Game Development Giant

Chapter 826 Best of the Year

Game of the Year is of course placed at the end. The previous award for Best RPG of the Year was given to Zelda: Ocarina of Time, and the winner of Best Development Team of the Year was the development team of Baldur's Gate. This is the first game from a new team that has already won Best New Game before.

This is another title competing for Game of the Year.

It is also produced by an American company. It is a work made by a new company composed of some American RPG game enthusiasts who had left Mars Entertainment. Back then, these people worked with Jester to complete the masterpiece Foreign Land Requiem. Back then, Planescape: Torment also won the Best Game of the Year with an undisputed advantage. Of course, it also won the Best Producer of the Year and the Best RPG of the Year.

This is also the only time in the many years that GDC's annual awards event has been held that a game has been able to win these three most important awards.

Of course, Hideo Kojima's Metal Gear has not returned empty-handed so far. The best action/adventure game of the year has fallen into his hands. In horizontal comparison, Kojima defeated Capcom's Metal Gear. Resident Evil. It is worth mentioning that after Kojima stepped down after winning the award, Shinji Mikami, the chief producer of Resident Evil, gave Kojima a warm hug to express his congratulations.

It was previously rumored that Mikami and Kojima had a good relationship, and this may be true.

Jester also saw this scene. He looked at the now high-spirited Shinji Mikami and sighed. Maybe no one would have thought that Capcom's ace designer, Kamiya Hideki and other talented designers will soon be leading the way. In the future, he will be kicked out by Capcom, and Hideo Kojima's fate in the original world is actually similar to Mikami's.

It also completely fell out with its parent company.

In fact, the works produced by Mikami in the fourth development department established by Capcom are all excellent. Of course, they may not be famous, but they are definitely fun.

Red Joey, Fist of God, and Okami were all works that Mikami later made in Capcom's fourth development department. But the problem is that due to some unknown reasons, the relationship between Mikami and Capcom's senior management was very tense, and Capcom believed that it had the two super IPs of Resident Evil and Devil May Cry and felt that it was qualified to balance industry. The result is naturally haha.

The reason why Kojima fell out with Konami is very complicated.

Some unscrupulous websites in China say that the so-called three million sales cannot recover the cost, and there is no such thing as an investment of 80 million. In fact, investment in games is not difficult to calculate. It depends on how many people are in a development team and how much time it takes to develop. Pay most of the expenses.

The investment of $80 million includes the FOX engine. And the FOX engine is not only used in one game.

Moreover, Metal Gear Solid sold three million in five days. There has never been a game in the world that sold three million in five days without making money.

There are probably two reasons why Kojima and Coke Girl fell out.

First of all, the family last month, that is, the founding family of Konami, was very dissatisfied with the development of first-line console games with huge investment, because the current focus of Cola Girl's career is not on games at all. Instead, gyms and gambling machines are doing well. , of course, mobile games are also very impressive.

Therefore, the biggest reason is that the Yueyue family wants to drive Xiaodao away. This is where MGS5 clearly shows signs of unfinished work.

You know, Kojima is called a craftsman in the industry. Such people are extremely demanding when it comes to their game works. It is impossible to sell them if they don't reach the limit, but MGS5 is rushed. The traces are too obvious and obvious, and there is no Kojima style at all - and there is chapter division, which is not a tradition that Kojima likes.

Maybe the only thing Kojima really perfected is the first chapter if you buy GSD, and the other chapters are all imperfect.

Another reason is the sudden appointment of the head of the mobile game development department. He was promoted to the position of president, replacing Kojima in power. When the family served as president last month, Kojima served as vice president. And Metal Gear Solid was a super IP at the time.

Kojima’s right to speak is very important.

Since then, Kojima has looked down upon mobile games very much, thinking that these games are garbage and have no meaning of existence at all. Therefore, when Kojima served as CU. The whole Coca Cola girl does not tilt any resources towards the mobile game department, so the conflict between him and the previous head of the mobile game department is almost known to everyone. At that time, the head of the mobile game department was suddenly promoted to the president, and many people said that Kojima's Life is going to be hard.

Unexpectedly, the first thing this guy did after he got on board was to mess with Kojima and his MGS5.

