i really just want to play games
Chapter 148 It Falls Down
Chapter 148 It Falls Down
The destination has been reached, and with it comes new changes.
A wolf howled in the woods, startling the deer that was drinking water and ran away, disappearing from the game screen in the blink of an eye.
Barlow was a little frightened when he heard the howl of the wolf. After all, the current game screen is relatively dark. In addition, he has been following this deer for a long time, and it is inevitable that he has fallen into the atmosphere that the game wants to create.
However, the howling sound of the wolf only rang five or six times, and it sounded far away, so after waiting for a while, Barlow directly pressed the left joystick to get Su Tong to stand up, and started to move towards the stone house.
Because compared to the possible battle with wolves, the stone house in front of him is the core of this hidden mission.
Sure enough, the situation was as expected by Barlow. After Su Tong stepped on the small pool, the task prompt in the upper left corner also changed:
[Investigate the small stone house. 】
The small pool was very shallow, and Barlow manipulated Su Tong to walk directly over it. The deepest part only covered his ankles, but he was very satisfied with the physical performance of this wading.
According to his current evaluation, the picture of "Legend Chang'an" is very good, no matter in any scene, there is no sign of deterioration in quality, and aside from the land that does not move, the terrain related to water is more suitable for testing The conscience of the game.
Therefore, this is also the performance of the water body material in the entire pool during Barlow's careful observation of this wading process.
At the same time, he also looked at the game running data on the secondary screen next to him, and found that during the entire wading process, the game's frame rate remained at around 59 frames, with a minimum of [-] frames. Barlow admired the staying power.
Walking to the door of the small stone house, Barlow saw that the door was very dilapidated, and it seemed that it would collapse if pulled.
[Press □ to interact. 】
Game tips are still there.
Barlow pressed □, and then Su Tong opened the tattered wooden door.
To Barlow's surprise, the shabby-looking wooden door did not fall down. Instead, it stayed on the door frame tenaciously. However, a sharp "squeak" sound still told Barlow that this door was really in danger. .
So Barlow stopped manipulating and pondered.
If it were an ordinary player, he would definitely not push hard against a broken wooden door. He would have opened the door and rushed into the small stone house. He wanted to see what was lying on the ground inside, so the game maker even hid it.
Because if you want to come to this small stone house, you must meet several conditions.
One is to choose to continue vigil during the dialogue, but at least half of the players will choose not to vigil, because it is the habit of these people to play the game to quickly skip this plot and see what the main line is.
When it comes to choosing whether to kill the deer or not, some players will definitely choose to kill it, so naturally there will be no subsequent story.
It's not that Barlow isn't interested in the things in the stone house, it's because he has always felt that there is something hidden since he entered the game "Legend of Chang'an", but he has not discovered it after playing for more than 40 minutes.
But the seemingly inconspicuous wooden door in front of him gave him an inspiration, and now he wanted to experiment and see if his feeling was right.
So Barlow continued to compete with the wooden door.
□, □, □……
He kept pressing the □ button to make the wooden door open and close continuously, and at the same time listened carefully to the sound made by the wooden door.
Crash.
After repeating the opening and closing more than a dozen times, Barlow gradually heard the change, and a discordant note appeared in the monotonous sound of the wooden door opening and closing.
This greatly motivated Barlow to continue, so...
boom!
Finally, the broken wooden door fell down, hit the ground heavily, and broke into three sections in the middle, with many small parts scattered and rolling everywhere.
"This kind of physics engine is a bit powerful. It seems that we need to re-evaluate the technology of Anthem Network." Barlow is very satisfied with his 'masterpiece', and is also happy to discover the physics engine and object collision performance of "Legend Chang'an" .
Chen Tiancai, who was far away in Beijing, was currently operating the world editor to complete a certain task. He was concentrating on it when he suddenly received a test message from the world editor.
[A player of "Legend Chang'an" broke the first door. 】
Chen Tiancai smiled, and said, "These game review editors are really boring. If they are caught as testers, they will definitely be good at it."
Not just this wooden door, there are many doors in "Legend Chang'an" that can be destroyed. You can destroy it directly with a weapon, or you can keep opening and closing to destroy it.
