maid war
Chapter 54 The Dwarf's Shop
Chapter 54 The Dwarf's Shop
After breakfast, Green returned to the room, took the adamantine mine and the cursed scimitar with Shakia, left the hotel, and went straight to the business district in the south of the city.
After crossing a few streets, Green stopped in front of a weapons store called "Bronze Hammer."
"Bronze Hammer Weapon Shop" is a weapon shop opened by dwarves, and the owner's name is Copper Hammer—this is a very common name among dwarves.
Although he is a dwarf, Copper Hammer's blacksmith skills are actually not very good - perhaps better than ordinary human blacksmiths, but definitely worse than those of his kind.
As a dwarf, it is really a shame to have a poor blacksmith!Therefore, Bronze Hammer's biggest dream is to build a good weapon, and then return to the village to impress his fellow tribesmen who looked down on him.The second biggest dream is to make a good weapon and then propose to his childhood sweetheart - according to dwarf rules, if you want to marry a wife, you must at least make a weapon yourself as a bride price.
In order to realize his dream, Copper Hammer has been purchasing various rare ores at high prices for research.According to the statement in the game: the purchase price of copper hammer for rare ore will be [-]% to [-]% higher than that of ordinary blacksmith shops.
When Green took Saqia and Mitchell into the weapon shop, a human child who looked like an apprentice greeted him: "This is the Copper Hammer Weapon Shop, what do you want?"
Dwarves don't like to bargain, so dwarves who open a shop in the human world usually hire one or two apprentices to be in charge of ordinary transactions.
"Where's your boss?" Green glanced at the door behind the shop.In the eyes of dwarves, blacksmithing is a sacred act, while commerce is a very vulgar act, so dwarves usually separate shops from blacksmiths.
"The boss is experimenting with a new formula."
"Let him come out and tell him that I have the rare ore he needs here."
The apprentice was slightly taken aback: "Okay, please wait a moment."
Green stood in the shop and didn't wait for a long time when a slovenly dwarf came out from behind.
"I heard that you have rare ores? If you dare to lie to me with garbage, I will smash your head!" Copper Hammer's beard is messed up, and it seems that it has not been taken care of for a long time, but the complexion on his face is very good.
Green took out the fine gold ore from the luggage, and then put it on the table: "A piece of high-purity fine gold ore, I think it will be of great help to you to experiment with the new formula."
"Oh?" The dwarf's eyes lit up, and he ran over quickly, snatched the ore, smelled it, and licked it, "This taste~ not bad, it is indeed adamantite."
"If you are satisfied with the goods, let's talk about the price next. If you are not sure about the value of this ore, I can talk about the price after you smelt it." Green's attitude was very generous.
The vast majority of dwarves don't like bargaining, and their attitude towards transactions is--buy, buy, or not!Even if the identities of buyers and sellers are reversed, this temper is still the same.There is no doubt that dwarves are not qualified businessmen, but because of this, they don't care about prices and profits like ordinary businessmen. If you get their favor, then you will feel the "magnanimity" of dwarves ; If they don't want to see you, then you will have the opportunity to experience the "stubborn temper" of the dwarves.
Green has the memory of his previous life, so he easily gained the favor of Copper Hammer.
The dwarf weighed the fine gold ore in his hand: "It doesn't need to be so troublesome. It's not the first time I've seen a fine gold mine. One hundred... Well, I can't let you suffer, 130 gold pami."
Green: "Do as you say."
Green's straightforwardness satisfied Copper Hammer: "Wait for me for a while."
The copper hammer walked into the room, and after a while, he came out carrying a heavy metal box and placed it in front of Green.
"Here are 130 gold coins, you can count them."
"Well, I believe in your reputation." Green smiled, took the box, and handed it to Saskia who was standing behind him.
The dwarf appreciated Green's straightforwardness very much: "It's been a long time since I met a human being as straightforward as you. If you want to buy anything, just tell Little Locke." The dwarf pointed to the apprentice beside him, "It's all at your cost!"
After instructing the apprentices to quote Green all at the lowest cost price, Copper Hammer returned to the blacksmith shop with the ore in his arms.
"Sir, do you want to buy anything?" The apprentice's attitude was a little cold.Cost price, which means that even if the apprentice sells something, he can't get a commission, so his attitude can't help but cool down.
It's rare to get a discount, and it would be a waste if you don't use it.Green looked at the merchandise in the store.
The things made by dwarves are famous for being "rough" and "durable". Although they don't look very good, they are very durable, and they are quite a bit of the "bear style" on Earth.The blacksmithing skills of the copper hammer are not excellent among dwarves, but they are dwarves after all. The talent is there. No matter how bad the things they make are green equipment of excellent quality-much better than the gray garbage made by some cheating blacksmiths , but there is no blue quality equipment.
