Genius Game Planning
Chapter 278 Extraordinary March
Chapter 278 Extraordinary March
November is destined to be an extraordinary month for Liu Neng.
The number of registered users of Happy.com and the number of daily active users doubled that of Laoyou.com, officially marking the end of the competition between the two with Happy.com winning.
Guo Yu also fulfilled his promise. Under his "matchmaking", Happy.com spent [-] million to acquire Laoyou.com, marking the fact that Huaxia has become the dominant player in the SNS social field.
The next thing that needs to be done is to gradually merge the user system of Laoyou.com into Happy.com within the next six months, and finally complete the annexation.The two brands do not operate independently.
As for Happy himself, he bid farewell to Mr. Guo Yu and Mr. Guo.Two years later, he made a comeback, started a group buying website, and made a bloody storm on the domestic Internet, killing the Quartet and becoming the so-called pole of the Internet.But that's a later matter.
In addition, Tengfei Company has made another big move. They released the first version of WeChat beta.
Liu Neng reminds him of this big killer every day, never daring to forget it.
Almost two years ago, he started to lay out the layout. At the beginning, he wanted to cooperate directly with Tengfei, or at least integrate into their user system.But then I met Wan Binglin and saw the popularity of SNS, which was once abandoned by Chinese people, in China, so I changed my mind.
Instead of trembling under the "protection" of others, it is better to hold fate tightly in your own hands from the beginning.
This led to the in-depth cooperation with Wan Binglin’s Happy Network.Currently, the number of users of Joy.com exceeds 2000 million, and the number of monthly active users exceeds 8000 million; after merging with Laoyou.com, the total number of users exceeds [-] million, and the number of monthly active users exceeds [-] million.
This figure, even though it is still a long way from QC, already has the ability to wrestle with the wrist.
When Weichat came out, Liu Neng made a quick decision and immediately held a meeting with Wan Binglin, but the main body of the meeting was not to discuss with Weichat or Tengfei, but to talk about Happy.com’s plan to go overseas.
Liu Neng had this idea for a long time, until the node of November, when the mobile Internet has already taken shape, he was determined to implement the plan to go to sea.
In the game industry, he is barely considered a veteran.Whether it was the tentative game of "Spore" going overseas, or the launch of the overseas version of Dota later, and the establishment of Riot Company, it only made the game "Famine".The successful operation of many games has actually proved the possibility of going overseas.
As for software going overseas, he doesn't find it so difficult—foreigners don't seem to be that interested in the mobile Internet.
When he was abroad, especially in the United States, he conducted research and learned from many sources that although the smart phones launched by ibal are very advanced, the number of users has not been particularly large.
On the contrary, in Japan, ibal mobile phones seem to be more popular.
Because the domestic Myth operating system is relatively mature, many mobile phones that have implemented this operating system have begun to advertise overseas on a large scale. As a result, the Googo operating system, which was just launched two months ago, is now in Alexandria.
This is what Liu Neng wants to see. For many things, if he can't take the first step, he may have completely lost his position.
However, they also have their own magic weapon for success, that is, they have established the Anzhi Alliance, and have signed exclusive contracts with more than a dozen mobile phone manufacturers to hunt down the myth operating system.
Overall, it is a highly competitive battlefield.
But it's not impossible to win.
At least for googo, they currently lack software and games to support them. However, the myth system, which has been launched and has been commercially available for more than half a year, now supports software and domestic games that are emerging one after another.
After the meeting with Wan Binglin and some of the executives of Happy.com, they have to go to the meeting with the bosses of domestic mobile phone manufacturers just to go overseas.He hoped that these mobile phones would be pre-installed with Happy.com apk.Although in theory he can directly build it into the system, but after all, they are both parties to the cooperation, and some things still need to be "discussed" and "informed" by the other party.
This is the minimum respect.
Although Liu Neng set his sights overseas, he did not really regard Weichat and Tengfei as his competitors.After all, the tracks of the two parties are different. One is for IM instant messaging and the other is for SNS social networking. The tracks are different, and in fact there is not much competition.
But Tengfei Company doesn't think so, it also does social networking, which means that the war between the two sides has actually started quietly without knowing it.
Of course, apart from these non-gaming things, Wanqu Technology and Riot are still in November, and there has been a lot of movement.
"Don't Starve" announced that it will launch an "online version" after the game itself is officially launched.
The online version is launched as an update patch of the stand-alone version, and there are really fragrant voices in the industry.
Many stand-alone players who were dying of immortality before are now starting to play this game again.
Some people who were just cloud players finally made up their minds to start after seeing the launch of the online version.After all, my hand is disabled, but it doesn't mean that my friends are also handicapped; even my friends are quite handicapped, but the three cobblers are better than Zhuge Liang, and the more people there are, the chance of survival will be greatly increased.
In addition, this kind of survival adventure game, played by multiple people, is actually much more fun than playing alone.
Stimulated by the online version, the sales of "Don't Starve" have once again boosted, and the sales volume throughout November was even higher than when it was first released, which shows that players are more receptive to games with multiplayer adventure gameplay. is quite high.
This online version does not mean an open world server, countless players who do not know each other can play in one world.Instead, it is equivalent to opening a local area network, and everyone can experience the game together under this local area network.
Conceptually, this is actually a stand-alone game.In fact, the content of such a game cannot support multiplayer games.
For a single player, "Famine" can probably support him to play for several months; if several people play together online, the game content may be exhausted in two or three months.Of course, this is also an endless game. When the "freedom of survival" has been realized, it can still be played indefinitely, but at that time, the game content is repetitive, which may not be so interesting.
