Game Development Giant

Chapter 327 The idea of ​​DLC

Of course, this style of picture will naturally offend some people.

Back then, because their children and husbands were addicted to DND-like PC games, some housewives joined together to form an organization to boycott DND. This organization became so powerful that for a period of time, it even isolated video games from some towns, such as It is said that a small town in Texas was once the core of this organization's activities. This place did not allow the sale of DND games until the birth of milk.

As for the bloody style of Quake, it is natural that some people will stand up to resist it.

But these don't make Jester care. What Jester really cares about are the players who are besieging his company headquarters.

The reasons for these players are very strange, and even make Jester dumbfounded. They are not attacking because the game is not good. Although he did not add the online system to the first version, but in the first version In terms of plot, it is already a very excellent game, which is also recognized by these players.

However, his mistake was that he added an online system to the trial version of the carnival. Although this system still has some shortcomings and defects, it is really It is a very great setting. This is not Jester's boasting, but the generally accepted evaluation of the online system by people who have played this system. Originally, they kept bragging to their friends about how this system is. Great, but when the game was released on the first day, they queued up all day to get the game, but found that they couldn’t find the game they had seen at the carnival. Options for Thor Arena. Although the plot is also very well produced, some players who have never played the contact system have nothing to do with it. They think it is very fun just relying on the plot. As for the online system, although their friends and various game shows. Game newspapers and periodicals have praised it to the sky. They are indeed very interested and want to try it, but it is difficult to have an accurate understanding in their own minds just relying on other people's descriptions.

In other words, they heard others say that the online system is great and fun, but no matter how great or fun it is, they only listen to what others say. As for how fun it was, they didn't have an accurate description in their minds. Therefore, when they learned that the first version did not include Thor Arena, they were a little disappointed, but they didn't think much of it.

But those who have played it are different. During this time, they almost dreamed about the game where they kill each other, and they finally waited until this game was released. As a result, there was no Thor Arena inside. How could they endure this? With their mentality unbalanced, they would naturally be dissatisfied with Mars Entertainment.

Of course it's because Thor Arena is not perfect. That is to say, this function was removed from the first version before it reached the release level, but it also has another meaning, that is, this time Jester is planning to make a DLC attempt. Although DLC has proven to be a great idea in later generations, especially for game companies. As for making Thor Arena a DLC for Quake and then selling it for money, Jester really wants to see how many people are willing to buy this DLC and whether current players will accept it. Accept this sales approach.

Therefore, Mars Entertainment directly announced that they will hold a brief press conference to announce issues regarding the Thor Arena online battle system that players are currently concerned about.

The time is just three days later.

As soon as this news was released, the players were temporarily quiet.

This time it was held in a hurry, and many invited media rushed to Los Angeles. This time, Mars Entertainment’s press conference was held in Los Angeles. The location was chosen in a hotel conference room. Although it was only a hurried meeting, It was a press conference, but the number of reporters who came here was still very large. Even those media who were not invited, many came to join in the fun.

Mars Entertainment also accepts all comers and releases them uniformly.

Anyway, free media resources are not used in vain, so why not use them.

Excuse me, how will you solve the problem of Thor Arena? At the beginning of the press conference, a female reporter first asked the most important question of the press conference, which is also the issue that everyone is concerned about.

Jester was also present at the press conference this time. This is rare in the history of Mars Entertainment. Generally, Mars Entertainment has its own community manager who is responsible for managing its own community. Generally speaking, answering reporters' questions is done. It is to let community managers who have been professionally trained in nonsense and clichés to answer various tricky questions from these media.

Because generally these community managers who have been trained can expand a worthless sentence into a long paragraph that seems to contain a lot of information, but after careful analysis, the answer is still worthless nonsense. The example at this point is still Blizzard Entertainment attaches great importance to its community culture. They have dedicated community managers on their forums to answer various questions from players.

But generally, their answers are just nonsense.

But these nonsense can still make those players have inexplicable orgasms, which is very incredible in Jester's opinion.

Regarding the issue of Thor Arena, that is why I held this press conference today. I know that many players are very angry that we did not include Thor Arena, which they played at the carnival, in the first version, but this is also There is no way around it, we are a game company and what we want to sell is a product that is as perfect as possible.

As he spoke, Jester paused for a moment and scanned the whole place. Seeing that everyone was listening carefully, he smiled and continued.

However, as we all know, a game is a program composed of pieces of code. Since a program is a code, it cannot be perfect. In other words, there are some loopholes that we ignored during the design and there is nothing we can do about it. Things, and before we release it, we need to fix these bugs or loopholes as much as possible. You all know this process is called debugging, generally speaking.

For example, this time our Thor Arena - in fact, in the original plan, the development plan of Thor Arena was not in the development list before the carnival at all, and its development priority was not the highest. Those things, but I took into account the characteristics of the carnival and wanted to give players a surprise, so I advanced the development plan and priority of Thor Arena.

On this point, our chief programmer of this game, who is also the second producer of this game, and the author of the 3D engine Unreal i, Mr. John Carmack, also complained to me, which means that according to our current According to the progress of the work, it was almost impossible to complete Thor Arena before the Carnival. However, because of my persistence, our entire Quake development team began to work overtime for three months. Finally, near the Carnival, We only finished the game a week before the official opening, and the online battle Thor Arena is only a prototype. To be precise, it is the one you have seen and played at the carnival. Thor Arena was just a makeshift thing that we came up with because we didn’t have enough time at the time, and it is not the final face of this system.”…

Jester's answer surprised the reporters present. This was new information that had never been revealed before. Someone wanted to ask another question just now, but Jester seemed to turn a blind eye and instead He spoke directly and continued.

Furthermore, people who have participated in the carnival should know that even this online system, which was launched as a temporary emergency, has many loopholes in it due to the rush of production. Fortunately, it was at our carnival. If there is a problem immediately, There are technicians who can solve it, but what if it's not at the carnival? We just released such a thing with bugs and loopholes everywhere. I'm afraid the current players are scolding us for why we didn't add Thor Arena to the first version. Instead, they are just complaining that we actually came up with such a bad thing to deceive players.

As he spoke, Jester chuckled, and then with his chuckle, there seemed to be some inexplicable reaction, and the reporters present also laughed.

What Jester said is indeed good. If Mars Entertainment really released such a game, then they would be the ones criticizing Mars Entertainment and beating up the lost dog now.

Seeing that there were still people who wanted to raise their hands to ask questions, Jester waved his hands and said with a smile.

There is no need to ask questions. I will finish what needs to be said directly here. Next, I will talk about when Thor Arena will meet with the players. Regarding Thor Arena, it can be said that we only do The core of the game Quake, that is to say, online battle is the main gameplay we promote for this game. We attach great importance to it. After the carnival, our development team has been perfecting Quake. Arena, I can now reveal a very accurate news...

As he spoke, Jester laughed, and the reporters present also pricked up their ears.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like