Game Development Giant
Chapter 219 Release in the Age of Discovery
Seeing such a scene, Jester could only sigh.
I don’t know why, but very suddenly, such a poem appeared in Jester’s mind. It was a poem from the Qing Dynasty. Beauty has been like a famous general since ancient times. No one is allowed to grow old in the world. Maybe this poem is not particularly suitable to be used here. , but for no reason, this poem popped out of Jester's mind.
I think about how majestic Atari was back then.
Jester has never worried about the fate of his Mars Entertainment. He is familiar with the context of history. His company may have ups and downs due to historical changes, but he believes that his company will never follow Atari's path. Follow in the footsteps.
Atari's failure on the new console has nothing to do with their console. The 7 is a very good console. Although it is not as good as its own Dreambox, it is not inferior to the NES. The reason why they will compromise on returning to the video game industry The Halberd sinks into the sand, but it is just to pay for their previous great impact of Atari. Surprisingly, no game company or third-party developer is willing to develop games for Atari.
Moreover, their own development capabilities cannot support their own consoles at all.
It is very, very difficult to support your own console with only your own products. Jester’s current Mars Entertainment can only be said to be mostly supported by itself, but Jester knows that it is like a company supporting a platform. , Nintendo has been doing this for more than ten years. Not to mention each of their games that serve as benchmarks and lead the advancement of the world's game industry, this spirit is worthy of admiration. In Jester's mind, although he often criticizes Nintendo. But the respect for Nintendo and Mr. Yamauchi is no less than that of Hayao Nakayama, who holds the title of Contra.
A tribute to those who have died in the sea and those who will die in the sea.
recent. This strip was once a beach on the Mediterranean Sea. The inscription paying tribute to the warriors who had the courage to face the harshest natural challenge was once again turned out and appeared openly on the pages of many media or newspapers.
This is an obvious slogan that pays tribute to the Age of Discovery. This year marks the 463rd anniversary of Magellan’s circumnavigation of the world. This is not an obvious year to commemorate with an integer, but commemorating the Age of Discovery once meant a lot to white people. When talking about the most admirable historical events, they always spare no effort. Whether this is an integer year or not.
In fact, people who are interested have long discovered that in the past two months, there have been some abnormalities in the reports in some newspapers. It seems that for no reason, some stories about the Age of Discovery have been retold every now and then. After taking it out and editing it to a certain extent, it appeared in the newspapers openly, waiting for the new game from a studio under Mars Entertainment to be officially revealed in the Age of Discovery. Only then did people suddenly realize who was behind this. For Jester, that was enough.
Sid Meier’s attitude towards games can no longer be described as rigorous. In Jester’s words, it is harsh. It seems that for Sid Meier, asking him to make games is not making games. Something to entertain the masses. Rather, we are conducting scientific research and development, and no errors or omissions are allowed. Jester had a bad temper when developing games, and sometimes some of his mistakes were too vulgar. Jester would also curse without hesitation, so Jester was often called a tyrant by his subordinates.
But Jester pales in comparison to Sid Meier.
Jester is absolutely assured of Sid Meier's knowledge of simulation games. The father of civilization's understanding of this type of simulation games is simply not comparable to his own, even if he has many achievements in games in later generations. For reference, but compared with Sid Meier, it is still very inferior, especially when Jester heard Sid Meier talk about the game in his mind that covers the entire mileage of human civilization, Jester found that he had nothing to suggest to Sid Meier.
However, for this Age of Discovery, Jester still made a lot of suggestions, most of which came from An Rong's later masterpiece of the same name.
This kind of setting that strengthens RPG elements also makes Sid Meier feel very good, especially in the Age of Discovery, a period when everyone wants to be a hero.
The sales of Metroid Prime are booming, especially in the Japanese market. Its popularity is even worse than when The Legend of Zelda was released a few months ago, especially when it is played by a female character. The setting of playing the protagonist is even more interesting.
