Dragon Wizard of the Heavens
Chapter 360 Druid
Although there are many schools of druids, it's not that they can't use the abilities of other schools, they just aren't proficient, like all druids know some basics.
Every druid is a versatile fighter, because they can meet almost every role-healing, tank and damage output, and sometimes even cast some spells instead of wizards.
All druids don't like alchemists, because they feel that the things made by alchemists often destroy nature. During the period of the Arcane Empire, large alchemy workshops would emit a lot of pollutants, causing serious pollution to the material world. It is said that there were also deep conflicts between the Arcane Empire and the druids.
If it is said that what the Druids hate the most, or even hate and hate the most, the answer is not the bottomless abyss, but the mechanical realm of clockwork nirvana.
This is a plane of ultimate order.
It is the birthplace of all planar orders.
It is the tuning machine of the multiverse.
In the Mechanical Realm, order is regarded as the highest standard no matter where it is. It consists of perfectly equal bands of light and dark, and perfect equals of heat and cold. This plane is shaped like a drop-shaped clock, and has a distinct tree-shaped domain. (Mechanical Realm is also called Time Tree)
In the Mechanical Realm, each law constitutes an independent gear kingdom, and all operations are rotated according to their own principles. Each cog works with huge calculation data, except for those puzzling legal functions, even various divine powers cannot understand the functions of these data.
The Mechanus is the most straight and flat of all the Outer Planes. Order and justice are the norm here, and every type of law is to be found in the clockwork world of Mechanus, from simple maxims to complex and twisted etiquette codes.
Druids seem out of place here, and it's a world of gear machines. The gravitational force of each area in the Mechanic Realm is different, and it is difficult for ordinary people to survive here. Many intelligent beings living here come here from other planes for various reasons.
It can be said that there is no natural breath at all here, machinery, steam, gears are everywhere, the sky is always gray and full of smoke, and there is no tree or plant on the ground. But this place is a paradise for alchemists. Legend has it that there is even a complete floating city in the depths of the machine world.
Mechanus is a borderless plane with no specifically defined layers. The endless void is filled with huge interlocking gears, like the cogs of a clock decorated with carvings inside.
Most of the cogs are over a thousand miles in diameter and rotate slowly and unpredictably. While they were in motion, however, some eyewitnesses reported many smaller, island-sized cogs connecting many other larger gears.
Large and small gears and components constitute a clock, and the entire clock is about the same size as the Asian continent.
There are also natives in the Mechanical Realm. Unlike the flesh and blood life in the main material world, there are all kinds of constructed creatures living here, from the lowest level to legendary and even demigods. As for who created these constructed creatures, there is still no answer.
Some arcanists even think that these constructed creatures can make their own constructed creatures. They have their own factories and can be produced like an assembly line, but these are all speculations and have not been confirmed.
Some useless gears are floating around the Mechanical Realm, and some void creatures live on them, full of hostility to outsiders. This is a plane that completely distorts the concept of reality,
If it is a visitor from another material plane, I am afraid that everything will overturn their previous understanding.
The entire Mechanical Realm has been imbued with constant spells.
At least the power of a weaker divine power is needed to change the mechanical realm, and ordinary things need to use spells and physical effects to change something with difficulty.
The characteristic of Mechanosphere is time.
But no one knows how to touch it, so this plane has no elemental or energy properties.
There is a strong tendency for order in the Mechanical Realm, and anyone who is not in the lawful camp will be suppressed. In other words, this plane is very extreme, and it is very unfriendly to both the neutral camp and the chaotic camp! There are also legends that this plane was created by the ancient god of order.
The magic characteristics of the Mechanical Realm are normal, and most magic can be cast normally.
In addition to constructing creatures, there is another very dangerous creature in the Mechanical Realm—the Formi Ants!
Their ant nest runs through the entire Mechland. These ant-like creatures look for all the colonies they can see, and then swallow everything that lives on it into the ant nest like worker bees, and make these things Subject to the laws of their queen.
The Formians are an offshoot of the Zerg, which have never been popular in the multiverse.
Mechanism has a small number of petitioners.
The probability of encountering them is not high, as if there are very few gods who attach the Kingdom of God to this plane.
Vision is normal on Mechanus, a plane whose daylight is illuminated by a sudden light from the void for 12 hours and then completely dark for 12 hours. Hearing here is just as normal, though there is sometimes a rumble of cog-to-cog rotation at the edge of the floor.
There is a building here called a nest cog.
They are the bases of the Formians, hive cities of splendid architecture that exist on the surface of the cogs and their colonies. Each colony nest cog maintains thousands of workers, warriors, and foremen, and many more Formian guards. In any event, there is only one queen per cog, and their orders are absolute law for the cog in the hive.
Usually two queens will cooperate with each other, unless they choose the same cog as their colony, which will lead to war due to differences in laws. If an empress chooses a cog as her colony, she sends a detachment to protect the precious empress larvae, which can take at least hundreds or even thousands of years to hatch.
A very special existence must be mentioned here.
That is - the mother of all ants!
In Mechanosphere there is an empire ruled by Formians, and they are constantly building colonies on the gears of Mechanosphere, all of which are populated by a large number of Formians.
And at the heart of the Formian Empire, around all the important colonial cogs, lives the Mother of All Ants.
All Formians believe that the cog on which the Mother of Ants sits is at least three thousand miles in diameter, and that this cog is the core of all Mechanic cogs and sets the other cogs in motion.
Whether fact or mere belief, the central cog is covered on both sides by majestic hive cities, and its surface is shrouded in divine light.
The Mother of the Ants claims to be a middle-level deity, although this claim is difficult to verify, the thirty-three highest-ranking Fuyi queens follow the Mother of the Ants at all times to protect the safety of the ant ruler .
In the cognition of Druids, the Mechanical Realm of Clockwork Nirvana is a complete hell, a blasphemy against nature, and should be completely destroyed, but this plane has always existed, and it is very dangerous, you never know what lies hidden in it How many constructed puppet legions.
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