Game Development Giant

Chapter 775 New Game

As the release date approaches, discussions about Dreambox 3 become more and more frequent and lively.

In fact, in some game forums, in addition to the most heated and exciting discussions about Dreambox3, Heroes, and many Dreambox3 launch games, there is another thing that they are also extremely concerned about.

That is, at the Cologne Show that ended previously, in addition to announcing the official launch of Dreambox 3 and the five years he had spent on it, Jester also announced one thing at the same time, and that was what he said was the development of his new game. The problem is, according to Jester’s development principles for his new game at Cologne Exhibition, this game must be different from other games on the market.

This makes many people a little confused.

The classification of games now is completely different from that of more than ten years ago. It is almost as detailed as each classification. Under one classification, there may be several more detailed classifications to complete it. In this case, basically, there is no such thing. Players have never seen it before, and there is no game on the market. At most, it only makes some innovations in some themes.

For example, for the launch of Dreambox 3, the production game Resident Evil developed by Capcom specifically for Mars Entertainment is such a game.

In essence, this is actually an adventure game, but the design of this adventure game is very unusual. It only releases a short CG and introduction of the game, which makes players feel a novel feeling.

This is actually a game that has never appeared before.

Although many people have asked Jester what kind of game it is during this time, Jester always avoids talking about it.

Naturally, there were endless discussions on the Internet. Even Jester was curious and paid attention. He found that the current players, like the players of later generations, were also a group of people with unparalleled imagination in their discussions. However, there are a few ideas that are really unique and worth developing a game for.

But of course Jester wouldn’t do it.

His next game plan has been completed. Although his next game will not be one of the two remaining planned games, this game is only used by him as a pastime. It can be regarded as an adjustment in the middle time before he really plans to do something big. The scale will naturally not be very big, and the game will not be too big either.

It is already late November, and the entire Mars Entertainment is working hard to prepare for the release of Dreambox 3 - basically the same as Sony at this time last year.

The same ads are everywhere. Covering all of North America and Japan.

Just in terms of advertising expenditure, it has only been three months since the Cologne Show was released in August to the end of November. Mars Entertainment has already spent more than 100 million US dollars on its promotion, and it is foreseeable that , with less than half a month left before Dreambox 3, Mars Entertainment will inevitably increase its promotional efforts, and this intensity will inevitably be maintained one month after the release.

It's just a budget made internally by the company. The cost of this month and a half may be as high as 150 million US dollars.

Even though Mars Entertainment has sufficient liquidity, advertising on this scale still frightens them. You must know that the last time they competed with Sega and Nintendo for the release of Dreambox 2, the total advertising expenditure was only US$50 million. Not enough.

Although the negotiations between Sony and Nintendo collapsed at that time, PS1 also entered the market.

However, Sony had just entered the market at that time, and they knew that too much advertising investment would not achieve anything. Moreover, they were not prepared for this, so they ended up fighting on their own. First of all, it was Nintendo's betrayal, and secondly, it was also because of the support of other senior executives such as Ken Kutaragi and Norio Ohga.

Therefore, Sony at the time chose to remain dormant for the time being.

They put all their energy into this console war. Because Kutaragi Ken believed that the next generation must be the generation of 3D games, and Sony's 3D technology is currently the best in the world.

Unfortunately, it was something he didn't expect. Mars Entertainment also placed its bets on 3D games. Moreover, it invested more than him and took more risks than them.

Up to US$250 million was invested in early advertising and promotion.

Jester was secretly shocked when he saw it.

However, he also knows that this is not the time to save money. Every day when he sees the reports from the statistics department, the sales reports of PS1 and Sega Saturn are like a heavy mountain weighing on him. As of now, once they have been released, In the past ten months, Sega Saturn has sold more than 5.9 million units. Before the end of the month, there should be no big problem if Dreambox 3 exceeds 6 million units before its release.

Although the PS2 relied on its 3D gimmick to shine at the beginning, its sales exploded.

However, due to the lack of popular games, the sales volume in the middle and later stages was gradually surpassed by the Sega Saturn. Now, the PS2 has sold just over 5 million, which is almost the same as the Sega Saturn.

However, Sony has just recently announced that a new game of theirs is about to be released. It is a 3D action-breaking game. The type is similar to the original Crash Bandicoot in history. Although I have not seen how this game is. , but judging from the short video and Sony’s relentless promotion of this game, this game should be Sony’s trump card at the end of the year.

If it really has the quality of Crash Bandicoot, it might really be a strong rival.

Jester is also very worried about this game.

But he can only worry about it. What he can do now is do everything he can do.

Originally, in November of every year, the top event for Mars Entertainment was the Mars Entertainment Carnival. For fans of Mars Entertainment around the world, this is equivalent to the largest event once a year.

However, because of the Dreambox 3 incident, Mars Entertainment was not fully prepared for this carnival.

During the original internal discussion, someone proposed to cancel this year's carnival and only hold the finals of Mars Entertainment's e-sports competition - which is also the biggest attraction of the annual carnival. In fact, from the time Jester proposed e-sports, This concept has been nearly ten years of hard work until now. Finally, the concept of e-sports has successfully become popular.

