Game Development Giant

Chapter 609: I also want the movie rights

At the back of the fax, Jester also saw the names of the three people given by Capcom.

They are all his acquaintances.

In fact, in the history of Capcom that Jester is familiar with, it is really full of talents. For example, Capcom's largest IP besides Monster Hunter is the Resident Evil series. This series Jester doesn't play much, but he has watched all the movies. He has only played Resident Evil 2, Resident Evil 0, and Codename: Veronica in games, so he is not familiar with this series.

However, he remembers clearly that the creative team of Resident Evil 2 was once praised by many fans as the work developed by the largest development team in history.

Because the main creator list of this game almost includes the biggest producers of Capcom after the 1990s.

Shinji Mikami, Keiji Inafune, Noritaka Funamizu, Yoshiki Okamoto, Hideki Kamiya... almost every one of them is a shining figure who has left a name in the history of the game. Shinji Mikami, the father of Resident Evil, Locke Keiji Inafune, the father of man, Noritaka Funamizu, the father of Street Fighter in Jester's memory, Yoshiki Okamoto, and Hideki Kamiya, the father of Devil May Cry... But this time, the list given to him by Capcom Three people, among these people.

Keiji Inafune, Shinji Mikami, and Yoshiki Okamoto.

Jester silently recited the names of the three people on the list of three people Capcom gave him. He was thinking about whether to agree to Capcom's request.

In fact, Jester has never provided this kind of convenience to other third-party development companies while the game console is still under development. Only its own first-party development team can obtain such convenience. Power, moreover, must also obtain its own approval, because every company. Development matters regarding the next generation of consoles need to be kept confidential.

To prevent competitors from stealing any information, they can make their own design plans.

Of course, Capcom also made a guarantee that after the three of them completed their internal training at Mars Entertainment, the game proposed by the three of them will be exclusive to the next-generation Dreambox 3, and they will absolutely Guarantee, you can sign a strict confidentiality agreement and it will not be leaked to the outside world. Any information about dreambox3.

Moreover, this game, as well as the three future sequels of this game, will only appear on Mars Entertainment’s hardware platform.

Even, to show your sincerity.

Capcom is even willing to share their next-generation 3D game type and some ideas with Jester in advance.

Seeing Capcom's sincere conditions, Jester was actually a little happy. You know, in his era. Even in the previous era, Capcom was far from being so easy to talk to, otherwise, he wouldn't be called a Capcom bitch.

But Jester thought about it again and again. Instead of agreeing directly, someone sent Capcom an inquiry document. He needed Capcom to provide the type of game they wanted to develop and an outline of the content before they could make their own decision. Moreover, Jester specifically explained that the request you made is too embarrassing.

If you don't do this. If it helps the development of the video game industry, I will never consider it.

In fact, Capcom is taking a huge risk by doing this.

Because, if Jester has seen their plan, even if it is just a rough outline of the game content, and then vetoes their request, and then develops a game based on this idea, then Capcom will have no place to be reasonable. .

However, not long after Jester's inquiry fax was sent out, he received a fax from Capcom, and the reply was very simple. They fully agreed with Jester's request.

Then it also came with a brief outline of the 3D game they planned to develop.

When Jester saw the name of this project outline, his pupils shrank sharply. In fact, when he saw the personnel Capcom was about to send, he had some expectations of who it might be. It’s a game, but when I saw it with my own eyes, Jester cheered in his heart, because this game will be so famous and successful in the future.

Resident-Evil, literally translated as Evil Castle, his more famous name is Resident Evil.

This fax sent by Capcom did not introduce the specific content of this game. It just looked at the name Castle of Evil. In fact, it is difficult to think of what kind of game this is. game, and in the simple development plan, there is no leakage of any information about this series, the most important biochemical mutation, and the T-virus.

After reading it, Jester couldn't help but laugh.

No wonder Capcom is willing to agree to my request. It turns out that they have made such preparations. If I don't know what this game is like, there may be no way to compare the name of this game to what they told me. You know the truth about this game. Jester smiled nonchalantly. In fact, he had no intention of copying Capcom's Resident Evil.

It's not that he doesn't want to, but that he really doesn't have time. His main focus in the future will definitely be on the development of his sandbox game.

Jester didn't think too much, and immediately called Capcom to express his opinion. Capcom also answered the call personally, and Jester also took the opportunity to He looked at the time. It was probably evening in Japan at that time. Unexpectedly, Kenzo Shikimoto was still staying in the company at this time, waiting for the call he didn't know if he would call.

Mr. Shikimoto, I agree with your company's request, but I have one more request. I hope to purchase the game you are going to make called Evil Castle and the movie rights for its three sequels in the future. . Jester asked something on the phone that left Kenzo Takimoto confused.

Because he is not sure whether this game will be successful, and there are not many successful examples of movie adaptations from games. Even the Avengers series failed badly at the box office of the latest one. Lose, including the income from DVDs, in the end it was just barely a breakeven. This is not a secret in the industry. Therefore, Kenzo Shigemoto does not attach too much importance to the film copyright.

Therefore, without much consideration, Kenzo Senmoto agreed to Jester's request.

When Jester hung up the phone, he clenched his fists in excitement because the previous installments in the Resident Evil series had done very well at the box office.

The first part of Resident Evil had a box office of more than 40 million U.S. dollars, and the second part also had a box office of more than 40 million U.S. dollars. By the time of the third part, the global box office was as high as 14.8 million U.S. dollars, and the fourth one was By that time it had reached US$110 million.

It can be said that by obtaining the rights to adapt at least three movies in this series, you have obtained a cash cow that can only earn more than 100 million US dollars. Although this money is nothing to Jester now, but to Mars Entertainment Generally speaking, it is still an excellent income supplement.

Christmas comes quickly.

The release of Foreign Requiem can be said to be uneventful, because there has been some pre-sale before, and it is Christmas, and people have a lot to do on that day, so come and line up. There were not many people in the game. Jester also went to a flagship store in Los Angeles very early to check it out and found that there were only seventy or eighty people in line. Compared with his previous games, there were hundreds of people in line. It can be said that there is a lot less.

Jester asked people to ask why Mars Entertainment provided free delivery after naming the pre-sale, but they still wanted to buy it themselves.

The answer turned out to be simple.

Because they like this lively atmosphere.

Of course, in some cities without free delivery, the scene is completely different. It can be said that the hot scene like when Jester's game was released was once again staged. At a game sales point in Cleveland, Since the early morning, many people have been queuing up despite the severe cold. You know, just a day ago, there was a heavy snowfall, and the weather was not cold.

Jester got a report from this place, and it was said that the largest queue was over three hundred people.

Because the pre-sale result of 400,000 copies has already been achieved, Jester does not care too much about the sales volume on the first day, because many of those who can pre-sell are die-hard fans. Even if there is no pre-sale, these fans If so, they will always choose to buy on the first day.

Therefore, Jester had already expected that the sales volume on the first day might not be too high. However, at nine o'clock in the evening, when the news from all over the United States was compiled and the sales volume on the first day was calculated, Jester was still Shocked.

Excluding pre-sale sales, the first-day shipment volume reached 330,000 copies!

Jester asked three times whether the statistics were wrong, but the answer he got was that it was absolutely true, because after this number came out, people from Fengxing Publishing felt that it was too much, because their own predictions were not enough. It only took a week to reach 1.2 million, but now, only one day after its release, pre-sale and first-day sales have reached 730,000 copies.

Moreover, Explanation: Torment really lived up to players' expectations.

In some online RPG game enthusiast forums, many people are discussing this game that was just released today. (To be continued...)

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