From Wild Mage to Wizard King
Chapter 296: Strange Machines, Plants and Undead
Based on the brief contact between Roland and Hamar, Roland did not think Hamar would recognize him.
As the current patriarch of the Silver Clan, Hamar was basically unlikely to accept Roland's claim to be the legitimate status of the Silver Gate.
Even if Roland obtained the Black Crystal and actually controlled the Silver Gate, Hamar would not accept it.
After all, if he accepted it, it would mean that he would give up his position and become an ordinary Silver Dwarf, which was absolutely unacceptable to Hamar.
Moreover, ordinary Silver Dwarfs might not necessarily accept Roland, a human, claiming this orthodox status.
Roland shook his head. Although the Silver Dwarfs headed by Hamar chose to flee, Roland would not care at all even if they were hostile to Roland, but considering the situation of the dwarves within the committee, Roland thought it would be better not to expose the existence of the Black Crystal.
As for whether it would be unjustifiable to occupy the Silver Gate and dig up the dwarf heritage if the existence of the Black Crystal was not exposed, it didn't matter.
Roland was not the only one who had occupied the dwarf territory and excavated the heritage. Other forces had also done it.
Moreover, compared with other forces, Roland's excavation of the heritage was recognized by the silver dwarf elders.
How could digging for resources to fight the green tide be called stealing and robbing?
Roland put the black crystal into the inner pocket of his robe and looked up at other places in the warehouse.
There are many places in this warehouse that Roland has not seen yet, and there may be good things hidden.
Roland and Hela began to check other areas in the warehouse.
Following the weak elemental fluctuations, Roland walked all the way to the area where the spellcaster's equipment was stored in the warehouse.
The various equipment in front of him could only be said to be very consistent with Roland's stereotype of dwarves. Whether it was the magic book or the robe, almost all of them were made of various metals.
Roland glanced at the equipment placed outside and silently recorded all the numbers. At the same time, he and Hela walked into the deepest part together.
In the depths, Roland saw the equipment placed in the center.
A silver-white mithril hammer and a set of silver-white mithril armor, and nearly a hundred sets of slightly inferior weapons and equipment beside him.
This is probably prepared for the dwarf leader who opened the treasure house.
If Roland guessed correctly, the Silver Clan, the patriarch and his guards in the previous life seemed to use these weapons and equipment.
However, now it belongs to Roland. If he takes them all back, it will be enough for Roland to form an elite dwarf thousand-man team.
Roland thought about it, waved his hand, and put them all into his space bracelet.
Then, Roland and Hela visited other parts of the warehouse.
In addition to discovering various mineral materials, Roland and Hela also found a large number of rune guns, large casting equipment, and an area full of various books.
After seeing thousands of rune guns and countless books piled up in mountains, Roland was sure that this treasure house was probably a backup prepared by the Clan Country, otherwise the things would not be so complete.
After confirming the items stored in the treasury, Roland also determined all the items to be taken away first.
Among them, Roland and Hela collected all the small and high-value items first, mainly mithril, elemental gems and various high-level weapons and equipment.
After collecting these things, Roland and Hela also left the treasury and prepared to call the people waiting on the stairs to count the warehouse.
In the spirit of coming here, Roland and Hela did not continue to detour on the way back.
Roland directly solved and opened all the ruins along the way from the treasury to the stairs.
Although the things in these ruins are not as valuable as those in the treasury, and the number is not large, it is better to have them than not.
Soon, Roland and Hela returned to the stairs.
Then, Roland took them into the third underground floor and told everyone the area he had released, asking them to move only in this area.
Finally, Roland asked them to start counting the total number of resources in all the ruins and warehouses in this area.
Facing the amazing resources and wealth in the treasury, the spellcasters and silver dwarf soldiers were a little stunned, but under Roland's reminder, they quickly entered the working state.
Except for a few spellcasters who were responsible for statistics and calculations, the silver dwarves all started the work of moving, carefully moving all the resources and wealth to the area designated by Roland.
After all the green orcs were cleared up, they would organize people to move all these resources and wealth back to the committee.
This wealth was enough to support the rapid development of the committee.
While the silver dwarves were busy, Roland took the remaining spellcasters and randomly found an area to teach them how to crack the rune array on the ruins.
There are still many ruins on the Silver Gate side. This time, Roland will go there in person for the black crystal, but in the future, Roland will not have so much time to waste here.
Therefore, the remaining ruins cracking work can only be handled by other spellcasters of the committee.
Although the remaining ruins were certainly not as valuable as the treasure house that Roland had opened at the beginning, the accumulated treasure was still a considerable sum.
While Roland and his party were busy on the third underground floor, the soldiers on the surface were not idle either. Even without Roland's command, they were still persevering in clearing out the green-skinned orcs at the Silver Gate.
Since most of the greenskin orcs are active on the surface, at most there are still a few greenskin orcs active in the underground layer.
Therefore, some silver dwarves who escaped deeper underground successfully survived.