(End of this chapter)
November is destined to be an extraordinary month for Liu Neng.
The number of registered users of Happy.com and the number of daily active users doubled that of Laoyou.com, officially marking the end of the competition between the two with Happy.com winning.
Guo Yu also fulfilled his promise. Under his "matchmaking", Happy.com spent [-] million to acquire Laoyou.com, marking the fact that Huaxia has become the dominant player in the SNS social field.
The next thing that needs to be done is to gradually merge the user system of Laoyou.com into Happy.com within the next six months, and finally complete the annexation.The two brands do not operate independently.
As for Happy himself, he bid farewell to Mr. Guo Yu and Mr. Guo.Two years later, he made a comeback, started a group buying website, and made a bloody storm on the domestic Internet, killing the Quartet and becoming the so-called pole of the Internet.But that's a later matter.
In addition, Tengfei Company has made another big move. They released the first version of WeChat beta.
Liu Neng reminds him of this big killer every day, never daring to forget it.
Almost two years ago, he started to lay out the layout. At the beginning, he wanted to cooperate directly with Tengfei, or at least integrate into their user system.But then I met Wan Binglin and saw the popularity of SNS, which was once abandoned by Chinese people, in China, so I changed my mind.
Instead of trembling under the "protection" of others, it is better to hold fate tightly in your own hands from the beginning.
This led to the in-depth cooperation with Wan Binglin’s Happy Network.Currently, the number of users of Joy.com exceeds 2000 million, and the number of monthly active users exceeds 8000 million; after merging with Laoyou.com, the total number of users exceeds [-] million, and the number of monthly active users exceeds [-] million.
This figure, even though it is still a long way from QC, already has the ability to wrestle with the wrist.
When Weichat came out, Liu Neng made a quick decision and immediately held a meeting with Wan Binglin, but the main body of the meeting was not to discuss with Weichat or Tengfei, but to talk about Happy.com’s plan to go overseas.
Liu Neng had this idea for a long time, until the node of November, when the mobile Internet has already taken shape, he was determined to implement the plan to go to sea.
In the game industry, he is barely considered a veteran.Whether it was the tentative game of "Spore" going overseas, or the launch of the overseas version of Dota later, and the establishment of Riot Company, it only made the game "Famine".The successful operation of many games has actually proved the possibility of going overseas.
As for software going overseas, he doesn't find it so difficult—foreigners don't seem to be that interested in the mobile Internet.
When he was abroad, especially in the United States, he conducted research and learned from many sources that although the smart phones launched by ibal are very advanced, the number of users has not been particularly large.
On the contrary, in Japan, ibal mobile phones seem to be more popular.
Because the domestic Myth operating system is relatively mature, many mobile phones that have implemented this operating system have begun to advertise overseas on a large scale. As a result, the Googo operating system, which was just launched two months ago, is now in Alexandria.
This is what Liu Neng wants to see. For many things, if he can't take the first step, he may have completely lost his position.
However, they also have their own magic weapon for success, that is, they have established the Anzhi Alliance, and have signed exclusive contracts with more than a dozen mobile phone manufacturers to hunt down the myth operating system.
Overall, it is a highly competitive battlefield.
But it's not impossible to win.
At least for googo, they currently lack software and games to support them. However, the myth system, which has been launched and has been commercially available for more than half a year, now supports software and domestic games that are emerging one after another.
After the meeting with Wan Binglin and some of the executives of Happy.com, they have to go to the meeting with the bosses of domestic mobile phone manufacturers just to go overseas.He hoped that these mobile phones would be pre-installed with Happy.com apk.Although in theory he can directly build it into the system, but after all, they are both parties to the cooperation, and some things still need to be "discussed" and "informed" by the other party.
This is the minimum respect.
Although Liu Neng set his sights overseas, he did not really regard Weichat and Tengfei as his competitors.After all, the tracks of the two parties are different. One is for IM instant messaging and the other is for SNS social networking. The tracks are different, and in fact there is not much competition.
But Tengfei Company doesn't think so, it also does social networking, which means that the war between the two sides has actually started quietly without knowing it.
Of course, apart from these non-gaming things, Wanqu Technology and Riot are still in November, and there has been a lot of movement.
"Don't Starve" announced that it will launch an "online version" after the game itself is officially launched.
The online version is launched as an update patch of the stand-alone version, and there are really fragrant voices in the industry.
Many stand-alone players who were dying of immortality before are now starting to play this game again.
Some people who were just cloud players finally made up their minds to start after seeing the launch of the online version.After all, my hand is disabled, but it doesn't mean that my friends are also handicapped; even my friends are quite handicapped, but the three cobblers are better than Zhuge Liang, and the more people there are, the chance of survival will be greatly increased.
In addition, this kind of survival adventure game, played by multiple people, is actually much more fun than playing alone.
Stimulated by the online version, the sales of "Don't Starve" have once again boosted, and the sales volume throughout November was even higher than when it was first released, which shows that players are more receptive to games with multiplayer adventure gameplay. is quite high.
This online version does not mean an open world server, countless players who do not know each other can play in one world.Instead, it is equivalent to opening a local area network, and everyone can experience the game together under this local area network.
Conceptually, this is actually a stand-alone game.In fact, the content of such a game cannot support multiplayer games.
For a single player, "Famine" can probably support him to play for several months; if several people play together online, the game content may be exhausted in two or three months.Of course, this is also an endless game. When the "freedom of survival" has been realized, it can still be played indefinitely, but at that time, the game content is repetitive, which may not be so interesting.
(End of this chapter)
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