Genius Game Planning
Chapter 271
Chapter 271
The response to this small test within the company was extremely intense.
Many people asked the boss, when will the game be officially launched, is this the only content that is officially launched?In addition, before going online, can you continue to experience this game?
Liu Neng probably gave an answer, "The game will be officially launched in two months, and there are still many bugs that need to be optimized; in addition, there will be some built-in mods developed based on the main body of the game. Simultaneous launch."
He is not in a hurry by himself, just take his time to play this game.What's interesting is that those who participated in the test were very anxious. Such a good game is over after just a test. After playing for more than a week, I feel that there are still many things to play.But they can feel the possibility of this game becoming a "magic work"-maybe it is no longer a possibility, but that this is indeed a masterpiece.
They couldn't believe it a week ago. A voxelized game is full of cubes one after another. How can such a low-level game be called a masterpiece?
Even though there were a lot of freezes, frame drops, sudden disconnections, and client crashes during the test, this did not affect their enthusiasm for the game at all.
In fact, when Liu Neng was writing this game, he developed it alone. At least 80.00% of the game code was completed by him alone.However, with a lot of help from Master Lu, Liu Neng's initial thinking, even though he spent the joy value to purchase the ability of advanced programming, his thinking and understanding of programming ideas is still far inferior to those advanced programmers who have been engaged in programming all year round. program.
After the original game was designed, he developed it himself and showed it to Master Lu. He was scolded for being a bloody sprinkler, and then he personally made a lot of optimizations for him.
In Master Lu's words, it is, "Your game code is like stepping on all the pitfalls that programs should step on. It is simply a negative teaching material in the programming world!"
Therefore, in theory, this game was actually jointly developed by two people.As for other things, such as UI or art, I draw part of it myself, and spend part of it on random art.
After all, this game is not based on the game screen.
Of course, after the test, he was complained about the image quality problems countless times. Liu Neng found a few artists in the company and started to make some texture packs to optimize the game screen-you still need to listen to the opinions of the players.
In addition, the other is to develop more game content.Liu Neng plans to package some important game mods in the game, and when it is officially launched, you can play it directly.
For example, "Bed Wars", "Sky Island", and "Industrial Mods" are all integrated into the game.If there is enough time, he also plans to integrate large-scale mods such as "Twilight Forest" into the game.Of course, even if it is the main body of the current game, there are still some game contents that are true.In this test, they just played hell and didn't go to the end. In fact, if they really went to the end, they might find that the degree of completion is very low.
In addition, some villages inside have been refreshed, and the forest temple and underwater temple have not been built yet.These are all things that need to be a little bit of content, and they are not automatically generated.
In two months, it will almost be November.
This test at least made him more confident. At least this game, in this world, will be loved by many people.
…………
"Heroes of the Tang Dynasty" is officially launched.
This promotion has always been a domestically produced large-scale martial arts national warfare MMO game that is based on "Warcraft", and everyone's attention has always been very high.Especially in the two months before the launch, the publicity was almost cost-free, which was almost to the point of aesthetic fatigue.
Those who hate it have already started to hate it, but those who like it will naturally start to "really smell" crazy.
Now the only company in China that dares to carry the banner of the domestically produced "Warcraft" is Qicai Technology—although in a sense, it is a bit funny that a third-tier manufacturer dares to make such nonsense.
Although the publicity has been deepened step by step, many game screens and operating experience have exploded on the Internet, but countless players have begun to be attracted.
Of course, the real reason is that after they poached the "Jian Wang" team, they couldn't use the character design directly, otherwise the character design of the protagonist has a lot of inheritance relationship with "Jian Dan", and a discerning person can see it at a glance. figure it out.From this perspective, Qicai still cherishes its "fame".
After more pictures came out, the players began to boil.
Although I doubt how Qicai Technology can make this game with exquisite painting style and human design, Zhenxiang's voice has never been interrupted.
There are less than three days before the official launch, Qicai also revealed the game fee model, which is a dual track of "time fee" and "item fee".
This is somewhat unexpected, and online players also have mixed reviews about it—in other words, there are neutral and scolding comments, but there are basically no praises.
Players are not idiots, no matter how crooked the player's ass is, there is no way to praise the game company for such a setback, right?
"The quality of this game is so high, it's understandable for the company to want to make a lot of money from the game, after all, the game company also needs to make a living, so you can't use love to generate electricity, right?" Colorful technology defense.
But more people are angry and disdainful, "A game is charged twice, why don't you buy it on the client side and charge again? Try to get all of them together, buyout + duration fee + item fee, colorful technology and you will be successful Already!"
But after all, it is a game made in China with such a high quality. Most players still have some expectations in their hearts. At least after the official launch, let's see the quality of the game, right?Worst of all, it can be played as a time-charged game, just don't spend money indiscriminately.
At this point in time, some game media arranged an interview with Zheng Laiji, who is also the boss of Dongfang Xianxia Studio. There will be no charging strategy for props. This point needs to pay tribute to "Warcraft". I think this is a very respectable game that has created a new era of mmo games. "Jian Wang" is only in "Warcraft" "On the basis of ", some new gameplays have been added, which are more in line with the world view of the martial arts theme. I believe that when you see this game next year, you will be pleasantly surprised by it!"
As soon as this report came out, Qicai Technology and Wang Juncai felt very uncomfortable.
Isn't this a slap in the face?I just announced the dual-track charging for time duration and charging for props, and then announced that there will be no charging for props.A game that won't be released until next year, and being interviewed at this time, it's obviously going to be against him!
