The game came to another world
Chapter 118 Warrior Skills
Chapter 118 Warrior Skills
After trying all his skills on the dummy, Zhang Li went to the warrior's professional mentor and began to choose skills.
The reason why it was a choice was because the warrior's skills exceeded his imagination.
Zhang Li originally thought that a warrior should be a profession like a reckless man, relying on weapons to hack randomly, and his skills should not have as many skills as a mage.
But he didn't expect that in front of the professional mentor in front of him, there were more than ten skills placed in front of him.
These are all things that can be learned, and when your level rises again, you can learn more skills!
Not only that, but the mage's skills are all active skills, and among the warrior's skills, there are several passive skills.
Mastery of the longsword; two-handed weapon proficiency; defensive stance, and furious stance.
These are passive skills. According to the skill introduction in front of the professional instructor, you can clearly understand the usefulness of these skills.
Dominate the long sword, when you use a sword weapon by yourself, the damage is increased.
Being proficient in two-handed weapons allows you to use two weapons, and at the same time, the weapon in the off-hand can display its strength normally - simply put, it is similar to fighting each other, regardless of the left and right hands, both hands can maximize the use of weapons. fighting.
The defensive posture is a special state. Although you can choose whether to enter the defensive posture, it seems that you need to use it actively, but once you choose, you will enter the defensive posture and keep it.
The effect of the defensive posture is to increase one's own defense by 20%, and at the same time bring a 10% damage reduction.
It is to increase the defense and reduce the attack.
The furious stance and defensive stance are the opposite, bringing a 20% damage increase and a 10% defense reduction.
Therefore, only one of these two gestures can be used at the same time.
They all looked pretty good. Zhang Li looked at the other active skills, such as double strikes, sword qi slash, and so on, all of which looked extremely beautiful.
But Zhang Li only has 5 skill points now, and it is impossible to learn all of them. He has to make a choice.
"So, which ones should I choose?" Zhang Li thought about it. His current damaging skills have been greatly supplemented by the mage professional instructor. However, because most of them are legal attack skills, he also needs some suitable skills. His own melee combat skills.
The fighter skills in front of us, here are a few active skills that are more suitable for Zhang Li's taste.
Ready to go, charge and two combos.
Ready to go is a special skill that accumulates power damage.
Skills that deal extra damage.
Zhang Li knew how to use it after learning the ready-to-go skill.
Gathering Potential After using it, it will enter the poised state, the longer the poised time is, the higher the damage of the next attack will be.
Increase the damage by 5% every second, and increase the damage by 20% after 100 seconds of accumulating to the limit
Using the ready-to-go skill, Zhang Li could feel a huge increase in strength between his arms and quickly push them up.
Then when he slashed forward towards the dummy, he could clearly feel that his attack power had been greatly improved.
But whether it has 100% or not, he is not sure.
After using the ready-to-go skill several times in succession, Zhang Li also understood some shortcomings of this skill.
First of all, the skill of gaining momentum requires a long time of preparation. In a fierce battle, there is no time to give him enough time to accumulate strength and damage.
And when he enters the ready to go, he can no longer attack, otherwise once he attacks, the effect of ready to go will be triggered immediately, and the highest damage coefficient cannot be achieved.
In addition, the damage increase brought by the ready to go is limited to his physical attacks, and the magic damage is invalid-of course, he is not sure whether there will be melee combat spells in the future, and whether they will have effects.
In addition to these shortcomings, it is indeed a good skill to be ready to go. After all, it is possible to gather momentum in advance and bring a high enough first wave of offensive.
And being ready to go can also be combined with the charge skill.
The charge skill is also a very powerful skill. It can sprint a long distance to reach the enemy in a very short time. At the same time, due to the effects of speed and momentum, his damage can also be increased by 50% after the charge.
Cooperating with the ready-to-go, the attack he made for the first time was 300%!
Then, it was the two combos that Zhang Li wanted.
Double strikes are also a common output method for fighters. After learning the skills, Zhang Li still tried to attack the dummy.
