Cthulhu Corrosion: Another World Rescue Plan

Chapter 142 Mercenary Guild Registration Qualifications

"A near-perfect interpretation." Janus said, "You and your adventurers are always full of surprises.

This last little test is not only a small test of your ability to interpret fate, but also a small hint from fate. It's just that the future is full of variables, and sometimes even I can't predict whether these hints can play their due role.

You know, sometimes observing the future will affect the future."

Mo Yu and Iyalian looked at each other, and both of them began to secretly think about the meaning of this hint.

After all the tests were over, the subsequent alliance negotiations were very pleasant.

First of all, the "game" part.

Adventurers in Amt County will be allowed to enter and exit Roselle City freely, and can form teams and join the Mercenary Guild in Roselle City as free mercenaries in Amt County, and freely accept commissioned tasks in the Mercenary Guild.

The mercenaries in this world are very similar to adventurers. Strictly speaking, mercenaries are not a game profession, but an identity, similar to the investigators of the Abnormal Affairs Investigation Bureau of the Magic Federation.

However, unlike the Adventurer's Guild, adventurers can accept various commissions as individuals, but mercenaries must operate in teams registered with the Mercenary Guild. Mercenaries can freely withdraw from teams under the premise of complying with the rules of the guild, but they cannot accept commissions from the Mercenary Guild before joining a new team.

Of course, it does not mean that all mercenaries will openly accept tasks from the Mercenary Guild. As long as there is a source of tasks, there are many people who take private jobs.

It's just that there is no guarantee from the Mercenary Guild, and the risk of task commissions in this world is extremely high. Having a life to accept a task does not mean having a life to get paid. It is a very frustrating thing to come back after a lot of hardships to find that the client has run away or directly refuses to pay.

When the client entrusts a task to the Mercenary Guild, the task reward must be handed over to the Mercenary Guild for safekeeping in advance, just like Mustafa did in the Beast Tide. After the Mercenary Guild assesses the difficulty and level of the task, it will collect the task reward in advance and then release the task to the mercenaries.

The contents of these tasks are varied, ranging from the simplest errands, delivery, bodyguards, to guarding homes, saving people, and entering fantasy worlds, and even some civilian investigation commissions to solve strange events.

Although the Mercenary Guild originated from the city of Roselle, there are branches of the Guild in major cities around the world. Not only are the mission locations spread all over the world, but the identity of mercenaries is also very easy to be recognized by people in this world. If you become a mercenary, the adventurers can put on another layer of vest.

But mercenaries cannot be registered casually. The Mercenary Guild adopts a recommendation system, and each mercenary team will only have a few rare additional quotas per year.

To become a formal mercenary, you must first be recommended by an old team, stay in this team for a full year or complete a certain number of tasks before you can form a team yourself.

In addition to this way, there is another way, that is, people from a certain force or team can obtain special permission after being recognized and recommended by Roselle City Lord Laronti, and directly go to the Mercenary Guild to show the identity certificate of this force to register.

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