maid war
Chapter 64 Green's Height
Chapter 64 Green's Height
!!!
Green startled, then suddenly opened his eyes.
"I... was I dreaming just now?" Green looked around confusedly, and then he noticed the little black cat in his arms.
The little black cat just hatched from the egg is only the size of a palm and looks very cute.
The black cat looked around, then raised its head and stared at Green.It seemed to like Green very much, and called Green a few times, and then used its cute little head to rub against Green intimately.
"I see, has the familiar hatched?"
Green finally understood what had just happened.
After recalling the contents of the book "The Contract and Training of the Familiar", Green closed his eyes again, trying to restore the feeling of manipulating the kitten's body before.
Ease your mind and meditate, and then focus your attention on the familiar. Then Green's vision once again becomes that of the little black cat.
The senses on my body are somewhat distorted, which is obviously different from when I control my own body. It feels like I am wearing a doll suit.
The black cat Green moved his body and limbs, and felt that his limbs were a little uncoordinated, and he walked very awkwardly.Therefore, Green relaxed his control over his limbs, allowing the black cat's instinct to take over the control of his limbs. Green's own will only controlled the direction of progress, and the feeling of incoordination faded away.
"Meow meow meow meow~" It turns out that it is easier to operate than in the original game.
Green's heart moved slightly, and he opened his eyes.Green reached out and grabbed the kitten, placed it in his hand, and began to try to gain only partial control of the kitten's vision and hearing.
Compared with directly controlling the familiar's whole body, pure visual sharing consumes much less mana, and the mana consumption of 1 point per hour can be ignored in most cases.Therefore, in most cases, mages only share the familiar's vision and hearing, and the familiar's actions are controlled by the familiar itself.
Green kept trying various manipulation methods of the familiar, wanting to see if there was any difference between the familiar manipulation methods in reality and in the game.At this moment, there was a knock on the door outside the house.
"Guests, are you up? Breakfast is ready."
Green broke away from the control of his familiar and recovered: "Okay, get off now."
It was quiet outside.
Green took a look at his attributes, left the room with Saskia, and went downstairs.
After breakfast, Green had a palm-sized little black cat lying on his shoulder, and went to the Adventure Union with Mitchell and Sakiya.
The newly hatched black cat is still very weak, but the black cat's super perception can effectively restrain the sneaking unit, thereby reducing the probability of the mage being backstabbed - this alone makes the black cat and the owl become mages. The most commonly used familiar.
Even a "phantom thief (extraordinary profession)" who specializes in stealing, sneaking, disguise, and sprinting may not be able to hide the black cat's perception.Therefore, with the black cat, Green no longer has to worry about being touched by a thief behind his back and stealing items like yesterday - at least it is unlikely when Green is prepared.
With Saskia + Black Cat Familiar, the anti-submarine ability of Green's team has barely reached the passing level. There is no need to worry about encountering a submarine... Ah, no, it's a stealth thief.At least ordinary sneak thieves could no longer threaten Green, so Green left the Navigation House with confidence.
Green walked in the front, and Saskia followed Green about two steps behind, protecting Green's back. The black cat lay on Green's shoulder and stared at the rear. The group pushed open the door of the Adventure Union and left. go in.
As soon as the door was opened, a bustling and noisy atmosphere hit us.
"I heard that the town of Jorn was also captured by the undead."
"The undead won't come here, right? I don't want to be forcibly recruited to be a mercenary. Not only does it make a lot of money, but I'm also always assigned some dangerous tasks."
"Going to Silverleaf Town to investigate? Have the officials in the city hall been kicked in the head? The reward for this task is still about ten times higher."
"Come here and take a look. Do you want to take this escort mission? Although the risk is high, the reward is really good."
……
As soon as you walk into the adventure union, you can see a very spacious hall. There are many dining tables in the hall like a tavern. There are many windows and small shops selling various items on the surrounding walls. People in different clothes The adventurers were walking around, either standing and chatting, or sitting and drinking, or browsing the shops.
Don’t think that the Adventure Guild simply accepts/issues commissioned tasks.
All large organizations have their own businesses.The Mages Guild has magic item trading and production commissioning business, the Thieves Guild has black market business, and the Adventure Guild usually operates hotels and some adventure-related item transactions in addition to publishing adventure quests - if you rely solely on the commission from adventure quests, 80.00% All adventure guilds have to close down.In fact, for many adventure guilds in small places, the "hotel" is the essence of the adventure guild, and tasks and commissions are just a means to attract customers.
