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Chapter 272 The Road Not Envisioned

Chapter 272 The Road Not Envisioned

"There is a very interesting thing about the technology tree system (including the policy tree) in "Civilization". Research can be accelerated by some actions of the player. This system is called 'Eureka', which is ancient Greek for 'I found The meaning of 'is used to express the joy of discovering the truth.

I think the Eureka system adds more storytelling to Civilization, it doesn't just describe it coldly: 'Because a farm is built on a wheat resource, so the irrigation has been improved', but with a Expressed in a more substitutive way: after meeting with an unfamiliar civilized country, people realized the importance of writing; the discovery of natural wonders and the magnificence of all things in the universe inspired people's enthusiasm for astrology; the war with barbarians made people yearn for More powerful weapons, and thus the development of bronze casting...

These eurekas use flexible expression techniques to add a sense of story to the process of the game, making "Civilization" change from a "theme is civilization" strategy game to a narrative game that "watches the story of civilization development".

This is also where "Civilization" is different from other strategy games. The fun of the game not only comes from the game itself, but also allows players to explore and think about human civilization through this game, for those light players who cannot get fun from strategies Provides a richer gaming experience. "— Tentacle Web, Seven Claws.

"Civilization can be more fun if you use your imagination when you play it.

Just imagine: In 203 A.D., the Jin Yuan Kingdom declared war on the Qin Dynasty. The enemy rushed in like dark clouds, and the banners covered the sky. Teams of brave soldiers in rhinoceros armour, armed with war spears, poured out of your capital to fight against the Qin Dynasty. Enemy swordsman fighting.

Chariots charged and staggered on the battlefield, swords clashed and clanked, soldiers screamed endlessly, and the sound of war drums behind them was like thunder.Feathered arrows were like locusts weaving a dense net in the air. The fierce soldiers fought bravely without fear of life and death. Several people swarmed up and cut off the enemy cavalry...

After the battle, rivers of blood flow, and the corpses of soldiers are scattered on the field. You have finally won this difficult war.Roosevelt's face was ashen, and he paid a thousand taels of gold as compensation for his reckless start of war; Hojo Tokimune was impressed by the strength of your civilization, and sent an envoy to present "The Great Wave off Kanagawa" respectfully, hoping to establish a long-term friendship with you.

As long as your imagination is rich enough, you can have endless fun in "Civilization".Shen Fu wrote in "Six Chapters of a Floating Life · Leisure Notes": "Looking carefully, the grass is the forest, the insects and ants are the beasts, the convex ones are the mounds, and the concave ones are the ravines. contented. '

Probably our childhood fun came from this infinite imagination. "——Youqushe, 8/10.

"The adaptation of classic songs in "Civilization" is a highlight. Each civilization has its own bgm, and the selection is mainly folk music, which incorporates the characteristics of that civilization as much as possible.

According to the different eras, there are 4 versions of music, which are basically like this: the ancient period has only simple melody, the medieval one is the closest to the original version, the industrial period is symphonic, and the atomic period is in the industrial period. On top of that, a lot of piano and other tuning were added to make it even more powerful and shocking.

In addition to the theme song, each civilization also has many intermezzos, among which there are many extremely beautiful and classic folk ditties and original folk music, and some intermezzos are even more exquisite than the theme song. - UGTIME, 8/10.

However, not all evaluation media gave favorable comments to "Civilization".

"In "Civilization", the AIs of different civilizations are endowed with different strategic styles through the leader's agenda. I originally thought it was quite interesting. But after playing a few games, with all due respect, the AI ​​is as stupid as a pig! Although I didn't What a smart AI I've seen in other games.

The most important manifestation is that they often accuse you for some inexplicable reasons. For example, the Thousand Islands Kingdom accuses me every day of not building ships. I am convinced. Being able to build ships is amazing. Why don't you come to the inland and try to build a ship?And Queen Marie of the Golden Tower, condemning me as a leader of the opposite sex, a black question mark? ? ?How could there be such a naive AI?
If you condemn and condemn, you will start to be very dissatisfied with you, and then start a raid war or a formal war anytime, anywhere - low difficulty is okay, high difficulty AI is open, start with 3 immigrants and 5 warriors, you 1 immigrant and 1 warrior, ha ha, just a few clicks I shot you to death.

It is suggested that Yongyuan replace all the leaders with Tsundere paper figures, so that people's complaints about AI will be easily resolved. - Valley of the Wicked, 3/10.

""Civilization" generally feels to me that the rhythm is reasonable in the early stage, and the operation in the later stage is repetitive and cumbersome. There are not many things to do in the early stage. Send scouts to explore the road, choose technology, farm and build. Although there are not many decisions to be made, they are very important. important.

In the middle and late stages of the game, you usually have a dozen or even dozens of cities, some of which were built by yourself, and some were snatched from the computer.Therefore, a lot of selection operations that need to be built will pop up in each round, but the value of these choices is far less than that of the early game. When your decisions are not so important and the operations are cumbersome, the game becomes boring. It is to give up the game in the middle game.Can't there be a city hosting system?
And the barbarians in the game are too outrageous, some people call this game "barbarian", I think it's too real.Not long after the founding of the country in the first start, several barbarians came to the door.To be honest, the most powerful civilization in the world may be the barbarians.

Who can tell me, where do the barbarian troops come from? They are constantly flowing in, as if there is a portal from another dimension that keeps sending troops to them? ”—Bad Shrimp Network, 3/10.

"A complete garbage game.

First of all, the painting style of the game is cartoonish. Why don't historical simulation games use realistic painting style?Negative Ratings!
Moreover, the game does not have the seriousness that a historical simulation game should have. It restores history like "Sunset Wars", and it does not have an overhead background like "Kingdom Rise", which is neither fish nor fowl.

Gandhi is clearly an envoy of peace, but he has become very fond of dropping nuclear bombs in the game, and there is also an agenda called 'the happiness brought by nuclear weapons'.I really can't think of a reason for such a design, this is clearly a slander to historical celebrities!
Jokes are not nonsense, adaptations are not random compilations, and disrespect history is to apologize to the whole country, no, the people of the world!

Under the banner of civilization, I can't feel the slightest breath of civilization when playing. Condemnation and war run through the game from beginning to end, so forget about changing the name to "Brutal".

The clumsy diplomacy system directly extinguished my last hope for this game. These AIs seem to have no leadership style at all. They are like idiots, acting like three-year-old children, which makes this game not very serious. The game is more like a child's play. - Poisoned Apple, 1/10.

……

After Wang Jian read the evaluation of the Valley of the Wicked, he was stunned by this bold idea. This is an unimagined path.

After thinking about it carefully, it seems quite interesting?Maybe it's possible to launch a DLC that turns all the leaders into Tsundere Girls?
However, civilization has a MOD module, maybe players can do it themselves without waiting for him to develop it.

(End of this chapter)

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