Game Development Giant
Chapter 393 Rock Man
In short, Hisao Oguchi played Super Balotelli Racing for half a day without even knowing it.
Then, the first thing he did was to have people take a plane that day and send the Dreambox 2 console plus this game, which had not yet been released in Japan, to Japan immediately, handed it to Yu Suzuki, and told it to his former His boss is also the game development master in his mind who has a great influence on him. This will be a game that redefines a genre.
This is a very high evaluation. There will definitely be no more than five games that can be evaluated like this by Hisao Oguchi.
Taking back his memories, Hisao Oguchi also sighed: We currently do not have the strength to compete with Mars Entertainment, especially in the game area. My so-called price reduction strategy to increase platform share, and finally, It is just a kind of evil way, and it does great harm to ourselves. If we want to resist the harm of this evil way to ourselves, then our own right way must be strong, but at least from the games on our MD console, We don’t see this kind of game.”
As he spoke, Hisao Oguchi paused for a moment and emphasized his tone: I'm talking about a phenomenal game like Super Balotelli Racing!
There were a lot of things discussed at this meeting, but there was only one outcome, which was to ask the headquarters to step up the development of a game that can be called a masterpiece, so that players will be attracted to it as soon as they see this game. I immediately thought this was a Sega game.
Sega's big price cut in the North American market and the release of Dreambox 2 are major events in the gaming industry. Even in Japan, thousands of miles away, there are many followers.
Especially Nintendo and Sony, which have not officially entered the 16-bit console market.
Hiroshi Yamauchi was also extremely surprised when Sega's big price cut announcement first came out, because he himself knew the current cost of making a 16-bit machine, plus the investment required for transportation and sales, the price of each machine was two hundred dollars. , but barely maintaining capital. It is even possible to lose money sometimes.
Hiroshi Yamauchi, who had a criminal record, resisted this, and even secretly criticized Sega for its market-destroying behavior.
But immediately looking back, it was his turn to be a little worried, that is, how to set up his new console and the price of the Super Nintendo. Fortunately, Mars Entertainment's response gave him a better hint, so that he There is something to learn from, anyway, he is absolutely. One hundred percent boycott anyone who sells hardware at a loss.
He didn't want to make the same mistake again.
Sony's response was much more peaceful. Just after Hisao Oguchi's price reduction remarks, Ken Kutaragi took the initiative to talk about this matter in an interview. His statement was very thought-provoking. He believed that a game developer is Those who cannot make money from hardware should make money from software. This is an act of confidence in their software.
And when the interviewer asked Ken Kutaragi whether Sony's PS console would be sold at a price similar to Sega's MD console. Ken Kutaragi did not answer clearly, but gave an ambiguous answer: The pricing of the product is not something I can decide alone, but for me personally, I think the price of md is very appropriate.
But it was the day after Kutaragi Ken accepted this interview. Someone saw Ken Kutaragi appearing in front of the Capcom headquarters building.
This photo immediately made the headlines of a certain news program, and the title even used the extremely sensational Capcom Rebellion! The title of The Story Repeats Four Years Ago is because Capcom rebelled from Nintendo's royalty camp four years ago.
As the weakest among the six famous game developers at the time, Kenzo Senmoto seized the opportunity. Mars Entertainment's Dreambox needs to enter the Japanese market, and expanding the Japanese market will definitely require the full support of local Japanese game developers. He left Sony's royalty camp and joined the Mars Entertainment camp.
With the support of the rights of Mars Entertainment, Capcom has now become one of the largest game development companies in Japan. With the departure of Namco and Hudson, their current reputation is enough to compete with Kepong. Le Mei compared it.
It is really amazing that these two were the two weakest game development companies when the Big Six started. Now they can have such a status.
It is precisely because of Capcom's previous betrayal that people are so imaginative.
Jester also got the report from the Japanese branch as soon as possible. He knew the news about Kutaragi Kenzo and Shikimoto Kenzo within half an hour after Kutaragi Ken showed up at Capcom's headquarters, but he Didn't make any statement.