The appearance of Green and his party immediately attracted the attention of adventurers.
A young master with a pet and a tender skin, a village girl holding a priest's scepter, a scantily clad maid... Oh, that maid seems to be able to sneak around.He doesn't look like an adventurer, so he must be here to issue a commission.The adventurers guessed the identities of Green and his party.
Green walked through the bulletin board with the task posted and came to the counter inside the tavern.
There is a woman sitting at the counter. She is wearing black and white work clothes and gives off a serious and responsible feeling. Behind the golden glasses, a pair of sea blue eyes are shining with intellectual light.
Seeing Green approaching, the female staff behind the counter said, "Hi, I'm Sylvie from the Adventure Union. May I help you?"
Green: "I want to register as an adventurer."
"Are you sure?" The female staff member named Sylvie looked at Green in surprise.From Sylvie's point of view, the boy in front of her seemed a little too young.
Green: "Yes."
Sylvie glanced at the little black cat on Green's shoulder: "Are you literate?"
Green: "Literacy."
"These are the rules and regulations of the Adventure Guild." Sylvie pointed to several rules on the wall, "Please make sure you have not violated these rules in the past."
Green took a look and found that the rules and regulations were not much different from those in the game. There were more than a dozen regulations, if they were simply summed up, there were actually two points: no active PK;
These regulations are very loose and have a lot of room for operation. Their purpose is only to prevent some perverted murderers or terrorists from mixing into the ranks of adventurers.
Green looked at the rules on the wall and suddenly remembered that he was wearing the identity tag of a certain mage adventurer: "Oh, by the way, this." Green took out a white porcelain piece and handed it to the staff, "This is the identity tag of a certain mage adventurer." The identity tag of a dead adventurer."
"Oh, by the way, I have it here too." Mitchell, who was standing behind Green, finally remembered his teammate's ID card, quickly took it out, and handed it over.
Sylvie took a few ID badges and looked at the information on them: "These are the ID badges of white porcelain adventurers, registered in the town of Yorn. Excuse me, where did you find these ID badges? "
Grimm: "In a goblin lair in Dawen Forest."
Mitchell looked sad: "We went to the goblin lair to save the trapped villagers, but I was the only one who survived..."
Sylvie looked at Michelle and then at Green: "Did you save her?"
"Yes." Green nodded, "This little girl is lucky."
"I see, I understand." Sylvie put away the adventure cards, "We will hand these identity cards and death reports to the Adventure Guild in Yohn Town at the next regional report meeting."
Green: "Yeah."
"Next, let's continue talking about registering adventurers." Sylvie handed a form to Green, "If you have no objection to the rules of the Adventure Guild, then please fill out this form. "
Green picked up the pen on the table and began to fill it out.
Soon, Green filled out the form and handed it back to Sylvie.
"Green, mage...13 years old?" Sylvie couldn't help but widen her eyes, looking at Green unexpectedly.This age is much younger than he imagined!
Green looked calm: "Is there any problem? The Adventure Union should not have age requirements?"
"Well, no problem."
Although I was surprised by Green's age, it was not a big deal.Sylvie continued to look down at the information.
"Huh? Silver Leaf Town!?" Sylvie seemed to have seen something incredible, "Are you from Silver Leaf Town?"
Green: "Yes, is there a question?"
"Do you know what happened in Silverleaf Town?" Sylvie's breathing was a little short, "It is said that this undead natural disaster erupted from Silverleaf Forest."
"I know something." Green had a sly smile on his face, "If you are willing to pay for information, I will tell you everything."
Sylvie smiled slightly: "I understand, but I am not responsible for this matter. You can discuss it with the people in the reference room later."
Green: "I understand."
"Hmm... your information is fine, and the service fee is one Woking gold coin or 23 silver pamis."
Green took out a Woking gold coin and handed it over.
Sylvie stamped a stamp on the form and handed it to Green: "Please take this form to that office. The staff inside will make some inquiries about you and review your information. If you fail to pass the review, there will be a handling fee." It will not be refunded. In addition, you can also negotiate with them about information transactions."
"I know." Green took the form, then turned to Michelle and said, "You can look around outside, and I'll go in and go through the formalities."
"Green...Senior, are you really only 13 years old!?" Michelle looked at Green.
Green: "Yes, is there a question?"
"Ah... ah..." Mitchell didn't know how to answer at all.Could it be: I always thought you were older than me, a senior with a height disability?
Thanks to the book friends: those who see the benevolent, the last second disease, the hot pot shop, the reward~~
(End of this chapter)
!!!
