Cthulhu Corrosion: Another World Rescue Plan
Chapter 30 The noisy player forum (Part 2)
【2nd floor Feng Qi: In this game, clearing the dungeon is a race, and all players are competitors. To be honest, I think it is rare to see so many big players who are willing to share their strategies and progress.
In other competitive games I have played before, whenever there is competition and competition, most people will choose to fight alone and keep silent in order to protect their own interests.
Not to mention the reasoning book that will be reduced from hell to the novice level once the plot and the answer are revealed, even in those games that mainly rely on operations to win or lose, before getting the official competition results, even those strategies that let everyone get familiar with the game play are rarely done.
In this case, I think the production team has done a great job in changing the plot trigger points at any time and prohibiting copying homework.
Well, I don't know why, but it feels like when you are angry about someone trying to copy the paper from the next person in the exam room, and suddenly you hear the invigilator say that the papers on the left and right rows are completely different, you feel like you are setting things right...
The original poster complained that "I only see the big guys active on the front line", and I think this statement is one-sided.
In almost all games, the older players who enter the game earlier have various preferential benefits. After all, old players are better than new players simply in terms of game time. They have more experience, more time to hone their game skills, have experienced more activities, and have received more props. They have strong capital and confidence in their operations.
Like those online games that used to form gangs and guilds, it is difficult for new players to stand out. There are also many cases where they offend old players and are chased and intercepted everywhere, making it impossible to play.
I think this game is quite fair in treating new and old players. After new players enter the game, not only will there be old players to guide them, but it is also easy to catch up with old players and enter new maps just from the perspective of leveling up by relying on new tasks and new professions.
However, these fairness and high-difficulty games are two different things.
From my experience of playing other games, newbies who enter high-difficulty games and can still achieve results in the short term are either substitutes or small accounts, and they are always accurate. There are still few people with real talent. Moreover, games are not entirely based on talent. Intelligence, thinking, reaction speed, proficiency and luck are all indispensable.
If newbies want to get ahead quickly, high-difficulty games are definitely not the first choice. In my opinion, those who are not obsessed with reasoning games can play the latest main line of the Church of Light and sneak into the territory of the Church of Light with us!
I'll put a link to the recruitment post on the floor. Whether you are a newbie or a big guy, anyone who wants to come can come! [Recruitment: Infiltration of the Church of Light! Don't you want to try the succubus style? ]]
[3rd floor What is this? Let me see: Damn, I just read it very seriously and thought that what you said above made a lot of sense. After taking a closer look, why are you here for recruitment? After taking a closer look, why is it still the succubus style?
Let me see what this is, I must have a share of this good thing! ]
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