Genius Game Planning

Chapter 285 Foreign Repercussions

Chapter 285 Foreign Repercussions
"I think that the curse of Brother Neng's products must be high-quality products will not be broken for the time being. In this game, I still listen to Brother Neng! I think Brother Neng is the light of domestic games! This point, no problem Bar?"

"Of course there is a problem! No one is qualified to be called the light of domestic games. No one could do it before, and still no one can do it now. To be fair, in the past two years since Liu Neng appeared, many good games have indeed emerged. , but can you say it’s all due to him alone?”

"It makes sense, doesn't it?"

…………

Compared with the endless debates of domestic players, foreign players seem to have never seen the world.

A series of articles appeared, discussing Liu Neng and his company.

It may not be necessary to say that it is unknown before, but everyone usually discusses the matter as it stands, and rarely discusses things other than games.

Caucasians still can't get rid of their inherent arrogance, and don't believe that a Chinese game producer can make many phenomenal games.But the facts are mercilessly slapped in the face.

After "Spore" became a phenomenal game of the year, many consecutive games appeared in the eyes of these people. Liu Neng and his studio launched "DotA" and "Famine" one after another, which became special hits abroad. Existence, especially dota, in foreign countries, almost makes the stand-alone game "Warcraft 2" almost reduced to a dota launcher.That is to say, there is no powerful company promoting dota e-sports, otherwise it will definitely become the most popular e-sports in foreign countries.

And after Liu Neng's new game promotional video came out, some articles finally gave a more pertinent evaluation of the game producer.

"The game producer of <Spore> releases a new work, named"

"An amazing game producer from China"

"TGA Best Game Preorder: ? "

Another masterpiece of Liu Neng? "

After a series of articles like this, there is less discussion about the game itself.

Although these articles seem to be more positive, but actually click on the article to read, and found that these white men still can’t get rid of their arrogance, thinking that Liu Neng’s game is too young, in fact, it is not suitable for people over 18+ player experience.

Another masterpiece of the game producer in the article "<Spore>? "In ", it is mentioned that most of the gameplay is relatively linear, a core gameplay, plus a series of supporting gameplay around the core gameplay, highlighting the importance of the core gameplay.

This is the mode of almost all games, in fact, this should be the normal mode of the game.

But obviously, the latest game launched by Liu Neng, the producer of "Spore", goes against this game model.In the promotional video of "Minecraft", we saw that this game has too much game content, but there is no relevant connection between these game contents.The promotional video spends a lot of time describing the game's paradise-like management gameplay, such as building houses, planting and breeding, and, yes, mining.

But there is not much space to describe the battle.

In my opinion, unless the core gameplay of the game is defined as a simulation business game, there should not be such a big chapter to introduce this kind of cultivation gameplay.But for this kind of game, if there is no suitable main line to constantly remind the player what to do, the player will soon get tired of this game.

And this main line, the best thing is to fight, constantly new levels, new scenes, new monsters, constantly stimulating the player, let him update his equipment and improve his attributes.Under the stimulation of this kind of gameplay, all simulation operations have meaning.

From "Minecraft", I can see that the game content is too rich, but it is conceivable that each gameplay is tasted and not too deep.Even the combat, which should be the core gameplay of the game, doesn't dig too deep.This will inevitably lead to players getting tired of the game very quickly.

From my personal point of view, this game does not have the potential to become a phenomenal game.Comparing the previous "Spore" and "DotA" and "Famine", I think this game is sorry for the reputation of the so-called "gold medal producer".

…………

"Put his fucking shit!" Guo Yu threw these materials on the table in a fit of righteous indignation. He was having a meeting with Liu Neng and a group of people about promoting "Minecraft" overseas.

Liu Neng was an old god, so he didn't care at all.

"Other people are about to ride on your face, aren't you angry?" Guo Yu asked.

"Why are you angry?" Liu Neng asked, "Aren't there a lot of people discussing it now? Only when there is controversy can there be enthusiasm."

Xie Chunjiao nodded and said, "Indeed, such negative news may not necessarily be a bad thing in a sense."

"But it's definitely not a good thing." Li Lizhen felt displeased, "This is definitely not a game that only children can play; and in terms of gameplay depth, it is much better than those games on the market. Those media people really... said They are cloud players, they are not even cloud players.”

Liu Neng asked Guo Yu, "What about the next promotion plan?"

Guo Yu patted the shoulder of the person beside him who came to the meeting together, "Zhu Peng, it's your turn to play."

"The next step, I plan to invite the live broadcast anchors to try the live broadcast in advance in about ten days. During this period, we will consciously cut some clips from the live broadcasts played by the online anchors and make them into a total as a promotional video."

"At the same time, we are also preparing the second promotional video internally, which will be released in about three days."

"What about the theme?" Li Lizhen asked.

She has also started playing this game day and night during this period. Although she likes e-sports games very much, she can't stop playing the game "Minecraft" once she started playing it. She has already started to engage in advanced enchanting. Beat the ender dragon.

Of course, the matter of enchanting was still done under Liu Neng's guidance.Otherwise, without a strategy at all, how would she know which enchantment would work best?If you get the most cowhide caress, but it is covered and reset by yourself, you will cry without tears.

"The theme of the video is: Architectural Art. At the same time, we are still preparing the third wave of promotional videos. The theme has not been decided yet. Would you like Boss Liu to give us some advice?"

Liu Neng thought for a while, nodded and said, "The theme of architectural art is good. If you really want to do it, you can make several series. In addition, our company has already made several magnificent buildings before. You can do it Take the game seed directly and use it, which involves a lot of pretty good buildings, such as Notre Dame Cathedral, the Eiffel Tower, the Louvre, the Great Wall, Hollywood, etc. It took us several weeks, dozens of Individually built."

(End of this chapter)

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