The two combos are not two quick strikes on the enemy, but when Zhang Li attacks the enemy, a phantom will appear from the weapon, causing damage to the enemy.
The damage effect of Phantom is 60% of your own damage value. In other words, the effect of two consecutive hits is to cause 160% damage to the enemy, and the time cooldown is short. It is a very commonly used damage skill for warriors.
With the combination of ready to go and charge, the damage that Zhang Li can deal in an instant is unimaginably high.
The 300% of the first strike combined with the phantom of the two consecutive strikes will deal 300% damage to this 60%, that is, it will cause 480% damage!
If it is in the game, this can be regarded as at most 5 flat slash attacks at the same time, which is nothing to some elite monsters with thick blood.
But this is in reality, the same attack doubles the damage by 480%, and at the same level, I am afraid that it will directly cause serious injuries.
As long as you seize the opportunity, even in the face of an enemy whose strength is higher than your own, you can still severely injure the opponent.
It's a pity that the only time to cooperate with this kind of skills is to face the enemy with a set of attacks. Once the fight is over, the follow-up will still be a normal battle.
But this is enough.
Zhang Li was very satisfied with his thoughts, and then chose the ability to dominate the long sword.
His main weapon now is the Cruel Blade, and he mainly relies on swordsmanship (intermediate level) for melee combat. He will never give up the passive skill of controlling the long sword no matter what.
But for another passive skill, he didn't know which one to choose.
Two-handed weapon specialization can not be selected for the time being, but defensive posture and furious posture should be selected from one of them.
It depends on whether he needs to attack or defend.
It stands to reason that choosing the attack is the best, as long as there is enough damage, the opponent can be killed before the enemy can cause damage.
But here is the reality. Higher defense is a real benefit. It can offset the enemy's damage and save life more easily.
Although as his attributes began to increase sharply, there seems to be no one in this area to be his opponent, but this is a place of despair where countless worlds gather. I was accidentally attacked by someone, and if the defense is not enough, I will completely say goodbye.
Zhang Li's fighting heart and calm thinking began to compete for the choice of two skills.
In the end, he chose to advance to a higher level and learned both postures.
(End of this chapter)
After trying all his skills on the dummy, Zhang Li went to the warrior's professional mentor and began to choose skills.
The reason why it was a choice was because the warrior's skills exceeded his imagination.
Zhang Li originally thought that a warrior should be a profession like a reckless man, relying on weapons to hack randomly, and his skills should not have as many skills as a mage.
But he didn't expect that in front of the professional mentor in front of him, there were more than ten skills placed in front of him.
These are all things that can be learned, and when your level rises again, you can learn more skills!
Not only that, but the mage's skills are all active skills, and among the warrior's skills, there are several passive skills.
Mastery of the longsword; two-handed weapon proficiency; defensive stance, and furious stance.
These are passive skills. According to the skill introduction in front of the professional instructor, you can clearly understand the usefulness of these skills.
Dominate the long sword, when you use a sword weapon by yourself, the damage is increased.
Being proficient in two-handed weapons allows you to use two weapons, and at the same time, the weapon in the off-hand can display its strength normally - simply put, it is similar to fighting each other, regardless of the left and right hands, both hands can maximize the use of weapons. fighting.
The defensive posture is a special state. Although you can choose whether to enter the defensive posture, it seems that you need to use it actively, but once you choose, you will enter the defensive posture and keep it.
The effect of the defensive posture is to increase one's own defense by 20%, and at the same time bring a 10% damage reduction.
It is to increase the defense and reduce the attack.
The furious stance and defensive stance are the opposite, bringing a 20% damage increase and a 10% defense reduction.
Therefore, only one of these two gestures can be used at the same time.
They all looked pretty good. Zhang Li looked at the other active skills, such as double strikes, sword qi slash, and so on, all of which looked extremely beautiful.
But Zhang Li only has 5 skill points now, and it is impossible to learn all of them. He has to make a choice.
"So, which ones should I choose?" Zhang Li thought about it. His current damaging skills have been greatly supplemented by the mage professional instructor. However, because most of them are legal attack skills, he also needs some suitable skills. His own melee combat skills.
