Game Development Giant

Chapter 389 Not bad

Judging from the game described by Mike Mowaimi, his idea is still a bit rough.

Just relying on his somewhat simple idea would not be enough for Jester to see the talent he possesses. Also interviewing with Jester were two other officials from the Human Resources Department. There was also a slight look of disappointment on his face.

Because according to usual experience, the first person named by Jester for an interview must be the one with the most potential and future that his boss found when looking at his resume. At that time, the name was Mike Mowaimi. Judging from the young man's answer, this does not seem to be the case.

At least they didn't see any rare talent in the young man, and the game he thought about was not interesting at all.

However, they looked at their boss, Jester, and to their surprise, their boss actually listened with interest to the other person talking about this game that didn't sound like any highlight to them. You know, their company was abandoned. There are countless game ideas that are much better than this one.

After Mike Mowaimi finished speaking, he glanced at Jester cautiously. The expression on Jester's face was exactly the same as before. He couldn't tell whether the other party was satisfied or dissatisfied with his answer. , but judging from the expressions on the faces of the two people beside Jester, it seemed that his answer was not satisfactory to them.

This also made Mike Mowaimi a little worried.

However, he hadn't spent more than five seconds worrying about you. Jester spoke. His voice still couldn't let anyone hear his true inner thoughts. His tone was neither urgent nor slow: You just said you thought about it. Two games, I’ve finished listening to the first game, and now I want to hear your ideas for the second game.”

Jester's words made the two directors of the HR department around him even more strange, because everyone including them knew it. Jester's interview time is not too long, so the interview time for each person is limited. Generally speaking, the meeting time for each person will be shortened as much as possible, and will not be increased, unless the situation is particularly special. .

But Mike Mowaimi didn't know this. All he knew was that maybe his previous answer, which he himself thought was a bit bad, seemed to have impressed his idol Jester Lee, making him seem to have a slight interest in him. , at least it allows him to continue talking.

so. He decided to answer more carefully and strive to truly impress the other person and get the internship opportunity he dreamed of.

The game I was thinking of was just an unexpected whim. I sometimes think that in our current game, players can only control one character at the same time. Even if there are extra characters to choose from, they cannot select all of them at the same time. character. Doesn’t it seem a bit boring if you play it too much? I was wondering if I could design a game that can control three characters, images, attack methods, etc. at the same time. Completely different characters, allowing players to control them at the same time, fully Use the characteristics of these different characters to solve puzzles and conquer levels?

Hearing what Mike Mowaimi said, Jester's eyes instantly lit up. The other two personnel in charge of the human resources department also looked at this young man named Mike Mowaimi, whom they had not thought highly of before, with somewhat surprised expressions.

His explanation of this game was very novel, and they had really never heard of it before.

Of course, this is for the two managers of the human resources department. For Jester, he has seen countless games in later generations. It can be said that any idea or any creative game has changed. Including this.

In fact, this game is a home console game called Lost Vikings later designed by Blizzard. In this game, players need to control three Vikings with different moves at the same time. Adventure inside a spaceship, defeat your enemies and return home.

It is worth mentioning that this spaceship became an easter egg in Blizzard's later game StarCraft - the spaceship was called the Hyperion, and later became Jim Raynor's ship.

This is indeed a very creative proposal, and it is very operable, and if it is done well, it is not difficult to make a classic and fun game. The highly rated Trinity later was of this type. For a game, it can be said unceremoniously that they must have borrowed the design ideas of The Lost Vikings.

Can you tell me in more detail? For example, how do you start this story, how should the characters in it be set, and how do you think about some levels and puzzles? Jester thought for a moment and said, He inquired with great interest.

But obviously, Jester's series of questions once again made Mike Mowaimi embarrassed. His face turned red instantly, he opened his mouth, and made a sound of ahhhh in his throat, but he couldn't say a word. He was so anxious that he only scratched his hair.

hehe.

Jester shook his head, chuckled, and then said to Mike Mowaimi: You go out first.

As soon as Jester finished saying this, Mike Mowaimi was immediately shocked. He thought it was because his performance was so poor that Jester lost interest in continuing to ask. He wanted to do something for himself. Argue a few words, but don't know how to speak.

Just when he was stunned and at a loss, Jester obviously realized that what he just said caused Mike Mowaimi to misunderstand.

So, he said in a funny way: Don't think too much. It's not that your performance is not good. In fact, I can only say that I am quite satisfied with your answer. But because you are the first interviewer, I There’s no way to make a decision without meeting other people, so please forgive me.”

Jester's words made Mike Mowaimi feel a lot better. He didn't know whether Jester was sincere or trying to comfort him, but he thought in a flash that Jester was also a billionaire after all. Rich man, even if a billionaire said this to comfort himself, and being able to let a billionaire comfort himself does not count as his coming to Costa Mesa for an interview this time.

Therefore, Mo Huaimi, who quickly recovered, bowed respectfully and then exited the room.

During the interval when the next person came in, the two people from the human resources department asked Jester curiously, saying: Boss, from the last answer of the interviewer just now, it can be seen that he is still interested in games. He has some understanding of his own, but his previous answers can be said to be lackluster, why do you keep asking?

Jester smiled but did not answer. Couldn't he just say that he knew that this man named Mike Mowaimi was talented?

However, under repeated questioning by the two subordinates in the personnel department, Jester still said vaguely: Actually, it's nothing, it's just that the rock racing game he mentioned is somewhat similar to a game I was thinking about recently. place, so out of curiosity, I wanted to know some of his other thoughts.

Rock and Roll Racing?

These two subordinates of Jester have both worked in the development department before. Their understanding of games is at least at the industry level, different from those ordinary players, but they really have no way to put it into the mouth of the young man just now. The mediocre racing game mentioned is related to the game that Jester, the most talented designer in the entire gaming industry, is thinking about.

Just at this time, the second interviewer also walked into the room, and the two subordinates from the personnel department did not continue to ask Jester.

After Mike Mowaimi left the interview room, he was feeling uneasy. He didn’t even know how he got back to the lounge. Because he was the first to go for the interview, he had just entered the lounge. , almost everyone's eyes waiting in the lounge were focused on him at the same time.

Everyone wanted to see some clues from the expression on Mike Mowaimi's face, whether he was hired or not.

What made them happy was that, at least judging from the expression on Mike Mowaimi's face when he entered the room, he did not see any expressions related to excitement, happiness or other emotions on his face. Obviously one thing is certain, that is, he has not yet gotten the internship contract that everyone here is extremely yearning for and longing for.

Of course, if they don't get this, they won't be able to tell whether it is the final result or a temporary result.

Mike Mowaimi didn't care too much about other people's eyes. He walked straight to his previous position and sat down quietly. What he had to do now was to wait quietly. Whether it was true or false, At least judging from what Jester said to him when he left, he still has hope.

When he thought of this, he clenched his fists excitedly.

It's not too bad.

He comforted himself so much.

At this moment, he felt someone touch his arm. Mike Mowaimi turned around and saw a man he didn't know. He was about the same age as him and had freckles on his face. He lowered his voice and spoke to He asked himself: How was the interview just now?

It turned out that I planned to ask myself about the interview process!

Mike Mohuaimi snorted secretly in his heart, but he did not reveal his thoughts. There was an embarrassed look on his face, and he also lowered his voice and said: I was beaten just now. I have asked you not to reveal the interview situation. (To be continued...)

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