Genius Game Planning
Chapter 255 "Heroes of the Tang Dynasty"?
Chapter 255 "Heroes of the Tang Dynasty"?
Liu Neng went off to explain in person, which immediately aroused the carnival of the players, "Brother Neng responded in person, now there is a card!"
In response to this comment, he added, "Interacting with fans should be done, but most of the time they are busy, as you all know, people in the game industry have short hair and long overtime, and they just think about how to make fun games every day. Personal online time is very little, when I have that time, I spend more time with Sister Zhen, life is the most important thing!"
The player exclaimed: "Damn Neng has a strong sense of survival!"
"Brother Neng, why is there no news about the "Sword Net" I mentioned earlier? I heard some gossip, and it seems that something happened. Can you tell me more about it?"
Liu Neng replied: "No."
This matter is originally a means of abnormal competition between companies, so there is nothing to say.During this period of time, he was busy with the Dota professional tournament and the design project of "My name is MT" which he cooperated with Guo Yu, and Kung Fu cared about Qicai Technology.
But now that he has a little free time, the sales of "Don't Starve" are also climbing steadily, and the results are gratifying. Now that he has some free time, he wants to talk about this matter properly.
Qicai Technology is in Guanghua City, and Zhuge Yuan's Mo Sanguo studio is all in Shanghai. It's too stupid for them to poach people across provinces.The main thing is to pick peaches when the fruit is about to ripen. This kind of thing is too painful.
It has been two months since the press conference ended. For the first time, Colorful Technology has finally announced the news of their new game: "Heroes of the Tang Dynasty" will be released soon!
Wang Juncai is very happy recently.
Of course I am very happy. The company asked him to lead the Tang Dynasty Heroes project. This can be said to be the biggest project he has ever experienced.Moreover, the research and development work of this project is nearing completion, and the project is progressing particularly smoothly. Except for the fact that these people were a little uncomfortable when they first arrived in Guanghua City from Shanghai, the work was paused for a few days.
Another unpleasant thing is that the project already has a chief planner, Guo Xiangyang.When the project was brought over as a whole, he was the one who kept in contact with the chief planner. He was the one who discussed it with Pang Niu, the boss of Qicai Technology.
The main planner can be said to be the person who is most familiar with the project, even more familiar with the various gameplays of the project than the project manager and producer.
In a project, each position plays a different role.If it is a full-staff configuration, only the personnel that should be deployed on the product/planning side include project managers, product managers, producers, master planners, system planners, numerical planners, copywriting planners, and executive planners. There will also be a system interaction for this position.
The producer controls the main gameplay and direction of the game, and he will play a bigger role when the project is established, formulating the gameplay, main systems, and game themes of the project.Then, in the process of research and development, constant adjustments are required to ensure that the gameplay and themes of the game do not deviate too much, especially in terms of gameplay, at least an RPG game cannot be made into an SLG, that would be too nondescript.
Project managers are only responsible for the project. They mostly serve as a communication bridge, coordinating the relationship between the project's R&D and operations, marketing, testing, art, and audio departments. Of course, they are also responsible for the development of game content within the project. Wait, they have to control the progress of the entire project from beginning to end, what game content will be released in each version, what content should be completed every month, and even what tasks should be completed every day to ensure that the project proceeds in an orderly and normal manner.
Product managers are mainly responsible for products, and more often they are responsible for product tuning, starting from the novice process of entering the game, to ensure that players have the best experience when playing games.This is not only reflected in the process of the game, including the position of a button, logic, gameplay, the overall cycle of resources, and a series of product-oriented work, all of which are the responsibility of the product manager.To put it bluntly, their job is to present a game to players in its best state.
The main planner is generally a system planner, responsible for some of the most important system and gameplay, such as battles in RPG games, and big world maps in SLG games.Another more important job for them is to divide the work and assign the work that belongs to different system planning, copywriting planning or numerical planning.