The fighter skills in front of us, here are a few active skills that are more suitable for Zhang Li's taste.
Ready to go, charge and two combos.
Ready to go is a special skill that accumulates power damage.
Skills that deal extra damage.
Zhang Li knew how to use it after learning the ready-to-go skill.
Gathering Potential After using it, it will enter the poised state, the longer the poised time is, the higher the damage of the next attack will be.
Increase the damage by 5% every second, and increase the damage by 20% after 100 seconds of accumulating to the limit
Using the ready-to-go skill, Zhang Li could feel a huge increase in strength between his arms and quickly push them up.
Then when he slashed forward towards the dummy, he could clearly feel that his attack power had been greatly improved.
But whether it has 100% or not, he is not sure.
After using the ready-to-go skill several times in succession, Zhang Li also understood some shortcomings of this skill.
First of all, the skill of gaining momentum requires a long time of preparation. In a fierce battle, there is no time to give him enough time to accumulate strength and damage.
And when he enters the ready to go, he can no longer attack, otherwise once he attacks, the effect of ready to go will be triggered immediately, and the highest damage coefficient cannot be achieved.
In addition, the damage increase brought by the ready to go is limited to his physical attacks, and the magic damage is invalid-of course, he is not sure whether there will be melee combat spells in the future, and whether they will have effects.
In addition to these shortcomings, it is indeed a good skill to be ready to go. After all, it is possible to gather momentum in advance and bring a high enough first wave of offensive.
And being ready to go can also be combined with the charge skill.
The charge skill is also a very powerful skill. It can sprint a long distance to reach the enemy in a very short time. At the same time, due to the effects of speed and momentum, his damage can also be increased by 50% after the charge.
Cooperating with the ready-to-go, the attack he made for the first time was 300%!
Then, it was the two combos that Zhang Li wanted.
Double strikes are also a common output method for fighters. After learning the skills, Zhang Li still tried to attack the dummy.
The two combos are not two quick strikes on the enemy, but when Zhang Li attacks the enemy, a phantom will appear from the weapon, causing damage to the enemy.
The damage effect of Phantom is 60% of your own damage value. In other words, the effect of two consecutive hits is to cause 160% damage to the enemy, and the time cooldown is short. It is a very commonly used damage skill for warriors.
With the combination of ready to go and charge, the damage that Zhang Li can deal in an instant is unimaginably high.
The 300% of the first strike combined with the phantom of the two consecutive strikes will deal 300% damage to this 60%, that is, it will cause 480% damage!
If it is in the game, this can be regarded as at most 5 flat slash attacks at the same time, which is nothing to some elite monsters with thick blood.
But this is in reality, the same attack doubles the damage by 480%, and at the same level, I am afraid that it will directly cause serious injuries.
As long as you seize the opportunity, even in the face of an enemy whose strength is higher than your own, you can still severely injure the opponent.
It's a pity that the only time to cooperate with this kind of skills is to face the enemy with a set of attacks. Once the fight is over, the follow-up will still be a normal battle.
But this is enough.
Zhang Li was very satisfied with his thoughts, and then chose the ability to dominate the long sword.
His main weapon now is the Cruel Blade, and he mainly relies on swordsmanship (intermediate level) for melee combat. He will never give up the passive skill of controlling the long sword no matter what.
But for another passive skill, he didn't know which one to choose.
Two-handed weapon specialization can not be selected for the time being, but defensive posture and furious posture should be selected from one of them.
It depends on whether he needs to attack or defend.
It stands to reason that choosing the attack is the best, as long as there is enough damage, the opponent can be killed before the enemy can cause damage.
But here is the reality. Higher defense is a real benefit. It can offset the enemy's damage and save life more easily.
Although as his attributes began to increase sharply, there seems to be no one in this area to be his opponent, but this is a place of despair where countless worlds gather. I was accidentally attacked by someone, and if the defense is not enough, I will completely say goodbye.
Zhang Li's fighting heart and calm thinking began to compete for the choice of two skills.
In the end, he chose to advance to a higher level and learned both postures.
(End of this chapter)
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