i really just want to play games
Chapter 333 Year Plan
Chapter 333 Ten Year Plan
Under such similar conditions, as long as the galaxy where humans exist freely, the situation will be more complicated, full of adventurers, looters, or lawless people.
Generally speaking, for this setting, Chen Tiancai also referred to the details of the classic Age of Discovery, and there are also some shadows of other sci-fi games.
The next step is more classic. Since there is such an environment, there are also various organized nurse groups.
Some of these groups are kind, some are good, and some are in between, hoping to seek greater benefits.
All the conflicts in this world are nothing more than fighting for something. As a continuation of the classic plot, Chen Tiancai also set up something that these freedoms regard as the most precious thing to human beings.
With this thing, you can have almost endless treasures.
This treasure is not some gold or a rare resource, but a whole galaxy.
Although technology has reached a very high level, the vastness of the starry sky has become increasingly infinite at the same time.
In the vast galaxy, there are naturally rich and poor.
And as a free constitution for the development of human beings, whoever discovers a certain rich galaxy first has the right to dispose of this galaxy.
Either establish your own small country here to be loyal to the Federation and slowly develop this place, or sell the entire galaxy directly to the galaxy development company or the Federation, and directly earn unimaginable wealth, all of which belong to the first discoverer. that power.
But the development of galaxies is not easy. If you leave the galaxies with a relatively stable environment, you will go to another interstellar space, which is a large dark field.
In the setting, although the space jump has been developed, it can move between galaxies at a very fast speed, but it also needs coordinates.
Without coordinates, using space jump is a gamble, and space jump requires a lot of energy, and expensive engines will wear out with use.
In other words, if you do not have specific coordinates and only rely on luck to develop the interstellar world, you are burning money.
In the stories of the "Hymn" trilogy, in order to find a new home, human beings will keep recording every interstellar they have reached, even including specific coordinates.
The coordinates can be seen by all subsequent players, and then choose whether to follow the path of the predecessors.
This is also the core gameplay in "Anthem 2". This innovative gameplay made "Anthem 2" the best generation of works by fans, because of this invisible, wordless communication, combined with the interstellar exploration. The subject matter seems particularly interesting.
In the setting of "Hymn Infinity", Chen Tiancai used this feature of "Hymn 2" to set the ancient coordinate points as the most precious items in the world view.
It is also what many interstellar pioneers want most.
In the world line of "Hymn: Infinity", it is almost 3 years after humans found their new home in "Hymn 5000". The long time has caused the technological differences between the two.
The planet that could not be landed in "Anthem 2" and is not suitable for human life, can be transformed into a livable planet through a series of transformations through the technology of "Anthem Infinity".
Over the years, humans have also discovered many new resources and minerals, which will also be recorded in these detailed ancient galaxy coordinate systems.
Therefore, setting the ancient galaxy coordinate system as the focus of looting is an exquisite choice that not only fits the background of the game, but also strengthens the background of the hymn story.
These are actually not Chen Tiancai's ideas, they are all the random deduction of the world editor, and the results observed in each "Hymn" world, so there is such an exquisite setting.
As for the entire main story of "Anthem: Infinity", Chen Tiancai does not intend to choose a single-line, single-protagonist approach, but intends to create a real world with the huge and detailed worldview of "Anthem: Infinity", allowing players to fly freely In the sea of stars.
On the whole, the structure of "Anthem Infinity" is already very complete, otherwise Feng Bi would not have said that the game can be started now.
"Boss is still amazing. Although he hasn't done it in the past few years, he has such a powerful idea when he does it." As a copywriting planner, Feng Bi knew how much time this huge background setting would take, so he couldn't help admiring it.
Li Zhu's eyes lit up, and he nodded when he heard Chen Tiancai and Feng Bi's words from time to time.
Chen Tiancai knew that he was opportunistic, but the world editor is his tool, so using it like this is understandable.