System planning, copywriting planning, and numerical planning each perform their own duties. From the name of the position, it can be seen what they are going to do and each has its own expertise.Product interaction is mainly designed at the interaction level, which is more like a product manager.But what product managers need to adjust is not just interaction.
As for the execution plan, what needs to be done more is to configure the form, do scripts, these highly repetitive tasks.Of course, these are just laying the foundation. Most of the execution planning will eventually turn to system planning or numerical planning.As for copywriting planning, because you need to have a certain ability to "write stories", the possibility of being replaced is relatively small.
Back then, after Guo Xiangyang threw away several executive plans, most of the people were persuaded by him in private, and they poached Colorful Technology.It doesn't take much time to get used to it, and you can get started quickly.In the past two months, Colorful Technology has almost raised the priority of this project to the highest, giving them a lot of art to use, and completing the skinning of the entire game as soon as possible.
As for the story, just change the name. The name of "Heroes of the Tang Dynasty" was finalized by the boss Pang Cowboy. To be honest, it still has a certain appeal.
The story naturally also took place in the Tang Dynasty, and this has not changed.
Wang Juncai was naturally very happy about leading this project. The only thing he was not happy about was that Sun Liang, who had been helping him and knew everything about it, couldn't get in because of the main planner.However, the two of them had been doing SLG games before, and they were not familiar with mmo, so it was useless to come here.
He used this set of rhetoric to convince himself.
As for their previous projects, "Seven Heroes of the Warring States Period 2", which was also exhibited at the "Goldfish Cup" at the end of last year, cannot die anymore.
Several big game manufacturers have entered the SLG page game business one after another, coupled with the spoiler "Siege of the City", the death of "Zhan Hero 2" is extremely tragic.
Afterwards, Wang Juncai was still thinking about why "Siege of the City" was so popular, a game that would never see the end, knowing that if everyone kept fighting each other, it would be absolutely impossible to tell the winner of an SLG game, everyone had to keep asking Recharge inside?He has been unable to figure it out.
(End of this chapter)
Liu Neng went off to explain in person, which immediately aroused the carnival of the players, "Brother Neng responded in person, now there is a card!"
In response to this comment, he added, "Interacting with fans should be done, but most of the time they are busy, as you all know, people in the game industry have short hair and long overtime, and they just think about how to make fun games every day. Personal online time is very little, when I have that time, I spend more time with Sister Zhen, life is the most important thing!"
The player exclaimed: "Damn Neng has a strong sense of survival!"
"Brother Neng, why is there no news about the "Sword Net" I mentioned earlier? I heard some gossip, and it seems that something happened. Can you tell me more about it?"
Liu Neng replied: "No."
This matter is originally a means of abnormal competition between companies, so there is nothing to say.During this period of time, he was busy with the Dota professional tournament and the design project of "My name is MT" which he cooperated with Guo Yu, and Kung Fu cared about Qicai Technology.
But now that he has a little free time, the sales of "Don't Starve" are also climbing steadily, and the results are gratifying. Now that he has some free time, he wants to talk about this matter properly.
Qicai Technology is in Guanghua City, and Zhuge Yuan's Mo Sanguo studio is all in Shanghai. It's too stupid for them to poach people across provinces.The main thing is to pick peaches when the fruit is about to ripen. This kind of thing is too painful.
It has been two months since the press conference ended. For the first time, Colorful Technology has finally announced the news of their new game: "Heroes of the Tang Dynasty" will be released soon!
Wang Juncai is very happy recently.
Of course I am very happy. The company asked him to lead the Tang Dynasty Heroes project. This can be said to be the biggest project he has ever experienced.Moreover, the research and development work of this project is nearing completion, and the project is progressing particularly smoothly. Except for the fact that these people were a little uncomfortable when they first arrived in Guanghua City from Shanghai, the work was paused for a few days.