This is a rare thing.

However, this proposal was rejected by Jester.

Therefore, this year’s Mars Entertainment Carnival will still be held as scheduled, although a lot of information about Dreambox 3 was still released at this carnival. After all, it will be released next month, so there is no point in continuing to hide it, and besides, Jester has not shown up for several consecutive years. This time, Jester took the stage and gave another speech.

There are also numerous trials of first-release games. Although the prepared items are extremely rich, many discerning people can still tell that the preparations for this carnival are a bit hasty.

During this period, first there was the carnival, and then there were the publicity activities that were exaggerated several times. The entire Mars Entertainment was extremely busy, but only Jace was free.

Since the carnival was over, this year was his job. It's actually almost finished.

Therefore, he also has time to think about his next game during this time.

After all, he boasted about it at the Cologne Show and will announce the game at GDC early next year.

In Jester's timetable, he went all out to develop games and actually only had two games left. One was the main product prepared for the next console, which applied somatosensory to the game, modeled after Super Marathon. Super Balotelli Galaxy developed by Silver, and the other one is the final game World of Warcraft he is preparing.

But these two games. Obviously they are not suitable for him to conduct research and development now.

The first Super Horse Silver does not have a somatosensory game console. It is unrealistic to develop this, and WOW. With the current PC capabilities, development is also very unrealistic.

Therefore, Jester plans to develop a game he once liked to pass the time before officially developing Chao Ba Yin. Of course, this is not a shoddy game. It's just that he won't mobilize troops and mobilize people.

In terms of genre, this game should be classified as RPG or ARPG. The gameplay is somewhat similar to Diablo. It is also a grinding game - but compared to Diablo's mindless grinding game, it is still quite different. The difference is that this was his favorite game.

Originally, the most suitable platform for this game was a handheld console. Being able to connect with friends anytime and anywhere is the biggest charm of this game. Many people play this game together or play it alone, and they gain fun. There are a lot of differences on it. While I was thinking about the content of this game, I was writing down the settings that I had changed or not changed on the paper.

However, the current handheld consoles are not powerful enough and it is impossible to complete this game. Therefore, after Jester thought about it, he prepared to make it available on his new console, Dreambox 3.

After filling a piece of paper, Jester took a general look.

Then he wrote the name of the game.

monster hunter.

This Jester version of Monster Hunter is very different from Capcom's later Monster Hunter in terms of settings.

Many people in later generations always ask, why is Monster Hunter such a good game, so popular in China and Japan, but not always popular in Europe and the United States?

Jester has also discussed this game with others, and the final conclusion is that there is no conclusion. Some people may say that Europeans and Americans do not like this kind of game mode of swiping. The problem is that this game mode is European and American. It was invented by people, and the famous Diablo is the leader among them. Some people say that Americans have dirty hands and cannot play such high-end and complex games.

First of all, Monster Hunter does not require skillful operations, but more importantly, patience and care.

Secondly, Americans are very enthusiastic about games like Dark Souls and Bloodborne with similar combat methods. There is no reason why they cannot accept the combat methods of Monster Hunter.

After these remarks were overturned one by one, no one came up with a reason that could convince everyone.

Jester himself only thought of a problem after eliminating all other speculations. This problem is a problem that many Japanese games have. Naming games are all good games, and the gameplay is also very durable and fun, but European and American people If you don’t pay for it, it’s all about style.

In the future game world, there is a style that is very unique.

It's a gentle breeze.

Monster Hunter is indeed a Japanese-style game. Although it is not as heavily Japanese-style as games like Toukiden, it is still a Japanese-style game.

After thinking about this, Jester decided to try it out.

He made Monster Hunter this time not only to kill time for himself, but also to test this conjecture. Of course, this time he did not intend to plagiarize Monster Hunter in all aspects, and this game also It’s not that easy to copy. In fact, there is nothing outstanding about the setting of this game.

All the settings, all the secrets, are in the open.

But why is it that since the release of Monster Hunter, many other co-fighting games have been released, but none of them can reach the level of Monster Hunter?

Isn't it just about fighting monsters, collecting materials, forging equipment, and then hunting more powerful monsters?

Is this way of swiping different from Diablo?

Actually there is none.

Jester has also studied the reason in depth. Jester has played both Toukiden and Godslayer, especially Toukiden because he didn't have a 3DS at the time and had no choice. To play the latest MH, I can only play Koei's co-fighting game, and I still play the PS4 version. Although the game is acceptable, at least it is better than the PC version.

But the gap with MH is still very big.

The difference lies in the feel.

The smooth feel of designing action games that Capcom has trained in decades of action games is really beyond the reach of some other imitation games.

However, after all, Koei has merged with the Trousers Demon, and with the addition of the ninja group formed by the action game master Itagaki Tomonobu, the development of action games must not always be as paper-based as the unparalleled ones, so although Toukiden disappointed Jester, but he was still looking forward to Toukiden 2 and Koei's Onimusha-style action game Nioh.

Especially Nioh.

It's a pity that because of time travel, he may never be able to see the true face of this legendary game among the players. (~^~)

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