i really just want to play games

Chapter 217 Thinking over and over again, there is no cake to draw

Chapter 217 Thinking over and over again, there is no cake to draw

Therefore, in order to take care of the visual experience, the most famous linear narrative games will adopt the model of this movie.

"I think the fantasy background is indeed acceptable. You must know that when I played "Sea of ​​Divines" II, I was shocked by the magical enemies in Shambhala." Pei Guangming was the first to vote in favor.

"Rather than fantasy, it's better to call it mysterious fantasy civilization." Feng Bi redefines the word, but judging by his tone, he should also agree.

"Li Zhu, what do you think?" Chen Tiancai actually thought this was very interesting, or it was a better choice among the remaining options.

"Actually, it's okay, because those ancient kingdoms, or the mountains and forests in the south, originally had voodoo, or witchcraft civilization, and it wouldn't be a bad idea to use it to transform it." Li Zhu said slowly, and he also agreed with the idea.

Seeing that the 'Iron Triangle' didn't have any opinions, Chen Tiancai said, "Alright then, let's discuss which weapons are more suitable, or how to grasp the limits of this mysterious fantasy."

Pei Guangming was quick-tempered, and said directly: "In fact, according to "Legend Chang'an", the level is about the same. Although there is some Taoism and magical martial arts, on the whole, people will still die if they are killed."

Li Zhu nodded, agreeing with Pei Guangming's opinion, but he thought in his heart that "Legend Chang'an" is a successful game, and there is no mistake based on old experience.

Feng Bi flicked his mobile phone, and said with some regret: "Actually, I am more interested in high martial arts or martial arts at the level of cultivating immortals. When will we make one?"

When Chen Tiancai heard Feng Bi's slightly complaining words, he was inspired instead, and said, "It's true that you can't make mistakes if you follow the experience of "Legend Chang'an", but Feng Bi's ideas are also quick."

"Except for ancient legends, the culture of cultivating immortals is indeed our characteristic culture. Even in online novels, it has been popular for many years. I also heard that many foreign readers are also obsessed with this kind of culture."

"Boss, if you have any suggestions, just tell me directly!" Pei Guangming said that he was here to discuss, but in fact Li Zhu was in charge of the "Secret Realm Yelang" project. In his mind, he just came to make soy sauce. At this time, he heard that Chen Tiancai had Great advice, naturally I am happy to hear it.

Chen Tiancai didn't waste any time and said directly: "Li Zhu, if you plan to make the secret realm into a series. I think the culture of cultivating immortals can be used as a hidden main line or a background, and it should be made more obscure. The first part It's really not easy to set the force value too high, mainly because the story behind has to be written."

"Then later works can increase this force value until the final element of cultivating immortals is completely added to it."

Li Zhu nodded again and again and asked again: "Then the force value of this specific generation is set to some mysterious witchcraft. The enemies the protagonist meets are the mysterious remnants of Yelang culture, and after he finds some relics along the way, he can get This ability is used to fight."

"I think it's almost done. The weapons are naturally bows, arrows and blowguns. As for witchcraft and Gu, do you want to set up a talent system?" Feng Li asked while recording.

"The talent system is absolutely unnecessary." Chen Tiancai directly vetoed it, and the key focus should be on the story.

He added: "You and Li Zhu will definitely have more tasks this time, because the most important thing about a linear narrative game is its story, and this time there is still a lot of work to be done, so you must hurry up and improve your script. "

Feng Li nodded and said: "I understand, the rest should be fine, right?"

"Okay, you all go and do your work!" Chen Tiancai waved to the 'Iron Triangle' and asked them to leave.

After the office became quiet again, he began to think again and began to think about other issues.

Scenes like this "Four-Party Talks" have occurred countless times in the past few years. In the first few years, when the "Iron Triangle" was not very familiar with the business, there would be more. In the past two years, as they have grown, many things do not need to be done by Chen Tiancai. It’s time to make a decision.

But developing a new game is never that easy. This time due to special circumstances, "Secret Realm Yelang" encountered problems with the combat system.

Therefore, Chen Tiancai also called them to come, leading them to think and giving suggestions at the same time.

A good game will definitely have a follow-up. This is an absolute thing. From the experience of many game development companies, we can see that the games that gave them a foothold in the first place have gradually become a series that lasts for a long time.

Anthem Network must continue to develop games, but each time from building a worldview to writing a script, these two tasks are the most time-consuming parts.

In this way, creating multiple good IPs is the development path set by Chen Tiancai for Change Network.

At the same time, an IP that has been accumulated over the years will also be realized in other ways, bringing more income to Zange Network. Simply put, it is easy to make money.

In addition to improving the salaries of employees, the rest of the money is naturally used to complete the new games of Anthem Network.

New games will definitely be made, and the future plans for the 'Shimmer' amusement park must also involve the participation of Anthem Network.

In fact, marketing expenses are the bulk of Zange Network's expenditures on games.

In the month before the release of "Legend Chang'an", and within the golden period of three months after the release, Zange Network paid a total of 3000 million in marketing expenses.

The money seems a lot, but it’s nothing compared to many major European and American companies. Their game development costs are generally more than [-] million U.S. dollars, and their marketing expenses will be equal to this figure, or even exceed it. .

The marketing expenses of "Legend Chang'an" can be regarded as very little, most of which are the word-of-mouth brought by the players after the trial, and the good impression left on the players by Zange Network in the past few years.

Now with the emergence of the world engine, development costs can be saved a lot.

Chen Tiancai is now considering the current project of Zange Network, and began to think about what to do at next year's E3. After all, there was no painting last year, and he always felt that there were some shortcomings.

"Legend Chang'an" is of course to be brought, but by next year's E3, the online mode and the first large-scale DLC will have been released long ago, so it will definitely not be the protagonist.

"Anthem 3" is the same situation, so it is not within the scope of this consideration.

"Are we going to support Dafa next year?" Chen Tiancai suddenly realized that the most important project currently in the hands of Praise Network is of course "Secret Realm Yelang" which is seemingly exclusive on the PS5 platform but is actually exclusive for a limited time.

"It seems like I won't be able to perform on my own stage next year!" Chen Tiancai felt a little pity.

(End of this chapter)

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