Kutaragi Ken has visited many game development companies before, not only Kenzo Senmoto, but also Enix. Not only did he visit the president of Enix, but he also personally visited Dragon Quest Produced by Yuji Hoi.
The content of these interviews is unknown, but meeting these people at this time is enough to illustrate Sony's ambitions.
So not only Mars Entertainment is dissatisfied with this, but even Nintendo is very dissatisfied. For Mars Entertainment, although Capcom's position in their system is important, it is not undesirable, and Enix , or in other words, Yuji Tsui and his Dragon Quest series, which are absolutely indispensable for Nintendo.
It can even be said that this is their most steadfast shield against Mars Entertainment’s RPG offensive.
Therefore, the day after Kenzo Senmoto and Yuji Tsukii met, Hiroshi Yamauchi also came to visit him personally. The content of their conversation was unknown to the outside world, but someone only took a photo of Hiroshi Yamauchi when he left. With faces full of joy, it was obvious that both parties were happy with the outcome of their discussions.
Jester did not visit Kenzo Kenzo in person.
He really understands Ben Kenzo very well. This person is a pure businessman. In his eyes, there is only profit at all. However, it cannot be said that they do not know how to repay their kindness. If you treat him If someone does a favor, he will repay it, but after he feels that his repayment is almost done, then the two will owe each other nothing.
As for selling games on the platform, Kenzo Senmoto sees it more directly and in a more fundamental way. He thinks it is a matter of mutual benefit. I publish the game and you collect the royalties. It’s a win-win situation for both of us. Likewise, The two are mutually exclusive. If there is a better platform that can provide me with greater benefits, then I will go to the new platform without hesitation.
As long as Sony's PS hasn't even been released so far, it's impossible to make Kenzo Shikimoto change his mind.
No matter how delicious the pie that Sony draws for him is, before seeing the specific prospects of PS, Kenzo Shikimoto will definitely not reveal any thoughts of switching to the other camp. As for whether he has ever thought about it, then It’s unknown.
Even according to Jester's expectation, after the release data of his Dreambox 2, he did not need to contact Kenzo Senmoto. According to Kenzo Senmoto's character, he would contact him directly and explain to him that he and Kutaragi Kenzo About the meeting.
Sure enough, the news that Mars Entertainment announced that sales exceeded one million units in three days was released less than an hour ago.
Jester received a call from Kenzo Senmoto.
Even the content of what was said on the phone was similar to what Jester had guessed before. Kenzo Kenzo, an old fox, would definitely not be able to say anything nutritious on the phone. It was just something without any nutrition. They discussed their games on Dreambox2. The above sales matters.
This time, Jester was surprised. Generally speaking, Capcom games will be released in arcade versions first. After all, the performance of arcade machines is indeed better than that of home machines. Some new ideas and games with innovative systems are all It is now launched and perfected in arcades, but this time, Kenzo Shikimoto said that they will make a game specifically for the launch of Dreambox 2 this time.
The game is not a new game, it is just a sequel to a series of games. This game has done very well both in arcades and on the previous Dreambox. Especially its version on Dreambox, it is called an action game. The masterpiece inside is comparable to Metroid, Gunpei Yokoi's last game at Nintendo.
At that time, it was rated as thirty-nine points by Famitsu.
President Kenzo Shikimoto, do you really plan to put the launch platform of Mega Man 3 on Dreambox 2? Jester still didn't believe it after hearing Kenzo Shikimoto's statement. He had proposed it before Several times, Capcom was asked to shift the focus of Mega Man to home consoles, because this kind of action game has begun to decline in arcades.
However, Kenzo Senmoto always laughed at this. He agreed very well at the time, but soon forgot about it. As for whether it was intentional, only I know.
Yes, Mr. Li, Keiji Inafune has inspected your dreambox2 platform before. He said that this is really a perfect work like a work of art. He said that he is the one who can premiere the work on such a platform. The stuff of dreams.”
Naturally, Kenzo Shikimoto would not forget to give Jester a big flattery.
Naturally, Jester would not be stunned by the opponent's flattery. (To be continued...)
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