Game Development Giant

Chapter 455: Sega wants to make an online game?

Of course, Jester also expressed regret for the powerful puffer fish feast.

Matsumoto smiled indifferently and said that if there was a chance in the future, he would definitely let Jester taste the profits from his puffer fish cooking.

The latest news from Sega, is there any mention of their network connection?

As Jester was driving back in the car, the employee who came to report the news to him asked in a deep voice. The employee frowned and thought for a moment, then shook his head: No, our staff within Sega are just Said that in their high-level meeting, Suzuki Yu put forward this point of view, and then gave a very passionate speech. Those Sega executives, especially Nakayama Hayao, should have been moved, but what did Suzuki Yu say at the meeting? Nothing, because our personnel levels were not high enough, was not communicated to the probe.

With this method of planting spies in rival companies, not only Jester, but also Nakayama Hayao or Kutaragi Ken, and even Nintendo, which has already withdrawn from the console market, have planted their own sides first, or It was an intelligence officer who was sold.

Once their opponents have something worthy of attention or extremely valuable information, they will let these planted commercial spies reveal it to them.

Of course, information that is too confidential can only be known by the highest level of each company. Therefore, unless it is due to some special circumstances, basically the most precious information will not be leaked.

Why.

After Jester heard the employee's negative answer, he couldn't help but sigh.

Then, he turned to look at Claudia, who had been sitting quietly next to him, with a heavy apology on his face: Claudia, I'm sorry, I said I would only rest with you these two months. Yes, I didn’t expect that in just a few days, I would break my promise. But this is not something too important, it’s just...

Unexpectedly, before Jester finished speaking, Claudia shook her head with a smile and interrupted Jester's words.

Jace, this is what I like about you. Your focus and seriousness on work. If you waste your career for me, that's not what I like, Jace.

Well……

Hearing Claudia's words, Jester was quite moved. He opened his mouth and wanted to say something, but there was only a surge in his throat, but no words came out, only a faint hum.

In the end, Jester just said three words: Thank you.

Claudia was still smiling and reached out to hold Jester's hand. Although she didn't say a word, Jester already knew her thoughts very clearly.

This is how you get a wife. What do you want from me?

After Jester was silent for a few seconds, he spoke again: In my opinion, if the news from Sega is true, then I really admire Yu Suzuki. He did see a very important thing. That thing is the Internet.”

network?

After hearing this, Tamahide Yoshiro, who was sitting in the passenger seat of the car, asked with a somewhat confused tone.

He didn't seem to know why Jester valued the Internet so much.

He knew the Internet or the World Wide Web. It was a new term that was only born a few years ago. It is extended from the local area network. If the local area network is said to connect computers in a certain area through cables or optical cables. If they are combined into a communication environment that can connect to each other, then the Internet will expand the scope of this local area network to the entire earth.

Of course, there are currently not many countries that can complete the assumption of national-level network channels. Even the United States has just completed the construction of east-west network lines.

As for the hypothesis of a trans-Pacific or even trans-Atlantic submarine cable, it is not yet known when it will be completed.

Jester seemed to see Tamahide Yoshiro's doubts. He smiled and said: I think it may be through satellite. If Sega rents a satellite, it will be difficult to achieve this kind of game communication on a global scale, but If we just limit this scope to Japan, it won’t be too difficult.”

As he spoke, Jester seemed to remember something. He shook his head and denied what he had said before.

But it won't be too easy. The most important thing is that the cost of this kind of communication is too high, and I'm afraid there will be a lack of enough supporters... But this is still the future development direction of games.

What kind of Internet do you value so much?

Although Jester spoke a lot, Tamahide Yoshiro did not understand what Jester meant because of what Jester might have said. Of course, even if he understood, he would not be like Jester. This kind of person who has seen the future game landscape knows so much about the Internet and the influence of video games.

Yes, Yuxiu, do you know why Quake is so successful?

Jester did not say it directly, but smiled and asked Tama Hideyoshiro a seemingly irrelevant question. After hearing Jester's question, Tama Hideyoshiro was not surprised.

Then, he thought for a few seconds, frowned and said tentatively: First of all, this is your game, and your reputation has enough influence on this game. Secondly, the gameplay of this first-person shooting game It is more immersive and attractive than previous platform shooters. Finally, this is a 3D game, the first 3D game that can be played at home, which is crucial.

Um.

Waiting for Tamahideyoshiro to finish speaking, Jester nodded noncommittally and hummed in his mouth. It was unclear whether he agreed or objected.

Is there something wrong with what I said?

This made Tamahide Yoshiro very strange. He knew Jester very well. Whenever Jester looked like this, he would say that although his answer was correct, he did not really say anything about Jester. Go into St.'s heart.

No, what you said is correct, but there is just one thing...

Jester smiled, and his tone became slower: It's just what you said at the end. I don't agree with it for the most important reason - it seems a little inaccurate to say that. I mean, my The point is, there's more to why Quake is as successful as it is than just your words.

Actually, in my opinion, if there is no Thor Arena, then the appeal and playability of Quake to players will be reduced by at least 90%. I have said this internally before At the discussion meeting, it was said that the problem with Quake may be because you have been in Japan all year round, so your understanding of this game is somewhat different from that in the United States.

Jester said, and Tamahideyoshiro also nodded somewhat suddenly.

You are saying that confrontation is the core of this game? The most important thing? Although Tamahide Yoshiro said this, the vast majority of players in Japan, except those who like to play fighting games, seem to They are not so keen on confrontation. These Japanese players are most interested in games by themselves or with their close friends, exploring strategies for a game together, such as how to clear a level without firing a single shot or Is it the fastest way to clear a level, or a way to score points, etc.

Players in the United States are particularly keen on competing with different players.

Yes, it's about confrontation, so I mentioned the concept of e-sports when I released Quake, and Thor Arena was designed based on the idea of ​​​​e-sports.

After Jester finished speaking, he reached out and tapped his thigh with his fingers a few times, and then continued: I don't have specific information here. Some of the survey information is at the headquarters in the United States, but I remember some data. I found a special The investigation agency has conducted a survey in this area. Currently, players in the United States who play Quake most often play not the plot of Quake, but Thor Arena - that is to say, in In the eyes of almost all players, Thor Arena, a mod-like thing, is much more fun than the original version of the game.

This is a change in the way the game is played due to the confrontation between people.

As he spoke, Jester's eyes flashed, and a playful smile appeared on his face again.

Yuxiu, do you still remember the game called Age of Empires that I mainly promoted at the carnival? It's that real-time strategy game.

certainly.

Regarding this game, Tamahide Yoshiro is very clear. You must know that according to the practice of Mars Entertainment, when a game is officially tested, an internal employee test must be conducted first. The scope of this test is not limited to It's just the United States, as well as European or Japanese branches. Of course, the games are locked on the company's fixed hard drive. The company's employees can only play them inside the company and cannot take them out of the company.

And during the internal testing of Age of Empires, even in the Japanese branch, the game became popular in almost three days. It was almost every break time that was specially set aside in the company. In the lounge, almost all PCs are running this game, and the kind of confrontation this game brings gives the winning player an indescribable sense of accomplishment.

Even he himself became a fan of the game at that time.

Thinking of this, Tamahide Yoshiro suddenly realized something. He seemed to know what Jester wanted to say.

Sure enough, a smile appeared on Jester's face. (To be continued...)

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