Game Development Giant

Chapter 815 Another Carnival

I guess Jester likes to say things that don't surprise him.

For example, this time his game, which you have never seen before, once again aroused great interest in everyone.

Every time, when Jester mentions his new game intentionally or unintentionally, he will say that this game must be something you have never seen before, and he can always make players wish for it every time.

New games have indeed never disappointed players. It seems that Jester always has ruthless and endless ideas to squander, not only the games he personally produced, but also some other Mars Entertainment games that he participated in planning, He is also full of creativity. He is like a magician, always able to come up with incredible things that people can lift.

What exactly is Jester's new game?

Many people, whether they are players or the media, want to find out, but Mars Entertainment has always implemented the most stringent confidentiality system, and Jester's new game has never been leaked in advance before.

This time is certainly no exception.

However, Jester himself did not seem to refuse to talk about this topic. He was asked this question during an interview at a promotional event for Monster Hunter, although Jester said that during the Monster Hunter event It wasn't a good idea to ask about another game, but he answered anyway, and the answer was beyond everyone's expectations.

The production of this game has not actually started because it is based on a new console. The new console has not been developed yet, so of course there will be no news.

Although Jester did not specifically talk about new games.

But judging from his answers, we can still get a lot of very useful things.

For example, after Jester finishes making Monster Hunter, his new game will appear on the new console. In other words, on Dreambox 3, Monster Hunter may be his last game of this generation. games, and whether there will be PC games. It's hard to tell, but from a time perspective, if Dreambox 4 is released five to six years later, that means Dreambox 3's life cycle will also be five or six years.

And Jester's new game will also be a big production like The Hero. Maybe the game is already in production now.

But there are obviously no signs of big projects starting now.

After all, a project carried out by a team of hundreds of people cannot be concealed under any circumstances. Although the content can be concealed from the outside world, it is such a large project. The transfer of personnel and the allocation of more resources are definitely different from usual.

The current Mars Entertainment is no different from before, which shows that what Jester said is true.

This project only exists in his own imagination.

As this year's carnival approaches, the entire Mars Entertainment revolves around the carnival. The main games promoted at this time are the demo versions of Heart of the Swarm and Monster Hunter, one PC game and one console game. Games, of course. There are also many other games, such as Shigeru Miyamoto's Zelda: Ocarina of Time, which was originally going to be promoted at the carnival.

However, because the two new games at the carnival can have the greatest publicity effect, the promotion of Zelda Ocarina of Time was postponed for the current period.

Stay at next year's E3 exhibition.

Next year's E3 may also be the most important E3 for Mars Entertainment in the past few years, because Zelda: Ocarina of Time is almost the second project Mars Entertainment has invested in since The Hero, and the investment for the entire project is as high as five yuan. Ten million US dollars, second only to FF7’s US$70 million.

However, FF7 is scheduled for Christmas next year.

The previous announcement that the chief designer of Warcraft 3 is also Rob Pardo has finally made some die-hard fans of RTS games feel relieved. At this year's carnival, Rob Pardo will not only introduce his Heart of the Swarm. There will also be a small forum dedicated to discussing and sharing Warcraft 3 with players.

In this discussion, Pardo will talk about what kind of RTS game this is, and how this game is different from traditional RTS games, such as StarCraft. For example, what difference will an RTS game like Age of Empires make?

Moreover, when Pardo was interviewed before and was asked about Warcraft 3, his answer surprised many people.

Because I used to think that Pardo took over the production task of Warcraft 3 because he was forced by Jester, because he had just finished Heart of the Swarm and this Pardo was used several times. In the interview, he called it a game in which all my understanding of RTS games was poured into it. There is really no need to finish this RTS game that may be perfect in his mind. Let’s make some other RTS games.

This is unconscionable.

In the development of video games, Jester is not the only one who doesn't like to repeat things that have been done before and done very well, because such things are very boring.

There are many designers influenced by Jester's ideas.

Pardo has mentioned more than once that Jester is his mentor in game development. Everything Jester says and does affects his development of games and how to develop a game that he likes and that others will like.

Therefore, after asking Pardo to finish StarCraft: Brood War, it is possible or very possible to make a StarCraft wrapped in a fantasy story - this is not a big deal. No, COOOOOOOOOOOOOOOOOOL. According to Jester's previous theory, if one of their games is really put into unified research and development, then no matter what the game is, the idea about the game must be very COOOOOOOOOOOOOOOOL.

But this time, many players don't think StarCraft in fantasy skin is a cool idea.

Although Jester has said more than once that Warcraft 3 will be a completely different game, you can no longer even think of it as an RTS game alone. He has added many other factors. He's special, he's completely different from StarCraft.

But this statement completely exceeds the players' imagination.

Warcraft 3 will ultimately be an RTS game, and since it is an RTS game, they will not imagine what kind of RTS game can transcend the categories and standards set by StarCraft.