And this kind of approach is different from Capcom's approach to Mikami Shinji. Capcom originally engaged in Mikami because it lost money by speculating on land, and the company's financial statements were very ugly, so it put the blame on Mikami in order to shirk the blame. On the head.

Even so, they just exiled Mikami to Clover, and then ignored them, not giving resources to the games they made - can you imagine that for a masterpiece like Okami that has received rave reviews, Mikami and Kamiyashi Only tens of thousands of copies of the work of the two swordsmen have been sold? Because there was no money for publicity, no one knew about it, and of course they wouldn’t buy it. At that time, the Internet media was not as developed as it is now.

And Capcom went so far just to make Mikami and the others go away. Of course, these people did go away.

Even though Capcom treated Mikami and Kamiya's group of geniuses like this, those people didn't care much. They later said that the reason why they left Capcom was because they had to work overtime and were unable to make the games they wanted to make, so they Will choose to leave.

At that time, Coke Girl's attack on Kojima was completely different. He didn't want Kojima to get out of his own way, nor did he want to treat Kojima coldly, but he wanted to deal with Kojima blatantly, and wanted to destroy and stink Kojima. Let him never turn around, for example, force MGS5 to be released on the market when he knows that it is still a long way from completion.

The purpose is to buy MGS5 to make more money, and then completely abandon this IP - Konami has done this not once or twice, but no one would buy it without Kojima's MGS series anyway.

But it is a pity that even if it is a semi-finished game, Kojima has tried its best to make it a complete game, although it is not perfect. The reason why the three major websites gave 10 points is more because they are angry at Konami's approach. Apart from the feelings of Kojima, this game is still worth the nine points.

Seeing that this did not ruin the island, they started to use all sorts of dirty tricks.

The most typical one is at the TGA's annual awards. As the winner of the Best Adventure Game of the Year, Kojima was unable to attend to receive the award because Konami sent a lawyer's letter clearly informing the organizer that Hideo Kojima was prohibited from participating in any awards activities related to Metal Gear. . The host, on the other hand, explained the reason why Kojima was not at the scene without any scruples.

Then the whole crowd booed.

This kind of behavior that is obviously directed at a certain person has gone beyond ordinary contradictions.

Of course, the last month family was originally from Yakuza, and it is not strange for society to use despicable methods. Just like what a forum said when discussing this matter, you let the gangsters reason. is it possible?

Generally speaking, regarding MGS5, it is not that Kojima has no responsibility at all. Kojima must be blamed for not completing the plot, but the problem is that it has a lot to do with Konami.

However, Konami was blamed for the many bugs in the first release, the weird second chapter, and the krypton gold factor. The plot is indeed not finished, but the second chapter does not need to be so weird. The big reason is that KONAMI did not provide normal content to the production team in the last half year. Environment, of course. Kojima also has to bear part of the blame, because the MGS series should have built a sandbox from the fourth game onwards, and delaying it to the fifth game obviously caused many problems, and there was not enough time to deal with it.

Of course, there is nothing to say about Kojima's connections. He is the only one in the gaming industry who can chat and laugh with Huantai's director and Bao Xiaoqiang.

And Xiaodao's status in the minds of employees is supreme.

Almost everyone in the Kojima team is willing to follow Kojima, and this is unconditional, including Geoff, Donna (originally scheduled to live Sins of the Father. She gave it to Stef), Stef (quietly), Kifer, Baker, Hu Nobuko Tian (soundtrack for MGSV and Halo5), as well as Brother Nu and Toro (PR) who were not present. The reason Konami didn’t let Kojima play was because they were afraid that he would say bad things, but Geoff directly said bad things and killed him. Can a rooster stop the dawn? In addition to the employees of KONAMI headquarters, the team is full of employees. Everyone else has gone, how can we expect to stop everyone’s mouths?

Maybe when Kojima first started making Metal Gear thirty years ago, he didn't expect that the game would develop into a legend, and that he would develop such a game with the old company he had cooperated with for thirty years. Way to go our separate ways?

What a shame for a talented producer.

