Game Development Giant

Chapter 401 Discussion

As the game publication with the largest circulation in North America, or the world, the level of their interview reporters is naturally not low. Just hearing this member of the Civilization development team say this, he immediately thought of the same thing before. What this member mentioned was that Sid Meier had just returned from Jester Lee, which was a crucial piece of information.

You mean, Mr. Jester Lee, in addition to the previously hyped new SRPG, there is another brand new game? The reporter's face immediately showed an excited look, He immediately asked the question impatiently, but the interviewee just shrugged and replied with a strange smile.

No, no, no, I didn't say it would be Mr. Jester Lee's new game. I just said that we are about to start the production of a new game, and this game will be unprecedented.

Although he didn't get what he wanted most, the reporter from Game still heard the meaning of the other party's mouth, but that was enough. Originally, he thought it was just a routine interview with the development team of Civilization. This is also The magazine is working normally after receiving the promotion fee from Mars Entertainment. In addition, the game is of excellent quality. In the pre-release evaluation, the game scored almost full marks, so he is very excited to do this work. Yes, after all, members of the Civilization development team will not be interviewed during the development period, but there are many people who are interested in their development process.

But what surprised him was that not only did the interview go very smoothly this time, but the people in the Civilization development team were also very talkative and enthusiastic, and told a lot of interesting stories about how to open the game that made people smile. More importantly, , he also discovered a piece of big news that was far more important than interviewing the Civilization development team.

That is. Jester Lee’s deeply hidden second new game!

Although Game magazine also belongs to Jester, except for helping Game magazine with some ideas for its development in the early days of its establishment, Jester has never been involved in the development of Game magazine since then. I have never asked anything about magazine management.

Therefore, when the reporter sent the news back to his boss at the headquarters of Game magazine, his boss also thought it was a huge news, so he directly passed the review and allowed the reporter to continue Digging. We must find out what this new game by Jester Lee is, and whether it has anything to do with the SRPG mentioned before.

When the latest issue of Game was published a few days later, it immediately caused a sensation.

Because they officially announced the news in this report. Although the results of their in-depth digging were not satisfactory, they still found a lot of things from the mouths of these Civilization development team members. After some comparison and elimination. They came to two definite conclusions.

One of them is that this game will not be the SRPG game mentioned before, and there is not even the slightest connection between the two. If you have to connect the two, there is only one. The producer of both games is Jester Lee.

The second one is like what several members of the Civilization development team said in unison. The type of this game will be very novel, even so novel that it is a game that has never appeared before. It's like the so-called fps that Jester was talking about when he was promoting Quake.

In addition, there is another less certain guess, that is, if the srpg game is true, it can be seen from the fact that the development of the srpg game Jester has to transfer people from the Japanese development team, this new type of game , will be closely related to the development tasks undertaken by the previous Civilization development team.

Because the person transferred from Japan is Matsuno Yasumi. As we all know, the most outstanding SRPG game after Fire Emblem is Matsuno Yasumi's Royal Knights. Although Matsuno Yasumi's Royal Knights Knights is not so authentic, because in this game, he does not put more content into RPG like Jester did in Fire Emblem.

However, for now, when it comes to SRPG development, Matsuno Yasumi and his team are still the most experienced in this genre.

As for an unprecedented team like Jester's when he developed Fire Emblem, which almost included all the elite development members of Mars Entertainment, it may never appear again.

Therefore, judging from this point, the development direction of this new game, which is said to be unprecedented, must be closely related to the previous development efforts of the Civilization development team.

What is the previous development experience of the Civilization development team?

At the end of the article, Game did not give a definite conclusion, but players would not let go of such a rare opportunity to have various imaginative discussions, and some people said that Jester had already Two games were started at the same time, one was Quake for PC, and the other was Pocket Monsters for GameBoy.

These two games are landmark games on their respective platforms in every aspect.

Just like Quake on the PC, players who could only hang their heads in front of console players before and were embarrassed to say that they also like to play games can talk about it in front of their console friends: That's right. , have you played Quake recently? Let me tell you, this game is simply an explosion, and the total sales of the first PC game exceeded one million units, which is more fully demonstrated. The success and legend of this game.

The game Pocket Monsters has a great guiding significance. Just like what Jester said, the game experience of fragmented time was only after the concept of gameboy. Before that, Jester had more than one I have said that in the development of gameboy games, we must pay attention to the use of fragmented time, and what is fragmented time? It's very simple. Players can pick it up and play at any time and anywhere. They can stop it temporarily no matter how long they play. When they want to continue playing, they can continue to play.

But that’s what it is said, but when there is no corresponding game as a reference, it is still very difficult to deeply understand Jester’s theory of fragmented games and design games based on it. It is not ruled out. Geniuses exist, but geniuses don't have a sudden flash of inspiration every day.

Later, American Cube, a ported version of Jester's famous game Boy version, became popular, which made many people understand what fragmented games are. However, these were not enough. Under such circumstances, Jester's Pokemon came out.

It is in this game that Jester once again explained what fragmented game time and fragmented games are.

It can be said that this is a game with extremely high reference value and reference significance for gameboy games or portable game console games. It can even be said that in terms of game development for portable game consoles, it is as good as Pocket Monsters. 》Everyone was exploring a path before.

However, after Pokemon, everyone saw the broadest truth.

The reason why players are bringing this matter up again is that if Quake and Pocket Monsters had not been the producers of two games at the same time last time, it would have been short. About four years ago, at that time, Jester Lee was recognized as having the most creative inspiration, and almost all of the first masterpieces in game history were produced during that period.

And now, Jester has begun to serve as the producer of two games at the same time. Does this mean that his production inspiration has begun to blow out again?

This is what excites players the most.

If there is anything more exciting for video game players than being able to play a fun game, it is probably playing many fun games. Therefore, the explosion of Jester’s inspiration will be announced in a short time. Rumors of a large number of games being released instantly became widespread.

It was Jester himself who asked the people from the Civilization development team to quietly leak the development of the new game. His purpose was to hype up the atmosphere before the game was developed, but he did not expect that in the end, It will evolve into this.

Regarding this statement, Jester recently accepted an interview. When asked about this question, Jester was ambiguous.

Actually, it's not accurate to say that.

First of all, Jester denied the previous statement, but soon his voice changed: However, I can state that the so-called burst of inspiration is unreasonable. This time I was indeed There are many game ideas, but these games were not thought up in a short period of time, but were accumulated over the past four or five years. Many inspirations were available a long time ago, but due to technical or hardware limitations, It just couldn’t be done at the time.”

Just like the two games I plan to develop at the same time, it is not a design concept that can be completed in a short time. The development of the game is far from as simple as you think.

Just as Jester finished speaking, the interviewer immediately asked more questions.

Can you tell me about your new game? (To be continued...)

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