, the werewolf killing that many people are playing in social games is made by borrowing the gameplay from killing games!

"Integrate the Three Kingdoms hero killing mode, and then launch a killing game type mode. Huaguo players mainly focus on Three Kingdoms killing, while foreign players naturally focus on the killing game mode!"

"No, this is not enough, we must do it thoroughly!"

"I will integrate some Western celebrities and objects into it and make a Western hero-killing game similar to Three Kingdoms-style killing!"

"It's really not possible, just like the alliance version, integrating historical celebrities from all over the world into this game, the worst is to make the eastern battlefield, the western battlefield, and then integrate several modes!"

"Hey... I don't believe that this stitch monster can't be popular all over the world!"

The contemptuous and provocative words released by major Western game companies on the Internet came to mind, Wang Haoran thought coldly.

"One day, my game will make you Zhenxiang Party kneel down and call Dad, please update!"

Putting aside these distracting thoughts, he began to devote himself to planning the various modes and gameplay of the Three Kingdoms Hero Killing!

This time, Wang Haoran plans to divide the game into online duels and offline physical card sales!
However, Wang Haoran will not promote offline on a large scale for the time being, and he plans to promote it through cooperation in the future!
Although Heroes of the Three Kingdoms has become popular from offline to online, in the Internet society, it still became popular online quickly!
"Although the gameplay of the three games seems to be almost the same, the three games must not be combined casually. You must find a suitable node!"

"Also, my reputation points are not enough to buy three games, so there is only one way to go!"

Lead your own team to create!

Although it is very strenuous to lead the team to create, Wang Haoran believes that this can better train the team!
He doesn't want to be a game porter all his life. Although he earns money, it will be a pity for game designers if he can't make his own games.

The Three Kingdoms Heroes Kill game is simple, but the design is not simple.

If you want to do a good Chinese style, you need to pay attention to the art. Although this game has no specific actions and does not require a lot of scenes, Wang Haoran only needs original paintings and dubbing in the early stage.But those original paintings, generals and weapons are all the essence of card games.

In the early Three Kingdoms Kill, the hero's skills were relatively simple, and the game characters and skills were very balanced.

Wang Haoran believes that even with his 20-person team, they can perfectly copy the game.If coupled with the optimization and rendering of the black-tech game engine, he believes that Particle Studio can make the game better than its predecessor!

"This game must control the balance of the game. I have added too much material to the game, and I am not ready to use reputation points to make it. When making it, I must consider the issue of later version updates. If the game crashes in the later stage, the game will not be the same as the Three Kingdoms in the later stage. Same, then its lifespan and journey will only stir up wind and rain in China at most!"

"But Heroes of the Three Kingdoms is a card game, and it's normal for the game cards to be unbalanced!"

"But the balance of the game is very important, and we must find a way to solve it."

(End of this chapter)

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