Genius Game Planning
Chapter 212 Discussion and revamp plan of Abel's sandbox game
Chapter 212 Discussion and revamp plan of Abel's sandbox game
"Tomorrow, I'll go and take a look at the demo of the game you made, maybe I can give you some suggestions." Liu Neng said.
Abel was noncommittal. In fact, he had already given up on the game.This kind of change in mentality is actually the result of many handovers between heaven and man, but if there is any chance of salvation, he is not willing to give up so easily.
On the second day, the appointment was not broken, and the two went directly to Abel's company, which was actually next door to Riot.Abel was right, the business is almost empty now.
The so-called company is just a small office.Originally, I rented two rooms, which can seat more than 20 people.Now there is only one room left, with some computer supplies piled up on one side, and several people's desks on the other side.
The other two didn't come. "I told you yesterday that they are actually part-timers and have their own jobs. They go to work during the day and come back here to play games after get off work."
Liu Neng smiled and expressed understanding.Abel turned on the computer, and let him try to play the current demo version.
A sandbox game with a relatively cute style. Players operate villains to make various tools, build houses to hunt, and raise animals.Players can explore some dangerous places and encounter some powerful monsters.The player's character also makes equipment and weapons, and after domesticating animals, builds his own home.In the whole experience process, the tension is actually very gentle, and there is nothing particularly tense in the heart.
After about 10 minutes, he launched the game interface.
Abel asked tentatively, "How do you feel?"
"I think there's still room for salvation."
Abel smiled wryly, "You don't actually need to comfort me. I experienced this game myself. The problem lies in that it's not fun, nervous or exciting. Players don't know why they want to play this game. No Goals, without purpose, and unable to allow players to establish a long-term game goal, this is already a failed work.”
"That's not necessarily true." Liu Neng tried hard to think of words to comfort him, but he gave up after thinking for a long time, "Although I don't know how to develop for this game, I do think that there is room for him to be saved. of."
Liu Neng pulled out a piece of paper from the chaotic table, picked up a pencil, and started drawing on it. In less than 3 minutes, a strange villain appeared on the paper.Then there are torches, campfires, surroundings, trees, grass, flowers, birds, etc.
But the painting style is really unbearable to look at, probably just a little better than the random graffiti of elementary school students.
But the more Abel looked at it, the more he felt that this style of painting was a little more interesting.
One of the biggest problems of elementary school students' graffiti is that the proportions and painting styles are inconsistent.But after Liu Neng drew this character, other things can be harmoniously in the same dimension as this villain.
The villain is still biped, but compared with the Q-style biped in the game, it is already too different.
Use a very thick line to outline the outline. The head is much larger than the body. To be precise, this is already 1.5 head and body.The coloring of the character was painted with a pencil casually, it looked a bit dirty, the eyes were even painted with small circles, the exploded mountain-shaped hair, and the upside-down eyebrows just rightly confused the villain , The timid character traits are outlined.
"Your painting... I don't know how to evaluate it. Although it looks rough and simple, it can properly express the character of the characters. Where did you learn this art style? I I never knew you were an artist." Abel was a little surprised, but he didn't quite understand, could drawing this save his own game?
"Of course I'm not an artist, I just draw casually, but do you think this style of painting is suitable for your game?" Liu Neng asked.
Abel shook his head, "I can't say, but I think this style of painting is quite interesting, but it doesn't seem to suit my game."
"That was your game before, so it is naturally not suitable." Liu Neng took out a piece of paper again, and wrote the word "theme" solemnly on it, "I want to ask, what is the theme of your game? "
"Sandbox? I have always believed that sandbox games should not have a fixed theme." Abel said.
Liu Neng was stunned for a moment, and suddenly he was a little confused, "It seems to be true to say so."
He thought for a while before thinking of how to counterattack, "Indeed, a sandbox game shouldn't have a fixed theme, it can have more than one theme. If the player doesn't know what to do in the game, you can't set a goal for him. , which is very fatal.”
"Yes, that's right, that's what my headache is now."
"We can use a method to let players build up a sense of tension. In fact, there are many themes in your game. You can build your own home, develop technology; you can explore and fight monsters; but in the absence of any sense of urgency. Under the circumstances, it is difficult for players to quickly grasp these gameplays.”
"Means? How do you want to do it?" Abel asked.
"I think we can define this game as a survival game. Survival is theoretically the only goal. In this process, you can build and fight monsters to obtain some resources, props, etc. These It doesn't matter. The key is that these resources and props can help you survive and get longer."
Abel was thoughtful, "Continue to talk."
"The most critical setting, in your current game, the player will be resurrected after death, and the things on his body will not drop. This setting must be changed!"
"Change it to something on your body, and drop a part randomly?" Abel asked.
"No, change it to, after death, all the previous efforts will be reset, and the player needs to play again. Attributes, props, game progress, previously unlocked technology, built houses, and domesticated animals will all disappear. If you want to play again, you have to start over!" Liu Neng said firmly.
Abel was stunned, and his face became very strange, "But doing this is expelling players from the game, and players will not buy it."
"I'll buy it! I'm sure." He vowed.
"I don't believe it, it's unreasonable!"
"Common sense is used to break. Another point is, is there a game of this type before? If you can't find a second similar game, how can you prove that this type of gameplay is not suitable?"
"I still have reservations about this. But why are you so cruel to the players? They didn't offend you." Abel seemed to be joking, and he was also trying to straighten out his values.