Although Jester had long known that Nintendo, which had dominated the video game industry for two entire eras, would not be easily defeated, Nintendo's resilience still surprised him. Without Super Horse, Nintendo is far from what it was before. At the same time, they showed their dominance in the world, but their strength still made Jester not to be underestimated.
Think about it, a game company with much stronger R\u0026D capabilities than Sega in history, and a large number of third-party company support, coupled with the huge Japanese market, no matter what, it is impossible for a company to be able to do it all by itself. A business that was destroyed by war.
On the contrary, now that I have a dominant advantage in the North American market, I have won it by relying on the reputation established by each excellent game. If I dare to relax a little, I may be overtaken by Nintendo quickly. Through this Two games, The Legend of Zelda and Metroid, not only Jester, but also the entire Mars Entertainment people who were still somewhat disdainful of Nintendo, now fully understand what a powerful company this is. .
The sales volume exceeded 1.5 million units in one week, which was a stronger result than Junior a month ago. Of course, the Japanese version of Junior was not released in the first week, and Galaxy Warrior is the Japanese version and the American version was released at the same time, which gives it a certain advantage. However, even if the sales of Junior in Japan are included in the first week, Junior ranked first in the United States and Japan in the first week. Zhou's sales are just like those of Metroid.
In the subsequent sales charts, these two games were also inseparable.
Sid Meier's Age of Discovery did not catch up with the Christmas promotion, which made players who had already whetted their appetites and were looking forward to it very dissatisfied. Fortunately, it was not too late, and in the end it was With the full support of Jester, it was officially released at Christmas time.
For this game, Jester doesn't take sales too seriously. After all, this is a simulation-focused game. Although it adds a lot of RPG elements, relatively speaking, simulation is still the main gameplay. This is very different from Fire Emblem. When Jester made Fire Emblem, he actually greatly enhanced the RPG elements of Fire Emblem.
Otherwise, it would be extremely difficult to open up such a glorious situation in this era with the setting of Fire Emblem that is too outstanding for SLG.
Age of Discovery is completely different. In the hands of Sid Meier, this is a simulation game with RPG elements.
When this game was released, Jester was actually nervous. He hoped that the game would do well, but he was also worried that the game would fail.
On the day of release on New Year's Day, although it is the New Year and this game is not produced by Jester, there are still many fans of Mars Entertainment because the final official version of this game was confirmed too late. Even Game magazine None of our review editors got the game cartridge in advance. When they got it, after the review, they could only publish it in the first half of the next month.
Therefore, Age of Discovery was released at the same time as Game.
Some people first went to their usual place and picked up a copy of Game and then waited for the release ceremony of Age of Discovery. By the way, they also doubled the review of this game in this magazine. They have a bottom line in their hearts.
masterpiece!
This is game's evaluation of Age of Discovery for this game. However, in the subsequent comments, the editors of the magazine held a negative view of this game. First of all, almost every The editors who participated in the evaluation all believe that this game is an out-and-out masterpiece. Even in the eyes of many players who like this game style and the background of this era, this game may be compared to Fire Emblem. 》Also an excellent work.
However, if you are not sensitive to this game mode, do not like trouble, and have little interest in Age of Discovery, you will not like this game very much.
Therefore, for the score of this game, game gave a score of thirty-nine, which is a score that they do not agree with internally. They believe that this game can give a full score, but this is a moderate score. As a result, in the evaluation of this game, in addition to being a masterpiece, this will be a game that those who like it will love it to death, and those who don't like it will hate it to death.
Finally, Game magazine also predicted the sales of this game.
The results of all their editors this time were very consistent. This is a game that will not be a big hit.
When Jester saw this report, he knew that it would affect the sales of the game, but after careful consideration, he still did not interfere with the magazine. This was what he had promised at the beginning, and he would naturally not break his promise now. oath.
Moreover, he approved it.
It was under this circumstance that Sid Meier's The Age of Discovery was officially released.
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