Game Development Giant

Chapter 200 Contra is on sale

Time flies very fast, and after September, although it has affected the entire world economy in the mid-to-late 1980s in Jester's memory, it will also have a profound impact on the Japanese economy more than ten years or even decades later. , the day for the signing of the Plaza Accord, the culprit of the past ten years of N Song, is very close, but Jester is not too worried, after all, it is useless for him to worry.

He invested a large amount of money to participate in gambling, and everything was arranged properly. The person in charge of this matter can be said to be one of the strongest candidates in finance, and his worries were of no use.

Instead of focusing on these things that he can't help at all, it is better to continue to focus on the development of the game.

After a long delay in the release of dreambox in Japan, it finally arrived in the East under the long-awaited calls of Japanese fans. The situation is similar to what Jester had expected. The performance of his game console in Japan will not be too bad, but it will definitely not be good. It would be great, even though I am very famous and have many fans.

But the Japanese are also famous for their conservativeness and stubbornness.

In the half month since its release, although Jester has done a lot of work and even promoted it by bundling games, which is commonly used in later generations, he still sold a lot of them relying on the influence of several of his classic games. Machines, but just like what happened to Nintendo in the North American market, Mars Entertainment's machines are far from mainstream in Japan. Looking at the report in his hand, Jester was also a little helpless. For the Japanese market, the only way was like making porridge, simmering it slowly over low heat, slowly and slowly. In the end, they were able to change their daily habits. In Jester's mind, it was very difficult to completely defeat Nintendo. Because they have the Japanese market, and they want to be on par with Nintendo in the Japanese market. It may take an entire era of eight-bit computers to accumulate fans and popularity, and then rely on 16-bit computers to establish victory.

Jester's new game Juggernaut has just begun the preliminary preparations for development, such as the creation of the script and the establishment of characters. At the same time, the outside world has also begun to spread rumors that Nintendo's flagship game, which is being fully developed, will also be developed. It is a future and science fiction game, and the main producer is no longer Shigeru Miyamoto, who is recognized as Nintendo's number one designer, but Gunpei Yokoi, who has not participated in game development for a long time.

When they heard the news, people in the development team directly under Jester thought that Nintendo had the same idea as them and wanted to create a future-themed RPG game. Jester originally thought so too. In his memory, he didn't even remember that Nintendo had produced any commendable future space-themed RPGs, so he didn't take it seriously. Jester is naturally very enthusiastic about the reputation of Metroid. He can even say unceremoniously that Super Metroid on SF is one of the best games he has ever played. This game has brought him a lot of happiness. gaming experience. It is unparalleled and unique.

It opened Jester's horizons at that time, and also let him know that games can be made in this way, and the next game can give him such a long-lasting shock. After thinking about it, it may be World of Warcraft that has had an immeasurable impact on MMORPGs.

Now Jester still remembers the feeling when he first played World of Warcraft, when he controlled the human female warrior from North County Abbey to Goldshire, and then the hidden map lit up the moment he arrived in Goldshire. , when the location of Goldsmith Town appeared on the map, he felt that there was a whole world waiting for him to explore.

It's hard to feel that kind of shock without experiencing it personally.

However, Metroid on F cannot reach the height of Super Metroid on SF. It can even be said that they are very different. The two are not games of the same level. However, as I designed one game after another based on the game experience of later generations and the classic games of later generations, it had already had a profound impact on the electronic game industry of this world. For example, Miyamoto Shigeru's The Legend of Zelda is much better than the one he remembered.

In this case, with Gunpei Yokoi and Shigeru Miyamoto, two producers who have endless inspiration for game design, and a development team that is one of the best in the industry, no one knows what they will be able to produce. What kind of Metroid.

But even if he worries about this, it will be useless. After all, this is other people's business. What he has to do now is to be himself. As long as his Heavy Robot is produced according to his own ideas, then he will not care at all. Need to worry about Nintendo's tricks.

All conspiracies and tricks have been turned into futility now that both sides have already seen their bayonet. In this case, only a good game can gain some advantage.

