Game Development Giant

Chapter 878 A battle report

Michael is an EQ player.

After playing EQ for many years, he felt that he was tired of such cookie-cutter games.

It happened that he saw a post about the expressions of WOW testers on the Mars Entertainment forum. He knew about this game. After all, it was an MMORPG that Jester was going to make. As a loyal player of MMORPG, it must be I know it, and I have a deep understanding of it.

However, because not much information about this game has been announced to the outside world, he doesn't know much about it.

And he happened to be a little tired of EQ now, so he thought that if he applied for it successfully, he could go to the headquarters of Mars Entertainment, and it would be a good trip with food and accommodation included.

Of course, as a gamer, Mars Entertainment's Battle.net account is basically a must-have, and there are many games on his account.

In fact, a lot of people signed up this time.

Although the scope was limited to North America, nearly half a million people signed up.

In the end, only 350 people were chosen, so the odds were relatively low. Michael just wanted to give it a try. He didn’t think he would be lucky enough to be selected, but sometimes luck favors people like this. Michael Became one of those three hundred and fifty people.

The testing activities were very enjoyable.

In this month, they not only gained a very in-depth understanding of WOW, but also gained a deeper understanding of the game company Mars Entertainment, and also somewhat understood why this company has become the greatest. Game company, and Jester's personal charm is unparalleled, without any airs.

Even like them, when chatting with them, he is just an ordinary player.

What surprised them most was that the number of games Jester had played was simply unbelievable to them. They felt that a person like Jester, who had so many things to do every day, had so many things to do every day. He doesn't have much time to play games, but basically Jester can talk a few words about unpopular games, not just Mars Entertainment games. Even for those products on small platforms, which are only released on PC and have very low sales, Jester is aware of most of them.

WOW's testing activities shocked them.

Not a big deal for Mars Entertainment.

But for the game.

This is a game that really shocks them, for players like them who are used to playing various games. This game is so perfect that they can't find fault with the design. It can be said that what a perfect MMORPG game should look like, then this game that appears in their eyes now is what it looks like.

Even more perfect than the perfect MMORPG they envisioned.

Everything you need that is not in their imagination can be found in this game.

One month is really too short, this is what everyone, including Michael, thinks. Among the more than 300 people among them, some have played EQ, some have not. However, after coming into contact with WOW, I got some understanding or tried it.

It didn't even take more than a day. Even with WOW's current semi-finished product quality, it completely beats EQ.

It can even be said that WOW and EQ were not games of the same level from the beginning of their design.

During this month, more than 350 of them were immersed in the game, leveling up, becoming familiar with various business skills in it, and numerous carefully designed tasks, of course. There are also dungeons and a player-to-player battle system, which is also a system that many of them like very much.

At the beginning of the game, they are building a character and choosing a race. When you are a professional, you need to choose your own camp. Yes, the camp setting is really great. In WOW, the battle between players can only occur in different camps and different races. Corresponding to different camps, this setting has a strong sense of substitution, and the sense of substitution is the most important feature of RPG games.

Talents vary between races.

Therefore, you need to think more when choosing a race, character, profession, and camp.

Michael is a veteran of RPG games. He used to play DND games frequently and was very familiar with this initial setting.

For WOW, a character setting method that was countless times easier than making a mission card, he made his choice very quickly.

In EQ, Michael is not a pacifist.

In this game, he certainly isn't either.

After reading all the descriptions of racial characteristics, he chose the undead from the tribal camp, and then chose the profession of thief. He felt that this profession was really suitable for killing people, especially his racial skills, which were simply prepared for killing people.

However, what makes Michael regretful is that the large-scale team PK he expected did not happen during the test, because now the main task is to test all aspects of the game, and the higher the level, the more things can be tested. In this Under such circumstances, small-scale conflicts often occur during the leveling process. For example, on the map of Stranglethorn Valley, there are often battles between people from the tribe and the alliance.

However, both sides seemed to suppress their fighting passions in order to quickly level up and gain access to more game content, and no big battle broke out.

Originally, Michael thought it was okay.

But just yesterday, the penultimate day of this test, he received a notification from their tribe.

That is, in the last test of this test, they decided to launch a sneak attack on the Alliance. The location was Ironforge, the main city of the Alliance's dwarves, and the target was the dwarf king in Ironforge.

This incident made Michael's blood boil.

Someone even opened a live broadcast on the forum, and many people watched. After all, this was the only siege activity since WOW's first closed beta.

Of course, the result of the siege was naturally a failure. However, since the live broadcast of the siege, the players have responded the most and have the most participants since the test. From this point, we can know that the players are still interested in the siege. This kind of battle matters are more concerned.

Although there is a live broadcast, the specific process of siege is not known in detail to outside players.

After all, everything changes rapidly during the live broadcast. The text live broadcast did not have such good continuity, but after Michael returned home, he saw that many people on the forum were talking about the Horde's siege against the Alliance on the last day, and many participants were also talking about the scene at that time. But most of them are still ignorant but very curious onlookers.

Therefore, as someone who was involved in this incident from beginning to end, he felt that he needed to write a battle report.

As soon as this idea appeared, it was out of control.

The entire battle process resurfaced in his mind. Just do whatever comes to mind, and soon, a detailed and passionate battle report appeared on the Mars Entertainment forum.

