Game Development Giant
Chapter 713 Sega’s Invitation
The Collier brothers were not interested in the operation of si studio, and Jacobson, who was professional in business, was quickly promoted to part-time manager of si. However, he can often only handle si affairs remotely while working in the food record recording studio. Such days lasted for several years. Even though Jacobson later joined PolyGram, the leader in the recording industry, as a department manager, these two distinct careers still coexisted. It wasn't until 2001 that Jacobson, who was tired of his music career, officially joined si and became a full-time gamer.
As a synonym for sports simulation management games, Football Manager is famous for its large and detailed database. si Studio has thousands of scouting systems around the world. Such a huge job means huge salaries that are unaffordable for football giants. However, for si, this is not a problem.
Because Jacobson has a way to find those hardcore fans who are also not doing their job properly as his scouts. The depth of information of these old fans as scouts is no worse than that of professional scouts, and they are completely volunteers. si never paid any money for this, and the only reward was to find his name in the long list of credits. These people who are not doing their jobs properly show the best simulation games in front of everyone. I hope they can continue to not be doing their jobs properly.
Moreover, the FM series is indeed one of Jester’s favorite time-killing games.
The status in his mind is not even lower than that of Civilization.
These memories of not doing his job made Jester feel a lot happier and more relaxed. During this period, he was really under a lot of pressure.
After all, the success or failure of Dreambox 3 is related to the life and death of the company. Without pressure, the more impossible it is.
At this time, the phone on Jester's desk rang. The phone call was from Japan. The content of the call was very simple. The Japanese branch had sent a fax to the headquarters. This fax was quite important. It was from Sega Corporation. The content was about Sega’s three products. We hope to invite Mars Entertainment to attend the fifteenth anniversary celebration.
Of course, it would be best if Jester could attend.
But now Jester basically doesn't participate in any activities and focuses exclusively on game development, so Sega is also afraid of their invitation. But Jester refused, losing face, and simply did not mention the name of the invitation. However, as a hardware company like Mars Entertainment, they still hope that Jester can attend, so that they can save face.
Jester did have some thoughts of his own on this matter, and there was no conflict in terms of time. Sega's 35th anniversary celebration was still some time away.
It doesn't conflict with him going to Europe to watch his team's Champions League final.
In fact, Jester still has full respect for Sega as a company. This is definitely not a lie. In the early days of Jester playing game consoles, although it started with Mario and FC, it was the most unforgettable time. It's really Sega's games that were left to him.
Jester thought for a long time, maybe he would evaluate Sega and their games like this.
Born to be a tough guy.
In Jester's memory, Sega has experienced the most tragic period of the console war in the entire history of video games. One of the few names that there was no way to avoid, but twenty years later, the name King of Arcade once belonged to him. Maybe more of them just stay in the wind of history, standing in an admirable image.
Looking back at the most exciting era, Sega once implemented projects like Shenmue with a production cost of 7 billion yen. As a game company, Sega's courage is admirable. Even though the company almost went bankrupt due to depletion of funds, leading csk president Isao Okawa to invest all his life savings to continue his life, this attitude of preferring death to continuing on his own way was too rare even in the past, not to mention now.
As for Jester, if his company faced a crisis like Sega's at that time, would he act like the legendary president Isao Okawa?
Jester once thought about this question very deeply.
The answer is no.
He did not have the sentiment, moral character, and selfless spirit of Isao Okawa, which made Jester a little disappointed for a while.
In fact, looking back at the history of Sega in his own memory, Jester is also a little sad.
When Sega entered the video game industry at the beginning, it was with Nintendo as its opponent. When it completely lost the competition with 8-bit machines, it launched MD. This black cassette machine was probably the product of many people, including Jester himself, in his boyhood. One of the best memories. At that time, MD was almost synonymous with the most advanced game console. At that time, the few game editors in China would spare no effort to praise md and vividly describe its sound and light pictures.
In that era when everyone was very poor, only a few people were qualified to play with such expensive toys. Those descriptions make many game enthusiasts who have never seen the true face of Lushan feel itchy. However, the price of a game console plus cassette is enough for a family to live for two or three months, which is undoubtedly prohibitive, but its exciting dynamic graphics are the dream of countless people.
In fact, if you think about it carefully, people like me have never stopped pursuing entertainment since the days of ignorance.
In an era when family income was very low, people bought a dual-card tape recorder to listen to Mi Mi music. When fc became popular, a game card cost hundreds of dollars, and many people would rather eat and wear less than buy it. VHS video recorders and color TVs can be used to watch movies together, and some people are willing to spend all their money to buy them just to catch one more glimpse of their favorite Hong Kong and Taiwan stars. When cartoon VCDs sold for more than ten yuan a piece, countless college students replaced their breakfast with discs with only 40 minutes of animation and water in them.
Therefore, there were still people who were willing to pay everything for MD, which was extremely expensive back then. That kind of fervent desire for beauty in their hearts may never be understood by young people who can easily find all kinds of entertainment on the Internet. It is also difficult for you to understand the insanity of standing in the wind and snow for an hour with your own game in order to play a game when others did not have it.
That is a memory unique to those gamers who belonged to the nascent era of gaming.
What has passed away is gone. Those who have experienced it will treasure it as the most precious thing, while those who have not experienced it may never understand it.
Perhaps, the longing for video games can be summed up simply because I feel that there are infinitely fascinating elements and want to get involved in them. And md did have amazing capital in that era.
It is almost impossible for later players to take a breath when they see the game consoles being updated. The moment the display screen comes out. The screen explodes again, but there are still traces compared with the previous generation. For example, from ps3 to ps4, it only stayed at the level of quantitative changes. The number of polygons increased sharply, but it was of no use.
This so-called progress will definitely not be as exciting as the first time MD was put in front of the world. Everyone felt so excited when comparing FC: the colors have changed from monotonous to rich, the pictures have changed from simple to gorgeous, and even the music is no longer pure midi. People have a sense of simplicity. It was an experience like bringing an arcade machine with gorgeous graphics back home, making all players tremble with excitement. (To be continued...)
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