(End of this chapter)
"Tomorrow, I'll go and take a look at the demo of the game you made, maybe I can give you some suggestions." Liu Neng said.
Abel was noncommittal. In fact, he had already given up on the game.This kind of change in mentality is actually the result of many handovers between heaven and man, but if there is any chance of salvation, he is not willing to give up so easily.
On the second day, the appointment was not broken, and the two went directly to Abel's company, which was actually next door to Riot.Abel was right, the business is almost empty now.
The so-called company is just a small office.Originally, I rented two rooms, which can seat more than 20 people.Now there is only one room left, with some computer supplies piled up on one side, and several people's desks on the other side.
The other two didn't come. "I told you yesterday that they are actually part-timers and have their own jobs. They go to work during the day and come back here to play games after get off work."
Liu Neng smiled and expressed understanding.Abel turned on the computer, and let him try to play the current demo version.
A sandbox game with a relatively cute style. Players operate villains to make various tools, build houses to hunt, and raise animals.Players can explore some dangerous places and encounter some powerful monsters.The player's character also makes equipment and weapons, and after domesticating animals, builds his own home.In the whole experience process, the tension is actually very gentle, and there is nothing particularly tense in the heart.
After about 10 minutes, he launched the game interface.
Abel asked tentatively, "How do you feel?"
"I think there's still room for salvation."
Abel smiled wryly, "You don't actually need to comfort me. I experienced this game myself. The problem lies in that it's not fun, nervous or exciting. Players don't know why they want to play this game. No Goals, without purpose, and unable to allow players to establish a long-term game goal, this is already a failed work.”
"That's not necessarily true." Liu Neng tried hard to think of words to comfort him, but he gave up after thinking for a long time, "Although I don't know how to develop for this game, I do think that there is room for him to be saved. of."
Liu Neng pulled out a piece of paper from the chaotic table, picked up a pencil, and started drawing on it. In less than 3 minutes, a strange villain appeared on the paper.Then there are torches, campfires, surroundings, trees, grass, flowers, birds, etc.
But the painting style is really unbearable to look at, probably just a little better than the random graffiti of elementary school students.
But the more Abel looked at it, the more he felt that this style of painting was a little more interesting.
One of the biggest problems of elementary school students' graffiti is that the proportions and painting styles are inconsistent.But after Liu Neng drew this character, other things can be harmoniously in the same dimension as this villain.
The villain is still biped, but compared with the Q-style biped in the game, it is already too different.
Use a very thick line to outline the outline. The head is much larger than the body. To be precise, this is already 1.5 head and body.The coloring of the character was painted with a pencil casually, it looked a bit dirty, the eyes were even painted with small circles, the exploded mountain-shaped hair, and the upside-down eyebrows just rightly confused the villain , The timid character traits are outlined.
"Your painting... I don't know how to evaluate it. Although it looks rough and simple, it can properly express the character of the characters. Where did you learn this art style? I I never knew you were an artist." Abel was a little surprised, but he didn't quite understand, could drawing this save his own game?
"Of course I'm not an artist, I just draw casually, but do you think this style of painting is suitable for your game?" Liu Neng asked.
Abel shook his head, "I can't say, but I think this style of painting is quite interesting, but it doesn't seem to suit my game."
"That was your game before, so it is naturally not suitable." Liu Neng took out a piece of paper again, and wrote the word "theme" solemnly on it, "I want to ask, what is the theme of your game? "
"Sandbox? I have always believed that sandbox games should not have a fixed theme." Abel said.
Liu Neng was stunned for a moment, and suddenly he was a little confused, "It seems to be true to say so."
He thought for a while before thinking of how to counterattack, "Indeed, a sandbox game shouldn't have a fixed theme, it can have more than one theme. If the player doesn't know what to do in the game, you can't set a goal for him. , which is very fatal.”
"Yes, that's right, that's what my headache is now."
"We can use a method to let players build up a sense of tension. In fact, there are many themes in your game. You can build your own home, develop technology; you can explore and fight monsters; but in the absence of any sense of urgency. Under the circumstances, it is difficult for players to quickly grasp these gameplays.”
"Means? How do you want to do it?" Abel asked.
"I think we can define this game as a survival game. Survival is theoretically the only goal. In this process, you can build and fight monsters to obtain some resources, props, etc. These It doesn't matter. The key is that these resources and props can help you survive and get longer."
Abel was thoughtful, "Continue to talk."
"The most critical setting, in your current game, the player will be resurrected after death, and the things on his body will not drop. This setting must be changed!"
"Change it to something on your body, and drop a part randomly?" Abel asked.
"No, change it to, after death, all the previous efforts will be reset, and the player needs to play again. Attributes, props, game progress, previously unlocked technology, built houses, and domesticated animals will all disappear. If you want to play again, you have to start over!" Liu Neng said firmly.
Abel was stunned, and his face became very strange, "But doing this is expelling players from the game, and players will not buy it."
"I'll buy it! I'm sure." He vowed.
"I don't believe it, it's unreasonable!"
"Common sense is used to break. Another point is, is there a game of this type before? If you can't find a second similar game, how can you prove that this type of gameplay is not suitable?"
"I still have reservations about this. But why are you so cruel to the players? They didn't offend you." Abel seemed to be joking, and he was also trying to straighten out his values.
(End of this chapter)
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