Game Development Giant

Chapter 266 Choice

This is the first time that Mars Entertainment officials have revealed their next-generation console development to the media.

This news also made the reporters present very excited. This means that not only is Sega's revealed console already finalized, but Mars Entertainment's new console will also be officially finalized? On the other hand, Nintendo's development plan has just begun. Obviously, it is impossible for Nintendo to launch new consoles as fast as these two companies.

But immediately, Jester said in the next answer: Although we started the development project very early, I have never asked the development team to speed up. Our goal at that time was the same as our current goal, which is to do our best. Maybe, let our next-generation console be the best.

In other words, your progress is not as fast as Sega's, but you can guarantee that the performance of your new console is better than Sega's?

Someone asked this.

Jester didn't hide anything and answered directly: I'm afraid what you said is right.

When Jester accepted questions at the All American Rally performance meeting, the information was transmitted to Kyoto, Japan. Mars Entertainment had already begun the development of the next generation console, but the progress was slightly behind. Sega's news once again caused an uproar among Nintendo's top brass. Yokoi Gunpei received a notice from Yamauchi Hiroshi and asked him to go to the large conference room for a meeting.

He frowned and walked in a hurry. It could be seen that he was not in a good mood at this time. In fact, he was not in a good mood during this period, especially when he heard that Mars Entertainment had made a mistake a few years ago. When he started developing the next-generation console, he instinctively thought that this was not true, but another thought kept reminding him that it was most likely true.

He previously told President Yamauchi that after Sega launched their next-generation console, Mars Entertainment should be the most worried because. As far as the entire market is concerned, they are the well-deserved leader. Even if they have to worry, it is not their turn to worry.

However, this is all based on the fact that the other party, like ourselves, is not well prepared for the next generation of consoles. If the other party is prepared and well-prepared, then Nintendo will truly be in the biggest crisis now. When people who originally thought they could unite to boycott Sega's 16-bit machine suddenly became indifferent to whether it was an 8-bit machine or a 16-bit machine, his long speech before became useless.

In the big meeting at Nintendo’s top level, the seats were basically packed with senior executives. Yamauchi Hiroshi suppressed the shock and anger in his heart, looked around at everyone, and then his eyes fell on Miyamoto Shigeru.

During this period, Shigeru Miyamoto was mainly developing his The Legend of Zelda II. Although he has also heard a lot of bad news about Nintendo recently, this is all about hardware, and he is just a game designer. I can't say anything about hardware matters. If I talk too much, laymen will be unhelpful. This time, a high-level meeting was suddenly held. He also guessed that it might be related to the news that just came about that Jester admitted that their sixteenth members had been developed for a long time.

So, when Hiroshi Yamauchi called his name first, the look on Miyamoto Shigeru's face. A surprised look appeared for the first time.

He didn't understand why he was the first to ask at this time.

Is the game development going smoothly? Hiroshi Yamauchi certainly would not be a fool to ask a question about hardware to a person who has no experience in hardware development. In fact, due to various negative news during this period, he had little to do with the game development aspects of the company. It just so happened that he took advantage of this time to learn about it. After all, for Nintendo, at least for now, The game is still the most important.

Because he knew that even if Sega could officially release their new 16-bit console this year, it would not be in the first half of the year, or earlier than October at the earliest. He had even thought of the most suitable time for Sega to release it. , that is Christmas.

After hearing this question from Hiroshi Yamauchi, Shigeru Miyamoto realized that the president was not asking him about hardware, but about game development, which he is best at.

very smooth.

Shigeru Miyamoto simply said, in fact, the research and development work of The Legend of Zelda II has just begun. What is being done now is what he had thought about before the official development. Of course, it will be smoother. In the entire game development , the most difficult part is actually the period in between, but obviously, the main purpose of Hiroshi Yamauchi's meeting is not to ask about the development work of The Legend of Zelda II, he just wants to briefly understand, for example, the current Progress, when can it be completed at the latest, etc.

Several questions asked later are also related to these.

After letting Shigeru Miyamoto sit down, Hiroshi Yamauchi looked around the scene again. He saw that the entire venue was completely silent, and then he said: I called you here this time. I think you generally know what is going on. That's right. It’s about the development of our next-generation console. From what we know so far, what we are going to face now will be a cold winter.”