Since the silver dwarves deeper underground had been hiding for several years and lacked food, they often had to send people to the surface to collect food. Therefore, they also met the dwarf soldiers who were clearing out the greenskin orcs.
Since they were all silver dwarves, the dwarf soldiers easily gained their trust.
After learning about their situation, Roland asked the army to distribute food to them to prevent them from starving to death, and also sent some silver dwarf soldiers to go deep underground along the stairs to see if they could find the silver dwarves hiding underground. They would count as many as they could find.
Roland stayed in the Silver Gate for nearly a month. In addition to completely clearing all the greenskin orcs in the Silver Gate and teaching the spellcasters how to crack the dwarf runes, Roland also rescued nearly 30,000 silver dwarves from the underground, as well as a large number of tattered silver dwarf corpses.
After the persuasion of the silver dwarf soldiers, nearly 30,000 silver dwarves successfully joined the war committee, while the latter, most of the silver dwarves who died underground for various reasons were secretly cremated and buried.
Only a few bodies of silver dwarves who died of starvation or were killed by green-skinned orcs were transported out openly, and all were cremated and buried after a traditional dwarf funeral.
When Roland left the Silver Gate, although the spellcaster and half of the human soldiers stayed at the Silver Gate, there were nearly 30,000 more silver dwarf refugees in the team.
When he led people back to the committee, Roland also maintained contact with the executive committee and mobilized the prepared soldiers and laborers to build a complete freight channel between the Silver Gate and the city at the foot of the mountain. At the same time, he dispatched an engineering team to maintain and strengthen the road up the mountain.
The endless wealth hidden under the ground of the Silver Gate will be unsealed by the spellcasters and reappear in the world. Through this freight channel, it will flow into the War Commission in a steady stream, becoming the fuel for the War Commission to continue its rapid development.
If the excavation of the Silver Gate goes smoothly, coupled with the stable food exports of the War Commission, then the War Commission will most likely not have to worry about the problem of fuel shortages in the next few years.
A few years is enough for the War Commission to develop new sources of income.
In the treasury, various mineral materials were transported to the War Commission through this channel. After obtaining sufficient materials, the industrial zone of the War Commission began large-scale armament production.
And, out of the treasury, nearly 20,000 rune guns were transported. After taking out hundreds for research, the rest were all handed over to the military, which recruited dwarves to form a new legion, the Dwarf Gun Corps.
In addition, the various weapons and equipment in the treasury are also the same. All samples are used for research, and the rest are all delivered to the military, which is uniformly distributed and armed by the military. A large number of weapons and equipment flow into the military, which also greatly alleviates the serious shortage of weapons and equipment in the army.
In addition to the gains in materials, knowledge, and wealth, the population gains of this trip are also very gratifying.
The arrival of 30,000 silver dwarf refugees not only appeased and improved the mood and morale of the dwarves within the committee, but also undoubtedly injected a stimulant into the development of the committee's industrial zone.
Even though the silver dwarves are still in the Dark Ages, most of them are still excellent craftsmen.
Moreover, the dwarves in the Dark Ages, like the dwarves, have taken the path of strange machines.
Although the development direction of the dwarves' strange machines is different from that of the dwarves, it is still strange machines after all. After all, there are some common contents, which is better than those who have never learned strange machines.
What the dwarves seek is safety and breadth. The dwarf strange machine is the oldest strange machine, and it is proud of realistic solutions.
Gnomish mechanics is generally considered the safest, but it is also the most dependent on experimental papers, hypotheses and empirical evidence. For gnomes, mechanics is a very important science, and every step requires precise preparation and calculation.
Dwarves are more focused on the manufacture of large-scale mechanics. Dwarven mechanics is a new mechanic that pursues innovation and uniqueness.
Dwarven mechanics is considered to be a combination and extension of traditional engineering and dwarven runes. It cleverly combines magic and technology with special craftsmanship. It relies heavily on the level of dwarven craftsmen and mechanics. It is known for being difficult to copy and widely produced.
The two different development paths of gnomes and dwarves are both born from their different situations.
The dwarves live in the North Sea Islands. They have scarce resources to mobilize and no resources to squander and waste. Therefore, they pay more attention to preparation and calculation to ensure the success rate of mechanic experiments and reduce the consumption of manpower and resources.
At the same time, the main reason for the dwarves to develop strange machines is to strengthen the strength of their people and prepare for the future when they may return to their homeland. Therefore, the dwarves prefer cheap and replicable strange machine products, and they are more concerned about the wide range and practicality of strange machines.
The dwarves are different. Although the dwarves fell into the Dark Ages after the collapse of the Clan Kingdom, the dwarves can still live in the Dragon Ridge Mountains and maintain a relatively wealthy life by mining and casting.
Not to mention the heritage buried deep in various dwarf territories.
