Arad's crooked savior

Comment on yesterday's

Take a leave for yesterday + complain about the plot

I played six characters, studied the gameplay, and fought the abyss for an entire afternoon. The tickets for this new abyss were used up really quickly...

I won't write a detailed guide for the new version. There are many guides on station B, and you can also ask in the group. The sand sculpture group members are very enthusiastic. Let me complain about the plot. 'Spoilers involved'

Basically, after the adventurer solved the problem of the White Sea, he was busy going to the Heavy Spring Mist. The monsters were the villains who went to cause trouble.

The plot mentioned that the cycle of life and death is a kind of harmony, which can provide great power to the Seal of Heaven. 'The Seal of Heaven is the large magic circle covering the planet Arad in the plot.' So the monsters went to the Temple of the Goddess of the Underworld first, which is the territory of Ushir.

Destroying one link of life and death can endanger the Seal of Heaven. This is the background.

The adventurer went to the Temple of the Goddess of the Underworld in Heavy Spring. 'I wrote about the Ancient Believer', solved some monsters, and a lot of Ushir believers and a big-breasted queen died.

Then the demon-killing team 'the demon-killing team' and the Blue Eagle reconciled their past grievances and took back the Azure together.

Then we went to Shenyue Lake, and continued to see all kinds of dead people and leaders along the way. We found the way to the land of disaster. Camelin was swallowed by the dead and resurrected Sky Curtain Beast, and the plot was temporarily suspended.

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Let's talk about the advantages of the plot first. You can find that the mission is very clean, that is, every time the player enters a map according to the mission, the plot has obvious advancement, and a small story will be completed after entering the map several times.

No nonsense, very refreshing.

I have to mention the previous heavenly missions, the outer periphery, the south gate, the north gate... Each map requires you to enter at least ten times. If you want to complete the mission of the heavenly Ghent, you have to enter and exit the map at least seventy or eighty times, which is annoying.

In fact, the missions in Qingyan's maps are also quite cumbersome.

Then the Blue Eagle Pirates are very touching. The team members turned into ghosts and continued to perform the mission. They did not give in. They were all warriors.

The Moon Hunters are also real warriors, fighting against monsters and not giving in.

The plot logic is absolutely smooth, and the new characters are not slow.

There are also advantages. The mission cutscenes are no longer stiff. There is no longer the previous black screen cutscenes. There are several short animations to connect, which is very good.

Then a lot of dubbing is added to the mission. It is no longer just text, but is read out by voice, which is also very good.

…………

Disadvantages, the most serious is the collapse of combat power... I'm so fucking!

First of all, the plot planner thinks that the White Sea plot is too wrapped and too harmonious, and directly kills people in Chongquan.

All adults in Hongkuang Village are wiped out...

The leader and a bunch of believers died in the Nether Goddess Temple...

The Blue Eagle members and the demon strike team also died in the Azure...

The Moon Hunter died all the way, and the leader and his beast were fused, and finally died... Did the plot planner watch Fullmetal Alchemist?

Playing the fusion of human and beast.

I don't accept death, but the death of some characters is too illogical.

I actually accept that Bishima, the leader of the Nether Goddess Temple, cannot defeat one of the five monsters that are suffering from demons. The power of the five monsters themselves + the power of Diregi, it is understandable that Bishima lost, after all, she is just a believer of Ushir.

However, when Bishima was still struggling and there was a possibility of rescue, the adventurer came and brought people to rescue her. Then the monster appeared again, said a few words, and then killed her in front of the adventurer...? ?

In front of the adventurer?

Do you want to see who the adventurer is?

He fought with Prey, hammered to death the resurrected Xiluo, Ozma, and the blade approved by Bakar himself, and left him a legacy.

Face to face with Moros, the source of the dark eye, the underworld Charon, the goddess of wisdom Nimer, Mar, the chaotic artificial god... these super bosses, I have been at a disadvantage but never afraid.

In the background of the third awakening, every adventurer is going to create the world!

And now he is killed in front of me?

Even if you kill me without saying anything, I can understand it. Just think it's a sneak attack, but the villain talks a lot. I gave him a chance, but he ran away?

The last time such a plot happened was in version 100. The adventurer who had already awakened to the second awakening and was on his way to the third awakening watched Bilifu in the No Man's Land kill Wuen's brother with a pistol at close range.

The five monsters with demons in the next group are basically the positions of the three goalkeepers of Bakar, or the buff monsters similar to the evil boy Swan, or the five small bosses in the first stage of the fog god.

Why not the position of three dragons, because Di Ruiji's own team, Scar Rat, Duke Yuris, Red Beast, Adapter Zagos, these are most likely the position of three dragons, and there are too many monsters with demons.

Then there is the plot of the Moon Hunter in the Lake of the Sinking Moon, which is even more uncomfortable...

The Moon Hunter was killed all the way by a monster. OK, I accept it, after all, the monster is strengthened by the five monsters with demons.

Then a dramatic scene appeared. The adventurer finally found a chance to catch this monster... He injured it, and then, let it run away?

In the end, the Moon Hunter took care of it.

I'm so...

To put it bluntly, the positioning of this monster is, at best, the fierce blood monster in the Ozma plot, the buff monster in the Bakar group, and it may be the dragon man pushing the cannon cart in the Bakar group...

…………

In short, in the new version of the plot, the adventurer was praised all the way on the surface, and when he met an NPC, it was: Ah, you are the so-and-so in Baihai...

However, the adventurer quietly became a war correspondent again. He did not do anything along the way, just watched people die, die, die.

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Then there is a conflict between me and the current plot.

The five monsters of the demon are Largo, Mahenava, Roblox, Segap, and Hosdir... The last two monsters have not been released yet.

When there was no Chongquan plot, I replaced Roblox with a monster that replaced fate, and then forced her to die... Then I replaced the latter two with Yasha and Ursula.

The prototype of Ursula, that is, the eyepatch girl, is now a member of the Void Faction 'Vanitus' in the game. Her name is Rendil, and she is Lopez's subordinate.

It's very unexpected. I didn't expect it to be like this.

In the comics of the God Realm plot, the eyepatch girl dared to toss in the Star Turtle Library, dared to toss under the noses of the three earth guardians and the navigator, but I didn't expect that she was just a person under Lopez.

The captain of the demon strike team is Leilong, and I wrote Diana.

As for Diana, her prototype may be Glaser in the background of Hunter's third awakening, but there is no portrait in the current plot.

Nothing else.

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