Green startled, then suddenly opened his eyes.
"I... was I dreaming just now?" Green looked around confusedly, and then he noticed the little black cat in his arms.
The little black cat just hatched from the egg is only the size of a palm and looks very cute.
The black cat looked around, then raised its head and stared at Green.It seemed to like Green very much, and called Green a few times, and then used its cute little head to rub against Green intimately.
"I see, has the familiar hatched?"
Green finally understood what had just happened.
After recalling the contents of the book "The Contract and Training of the Familiar", Green closed his eyes again, trying to restore the feeling of manipulating the kitten's body before.
Ease your mind and meditate, and then focus your attention on the familiar. Then Green's vision once again becomes that of the little black cat.
The senses on my body are somewhat distorted, which is obviously different from when I control my own body. It feels like I am wearing a doll suit.
The black cat Green moved his body and limbs, and felt that his limbs were a little uncoordinated, and he walked very awkwardly.Therefore, Green relaxed his control over his limbs, allowing the black cat's instinct to take over the control of his limbs. Green's own will only controlled the direction of progress, and the feeling of incoordination faded away.
"Meow meow meow meow~" It turns out that it is easier to operate than in the original game.
Green's heart moved slightly, and he opened his eyes.Green reached out and grabbed the kitten, placed it in his hand, and began to try to gain only partial control of the kitten's vision and hearing.
Compared with directly controlling the familiar's whole body, pure visual sharing consumes much less mana, and the mana consumption of 1 point per hour can be ignored in most cases.Therefore, in most cases, mages only share the familiar's vision and hearing, and the familiar's actions are controlled by the familiar itself.
Green kept trying various manipulation methods of the familiar, wanting to see if there was any difference between the familiar manipulation methods in reality and in the game.At this moment, there was a knock on the door outside the house.
"Guests, are you up? Breakfast is ready."
Green broke away from the control of his familiar and recovered: "Okay, get off now."
It was quiet outside.
Green took a look at his attributes, left the room with Saskia, and went downstairs.
After breakfast, Green had a palm-sized little black cat lying on his shoulder, and went to the Adventure Union with Mitchell and Sakiya.
The newly hatched black cat is still very weak, but the black cat's super perception can effectively restrain the sneaking unit, thereby reducing the probability of the mage being backstabbed - this alone makes the black cat and the owl become mages. The most commonly used familiar.
Even a "phantom thief (extraordinary profession)" who specializes in stealing, sneaking, disguise, and sprinting may not be able to hide the black cat's perception.Therefore, with the black cat, Green no longer has to worry about being touched by a thief behind his back and stealing items like yesterday - at least it is unlikely when Green is prepared.
With Saskia + Black Cat Familiar, the anti-submarine ability of Green's team has barely reached the passing level. There is no need to worry about encountering a submarine... Ah, no, it's a stealth thief.At least ordinary sneak thieves could no longer threaten Green, so Green left the Navigation House with confidence.
Green walked in the front, and Saskia followed Green about two steps behind, protecting Green's back. The black cat lay on Green's shoulder and stared at the rear. The group pushed open the door of the Adventure Union and left. go in.
As soon as the door was opened, a bustling and noisy atmosphere hit us.
"I heard that the town of Jorn was also captured by the undead."
"The undead won't come here, right? I don't want to be forcibly recruited to be a mercenary. Not only does it make a lot of money, but I'm also always assigned some dangerous tasks."
"Going to Silverleaf Town to investigate? Have the officials in the city hall been kicked in the head? The reward for this task is still about ten times higher."
"Come here and take a look. Do you want to take this escort mission? Although the risk is high, the reward is really good."
……
As soon as you walk into the adventure union, you can see a very spacious hall. There are many dining tables in the hall like a tavern. There are many windows and small shops selling various items on the surrounding walls. People in different clothes The adventurers were walking around, either standing and chatting, or sitting and drinking, or browsing the shops.
Don’t think that the Adventure Guild simply accepts/issues commissioned tasks.
All large organizations have their own businesses.The Mages Guild has magic item trading and production commissioning business, the Thieves Guild has black market business, and the Adventure Guild usually operates hotels and some adventure-related item transactions in addition to publishing adventure quests - if you rely solely on the commission from adventure quests, 80.00% All adventure guilds have to close down.In fact, for many adventure guilds in small places, the "hotel" is the essence of the adventure guild, and tasks and commissions are just a means to attract customers.
The appearance of Green and his party immediately attracted the attention of adventurers.