(End of this chapter)
The response to this small test within the company was extremely intense.
Many people asked the boss, when will the game be officially launched, is this the only content that is officially launched?In addition, before going online, can you continue to experience this game?
Liu Neng probably gave an answer, "The game will be officially launched in two months, and there are still many bugs that need to be optimized; in addition, there will be some built-in mods developed based on the main body of the game. Simultaneous launch."
He is not in a hurry by himself, just take his time to play this game.What's interesting is that those who participated in the test were very anxious. Such a good game is over after just a test. After playing for more than a week, I feel that there are still many things to play.But they can feel the possibility of this game becoming a "magic work"-maybe it is no longer a possibility, but that this is indeed a masterpiece.
They couldn't believe it a week ago. A voxelized game is full of cubes one after another. How can such a low-level game be called a masterpiece?
Even though there were a lot of freezes, frame drops, sudden disconnections, and client crashes during the test, this did not affect their enthusiasm for the game at all.
In fact, when Liu Neng was writing this game, he developed it alone. At least 80.00% of the game code was completed by him alone.However, with a lot of help from Master Lu, Liu Neng's initial thinking, even though he spent the joy value to purchase the ability of advanced programming, his thinking and understanding of programming ideas is still far inferior to those advanced programmers who have been engaged in programming all year round. program.
After the original game was designed, he developed it himself and showed it to Master Lu. He was scolded for being a bloody sprinkler, and then he personally made a lot of optimizations for him.
In Master Lu's words, it is, "Your game code is like stepping on all the pitfalls that programs should step on. It is simply a negative teaching material in the programming world!"
Therefore, in theory, this game was actually jointly developed by two people.As for other things, such as UI or art, I draw part of it myself, and spend part of it on random art.
After all, this game is not based on the game screen.
Of course, after the test, he was complained about the image quality problems countless times. Liu Neng found a few artists in the company and started to make some texture packs to optimize the game screen-you still need to listen to the opinions of the players.
In addition, the other is to develop more game content.Liu Neng plans to package some important game mods in the game, and when it is officially launched, you can play it directly.
For example, "Bed Wars", "Sky Island", and "Industrial Mods" are all integrated into the game.If there is enough time, he also plans to integrate large-scale mods such as "Twilight Forest" into the game.Of course, even if it is the main body of the current game, there are still some game contents that are true.In this test, they just played hell and didn't go to the end. In fact, if they really went to the end, they might find that the degree of completion is very low.
In addition, some villages inside have been refreshed, and the forest temple and underwater temple have not been built yet.These are all things that need to be a little bit of content, and they are not automatically generated.
In two months, it will almost be November.
This test at least made him more confident. At least this game, in this world, will be loved by many people.
…………
"Heroes of the Tang Dynasty" is officially launched.
This promotion has always been a domestically produced large-scale martial arts national warfare MMO game that is based on "Warcraft", and everyone's attention has always been very high.Especially in the two months before the launch, the publicity was almost cost-free, which was almost to the point of aesthetic fatigue.
Those who hate it have already started to hate it, but those who like it will naturally start to "really smell" crazy.
Now the only company in China that dares to carry the banner of the domestically produced "Warcraft" is Qicai Technology—although in a sense, it is a bit funny that a third-tier manufacturer dares to make such nonsense.
Although the publicity has been deepened step by step, many game screens and operating experience have exploded on the Internet, but countless players have begun to be attracted.
Of course, the real reason is that after they poached the "Jian Wang" team, they couldn't use the character design directly, otherwise the character design of the protagonist has a lot of inheritance relationship with "Jian Dan", and a discerning person can see it at a glance. figure it out.From this perspective, Qicai still cherishes its "fame".
After more pictures came out, the players began to boil.
Although I doubt how Qicai Technology can make this game with exquisite painting style and human design, Zhenxiang's voice has never been interrupted.
There are less than three days before the official launch, Qicai also revealed the game fee model, which is a dual track of "time fee" and "item fee".
This is somewhat unexpected, and online players also have mixed reviews about it—in other words, there are neutral and scolding comments, but there are basically no praises.
Players are not idiots, no matter how crooked the player's ass is, there is no way to praise the game company for such a setback, right?
"The quality of this game is so high, it's understandable for the company to want to make a lot of money from the game, after all, the game company also needs to make a living, so you can't use love to generate electricity, right?" Colorful technology defense.
But more people are angry and disdainful, "A game is charged twice, why don't you buy it on the client side and charge again? Try to get all of them together, buyout + duration fee + item fee, colorful technology and you will be successful Already!"
But after all, it is a game made in China with such a high quality. Most players still have some expectations in their hearts. At least after the official launch, let's see the quality of the game, right?Worst of all, it can be played as a time-charged game, just don't spend money indiscriminately.
At this point in time, some game media arranged an interview with Zheng Laiji, who is also the boss of Dongfang Xianxia Studio. There will be no charging strategy for props. This point needs to pay tribute to "Warcraft". I think this is a very respectable game that has created a new era of mmo games. "Jian Wang" is only in "Warcraft" "On the basis of ", some new gameplays have been added, which are more in line with the world view of the martial arts theme. I believe that when you see this game next year, you will be pleasantly surprised by it!"
As soon as this report came out, Qicai Technology and Wang Juncai felt very uncomfortable.
Isn't this a slap in the face?I just announced the dual-track charging for time duration and charging for props, and then announced that there will be no charging for props.A game that won't be released until next year, and being interviewed at this time, it's obviously going to be against him!
(End of this chapter)
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