Another unpleasant thing is that the project already has a chief planner, Guo Xiangyang.When the project was brought over as a whole, he was the one who kept in contact with the chief planner. He was the one who discussed it with Pang Niu, the boss of Qicai Technology.
The main planner can be said to be the person who is most familiar with the project, even more familiar with the various gameplays of the project than the project manager and producer.
In a project, each position plays a different role.If it is a full-staff configuration, only the personnel that should be deployed on the product/planning side include project managers, product managers, producers, master planners, system planners, numerical planners, copywriting planners, and executive planners. There will also be a system interaction for this position.
The producer controls the main gameplay and direction of the game, and he will play a bigger role when the project is established, formulating the gameplay, main systems, and game themes of the project.Then, in the process of research and development, constant adjustments are required to ensure that the gameplay and themes of the game do not deviate too much, especially in terms of gameplay, at least an RPG game cannot be made into an SLG, that would be too nondescript.
Project managers are only responsible for the project. They mostly serve as a communication bridge, coordinating the relationship between the project's R&D and operations, marketing, testing, art, and audio departments. Of course, they are also responsible for the development of game content within the project. Wait, they have to control the progress of the entire project from beginning to end, what game content will be released in each version, what content should be completed every month, and even what tasks should be completed every day to ensure that the project proceeds in an orderly and normal manner.
Product managers are mainly responsible for products, and more often they are responsible for product tuning, starting from the novice process of entering the game, to ensure that players have the best experience when playing games.This is not only reflected in the process of the game, including the position of a button, logic, gameplay, the overall cycle of resources, and a series of product-oriented work, all of which are the responsibility of the product manager.To put it bluntly, their job is to present a game to players in its best state.
The main planner is generally a system planner, responsible for some of the most important system and gameplay, such as battles in RPG games, and big world maps in SLG games.Another more important job for them is to divide the work and assign the work that belongs to different system planning, copywriting planning or numerical planning.
System planning, copywriting planning, and numerical planning each perform their own duties. From the name of the position, it can be seen what they are going to do and each has its own expertise.Product interaction is mainly designed at the interaction level, which is more like a product manager.But what product managers need to adjust is not just interaction.
As for the execution plan, what needs to be done more is to configure the form, do scripts, these highly repetitive tasks.Of course, these are just laying the foundation. Most of the execution planning will eventually turn to system planning or numerical planning.As for copywriting planning, because you need to have a certain ability to "write stories", the possibility of being replaced is relatively small.
Back then, after Guo Xiangyang threw away several executive plans, most of the people were persuaded by him in private, and they poached Colorful Technology.It doesn't take much time to get used to it, and you can get started quickly.In the past two months, Colorful Technology has almost raised the priority of this project to the highest, giving them a lot of art to use, and completing the skinning of the entire game as soon as possible.
As for the story, just change the name. The name of "Heroes of the Tang Dynasty" was finalized by the boss Pang Cowboy. To be honest, it still has a certain appeal.
The story naturally also took place in the Tang Dynasty, and this has not changed.
Wang Juncai was naturally very happy about leading this project. The only thing he was not happy about was that Sun Liang, who had been helping him and knew everything about it, couldn't get in because of the main planner.However, the two of them had been doing SLG games before, and they were not familiar with mmo, so it was useless to come here.
He used this set of rhetoric to convince himself.
As for their previous projects, "Seven Heroes of the Warring States Period 2", which was also exhibited at the "Goldfish Cup" at the end of last year, cannot die anymore.
Several big game manufacturers have entered the SLG page game business one after another, coupled with the spoiler "Siege of the City", the death of "Zhan Hero 2" is extremely tragic.
Afterwards, Wang Juncai was still thinking about why "Siege of the City" was so popular, a game that would never see the end, knowing that if everyone kept fighting each other, it would be absolutely impossible to tell the winner of an SLG game, everyone had to keep asking Recharge inside?He has been unable to figure it out.
(End of this chapter)
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