He did not let the topic continue to settle on "Hymn·Infinite", but continued to them: "You should take a look at the three games in the New World Project, especially "Hymn·Infinite". This is what I imagined. It is the most suitable 3A game for the low-light console."
"Real graphics bring a real gaming experience. This is what I have concluded, the core point of developing Shimmer games." Chen Tiancai said the essence he had refined, and handed over to his two powerful players without reservation. men.
"That's all for the time being. If you have any good ideas, you can communicate with me at any time." After Chen Tiancai finished speaking, he waved his hands, letting the two people who were eager to try back to their office, and began to think about their ideas about Shimmer games.
After arranging two generals under his command, Chen Tiancai went to the administration department again, preparing to discuss the enrollment expansion with the head housekeeper, Xu Le.
So far, Ange Network has not conducted a school recruitment, which is the so-called selection of talents with the most potential.
Chen Tiancai expected that Audio-Technica would be able to plan and lead an average of two shimmer games, and adding the three he had thought of, the total would be nine.
Chen Tiancai intends to complete the development cycle of these nine games within three years, that is, within this cycle, to provide enough first-party game support for the Shimmer console.
At this time next year, Chen Tiancai plans to let Shimmer meet the world, and at the same time there will be a Shimmer host.
However, at this time next year, the low-light host can only be developed successfully, and the low-light host will not be officially released until the end of next year at the earliest.
Generally, the cycle of a game console is about ten years, but according to the change of the console era over the years, this period will be shortened, only about seven or eight years.
During this period of time, which is the life of the Vivolight main unit envisioned by Chen Tiancai, at that time, the performance-enhanced or improved version will be released according to the progress of the entire Vivolight project.
The entire cycle of the New World Project is ten years. Within ten years, Zange Network, a game production machine that has been trained by Chen Tiancai, will produce many Shimmer console games.
And thoroughly escort this entertainment industry that emerged due to new technology, so that the technology of Shimmer is deeply rooted in the hearts of the people.
(End of this chapter)
Under such similar conditions, as long as the galaxy where humans exist freely, the situation will be more complicated, full of adventurers, looters, or lawless people.
Generally speaking, for this setting, Chen Tiancai also referred to the details of the classic Age of Discovery, and there are also some shadows of other sci-fi games.
The next step is more classic. Since there is such an environment, there are also various organized nurse groups.
Some of these groups are kind, some are good, and some are in between, hoping to seek greater benefits.
All the conflicts in this world are nothing more than fighting for something. As a continuation of the classic plot, Chen Tiancai also set up something that these freedoms regard as the most precious thing to human beings.
With this thing, you can have almost endless treasures.
This treasure is not some gold or a rare resource, but a whole galaxy.
Although technology has reached a very high level, the vastness of the starry sky has become increasingly infinite at the same time.
In the vast galaxy, there are naturally rich and poor.
And as a free constitution for the development of human beings, whoever discovers a certain rich galaxy first has the right to dispose of this galaxy.
Either establish your own small country here to be loyal to the Federation and slowly develop this place, or sell the entire galaxy directly to the galaxy development company or the Federation, and directly earn unimaginable wealth, all of which belong to the first discoverer. that power.
But the development of galaxies is not easy. If you leave the galaxies with a relatively stable environment, you will go to another interstellar space, which is a large dark field.
In the setting, although the space jump has been developed, it can move between galaxies at a very fast speed, but it also needs coordinates.
Without coordinates, using space jump is a gamble, and space jump requires a lot of energy, and expensive engines will wear out with use.
In other words, if you do not have specific coordinates and only rely on luck to develop the interstellar world, you are burning money.
In the stories of the "Hymn" trilogy, in order to find a new home, human beings will keep recording every interstellar they have reached, even including specific coordinates.
The coordinates can be seen by all subsequent players, and then choose whether to follow the path of the predecessors.