In the game, equipment can be roughly divided into gray inferior equipment, white common equipment, green excellent equipment, blue excellent equipment, purple rare equipment, and golden epic equipment, as well as those that only exist in missions and background stories. Among the artifacts.Among them, the blue equipment is the top-level equipment that can be bought, most of the magic equipment is of this level, and the purple equipment can basically only be obtained through special means-such as the gun magic embedded on the back of Green's hand.The epic equipment is all named, and even the equipment itself will choose the owner, even if the local tyrants can spend money to buy it, they may not be able to use it.
Green now has a purple outfit (gun magic) and a blue outfit (ring of earth shield), and there is also a green equipment in the backpack on Shakea's back that is close to the blue equipment but has a curse effect ( Siro-style scimitar), as for other bows and arrows, clothes, cavalry swords, training daggers, etc., they are basically white or even gray equipment, so the things in the copper hammer shop are still quite attractive to Green. of.
When a mage releases a spell, he needs to use the magic power in his body to guide the magic power and elements of the outside world, so Green cannot equip equipment that will hinder the flow of magic power, so the mail armor and plate armor in the blacksmith shop have nothing to do with Green, but There is still room for improvement in weapons.
Green glanced at the two weapons on his waist.One is the training short sword that I brought out from home, and the other is the cavalry long sword picked up from the undead scouts.The cavalry long sword was originally a piece of white equipment, but due to excessive wear and tear, it has turned into gray inferior equipment. No matter how much maintenance is done, it can't be saved. On the contrary, the color of the training dagger is still white... But this training sword The short sword didn't strike at all, and the attack power of 1D3 was completely at the level of a wooden sword. This special meow is not as good as gray low-quality equipment!
Green walked to the side of the counter, carefully observed the data of the daggers hanging on the wall, then took a dagger from the wall, and tried the feel.
In flat games, weapons and equipment are just pure data, and the level of the number directly determines the quality of the weapon. The choice of weapons can be directly based on the attributes.But in virtual reality games, in addition to the panel data, you also need to pay attention to the weight, feel and center of gravity of the weapon.Generally, the closer the weapon's center of gravity is to the front, the better it is for slashing; the closer the weapon's center of gravity is to the rear, the better it is for stabbing.
After feeling it for a while, Green put the dagger in his hand back on the wall, and then changed it again.
After trying several swords in succession, Green finally chose a dagger with a thicker blade.
----
Dagger (excellent)
Attack: 1D6+1
Weight: 1.5 kg
Hardness: 12
Durability: 3/3
Requirements: Strength 10
Description: Standard military weapon.A common off-hand weapon with a relatively rear center of gravity, suitable for stabbing.
----
A common short sword has an attack of 1D6, a hardness of 10, and a durability of 2.The attributes of the short sword in front of me are higher than ordinary short swords by a line, and the difference in this line is ten times or even dozens of times the price difference - ordinary short swords are only one or two gold coins at most .
"How do you sell this dagger?" Green asked the apprentice beside him.
Apprentice: "The cost price is 15 gold pameters."
Pretty cheap price!Under normal circumstances, the price of an "excellent" quality weapon is usually no less than thirty gold coins, and 15 gold pami is definitely a super-conscience price.
"Let's take this one. By the way, do you have any magic-breaking arrows here?"
"Yes, over here." The apprentice took out several quivers with arrows from behind the counter.
Green glanced at the attributes of the arrows, and chose one of them: "How do you sell this magic-breaking arrow?"
"One Jinpami, one...Well, if you want two Jinpami, you can buy three."
"Give me three."
The apprentice handed Green the three magic-breaking arrows.
----
Magic Arrow (excellent)
Special effects: attack +1, break magic +1, hit +1
Weight: 0.1 kg
Durability: 1/1
Explanation: Well-made bows and arrows can shoot farther and more accurately, because the powder of magic iron ore is added to them, so they have a strong penetrating power against magic.
----
Demon breaking +1 is not enough to pose a direct threat to the mage's magic shield, but it can interfere with the effects of some spells.For example: Suppose a mage throws a fireball. If a shooter uses the magic-breaking +1 arrow at the fireball at this time, the fireball can be directly detonated. If the timing is used correctly, the warrior can even die in front of his own mage. Under the spell.What?Why do you say that soldiers lie down with their guns?There are not many mages who can throw fireballs at archers, but there are fighters who die under the AOE of their own mages every day, just get used to it.
