With the help of Tormund, a reconnaissance team composed of wildlings and northerners was quickly formed, and they left the Great Wall and headed north from the Shadow Tower, Castle Black and Eastwatch.

In order to ensure that he could always have information about these reconnaissance teams, Ian withdrew most of the scouting eagles in Volantis and Slaver's Bay, and re-transformed five eagles on the Wall to accompany these reconnaissance teams. After all, if you don't watch at all times, even if these reconnaissance teams really encounter an 'invisible' White Walker somewhere, after they are killed by the White Walkers, Ian will have no way of knowing where the White Walkers are hiding. .

In this way, a week later, five reconnaissance teams arrived at Fort Difficulty, the Antler River, the north of the Haunted Forest, the Fist of the First Men, and the Fangs of Frost and Snow. Along the way, they found nothing. Following Ian's order, they began to conduct more detailed searches in these places.

While completing these actions in Westeros, on the other side of Essos, Ian also noticed that the White Walker player on Iban Island had finally completed the transformation of all the remaining Iban people and began action.

They first crossed the sea that was frozen due to the cold winter, landed on the land of Essos from the north of Ifverlon Forest, and then headed west along the coast.

Considering that the old lands of the Ancient Nothal Kingdom on their march route now have very few people, Ian initially concluded that the White Walker player had given up on attacking Slaver's Bay or Volantis directly south and directed his spearhead towards To the last 'soft persimmons' nearby - Qohor, Norvos and Loras.

Although these cities are all considered small cities among the nine free trade city-states, among which Kohol and Norvos are still inland cities, but no matter how small they are, they are still free trade city-states. Each city plus the surrounding agricultural land, thirty to fifty There is still a population of 10,000. If the White Walker players can absorb this wave of soldiers, it will undoubtedly increase his strength to a higher level.

In order to deal with this matter, Ian has already asked his NPC Rohr, the famous New Ghis general Eres Zo Emde and the red-robed monk Magiro to lead an army of 40,000 people along Lorne in advance. The river goes north towards Qohor.

Although Qohor did not believe the imperial envoy's statement at first and was unwilling to cooperate with the Imperial Legion's actions, after seeing Rohr's legion and the Dothraki cavalry who arrived earlier, Qohor's governors were still Deeply moved by the empire's 'sincerity', he immediately ordered the city gates to be opened, and the king's army was welcomed with a pot of slurry.

Shortly after Qohor's surrender, the bearded monks of Norvos were quickly persuaded by imperial emissaries to swear allegiance to the great Valyrian Emperor in exchange for retaining their autonomy.

As for the last Loras and the three daughter city-states in the south (Les, Myr, and Tyrosh), they had already followed the footsteps of the two suzerains early in the second month after Braavos pledged their allegiance to Ian. Surrendered to Ian.

At this point, Ian's points have experienced another surge thanks to the main mission four and the bounty mission three, as well as some scattered high-level achievements.

[Complete Bounty Mission 3: Occupy the historical city (King's Landing) and get 200 points]

[Complete the third sustainable mission of the main mission: ‘Create a new city with a population of more than 500,000’ and obtain 100 points]

[Complete Bounty Mission 3: Capture the historical city (Lannisport) and earn 80 points]‘

[Complete main quest 4 ‘Have the title of supreme monarch of Westeros and gain wide recognition’ and get 300 points]

[Complete Bounty Mission 3: Capture the historical city (Braavos) and obtain 300 points]

[Complete the third sustainable mission of the main mission: ‘Create a new city with a population of more than 500,000’ and obtain 100 points]

[Complete Bounty Mission 3: Occupy the historical city (Les) and get 100 points

Myr 100 points; Tyrosi 100 points; Qohor 120 points; Norvos 80 points]

[Complete main quest 4 ‘Have the title of supreme monarch of the Free Trade City and gain wide recognition’, and get 300 points]

[Successfully ruled more than 10 million square kilometers of territory and achieved the advanced achievement "Hungry for Land as Life"

Earn 50 points and open a copy of Dreamland to scroll]

[Successfully pass the business method to obtain 1 million gold dragons and achieve the advanced achievement "Trade Tycoon"

Earn 50 points and open a copy of Dreamland to scroll]

The updated information for Ian is:

[Ian: Strength 43, Agility 40, Mental Strength 83

Skills: Basic Ritual, Basic Common Tongue, Basic High Valyrian, Basic Ancient Rhoynar, Sword Mastery, Advanced Equestrian, Intermediate Lancer, Legend of the Skinchanger, Master Green Seer, Legend of the Red God Priest

Attribute points: 0

Skill points: 2

Points: 6982

Props: Basic skill scroll of your choice*1

Dream copy opening scroll*2】

At this time, Ian's points were close to 7,000 points, while Celia's points had exceeded 2,000 points after completing the main mission three of the 'Missionary' line. Because everything was coming to an end, Ian simply took away Celia's points directly through the alliance function of the auxiliary system, bringing his own points to 9020 points. In this way, he was only less than 1000 points away from declaring victory. .

To be honest, this score made Ian feel a lot more at ease. If the Night King really chooses to delay the invasion until three to five years later, then Ian can simply use this time to go to the east to conquer and rebuild. Historical city that has been captured.

Qarth, which has been basically hollowed out by Ian and can be won with a wave of his hand, is worth 320+100 points (historical city and population city). Gujis City, which has already begun to be rebuilt, and Pentos, which can be rebuilt at any time, are worth 200 points respectively. points and 100 points.

Finally, Ian can forcibly concentrate the scattered population in some areas and actively create some 'cities' with a population of more than 500,000 to increase the score. The reason why this step should be done last is because through this method A forcibly created city will almost certainly not be able to meet material needs for a long time. Once Ian's points are full, he will have to let them go back to their homes to find their mothers. It is impossible to maintain these 'cities' for a long time.

Then

And then what else? Victory is immediately declared when the points are maxed out. If you don't come, Night King, don't come. It just so happens that I don't want to play with you that much.

Thinking of this, Ian suddenly hoped that the reconnaissance team he sent to Saibei would not find anything.

But fate always backfires. The reconnaissance team led by the 'King of Bones' Rattleshirt and Eddard Stark's adopted son Theon Greyjoy arrived at the Frostfangs on the second day. In the cave, they ran into a team of corpses led by a White Walker wearing ice armor. (End of chapter)

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