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Chapter 274 Dark Children's Chapter Style

Chapter 274 Dark Fairy Tale Style
next day!

Wang Jian gathered the tool people and explained the game "Night of the Full Moon".

"Night of the Full Moon is a card library building game in the style of a dark fairy tale."

Most of the tool people were a little puzzled, and only a few showed surprise.

The card games on the market now are basically TCG, which is a trading card game.

As the name suggests, this type of game is based on collecting cards. Players need to collect cards by purchasing random booster packs or other methods, and then use different cards flexibly to construct a deck that meets the rules according to their own strategy. Play the game.

Because each person's deck is different, the order in which the cards are caught in each round is also different, and endless changes arise from this.Whether it is the process of preparing the deck or playing the game, players need to constantly use their brains to think.

The main feature of the card library building game, that is, the DBG game, is that players follow the game rules and purchase the cards they need from the public card library to build their personal card library and complete the game goals.Compared with traditional trading cards, which are built based on the player's existing cards, DBG games pay more attention to randomness and trade-offs, making it difficult for players to build the same deck in two games.

This type of game can be said to be very rare, so only a few tool people know this word.

Baili Aosi thought: "The boss said, could it be a board game series similar to "Kingdom Rise"? I remember that this game is the creator of the card library construction game."

Now most of the tool people have shown their comprehension, their thinking is limited to video games, and they forgot that there are board games.

Although I haven't played it, I still know a little bit.

The success of the follow-up works of "Kingdom Rise" is not very good, but the previous work still has many diehard fans. In order to expand the influence of this game, the production team launched some other peripheral games.

In board games, the player's goal is also to develop his kingdom and expand his territory, but the operations are all turned into cards.There are roughly three types of cards, kingdom cards (action cards), wealth cards (gold coins, silver coins, copper coins) and score cards (manors, provinces, duchies).

The rules of the game are very simple. At the beginning, each player will have a certain amount of wealth and several manors. In each round, he will act according to the instructions of the kingdom card, then play the wealth card, buy the cards he wants, and finally settle the score. The player with the highest score wins.

Immediately, a planner raised a question: "Are we... are we going to develop a board game?"

Wang Jian smiled and said, "Of course not."

A planner wondered: "I don't think card library building games are very fun... I can't say it's not fun, but the audience is indeed relatively small. Although the board game series of "Kingdom Rise" sold well, there are loyal players after all. Fan bonus."

Someone nodded and said in agreement: "Although the mechanism of the card library construction game is relatively new and the strategy is very strong, it is still not fun enough."

"I think it's very fun. The cards you get every time are random. You have to build your deck according to the situation. Every opening is a new attempt, and the collection type is two different kinds of fun."

"You still play board games?"

"Why, you look down on our noble table game players?"

Wang Jian and other planners discussed the pros and cons of DBG games before explaining: "Night of the Full Moon not only has the randomness and strategy of card library construction, but also integrates elements of roguelike and dungeon exploration. The advantages of the traditional DBG model have been innovated.

The adventure mode of the game is roughly like this. At the beginning, players have an initial deck according to different occupations, and then they will randomly encounter various monsters, treasure chests, shops, etc. that can obtain cards, and gradually build a deck during the adventure. , the monsters you encounter will become stronger and stronger..."

roguelike?Dungeon exploration?
After listening to Wang Jian's explanation, the planners gradually realized, and were a little excited: "It turns out that the card library construction game can have this kind of transformation!"

"Holy shit, I like roguelike games the most! Sounds good!"

"Boss is awesome! 6666"

Bai Liao sighed secretly in his heart: "The card library construction game is so unpopular, it's not that board game players can't remember it, and I have been addicted to "Kingdom Rise" for a while. The boss is indeed the boss, not only knows, but also It also digs deep into the rules, and makes a lot of innovations on this basis! Think about it, the boss must have been inspired when he was working on "Civilization"!"

Seeing Bailiao's serious expression, Wang Jian must be thinking seriously, so he couldn't help but smiled and nodded: "Young man is not bad, he is a good seedling! Come on and grow up, I will be able to catch fish in the future!"

When Bailiao saw Wang Jian smiling indifferently at him, his expression suddenly changed, and his brain began to work rapidly: "Well, what is this boss implying to me?
I see!The boss means that any unpopular game has its value!Don't underestimate unpopular games, maybe after careful study and discovering the subtleties, you can innovate and make an excellent game!

It turns out that the boss really never forgets to cultivate me! "

He nodded gratefully to Wang Jian, indicating that he understood!

Wang Jian continued: "The background of the game is a dark fairy tale based on the story of Little Red Riding Hood. Grandma disappeared mysteriously, and the clues pointed to the dangerous black forest. Therefore, Little Red Riding Hood embarked on an adventure journey, fighting various monsters, looking for her grandmother, Big Gray Wolves, carpenters, and even priests are enemies in the game.

After the player has defeated the monster, they can view their story.

For example, when the priest was very young, his father was a kind missionary. Because he offended the interests of the powerful, he and his disciples were executed as criminals.The priest escaped the execution of the executioner because of his young age, but became an orphan living on the street, treated as the child of a criminal, and suffered the cold eyes of the villagers.

Hunger, cold and mental torment made him climb desperately to the cold dark forest, hoping to die quietly there, but the devil healed the dying priest and told him that he would be respected if he had power.The devil can give the priest black magic, no one can bully him anymore, and the price is that he must provide fresh human beings regularly, the priest has been blackened under the lure of the devil..."

Some planners wondered: "Why do you choose the dark fairy tale style? Isn't it just dungeon exploration?"

Wang Jian said solemnly: "I hope to convey a point of view to the players that even if there are many difficulties and crises around you, there will always be a glimmer of hope in the end. So the process is dark, but the final outcome must be bright. And, you guys Don’t you think dark fairy tales are cool?”

(End of this chapter)

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