Thanks to book friends: Rodney 1973, the lazy Ying Long, for the reward~w~
(End of this chapter)
After breakfast, Green returned to the room, took the adamantine mine and the cursed scimitar with Shakia, left the hotel, and went straight to the business district in the south of the city.
After crossing a few streets, Green stopped in front of a weapons store called "Bronze Hammer."
"Bronze Hammer Weapon Shop" is a weapon shop opened by dwarves, and the owner's name is Copper Hammer—this is a very common name among dwarves.
Although he is a dwarf, Copper Hammer's blacksmith skills are actually not very good - perhaps better than ordinary human blacksmiths, but definitely worse than those of his kind.
As a dwarf, it is really a shame to have a poor blacksmith!Therefore, Bronze Hammer's biggest dream is to build a good weapon, and then return to the village to impress his fellow tribesmen who looked down on him.The second biggest dream is to make a good weapon and then propose to his childhood sweetheart - according to dwarf rules, if you want to marry a wife, you must at least make a weapon yourself as a bride price.
In order to realize his dream, Copper Hammer has been purchasing various rare ores at high prices for research.According to the statement in the game: the purchase price of copper hammer for rare ore will be [-]% to [-]% higher than that of ordinary blacksmith shops.
When Green took Saqia and Mitchell into the weapon shop, a human child who looked like an apprentice greeted him: "This is the Copper Hammer Weapon Shop, what do you want?"
Dwarves don't like to bargain, so dwarves who open a shop in the human world usually hire one or two apprentices to be in charge of ordinary transactions.
"Where's your boss?" Green glanced at the door behind the shop.In the eyes of dwarves, blacksmithing is a sacred act, while commerce is a very vulgar act, so dwarves usually separate shops from blacksmiths.
"The boss is experimenting with a new formula."
"Let him come out and tell him that I have the rare ore he needs here."
The apprentice was slightly taken aback: "Okay, please wait a moment."
Green stood in the shop and didn't wait for a long time when a slovenly dwarf came out from behind.
"I heard that you have rare ores? If you dare to lie to me with garbage, I will smash your head!" Copper Hammer's beard is messed up, and it seems that it has not been taken care of for a long time, but the complexion on his face is very good.
Green took out the fine gold ore from the luggage, and then put it on the table: "A piece of high-purity fine gold ore, I think it will be of great help to you to experiment with the new formula."
"Oh?" The dwarf's eyes lit up, and he ran over quickly, snatched the ore, smelled it, and licked it, "This taste~ not bad, it is indeed adamantite."
"If you are satisfied with the goods, let's talk about the price next. If you are not sure about the value of this ore, I can talk about the price after you smelt it." Green's attitude was very generous.
The vast majority of dwarves don't like bargaining, and their attitude towards transactions is--buy, buy, or not!Even if the identities of buyers and sellers are reversed, this temper is still the same.There is no doubt that dwarves are not qualified businessmen, but because of this, they don't care about prices and profits like ordinary businessmen. If you get their favor, then you will feel the "magnanimity" of dwarves ; If they don't want to see you, then you will have the opportunity to experience the "stubborn temper" of the dwarves.
Green has the memory of his previous life, so he easily gained the favor of Copper Hammer.
The dwarf weighed the fine gold ore in his hand: "It doesn't need to be so troublesome. It's not the first time I've seen a fine gold mine. One hundred... Well, I can't let you suffer, 130 gold pami."
Green: "Do as you say."
Green's straightforwardness satisfied Copper Hammer: "Wait for me for a while."
The copper hammer walked into the room, and after a while, he came out carrying a heavy metal box and placed it in front of Green.
"Here are 130 gold coins, you can count them."
"Well, I believe in your reputation." Green smiled, took the box, and handed it to Saskia who was standing behind him.
The dwarf appreciated Green's straightforwardness very much: "It's been a long time since I met a human being as straightforward as you. If you want to buy anything, just tell Little Locke." The dwarf pointed to the apprentice beside him, "It's all at your cost!"
After instructing the apprentices to quote Green all at the lowest cost price, Copper Hammer returned to the blacksmith shop with the ore in his arms.
"Sir, do you want to buy anything?" The apprentice's attitude was a little cold.Cost price, which means that even if the apprentice sells something, he can't get a commission, so his attitude can't help but cool down.
It's rare to get a discount, and it would be a waste if you don't use it.Green looked at the merchandise in the store.
The things made by dwarves are famous for being "rough" and "durable". Although they don't look very good, they are very durable, and they are quite a bit of the "bear style" on Earth.The blacksmithing skills of the copper hammer are not excellent among dwarves, but they are dwarves after all. The talent is there. No matter how bad the things they make are green equipment of excellent quality-much better than the gray garbage made by some cheating blacksmiths , but there is no blue quality equipment.