Therefore, the dwarves are not as poor as the gnomes, and before the goblins rose from the Dragonspine Mountains, the dwarves did not have any powerful enemies in the Dragonspine Mountains. Therefore, the dwarves can pursue innovation and recklessly invest resources in various strange machine research.
Moreover, due to part of the heritage of the Kingdom of Clans, the dwarf craftsmen tried to reproduce the miracle engineering of the Kingdom of Clans with strange machine technology, so the dwarf strange machine art has taken the path it is today.
In addition to these two kinds of strange machines, there are currently two other kinds of strange machines in this world.
Kobold strange machine art: focusing on physical transformation, derived from the kobolds' desire for the perfect form of the dragon.
Goblin strange machine art: focusing on quantity and cheapness, the most dangerous strange machine art, often explodes when used, but for the goblins, this is not important, what is important is that it can be used.
The committee currently does not have these two kinds of strange machines.
The kobolds all live in Sinar and rarely move outside, so there are no kobolds in the war committee.
As for the goblins, although the committee accepted them because some goblins had lived in Donnar, as goblins living in Donnar, they did not develop goblin mechanical arts without the heritage of the clans.
Now, only the goblins living in the Dragon Ridge Mountains may know goblin mechanical arts.
These two kinds of mechanical arts are not suitable for the current war committee. The most suitable ones for the war committee are the dwarf and goblin mechanical arts currently owned by the war committee.
However, considering the future reputation of goblin mechanical arts, Roland also promoted some smart goblins from the goblins under the committee to the industrial zone and let them learn mechanical arts.
After all, after entering the mechanical version in the later stage of the game, the mechanical arts of the four major races all learned and integrated with each other, and the mechanical arts of the goblin kingdom also got rid of the stereotype of traditional goblin mechanical arts and became a little more reliable.
This shows that goblins still have the talent to learn other mechanical arts.
Thanks to the large amount of mechanical knowledge and theories provided by Roland, after the dwarf mechanical masters have learned and digested them, the current mechanical technology level of the war committee can meet the requirements of the final plan.
At present, the biggest problem of the industrial zone is not the insufficient level of mechanical skills, but the insufficient number of mechanical masters and craftsmen.
However, with a large number of apprentices entering the industrial zone to study, the quantity problem can be solved in three years at the latest.
Of course, the war committee chaired by Roland did not only focus on mechanical science.
In the two major categories of botany and necromancy, the war committee also involved them with the knowledge and suggestions provided by Roland.
The war committee also divided an area to build a plant research institute, mainly focusing on half-elves and halflings, to study the possibilities of various plant technologies.
Thanks to the information provided by Roland, the results of the plant research institute are also quite prominent, and various functional vegetation have been successfully manufactured.
A special fruit tree that can absorb sewage and polluted air, separate substances, and gather the extracted and separated substances into a fruit.
Imitation of the art of making food, it can absorb nutrients from the land and produce nutritious breadfruit trees with a fixed daily output, similar to breadfruit in appearance.
The body is empty, and the temperature is kept low. It can be opened and closed, acting as a refrigerator. It can survive for a month when pulled out of the soil. As long as it is resettled in the soil within a month, it can continue to absorb nutrients to maintain life. Special vegetation.
It has the ability to move and likes to take root and produce various metal trees on the soil with high specific metal content. It can not only be used to find mineral veins, but also to absorb scattered metal components in the land. The metal tree will purify it and produce easy-to-refine metal fruits.
Various vegetation has been successfully developed by the Plant Research Institute. The only problem is that the current number is still a bit small and needs to be cultivated and reproduced.
In terms of necromancy, the War Committee is relatively low-key.
Because the undead are not suitable to appear in public, the study and exploration of necromancy are all limited to the burial places in various deep mountains and old forests.
The main responsible for the research are the necromancers trained by Roland. Most of these necromancers are humans, as well as a few halflings and goblins.
Due to the danger of necromancy, Roland only allowed them to study how to better control the undead, how to modify the undead to make them more suitable for basic work such as mining, farming, and transportation, as well as how to better control and command the undead to work.
Of course, a group of low-level necromancers could not study these things, so most of them were learning the various undead knowledge given by Roland and producing various props for controlling the undead.
These props allow an ordinary adult with normal mental development to roughly and simply command about a hundred ordinary undead.
With their efforts, the undead mines in various parts of the War Committee can be said to be thriving, and a large number of undead are working diligently, constantly contributing to the prosperity of the committee.
If ordinary people in the War Committee could not accept the existence of the undead, directly disclosing the existence of the undead would easily lead to internal turmoil in the War Committee and doubts about the War Committee from the outside world. Otherwise, Roland would like to directly use the undead to replace all repetitive simple labor in the committee.
However, Roland was still rational. It was already difficult for the War Committee to deal with the Green Tide. If the Undead were to be used on a large scale, the United Army in the south and the Silver Empire in the west might become enemies with the committee.
The United Army and the Silver Empire don't need to declare war on the War Council. As long as they completely cut off their business ties with the Council, it will make the War Council very uncomfortable.
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