Game Development Giant
Chapter 426: The magazine obsessed with
After making inquiries on the phone, it was found that it was definitely fake, and Rob Pardo was relieved.
The opening date of the carnival is two days on the first weekend of November. As soon as November entered, Mars Entertainment began preparations, renting the venue, and decorating the venue, all in a confidential process. It is to be able to keep the carnival mysterious and to bring the biggest surprise to players at the opening.
But a certain degree of leakage is also necessary.
For example, let some media evaluate the game in advance. In fact, some game companies are already a little dissatisfied with the media issuing evaluation reports in advance, but it is impossible for them to find these media to evaluate the game after it is released. Players have bought it and played it. What’s the point of further evaluation?
Moreover, those influential media also disdain this method of post-release evaluation.
However, some media were not willing to see that their evaluations would affect sales after their evaluations were unfavorable to them. For a while, there was some unpleasantness between the two.
This is a matter belonging to the newly formed World Electronic Games Association, which regulates disputes in the industry. However, this dispute is related to the interests of major game companies and major game media. Jester and others discussed it several times, It can only be ignored.
In fact, Jester knows that there is no way to resolve this contradiction in a short time. Unless in the future, information can be transmitted seamlessly regardless of time and location through the Internet, then this contradiction can be completely resolved. solve.
Now either game companies are paying game review media to give them the best possible reviews of their games, or they are declaring that their games are prohibited from being reviewed by game media, which is completely allowed.
If in the future, network communication is developed, then all parties can be completely reconciled.
To give an example, say, when Bloodborne was released. This new work made by the development team of the Soul series has attracted much attention. Before it was released, they handed the game into the hands of major game media, hoping that they would make reviews.
How did the review come out?
It's very simple, that is, set a time on the day the game is released, and the media can fully release the ban.
This is a perfect solution to the conflict between the two parties, but this is completely impossible to do now thanks to the powerful network communication function in the future. Although the United States has just completed the laying of network communication optical cables across the east and west this year, it may take at least ten years before the network is popularized.
However, Jester doesn’t care much. He has never worried about any unfavorable remarks about his games after being reviewed by the gaming media. In his impression, it seems that only Pokemon can guess it when it is tested by Game Average rating.
But it later turned out that game made such a big omission when reviewing this game that their rival magazines seized the opportunity. The wanton ridicule caused some damage to the authority of game.
The evaluation of Dream Simulated War is quite satisfactory. Game gave it an evaluation of thirty-six points as a palace-level work. Other media also received similar scores. Although this game is excellent, it is only excellent. It simply does not give these people the shocking feeling they had when they played Fire Emblem for the first time.
It seems that this game is just a game with a changed background. On the 16-bit game console, Fire Emblem, which looked a little rough now, was reset.
It’s really because this game is too imaginative compared to the first Fire Emblem game.
certainly. Everyone who has played this game thinks that this is indeed the best SRPG they have played since Fire Emblem. Jester has no grasp of this type of game. Decline, but only not at all.
And Age of Empires is a PC game.
Today's game magazines don't pay much attention to games on the PC platform, because in terms of audience and sales, there is a big gap between games on the PC platform and console games.
However, for many people or developers who are new to video games, PC is their favorite platform.
There are no other barriers to game development on the PC platform. It can even be said that as long as you spend a thousand dollars to buy an outdated Apple 2, you can immediately start game development on your own by reading the textbooks. In fact, This is how countless game developers were enlightened.
However, developing games for console platforms is not something you can do just by thinking about it.
Not to mention other restrictions, the price of a dedicated development machine necessary for developing a host platform is not within the reach of ordinary people.
Despite this, Age of Empires caused a stir in Game magazine.
Jester was absolutely right in estimating the appeal of RTS games to PC game enthusiasts of this era. The core of this game is a real-time strategy game with online battles. Since it caused an online frenzy at the headquarters of Mars Entertainment, this phenomenon has spread to Game magazine once again performed.
I have chosen the Germanic people, the map is the Eastern European forest, and the mode is conquest mode...
Wait a minute, I'll join you soon. My name is...
There is still one person who hasn't joined. Hurry up and join us. The game is about to start...
An hour later.
What did you do? Why didn't you harass his farmers and let him develop so fast?
Are you talking about us? Why did you build a city wall out of all the stones? What's the use of building so many walls? I won't be online with you anymore!
That's right, I haven't won even after connecting with you!
It can be said that cries like this are happening one after another within the Game magazine.
Jason is a member of the Age of Empires development team, but he did not develop Civilization with Sid Meier before. After all, Sid Meier's development team is only a medium-sized team, and Jester asked His team is a large team, so after completely transferring Sid Meier's Civilization development team over, Jester also dropped several elites from Mars Entertainment to participate in the development.
And Jason is one of them.
He was invited to come to Game magazine for an interview today, but to his surprise, as soon as he arrived at Game magazine, he saw a scene that was both familiar and unfamiliar to him - because this scene , he had just seen it at the headquarters of Mars Entertainment before coming.
The editor of Game magazine who accompanied Jason also smiled awkwardly at Jason. He really didn't expect that his colleagues would be so addicted.
Even though I know I have a very important interview mission today, I still continue to play online.
And looking at their red-eyed expressions, it seemed that they were not fighting for such a round... However, at this time, the employee of Game magazine couldn't help but become hot inside. It was undeniable. Age of Empires is definitely another masterpiece. This new game type called real-time strategy battle is simply more addictive and exciting than the turn-based simulation of Civilization.
Jason was the first to smile.
He also said with a bit of embarrassment: Actually, the same is true within Mars Entertainment. We even formed a team at the boss's suggestion to conduct team battles and scoreboards.
E-sports?
The editor of Game magazine was obviously deeply impressed by the concept of e-sports that Jester had been advocating since last year's carnival, so when Jason talked about it, he immediately thought of this former Jester. A word that St. often says.
In fact, this year's Carnival IQ includes the new Quake and Street Fighter world competitions. The prize money for the champion has been increased to an unprecedented three hundred thousand US dollars. Everyone in the industry is praising Jester. With such courage, he was willing to give such a high bonus to an event that had no chance of bringing him any profit.
When Jason heard the editor who was going to interview him say the word e-sports, he was stunned for a moment, and then nodded without thinking: You're right, that's what the big boss told us. , he told us that real-time strategy games will be a game type more suitable for e-sports than fighting games and first-person shooters.
As he spoke, Jason paused for a moment, as if he was hesitating, but in the end he continued: There is one thing that is not a secret anymore. After the carnival opens in a few days, ** Oss will announce it himself. This is what Oss himself said to us. He said that he will produce at least three real-time strategy games with completely different styles in the next few years, at least one every year!
Unknowingly, the editor also led Jason to the interview room. Just as he was about to open the door and enter, he heard Jason suddenly say this.
The editor immediately stopped and glanced at Jason subconsciously, with a look of surprise on his face.
Although Jason said that this news will be announced by Jester after the Carnival, he is still keeping it a secret for now. You know, their special edition about the Carnival will be released to the public before the Carnival, so The editor couldn't help but swallow.
Excuse me Jason, can we reveal the news you just said before the carnival! (To be continued...)
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