In the game, equipment can be roughly divided into gray inferior equipment, white common equipment, green excellent equipment, blue excellent equipment, purple rare equipment, and golden epic equipment, as well as those that only exist in missions and background stories. Among the artifacts.Among them, the blue equipment is the top-level equipment that can be bought, most of the magic equipment is of this level, and the purple equipment can basically only be obtained through special means-such as the gun magic embedded on the back of Green's hand.The epic equipment is all named, and even the equipment itself will choose the owner, even if the local tyrants can spend money to buy it, they may not be able to use it.
Green now has a purple outfit (gun magic) and a blue outfit (ring of earth shield), and there is also a green equipment in the backpack on Shakea's back that is close to the blue equipment but has a curse effect ( Siro-style scimitar), as for other bows and arrows, clothes, cavalry swords, training daggers, etc., they are basically white or even gray equipment, so the things in the copper hammer shop are still quite attractive to Green. of.
When a mage releases a spell, he needs to use the magic power in his body to guide the magic power and elements of the outside world, so Green cannot equip equipment that will hinder the flow of magic power, so the mail armor and plate armor in the blacksmith shop have nothing to do with Green, but There is still room for improvement in weapons.
Green glanced at the two weapons on his waist.One is the training short sword that I brought out from home, and the other is the cavalry long sword picked up from the undead scouts.The cavalry long sword was originally a piece of white equipment, but due to excessive wear and tear, it has turned into gray inferior equipment. No matter how much maintenance is done, it can't be saved. On the contrary, the color of the training dagger is still white... But this training sword The short sword didn't strike at all, and the attack power of 1D3 was completely at the level of a wooden sword. This special meow is not as good as gray low-quality equipment!
Green walked to the side of the counter, carefully observed the data of the daggers hanging on the wall, then took a dagger from the wall, and tried the feel.
In flat games, weapons and equipment are just pure data, and the level of the number directly determines the quality of the weapon. The choice of weapons can be directly based on the attributes.But in virtual reality games, in addition to the panel data, you also need to pay attention to the weight, feel and center of gravity of the weapon.Generally, the closer the weapon's center of gravity is to the front, the better it is for slashing; the closer the weapon's center of gravity is to the rear, the better it is for stabbing.
After feeling it for a while, Green put the dagger in his hand back on the wall, and then changed it again.
After trying several swords in succession, Green finally chose a dagger with a thicker blade.
----
Dagger (excellent)
Attack: 1D6+1
Weight: 1.5 kg
Hardness: 12
Durability: 3/3
Requirements: Strength 10
Description: Standard military weapon.A common off-hand weapon with a relatively rear center of gravity, suitable for stabbing.
----
A common short sword has an attack of 1D6, a hardness of 10, and a durability of 2.The attributes of the short sword in front of me are higher than ordinary short swords by a line, and the difference in this line is ten times or even dozens of times the price difference - ordinary short swords are only one or two gold coins at most .
"How do you sell this dagger?" Green asked the apprentice beside him.
Apprentice: "The cost price is 15 gold pameters."
Pretty cheap price!Under normal circumstances, the price of an "excellent" quality weapon is usually no less than thirty gold coins, and 15 gold pami is definitely a super-conscience price.
"Let's take this one. By the way, do you have any magic-breaking arrows here?"
"Yes, over here." The apprentice took out several quivers with arrows from behind the counter.
Green glanced at the attributes of the arrows, and chose one of them: "How do you sell this magic-breaking arrow?"
"One Jinpami, one...Well, if you want two Jinpami, you can buy three."
"Give me three."
The apprentice handed Green the three magic-breaking arrows.
----
Magic Arrow (excellent)
Special effects: attack +1, break magic +1, hit +1
Weight: 0.1 kg
Durability: 1/1
Explanation: Well-made bows and arrows can shoot farther and more accurately, because the powder of magic iron ore is added to them, so they have a strong penetrating power against magic.
----
Demon breaking +1 is not enough to pose a direct threat to the mage's magic shield, but it can interfere with the effects of some spells.For example: Suppose a mage throws a fireball. If a shooter uses the magic-breaking +1 arrow at the fireball at this time, the fireball can be directly detonated. If the timing is used correctly, the warrior can even die in front of his own mage. Under the spell.What?Why do you say that soldiers lie down with their guns?There are not many mages who can throw fireballs at archers, but there are fighters who die under the AOE of their own mages every day, just get used to it.
Thanks to book friends: Rodney 1973, the lazy Ying Long, for the reward~w~
(End of this chapter)
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