Cooking no Hodo, a game produced for Sega, has also come to an end. Hayao Nakayama has also urged it several times. Judging from the recent behavior of Yu Suzuki asking the Japanese development team to work overtime continuously, he may have also received a request from his own society. Long strict order.

For this game, although it was not made for himself, it bears his name after all, and Jester really wants to make this game that he came into this world with the most self-created elements. , so he is also very dedicated, and the level of Sega's developers is also very high. Fortunately, Yu Suzuki later became the figure who Sega fought against Nintendo's Optimus Prime. The understanding he showed also impressed Jester.

After more than four months of production, this game is not a big production, but it still strives for excellence under the requirements of both parties. It has also entered the final stage. There are not many things that Jester needs to worry about. Most of them are It was Yu Suzuki who was in charge of the final development work. For Suzuki Yu, Jester was still very relieved.

During this period of quietness for Jester, Mars Entertainment also had a new game coming out. After setting up his own independent studio, Cypher Dabowater, with Jester's help, created a new game based on Soul Fight with the help of Jester. The shooting game of the same name designed by Luo was finally officially released a month ago. This work of Mars Entertainment's first independent studio has naturally attracted all the attention of all parties.

And it seems that God’s will has its own way. A very innovative game from Nintendo, Jackie Chan Kick-Ass, was also released at the same time, and these two games are once again regarded by many as Mars Entertainment and Nintendo. ’s second official confrontation.

Jester has not personally experienced what Contra produced by Cypher Doublewater is like. Although he is less busy during this period than before, it is still relatively speaking, and he has also spent nearly half of his time. I went on a trip with Claudia last month, so I didn’t have much time to pay attention.

But more than half a year ago, Cypher Dabowater, who had been taught by Jester, had an amazing understanding of shooting games. As soon as his Contra was released, it immediately caused a sensation in the United States. For Americans who have a soft spot for shooting games, Contra is simply the greatest gift God has given them.

This kind of game that they have never experienced is so smooth that they can't stop playing it. This kind of hard-core passionate shooting that is very in line with American aesthetics. In addition, it is not simple, but it is not completely hopeless. Difficulty...a game that combines all these advantages, compared with the sales frenzy of Fire Emblem that exceeded one million in a few days at the beginning, it can't even talk about the hot-selling results of hundreds of thousands of copies a week. A week later, relying on excellent word-of-mouth, it once again triggered a sales frenzy.

In just one month, the cumulative shipments reached more than 1.4 million copies, and the sales momentum continues unabated. It is very likely to exceed 2 million, or even hit 3 million copies. And The Flame Heraldry has been selling like crazy in the past few months, and now the sales momentum has basically stopped. It can sell tens of thousands of copies every month, but the cumulative sales in the past few months are 600. The sales volume of 10,000 copies is still enough to outshine the rest.

The second best-selling game is Balotelli's Adventures in Another World. This seemingly inconspicuous game has not had a frightening hit like Fire Emblem. The sales are miraculous, but what is better than this is the frightening stability. Since its release, the sales volume has been stable at hundreds of thousands of copies per month, and there is no sign of slowing down. The total sales volume has now reached 550. Ten thousand copies. When the sales are re-calculated at the end of this month, it is basically a foregone conclusion that it will exceed the 6 million copies of Fire Emblem.

As for The Legend of Zelda, Nintendo's North American market share is too low. They still rely on the Japanese market to boost sales. Now this game is basically unsaleable in the United States, but in the Japanese market, although There is competition from the newly added Dreambox, but the sales momentum is still good, with total sales reaching three million copies, making it Nintendo's best-selling game so far.

As for the hot sales of Contra, the results of Nintendo's Jackie Chan Kick-Ass are not so gratifying. Although this game is extremely innovative in design, it is hesitantly difficult. In addition, There are similar games like Avengers of Mars Entertainment that are ahead of others. Even in the Japanese market, their performance is not very good. Coupled with Jackie Chan's unparalleled appeal in Japan, in the first month of its release, Within the book, it only sold more than 300,000 copies sporadically.

Fortunately, this game is not a big production, and the return on investment is enough.

In the eyes of outsiders, in the second round of confrontation between Mars Entertainment and Nintendo, Nintendo once again lost.

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