That day, I just entered the game, and my undead thief planned to find a bloody team. After all, it was the last day. Let's see if I had any luck in getting the randomly enchanted purple jewelry from the last BOSS in the church area. Yesterday I heard that One team opened two in a row.”

However, as soon as I went online, I received a private message from a friend. He said that I was not interested in going to Ironforge.

I understood what he meant as soon as I heard it, and immediately asked, is this going to massacre the city? After getting an accurate answer, I joined the team. My friend is the team leader, and the team of forty people is already full. It is said that, They have prepared almost four teams of people to conduct a raid on Ironforge.

I looked back and forth on the team list, and there were a few familiar names. Everyone was very excited, and their morale was much higher than when they were in the advanced dungeon. There were 40 people, all at level 45. They were redistributed. After confirming that each team has a shaman or priest, our team began to dispatch.

I asked how we would get there, and the answer was that we should go to the wetlands first.

We arrived at the wetland laughing and joking all the way, and then three or four of our regiments rushed over without saying a word. The alliance was unprepared. The battle was basically one-sided, killing everyone we encountered on the road, even small ones. I didn’t let go of the white rabbit or the little frog either, it’s really nothing to say.”

After killing all the NPCs and wiping out all the towers, the gryphon is a little more powerful. At this time, the captain said: Keep going east.

A long way east along the road, a tunnel appeared. Two dwarves held the door. Kill them and continue moving forward. There are no obstacles along the way until you reach a dwarf town. I can't remember the name, but there is a bird spot. It is a small dwarf fortress, and the alliance players in it are not very high-level. We are like hungry men who have not seen a woman for a long time entering a brothel, and go in to slaughter. One team after another, we kill all the NPCs in each room in an orderly manner. Our team Except for the priest, almost everyone’s hands are stained with the blood of the Alliance, and the players passing by were all frightened when they saw it, because the Horde and the Alliance did not understand the language, and they were cursing something we couldn’t understand and watching from a distance.”

About ten minutes later, the Alliance side probably also got the news, and their reinforcements also arrived. The first wave led by them was a team of 4 people. Maybe they didn't know that we were going out in full force this time, and they were obviously not prepared enough. They thought The four of us can handle it. So it became funny. I rushed over to see so many tribes, stayed there for a second, then turned around and ran away... Our bull-headed uncle laughed at them.

About five minutes later, the alliance's large forces arrived, but there was obviously no unified command. There were about fifty or sixty people. At this time, the invincible advantage of the tribal tauren warriors was revealed. The captain ordered each group to form a formation. Okay, huddle up in a pile, the warriors charge first, 4 high-level tauren rush into the alliance crowd at once, and then use the tauren's talent skill to trample them.

Bah bang, 4 war trample, one has fallen, and there are countless stuns. The priest took the opportunity to open the shield and increase the health. I also easily solved 2 red blood ones, the mage with two layers of ice and fire, and a warlock. A curse came and basically eliminated the itchy players, and then it was a tough battle. The level 45 Paladin is no joke, he is very tough, and he can even be said to be a scoundrel.

At this time, it is the warriors who control the situation, because only warriors become braver as they fight! So friends who practice warriors should not complain that warriors are not as good as other professions. Go and see advanced Raid. Good warriors are really the backbone of the team. When the magic of the mage was almost at the bottom, and the priest and us thieves were almost exhausted, the four bullheads and three orc warriors fought bravely, especially fearing the enemies in turn, which played a vital role.

The alliance had no choice but to run around, leaving only the warriors with resistance in front. The captain ordered the thieves to harass the priests hiding behind. There were about six thieves. They turned on the acceleration and rushed towards the enemy. In front of Priest Fang, it is of little use against human stealth, because humans’ racial skill Listen can explore forward units. Although Priests are difficult to kill, as long as they harass them, they cannot support the front line.”

So the warriors in front were killed by the shaman's stick, the mage's fireball, and the warlock's curse in turn. Without the warrior alliance, they became a little scared and began to retreat. It seemed that the resurrection point here was very close. They died. The soldiers were resurrected immediately. Fortunately, our killing methods were so powerful that we exhausted them until they were out of formation. The resurrected players did not dare to be reckless. Although I was later killed by a dying Paladin who opened his shield. It was really helpless, but Overall, we won, everyone cheered, and after seizing the time to resurrect, the alliance is probably almost in order. What should we do if we ask the captain?

Captain, there is no hesitation. Just as I said, continue.

We started to go south. By chance, we met the alliance from earlier on the road. They hadn't gathered together yet. They seemed to be discussing something. What a coincidence. We rushed over when they weren't prepared...

Because we are getting closer to the steel fortress Ironforge, the captain is also careful. He orders a warrior and a hunter to open the way in front (the hunter will detect the enemy). The captain himself and a few shamans are behind to guard the rear.

But it's really getting more and more difficult. In addition to the appearance of high-level guards, there are also some NPC squads. Some players will also cooperate with NPCs to fight together. When we approached the south gate of Ironforge, there were already several teammates They fell down, but because some low-level alliances guarded the corpses, they couldn't be resurrected. We asked if we wanted to go back to save them. What did they say to save? Go with honor! Everyone was speechless and rushed forward together.

When we reached the dwarven snowfield, about 15 minutes away from Ironforge, we already suffered heavy casualties. There were about 20 people left in our team of 40, and several of them were killed after the priest gave them a shield. Rush into the pile of NPC guards to lure them away and let us move forward! You will die completely... (~^~)

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