This is a set of small easter eggs, and it is also a part made by Chen Tiancai himself.
Because he has always liked these boring players, and he prefers to reward these boring players.
At this time, Barlow also saw his reward after shaking the wooden door.
Ding!
A bronze trophy flashed out in the upper right corner of the game screen, and then a box appeared behind the trophy to tell the player what the achievement corresponding to this trophy is:
[Quickly open the door, don't hide inside and make no noise! 】
"That's interesting!" Barlow's eyes widened this time.
At the same time, a smile appeared on his lips.
This is the spiritual communication between the producer and the player. Just through an inconspicuous wooden door, Chen Tiancai and Barlow, who are separated by thousands of rivers and mountains, smiled knowingly in an instant.
Although this is an inconspicuous easter egg that even 90.00% of the players cannot discover, Chen Tiancai still made it.
Whether a game cares or not, it all depends on these small details. A wooden door falls down as the boring player opens and closes, and then a realistic physical collision occurs.Although it is also a show off of technology, adding an interesting achievement will bring great satisfaction to the players who discover this easter egg.
It is these small details that are the key to whether the player can enter this game world, and they are also the wonderful memories for the player during the game.
Many times, whether a game can be taken to the next level depends on whether it can pay attention to these small details.
Moreover, easter eggs are the most concerned thing for almost all players. Usually, players who find new easter eggs will spread them almost immediately. In the past, there were various game magazines to spread them, but now there are social networks.
Barlow paused the game, went to the trophy list, and took a look at the hidden achievement trophy he just got. He planned to announce the Easter egg he discovered after it is officially released.
Then he returned to the game and manipulated Su Tong into the stone hut that no longer had a wooden door.
As soon as he entered the wooden house, Su Tong's nose twitched a few times, and his soliloquy appeared in the dialog above his head: "What smells so fragrant?"
And Barlow observed the ornaments in the small stone house.
There is no bed, but there is some thatched grass in a corner of the house, which should be a place for people to rest.
In addition, there is only a long crumbling log table left in this small stone house. Many things on it are weathered, full of dust and black stains.
(End of this chapter)
The destination has been reached, and with it comes new changes.
A wolf howled in the woods, startling the deer that was drinking water and ran away, disappearing from the game screen in the blink of an eye.
Barlow was a little frightened when he heard the howl of the wolf. After all, the current game screen is relatively dark. In addition, he has been following this deer for a long time, and it is inevitable that he has fallen into the atmosphere that the game wants to create.
However, the howling sound of the wolf only rang five or six times, and it sounded far away, so after waiting for a while, Barlow directly pressed the left joystick to get Su Tong to stand up, and started to move towards the stone house.
Because compared to the possible battle with wolves, the stone house in front of him is the core of this hidden mission.
Sure enough, the situation was as expected by Barlow. After Su Tong stepped on the small pool, the task prompt in the upper left corner also changed:
[Investigate the small stone house. 】
The small pool was very shallow, and Barlow manipulated Su Tong to walk directly over it. The deepest part only covered his ankles, but he was very satisfied with the physical performance of this wading.
According to his current evaluation, the picture of "Legend Chang'an" is very good, no matter in any scene, there is no sign of deterioration in quality, and aside from the land that does not move, the terrain related to water is more suitable for testing The conscience of the game.
Therefore, this is also the performance of the water body material in the entire pool during Barlow's careful observation of this wading process.
At the same time, he also looked at the game running data on the secondary screen next to him, and found that during the entire wading process, the game's frame rate remained at around 59 frames, with a minimum of [-] frames. Barlow admired the staying power.
Walking to the door of the small stone house, Barlow saw that the door was very dilapidated, and it seemed that it would collapse if pulled.
[Press □ to interact. 】
Game tips are still there.
Barlow pressed □, and then Su Tong opened the tattered wooden door.
To Barlow's surprise, the shabby-looking wooden door did not fall down. Instead, it stayed on the door frame tenaciously. However, a sharp "squeak" sound still told Barlow that this door was really in danger. .
So Barlow stopped manipulating and pondered.