However, Pardo mentioned this matter in an interview. He said: I was extremely surprised when I heard that I was forced by the boss to take over the production of this game. It was a post that a colleague of mine showed me at the time. He knew about it. The whole process, so he showed it to me. And made fun of me.

Actually, I wanted to go to the player community to explain this matter. I know that BOSS is very addicted to this matter recently. He often goes to the player community in person to interact with players and answer some of their questions. But because Some things have not been dealt with yet, so some information needs to be kept confidential, so I held back at that time.

Obviously I can talk about the situation.

BOSS said at the time that he discussed WAR3 with me, which is not wrong, but there were some things he didn't say. BOSS discussed many ideas about WAR3 with me at the time - or the ideas were not very accurate, because this word covers The scope is really too small, it should be said to be just an idea.”

Pardo became obviously excited when he said this, and it seemed that he really wanted to share this with others.

Yes, it should be an idea. When I first heard BOSS talking about what kind of RTS WAR3 would become, my first thought was - how is this possible? This is an RTS game. It wasn’t any other game, but as I continued to listen to what he said, I realized that this idea was really great, and I even couldn’t wait to play WAR3 described by BOSS!

I explained my attitude to the boss at that time.

I told him, I want to make this game, and if you don't agree, I will resign!

The BOSS was very surprised when he saw my attitude. He became very happy afterwards. He said that he was worried that I would not agree to this, so I became the producer of WAR3.

It can be seen that when talking about this matter. Pardo is still very proud. Obviously, he is extremely optimistic about the WAR3 project.

But the reporter at the time also asked a question.

As we all know, the WAR series must pay attention to the game plot. Whether it is Jester himself or the entire development team, they want to use the game to improve it into a fantasy world that completes the opponent's world. It seems that Jester is still organizing manpower. Creating a real world of Azeroth, as a person who has never been exposed to this aspect and is transferred from the outside, how do you deal with this matter?

There is no taboo against Pardo.

This is not something that cannot be discussed. In fact, I have learned a lot from the WAR series in the campaign design of the StarCraft series. I also have the same emphasis on the plot of this series, although I am not familiar with the plot of this series. We can only have a superficial understanding of it, but we have a completed plot design team of dozens of people, such as the one temporarily formed by BOSS.

So, there is definitely no problem with the plot. I am not responsible for this aspect. What I am responsible for is how to make this game fun.

Pardo's somewhat simple interview before this year's carnival has made many RTS players even more interested, especially what Pardo said, If you don't let me make this game, I will resign. WAR3, of course, even if WAR3 cannot satisfy them, this carnival still has Brood War that can make them crazy.

Jester's Monster Hunter certainly hasn't been idle either.

After all, they are the ones who will launch the first trial of this game to players at the opening ceremony, the main stage this time.

In this game, it is still a question mark whether the co-fighting and hunting modes in Jester's mouth can satisfy players - although players can't wait for this carnival now. After all, before Mars Entertainment and Jester explained on different occasions that at this carnival, there will be a demo of a version of Monster Hunter. Which version is still under discussion internally.

On the player community.

Jester came out again to interact with the players.

This time it was a player vote, that is, they wanted to add another weapon to the game. This would be the eighth universal weapon, but what kind of weapon it was was still debated internally.

No one can convince anyone, because all kinds of weapons have their favorites, so we think it is better to hand over this question to the players. With the votes of the players, the two most popular ones will be shortlisted, and then in There will be a PK between these two weapons at the carnival, and the winner will become the eighth universal weapon in three versions of Monster Hunter.

Allowing players to participate in the design of items in the game is still very rare in the current game industry - even in the future game development industry, it is actually very rare, although many production teams say they will listen to the voices of players , but no one knows whether he listened or not.

On the contrary, Valve’s creative workshop model that allows players to participate in game design is very cool.

Blizzard has also asked players to participate in the design of legendary equipment in Diablo 3 several times.

Jester draws on these two, and then wants to let players choose which weapon they most want to play in the game. Of course, this time there are a lot of alternative weapons, various styles, long and short weapons. Yes, it can basically satisfy the preferences of all players.

So when someone asked if these weapons were on your design plan list, Jester replied that they were indeed on the list, but adding weapons was not the most important thing.

In short, the 1997 Mars Entertainment Carnival opened with much attention. Even in the eyes of Mars Entertainment players, the carnival is a grander festival than E3, Tokyo Expo, and Cologne Exhibition - it is exciting. The announcement and trial of new popular games, the world finals of Mars Entertainment’s competitive games, it is said that there are a total of eight games in the finals this time.

The total prize money reached five million US dollars!

Previously, the entire sports world was in an uproar, because except for the most mainstream sports, there really were no competitions with such generous prizes in other sports. (~^~)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like