Chapter 291 Sbarasi
An Qinghuan did not stay overnight at the Chen family. She was sent home by Chen Tiancai after eating. Although the two families had already made an internal decision about the marriage, they were considered a respectable family in Shangjing. As their Children, of course, have to take into account some influence.

Chen Tiancai felt very tired that night, so he didn't continue to enter "Anthem 3" to find interesting civilizations. The next day was still a working day. Chen Tiancai was lazy and slept until lunch time, which was two o'clock in the afternoon. It was only a long time before I went to the Anthem Network.

It's already May, and it's getting hotter and hotter in Beijing. The lunch break time at Zangyang Network is not fixed, and the employees in the game department can freely choose when to take a break for meals.

So when Chen Tiancai arrived at the company, he saw many employees drinking drinks around the bar and greeting him with a smile at the same time.

"Hello boss."

"Hello boss."

Chen Tiancai smiled and nodded as a response.

The atmosphere in the game department has always been harmonious, and Chen Tiancai also intends to maintain this good atmosphere. Therefore, under the guidance of those old employees, the employees in the game department prefer to call Chen Tiancai 'boss', which is a less affectionate title.

Although Chen Tiancai is late today, the work that needs to be done is still to be done. The overall development of "Secret Realm: Yelang" has come to an end. Basically, the main storyline has been completed, so Chen Tiancai will no longer do any small work.

But today is a bit special, because upon hearing the news that "Secret Realm: Yelang" has completed the main plot, Suo Dafa quickly notified Kato, who stayed behind, that they will send someone to check the overall quality of "Secret Realm: Yelang".

Because the impression of the end of the United States 2 in the past few years is too great, it can even be said that more than half of this IP has been destroyed, so Suo Dafa, who has suffered a heavy loss, is very concerned about his own first-party games, especially the review of linear narrative games. It's even stricter.

In this day and age, the cost of promoting a game is basically the same as or more than the cost of development. In other words, the money used for advertising can be used to make another game.

In the past two years, after the technological update of World Engine, the proportion of publicity and development expenses has increased again.

As Suo Dafa's first-party game, these huge publicity and distribution costs are almost all borne by Suo Dafa itself, so Suo Dafa really lost a lot of money with the release of The Last of Us 2 a few years ago.

Not to mention that he also ruined the golden signboard of his first-party game, and lost a major IP for no reason.

Of course, this is not to say that the IP of The Last of Us is completely compromised, because in Chen Tiancai's view, regardless of the script and narrative rhythm, all aspects of The Last of Us 2 still show Naughty Dog's superb game production technology.

If you switch to another type of game, maybe the script is bad, the plot is weird, the structure is not good, and the items that make players feel uncomfortable at most will not be completely criticized.

But Mei Mo 2 is different. It is actually a plot-oriented game wrapped in gameplay. A bad plot is enough to prove its failure.

Players are a group of people who vote with their feet and speak with their money. Whether you are doing well or not, and whether you are welcome or not, you can see it from the market and second-hand transactions.

It's a pity that The Last of Us 2 didn't prove that its screenwriter really has brains in these places.

From the perspective of an industry insider, Chen Tiancai feels that the overall quality of Mei Mo 2 is good, but in the end the evaluation of players is fundamental, because these are the people who buy your game. If you make them unhappy, the outcome will be obvious. .

To sum up, Suo Dafa's censorship of first-party games will be more stringent. Not only will people be sent from the headquarters to check, but also a group of loyal fans of Suo Dafa will be specially selected from all over the world as the review team. Serves as a safety lock for the game's testing mechanism.

These loyal fans are basically PS members, which is also the basis for joining the review team. Every time Suo Dafa's first-party game enters the first internal test, it will also send the media version to the members of the review team. Let's see how players feel about it.

Of course, in order to prevent leaks, all players participating in the review will sign a non-disclosure agreement.

Giving its studios the maximum development authority is an important factor for Suo Dafa to use first-party games to dominate the console market, but in the end, it was because of too much decentralization that it eliminated major problems.

So it is a little tighter now, and using more cumbersome procedures to ensure the quality of the game is also an explanation of Suo Dafa to the players.

During the two years of development of "Secret Realm Yelang", Chen Tiancai has maintained good information communication with Suo Dafa. Basically, no matter what major or minor problems the game encounters, he will inform Mr. Kato and let Suo Dafa solve the problem. Dafa was able to control this exclusive game of his own for the first time.

So the cooperation relationship between the two companies has been very harmonious in the past two years. Even after hearing that Chen Tiancai planned to rework "Secret Realm: Yelang", Suo Dafa gave another 1000 million dollars in development costs, which was very proud.

At four o'clock in the afternoon, Mr. Kato brought Mr. Xiaotian, an executive from Suo Dafa's headquarters, to Zange Network. As the host, Chen Tiancai naturally gave him a good reception, and took Xiaotian to visit the development site of "Secret Realm Yelang" .

In the end, of course, I took out "Secret Realm: Yelang" and asked Mr. Oda to start writing.

Due to time constraints, Oda will definitely not be able to complete the "Secret Realm: Yelang", so Chen Tiancai chose two episodes for him to experience.Chen Tiancai chose the most exciting part of the car chase in Yuzhou, and the other part is the story of the protagonist in the forest before exploring the Yelang ruins in the mountains.

The former is a new plot that Chen Tiancai insisted on adding. For this reason, Feng Bi changed the game script a lot, so that the overall story has not been destroyed.

The latter part of the plot is mainly about the protagonist who came to the mountains, fell into a coma after fighting with the villain, and was rescued by the local villagers, and spent a relatively leisurely transitional plot.

This section is mainly in charge of by Li Zhu. Although there is no explosive point in the plot, the essence of the scenery that Li Zhu personally collected is placed in this plot, so that players can change after the intense battle. Mood, enjoy this peerless beauty.

The duration of these two episodes is not long, and it took Oda about an hour to experience it. As for the result, Chen Tiancai already knew the result from the smile on Oda's face.

'Sbarasi! '

"Chen Sansi Balasi!"

"Leisance Barasi!"

After Xiao Tian happily praised, Chen Tiancai also knew that the censorship of Suo Dafa should have passed, but in his opinion, "Secret Realm: Yelang" would not be afraid of Suo Dafa's censorship.

This is not to say that the plot-oriented game "Secret Realm: Yelang" is perfect, it also has some shortcomings.

(End of this chapter)

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