If it were an ordinary player, he would definitely not push hard against a broken wooden door. He would have opened the door and rushed into the small stone house. He wanted to see what was lying on the ground inside, so the game maker even hid it.
Because if you want to come to this small stone house, you must meet several conditions.
One is to choose to continue vigil during the dialogue, but at least half of the players will choose not to vigil, because it is the habit of these people to play the game to quickly skip this plot and see what the main line is.
When it comes to choosing whether to kill the deer or not, some players will definitely choose to kill it, so naturally there will be no subsequent story.
It's not that Barlow isn't interested in the things in the stone house, it's because he has always felt that there is something hidden since he entered the game "Legend of Chang'an", but he has not discovered it after playing for more than 40 minutes.
But the seemingly inconspicuous wooden door in front of him gave him an inspiration, and now he wanted to experiment and see if his feeling was right.
So Barlow continued to compete with the wooden door.
□, □, □……
He kept pressing the □ button to make the wooden door open and close continuously, and at the same time listened carefully to the sound made by the wooden door.
Crash.
After repeating the opening and closing more than a dozen times, Barlow gradually heard the change, and a discordant note appeared in the monotonous sound of the wooden door opening and closing.
This greatly motivated Barlow to continue, so...
boom!
Finally, the broken wooden door fell down, hit the ground heavily, and broke into three sections in the middle, with many small parts scattered and rolling everywhere.
"This kind of physics engine is a bit powerful. It seems that we need to re-evaluate the technology of Anthem Network." Barlow is very satisfied with his 'masterpiece', and is also happy to discover the physics engine and object collision performance of "Legend Chang'an" .
Chen Tiancai, who was far away in Beijing, was currently operating the world editor to complete a certain task. He was concentrating on it when he suddenly received a test message from the world editor.
[A player of "Legend Chang'an" broke the first door. 】
Chen Tiancai smiled, and said, "These game review editors are really boring. If they are caught as testers, they will definitely be good at it."
Not just this wooden door, there are many doors in "Legend Chang'an" that can be destroyed. You can destroy it directly with a weapon, or you can keep opening and closing to destroy it.
This is a set of small easter eggs, and it is also a part made by Chen Tiancai himself.
Because he has always liked these boring players, and he prefers to reward these boring players.
At this time, Barlow also saw his reward after shaking the wooden door.
Ding!
A bronze trophy flashed out in the upper right corner of the game screen, and then a box appeared behind the trophy to tell the player what the achievement corresponding to this trophy is:
[Quickly open the door, don't hide inside and make no noise! 】
"That's interesting!" Barlow's eyes widened this time.
At the same time, a smile appeared on his lips.
This is the spiritual communication between the producer and the player. Just through an inconspicuous wooden door, Chen Tiancai and Barlow, who are separated by thousands of rivers and mountains, smiled knowingly in an instant.
Although this is an inconspicuous easter egg that even 90.00% of the players cannot discover, Chen Tiancai still made it.
Whether a game cares or not, it all depends on these small details. A wooden door falls down as the boring player opens and closes, and then a realistic physical collision occurs.Although it is also a show off of technology, adding an interesting achievement will bring great satisfaction to the players who discover this easter egg.
It is these small details that are the key to whether the player can enter this game world, and they are also the wonderful memories for the player during the game.
Many times, whether a game can be taken to the next level depends on whether it can pay attention to these small details.
Moreover, easter eggs are the most concerned thing for almost all players. Usually, players who find new easter eggs will spread them almost immediately. In the past, there were various game magazines to spread them, but now there are social networks.
Barlow paused the game, went to the trophy list, and took a look at the hidden achievement trophy he just got. He planned to announce the Easter egg he discovered after it is officially released.
Then he returned to the game and manipulated Su Tong into the stone hut that no longer had a wooden door.
As soon as he entered the wooden house, Su Tong's nose twitched a few times, and his soliloquy appeared in the dialog above his head: "What smells so fragrant?"
And Barlow observed the ornaments in the small stone house.
There is no bed, but there is some thatched grass in a corner of the house, which should be a place for people to rest.
In addition, there is only a long crumbling log table left in this small stone house. Many things on it are weathered, full of dust and black stains.
(End of this chapter)
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