Back to S3 with the LOL e-sports manager system

Chapter 152? Other 8 Major Aspects

Chapter 152 Eight Other Aspects
After Sun Kai finished talking about the BP game at the level of strategic thinking, he followed up from eight aspects: lineup diversity, tactical development of tactical literacy, vision control, Gank selection, on-the-spot response, opportunity grasping, tactical countermeasures, and off-field factors. On the other hand, the difference between LPL and OGN is explained.

"The difference in the nine aspects I mentioned above, in fact, compared with OGN, LPL certainly has advantages, but in more aspects, our LPL teams still have some gaps with OGN teams!"

"Whether domestic LOL players admit it or not, we must be very clear about and pay attention to these gaps!"

As Sun Kai said, he listed the differences between the two competition areas in this respect.

In terms of lineup change, no matter LPL or OGN, there are actually many lineups!
After all, once a lineup is developed by a certain team and can kill the Quartet on the field, other teams will definitely learn or find a solution immediately.

If after trying it out, you find that you really can't beat it, then you can only join.

Join if you can't beat it, this is the easiest solution!

Whether it is a face-off lineup, a global lineup, or a four-guarantee lineup, both competition areas have appeared.

But what Sun Kai mentioned is that on OGN, it is possible for a team to come up with all these lineups in a BO3 or BO5.Most of the LPL teams are only good at one or two tactics.

So after Sun Kai said this, he asked the WE team to practice a lot of various lineups and master them!

In terms of tactical execution, Sun Kai believes that this is the biggest gap between LPL and OGN.

After all, China's e-sports development time is not as long as South Korea's.

Most of the professional players in China were born as teenagers with Internet addiction, and they received little education.

Being young and playing games will be praised by fans, so it will inevitably be easy to swell.

Coupled with the low status of domestic coaches, clubs and teams do not have a good training system for professional players, so LPL players are far behind OGN players in tactical execution.

In some games, it is not uncommon for LPL players to involuntarily think about showing off and making waves when they are in an advantageous situation, and they are finally overthrown by their opponents.

But fortunately, since the WE team was coached by Sun Kai, at this point, none of the six WE players had any big troubles.

In terms of vision control, there is a gap between LPL and OGN, but Sun Kai believes that there is not much difference between the WE team and the OGN team.

As we all know, there is a limit on the number of wards a person can buy. It is because in the previous game, Curly sold equipment and bought wards to light up the map, and finally helped the team win the game, so Riot had to make changes!

But in this regard, Sun Kai mainly emphasized that buying spectacles is not only the responsibility of support, but also the responsibility of other people. As long as each position returns to the city, at least one ward must be brought out. At the same time, he also emphasized the importance of vision.

In the end, Sun Kai even demonstrated on the spot, if there is no vision, and someone on the other side may be squatting in the grass, how to insert eyes.

Relying on his memory, Sun Kai showed the method of twisting left and right into the field of vision of the later Mata Fengnv.

Of course, Sun Kai also mentioned some tricks for inserting wards in special positions.

However, at this time, the summoner's map has not been changed, so some of these small skills can be used, but some cannot be used.

Through this wave of demonstrations by Sun Kai, everyone in WE was amazed.

So far, a new door has opened in front of everyone in WE!

After talking about vision control, Sun Kai talked about Gank selection.

Whether it is the Gank route selection of the jungler, or the Gank timing selection of the top laner and mid laner.

Sun Kai explained it vividly through game cases.

For example, in a match between OMG and IG, the commentator has been puzzled about the card, why not Gank seems to have a good chance to hit the road.

In fact, the reason is very simple - he doesn't know the movement of the opponent's jungler, and he is afraid that after Gank hits the road, he will lose the dragon when he goes down the road, which is not worth the loss.

In the same OGN game, when NJSW used cards, the opponent's Sktt1 blind monk's movement was completely controlled by the opponent's eye position arranged by the team.

After the card made sure that Xiaolong was worry-free, he immediately Gank successfully hit the road.

In this case, Sun Kai once again demonstrated the importance of vision to everyone in WE.

"League of Legends is the most basic tower pushing game!"

"But when many people play this game, they forget the original intention of this game, or the original intention of how to win!"

"When we are in the game, whether it is to suppress the opponent's last attack or kill the opponent, it is for the ultimate goal, to lead the opponent and push away the opponent's main crystal!"

"And to achieve this goal, killing is indeed a means, but there are other means! If the operation is good, a game can even be won without killing a few opponents!"

After Sun Kai finished speaking, he continued to talk about the next aspect.

Respond on the spot!

Tactics are dead, but people are alive. In the face of ever-changing battlefield situations, flexible and effective responses are undoubtedly the magic weapon for defeating the enemy.

Speaking of this, Sun Kai took another OGN game as an example.

In this game between NJWS and MVP, at 10-13 minutes, if you carefully observe the small map, you can find that MVP's jungler Mantis was detected by the eyes of NJWS in the jungle at this time.

NJWS sent a signal at the location of Red Buff, and within one minute, NJWS placed a signal at the eye position of the river on the side of the middle lane, and at the triangular grass behind the top tower.

At the same time, the NJSW jungler prince and auxiliary Thresh also rushed up the road from the spring.

Judging from these three signals and the NJWS signal, Sun Kai even imagined their conversation:
Thresh: The opposite jungler, Mantis, went to the top jungle after playing red.

Prince: The mantis didn't come to the middle lane, it must be Ryze who went from behind the tower to Gank to top the lane.

Ryze: Then come and help me back squat!Otherwise, when the card and the mantis come, I will definitely fail and lose my head again.

Thresh, Prince: Come if you are good.

And then, Kaka flew on the road for the second time to cooperate with Mantis to kill Ryze's Gank, but he was defeated by NJWS's anti-squatting, but the MVP's poor top laner Zach handed over his head.

Through this example, Sun Kai fully explained the Korean team's application of vision and understanding of the opponent's psychology to everyone in WE.

And their team's quick response ability was undoubtedly revealed in this wave of anti-squatting.

However, in an LPL game that Sun Kai mentioned later.

After the blind monk of the royal family successfully ganked IG's Dazui once, IG's jungler was still in the top lane to help PDD counter-squat without any help. mean.

On the one hand, this is related to IG's rigid tactics of keeping top development and stocking the bottom lane, and on the other hand, it is closely related to their lack of vision and inability to control the movements of the opposing jungler!

In terms of opportunity grasp and tactical countermeasures, Sun Kai failed to give a good solution.

This kind of ability can only be played more games and more training, so that these abilities can form the muscle reflexes of the players, which is the best way!

In terms of the final off-court factors, Sun Kai raised the disparity in the treatment of players and the problem of team personnel allocation. These can only be improved after slowly waiting for capital to enter the e-sports.

In the end, Sun Kai emphasized that although OGN is now powerful, there is no perfect team in this world. OGN's champion and runner-up teams also have shortcomings and make mistakes.

As long as the LPL team admits the gap, faces the gap squarely, and after hard training, they will definitely be able to catch up to the gap.

As long as you keep improving and working hard, domestic LOL may not be able to beat the OGN team and win the championship in the S game!

However, this requires the joint efforts of everyone from the players to the coaches and even the audience!
(End of this chapter)

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