Hiroshi Yamauchi's words made everyone in the conference room speechless. They all knew that no matter how fast they were, they would not be able to produce a qualified 16-bit home console this year, and Sega, It has basically been confirmed that it will be released within the year, and Mars Entertainment is obviously not too far behind. This is too much pressure for them.

If Sega's new console is successfully released and proves the capabilities of the 16-bit machine and the game effects above will be qualitatively improved compared to the 8-bit machine, then what awaits them will definitely be the betrayal of the entire third-party camp.

This is almost a disaster for Nintendo.

Hiroshi Yamauchi saw that the expressions of everyone present became extremely ugly after he finished speaking. He also sighed. To be honest, after the incredible success of FC released in 1984, he had no consciousness at all. However, the next era would come so soon, and he did not realize that there would be such a strong opponent as Mars Entertainment. On the other hand, Jester, who has always been regarded as Nintendo's biggest opponent, did not realize that when drembx was just released. , the next-generation console development team was immediately established.

This kind of foresight and insight is indeed above oneself, and it is far above oneself.

Moreover, Jester is only in his early twenties now, and he has achieved such great achievements at such a young age. What will he be like when he is as old as himself in a few decades? And when I think about it, when I was his age, I had just taken charge of the small card-making business passed down from my father.

In an instant, a look of defeat appeared in Hiroshi Yamauchi's eyes, but this look was fleeting. He knew that he could never let the company founded by his grandfather fall in his own hands. His eyes once again returned to their old look, domineering and penguin-cold, full of information. He coughed and cleared his throat.

Yokoi, do you have any other opinions on this?

From Hiroshi Yamauchi's tone, there was almost no trace of emotion, anger, sorrow or joy. No one could understand him at this time.

Gunpei Yokoi stood up bravely. He actually didn't want to say anything anymore, but thinking about his years at Nintendo, he decided to say what was in his heart again.

The only way now is to increase investment, and then let me complete the development of the handheld phone within a year. Since we have no way to recover from the disadvantages in the home phone, why not take a gamble? Yokoi Gunpei calmed down for a while. His own mood, and then said somewhat generously, his power seemed to have an indescribable power, which attracted many people to cast strange looks at him.

Yokoi Gunpei said exactly what he told Hiroshi Yamauchi before. This is also the only way in his heart to get Nintendo out of trouble.

Since we can't win head-on, we can only take the wrong side. This is why Gunpei Yokoi is so insistent.

Yamauchi Hiroshi was also surprised that Gunpei Yokoi would make such a suggestion at this time. In his eyes, this suggestion was too risky. What if the market for handheld mobile phones is not as big as expected? What if the newly developed handheld phone becomes the same as the GW back then? If we say that the development of home consoles is late, it can only be said that we are at a disadvantage. But if our focus shifts to handheld phones, not only will we not have the disadvantage of being able to have as much party time as possible on home consoles, we will also lose a fortune. It can almost ruin the company's huge investment.

He really didn't dare to come to this conclusion.

These intense thoughts flashed through his mind almost instantly. His face still showed no expression at all. He just nodded to Yokoi Gunpei and motioned for him to sit down, and then turned his gaze. Masayuki Uemura sitting not far from Gunpei Yokoi.

Masayuki Uemura stood up and glanced at Gunpei Yokoi, but this time, Gunpei Yokoi did not look at him.

A look of disappointment flashed in his eyes. He knew that the friendship between him and Yokoi Junpei would probably be difficult to maintain, but Yokoi Junpei had his own persistence, and he himself had his own persistence.

Gunpei Yokoi believes that only handheld phones can save Nintendo from the predicament it is about to fall into, but he believes that half of the handheld phones may become useless. Now let Nintendo choose its own life and death with only half a chance? To be honest, Masayuki Uemura didn't have the courage to face this kind of bet, or even think about it.

Therefore, he told the answer he had thought up when he knew that Mars Entertainment's 16-bit console project had been launched long ago and was not much behind Sega.

He looked at Hiroshi Yamauchi and spoke in a firm tone.

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