A young master with a pet and a tender skin, a village girl holding a priest's scepter, a scantily clad maid... Oh, that maid seems to be able to sneak around.He doesn't look like an adventurer, so he must be here to issue a commission.The adventurers guessed the identities of Green and his party.
Green walked through the bulletin board with the task posted and came to the counter inside the tavern.
There is a woman sitting at the counter. She is wearing black and white work clothes and gives off a serious and responsible feeling. Behind the golden glasses, a pair of sea blue eyes are shining with intellectual light.
Seeing Green approaching, the female staff behind the counter said, "Hi, I'm Sylvie from the Adventure Union. May I help you?"
Green: "I want to register as an adventurer."
"Are you sure?" The female staff member named Sylvie looked at Green in surprise.From Sylvie's point of view, the boy in front of her seemed a little too young.
Green: "Yes."
Sylvie glanced at the little black cat on Green's shoulder: "Are you literate?"
Green: "Literacy."
"These are the rules and regulations of the Adventure Guild." Sylvie pointed to several rules on the wall, "Please make sure you have not violated these rules in the past."
Green took a look and found that the rules and regulations were not much different from those in the game. There were more than a dozen regulations, if they were simply summed up, there were actually two points: no active PK;
These regulations are very loose and have a lot of room for operation. Their purpose is only to prevent some perverted murderers or terrorists from mixing into the ranks of adventurers.
Green looked at the rules on the wall and suddenly remembered that he was wearing the identity tag of a certain mage adventurer: "Oh, by the way, this." Green took out a white porcelain piece and handed it to the staff, "This is the identity tag of a certain mage adventurer." The identity tag of a dead adventurer."
"Oh, by the way, I have it here too." Mitchell, who was standing behind Green, finally remembered his teammate's ID card, quickly took it out, and handed it over.
Sylvie took a few ID badges and looked at the information on them: "These are the ID badges of white porcelain adventurers, registered in the town of Yorn. Excuse me, where did you find these ID badges? "
Grimm: "In a goblin lair in Dawen Forest."
Mitchell looked sad: "We went to the goblin lair to save the trapped villagers, but I was the only one who survived..."
Sylvie looked at Michelle and then at Green: "Did you save her?"
"Yes." Green nodded, "This little girl is lucky."
"I see, I understand." Sylvie put away the adventure cards, "We will hand these identity cards and death reports to the Adventure Guild in Yohn Town at the next regional report meeting."
Green: "Yeah."
"Next, let's continue talking about registering adventurers." Sylvie handed a form to Green, "If you have no objection to the rules of the Adventure Guild, then please fill out this form. "
Green picked up the pen on the table and began to fill it out.
Soon, Green filled out the form and handed it back to Sylvie.
"Green, mage...13 years old?" Sylvie couldn't help but widen her eyes, looking at Green unexpectedly.This age is much younger than he imagined!
Green looked calm: "Is there any problem? The Adventure Union should not have age requirements?"
"Well, no problem."
Although I was surprised by Green's age, it was not a big deal.Sylvie continued to look down at the information.
"Huh? Silver Leaf Town!?" Sylvie seemed to have seen something incredible, "Are you from Silver Leaf Town?"
Green: "Yes, is there a question?"
"Do you know what happened in Silverleaf Town?" Sylvie's breathing was a little short, "It is said that this undead natural disaster erupted from Silverleaf Forest."
"I know something." Green had a sly smile on his face, "If you are willing to pay for information, I will tell you everything."
Sylvie smiled slightly: "I understand, but I am not responsible for this matter. You can discuss it with the people in the reference room later."
Green: "I understand."
"Hmm... your information is fine, and the service fee is one Woking gold coin or 23 silver pamis."
Green took out a Woking gold coin and handed it over.
Sylvie stamped a stamp on the form and handed it to Green: "Please take this form to that office. The staff inside will make some inquiries about you and review your information. If you fail to pass the review, there will be a handling fee." It will not be refunded. In addition, you can also negotiate with them about information transactions."
"I know." Green took the form, then turned to Michelle and said, "You can look around outside, and I'll go in and go through the formalities."
"Green...Senior, are you really only 13 years old!?" Michelle looked at Green.
Green: "Yes, is there a question?"
"Ah... ah..." Mitchell didn't know how to answer at all.Could it be: I always thought you were older than me, a senior with a height disability?
Thanks to the book friends: those who see the benevolent, the last second disease, the hot pot shop, the reward~~
(End of this chapter)
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