This is also the core gameplay in "Anthem 2". This innovative gameplay made "Anthem 2" the best generation of works by fans, because of this invisible, wordless communication, combined with the interstellar exploration. The subject matter seems particularly interesting.
In the setting of "Hymn Infinity", Chen Tiancai used this feature of "Hymn 2" to set the ancient coordinate points as the most precious items in the world view.
It is also what many interstellar pioneers want most.
In the world line of "Hymn: Infinity", it is almost 3 years after humans found their new home in "Hymn 5000". The long time has caused the technological differences between the two.
The planet that could not be landed in "Anthem 2" and is not suitable for human life, can be transformed into a livable planet through a series of transformations through the technology of "Anthem Infinity".
Over the years, humans have also discovered many new resources and minerals, which will also be recorded in these detailed ancient galaxy coordinate systems.
Therefore, setting the ancient galaxy coordinate system as the focus of looting is an exquisite choice that not only fits the background of the game, but also strengthens the background of the hymn story.
These are actually not Chen Tiancai's ideas, they are all the random deduction of the world editor, and the results observed in each "Hymn" world, so there is such an exquisite setting.
As for the entire main story of "Anthem: Infinity", Chen Tiancai does not intend to choose a single-line, single-protagonist approach, but intends to create a real world with the huge and detailed worldview of "Anthem: Infinity", allowing players to fly freely In the sea of stars.
On the whole, the structure of "Anthem Infinity" is already very complete, otherwise Feng Bi would not have said that the game can be started now.
"Boss is still amazing. Although he hasn't done it in the past few years, he has such a powerful idea when he does it." As a copywriting planner, Feng Bi knew how much time this huge background setting would take, so he couldn't help admiring it.
Li Zhu's eyes lit up, and he nodded when he heard Chen Tiancai and Feng Bi's words from time to time.
Chen Tiancai knew that he was opportunistic, but the world editor is his tool, so using it like this is understandable.
He did not let the topic continue to settle on "Hymn·Infinite", but continued to them: "You should take a look at the three games in the New World Project, especially "Hymn·Infinite". This is what I imagined. It is the most suitable 3A game for the low-light console."
"Real graphics bring a real gaming experience. This is what I have concluded, the core point of developing Shimmer games." Chen Tiancai said the essence he had refined, and handed over to his two powerful players without reservation. men.
"That's all for the time being. If you have any good ideas, you can communicate with me at any time." After Chen Tiancai finished speaking, he waved his hands, letting the two people who were eager to try back to their office, and began to think about their ideas about Shimmer games.
After arranging two generals under his command, Chen Tiancai went to the administration department again, preparing to discuss the enrollment expansion with the head housekeeper, Xu Le.
So far, Ange Network has not conducted a school recruitment, which is the so-called selection of talents with the most potential.
Chen Tiancai expected that Audio-Technica would be able to plan and lead an average of two shimmer games, and adding the three he had thought of, the total would be nine.
Chen Tiancai intends to complete the development cycle of these nine games within three years, that is, within this cycle, to provide enough first-party game support for the Shimmer console.
At this time next year, Chen Tiancai plans to let Shimmer meet the world, and at the same time there will be a Shimmer host.
However, at this time next year, the low-light host can only be developed successfully, and the low-light host will not be officially released until the end of next year at the earliest.
Generally, the cycle of a game console is about ten years, but according to the change of the console era over the years, this period will be shortened, only about seven or eight years.
During this period of time, which is the life of the Vivolight main unit envisioned by Chen Tiancai, at that time, the performance-enhanced or improved version will be released according to the progress of the entire Vivolight project.
The entire cycle of the New World Project is ten years. Within ten years, Zange Network, a game production machine that has been trained by Chen Tiancai, will produce many Shimmer console games.
And thoroughly escort this entertainment industry that emerged due to new technology, so that the technology of Shimmer is deeply rooted in the hearts of the people.
(End of this chapter)
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