Jester is wondering if in the next few years, Mikami, Kamiya and other talented producers will completely fall out with Capcom. Did he take the opportunity to take it under his wing, but he soon gave up this view, because according to his experience, after leaving Capcom, none of these people had joined other people's game companies. Start out as a small game studio.

Mikami and Kamiya did well. Later, their Platinum Studio became well-known in the industry, especially in action games. It was second to none. Sister Bei 2 was originally evaluated by GS with a perfect score of 10, and was hailed as the masterpiece of action games. vertex.

Now, if you count the time, by the time they completely fall out with Capcom, you will probably have retired. Since you have retired, you will have a retired lifestyle, and there is no need to worry about these complicated things in the industry. After all, thinking about it like this is really too tiring.

Jester saw that the time was almost up, so he quietly left his seat and came to the backstage, because the award for the best game of the year was to be awarded next. This award was decided to be reformed by GDC this year, and it was awarded to the winners of the previous session. The winner of this year's game was awarded to the winner. Last year's Game of the Year was Jester's Heroes, so naturally it was Jester who presented the award this year.

Backstage, Jester opened the envelope sealed with wax.

While looking through the tightly sealed envelope, he asked the staff, who won the award?

The staff just smiled and said that he would know when he went to the counter and tore the envelope open. In fact, Jester felt that the most likely winner was Shigeru Miyamoto's Zelda: Ocarina of Time, which Miyamoto spent three years on. It is a work carefully crafted over time, and because of the inspiration from The Heroes, this game is much better than the original version.

In Jester's opinion, it is at least one better than Baldur's Gate, Metal Gear, or the other two obvious companions Resident Evil and Tomb Raider Grade.

The grand finale is naturally the most anticipated one.

When Jester took the stage, everyone knew it was time to announce the award.

First he said a few insignificant words to whet his appetite, and then the audience was dissatisfied with Jester's way of whetting his appetite and mocked him with boos, so Jester had no choice but to smile, open the envelope, and read from the envelope. He took out a card and glanced at it quickly, and then, his face showed a true expression.

I think everyone wants to know what I just saw. To be honest, I'm not surprised at all that this game won the award. Of course, the same is true for other extremely nominated games. Mikami's Resident Evil is very good. When he was When he first discussed this idea with me, I was impressed by his imagination and talent. This is simply a great idea. The same is true for Baldur's Gate. This is almost a perfect RPG game. Everything you want can be found here, and the idea of ​​Tomb Raider originally came from Mr. Spielberg's classic series of movies. I think this kind of adventure story will be very interesting to make into a game. And the players agreed with us.

Kojima is a very special person. Many of my game ideas were inspired by him. The production process of Metal Gear Solid was not smooth. After several difficult productions, Kojima even scrapped at least two semi-finished products. version, that’s why this game is now, a very, very good game.”

Mr. Shigeru Miyamoto is a person I admire very much. When he was at Nintendo, I was impressed by his Zelda. Later he joined our Mars Entertainment. I asked him about his role at Nintendo. What game he missed the most, he told me it was Link, and then I told him, you will definitely have the opportunity to make Link's story in the future.

This is how Zelda Ocarina of Time was born. Just like GAME's evaluation of this game, this is a game that is so perfect that it does not need any words of praise. Anyone who has played this game People who play games will have this idea, just like the comments in the shortcomings column of GAME, the biggest shortcoming of this game is that maybe the best ARPG game in the future will be like this.

That's exactly how I see it.

In fact, I think the best games in the future will look like this.

With that said, Jester opened the envelope again, glanced at the card in his hand, and then smiled.

It seems that our panel of judges also likes to make pranks. This award speech is exactly the same as what I just said. They used the comment in the shortcomings column of GAME - The-sad-raelisation-that-future. -RPG-game-may-never-top-this!”

The best game of the year, Zeldar Ocarina of Time!

As Jester read out the last name, the audience suddenly burst into thunderous cheers, and Shigeru Miyamoto stood up with an excited look on his face. (~^~)

PS: PS: The-sad-raelisation-that-future-ACT-game-may-never-top-this! This sentence is GS's comment on the shortcomings column of Kamiya's Sister Bei 2. GS gave this game a 10-point rating.

Unfortunately, this is an era in which ACT is in total decline.

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