Heroes of the Invincible Undead
Chapter 105: Dwarf village
After throwing the gold coin to Rod, the Necromancer wanted to see what Rod would react to, but in the end he was only disappointed to find that it didn't produce what he wanted to see, and Rod didn't react.
"Huh."
There was a hint of regret in the Necromancer's face, and then he turned around and walked away quickly.
Turning around, the expression on the Necromancer's face froze at once.
Through this series of temptations, the Necromancer failed to see any strength of Rod, but he clearly felt that the bats on Rod were unusual.
According to the idea of the Necromancer, the bat on this unknown master is probably a high-level vampire.
Because Rhode can control a high-end vampire, Necromancer has many speculations about Rhode’s own strength, but he finally chose a consistent approach. For those who can’t explore the details, they will no longer have to explain the task. Talk more and leave immediately.
After the Necromancer left, several ghosts appeared in the rear, came to the original position, and lifted the apprentice's body away.
At this time, the surrounding undead creatures also started to move. These undead creatures were affected by the previous undead mage, and they did not start attacking Rhodes until the undead mage left.
Rhodes greeted the undead creatures he controlled. As soon as the undead creatures on both sides come into contact, they begin a fierce battle.
Although they are both corpses and skeleton soldiers, the undead creatures controlled by Rhodes are obviously better at fighting, and it will not take long to kill all the undead creatures around, but there is almost no loss in themselves.
Rhode knows that this is through the rank rewards, and the intermediate swordsmanship brought into play. Since the undead creatures on the other side are fighting by instinct, they cannot resist Rhode's undead creatures.
Rod did not choose to manipulate the walking corpses brought by the apprentice. Compared to Rod's current strength, these walking corpses seem too weak. According to Rod's current strength, even in the face of the corpses, he can't cause him much damage.
After cleaning up the undead creatures, on the side, under Rod's indication, the centaur picked up the gold coins scattered on the ground and handed them to Rod.
Rhode put the gold coins into the space ring, but still recalling what happened before.
In the original trial, through some details, Rhode did not dare to confirm, but he was also very sure that the former Necromancer had reached the level of a formal wizard, that is, he entered the fourth level.
Due to the gap between strengths, Rhode can only try not to expose his strength.
Fortunately, in addition to killing the apprentice, the Necromancer did not test Rhodes too much.
Rhode knew that the original mission was prepared for a foreign Necromancer, and the official Necromancer who stayed here to respond to it undoubtedly allowed Rhode to confirm this.
Through the previous actions of the Necromancer, Rhode realized that the internal battle between the Necromancer was more serious than he thought.
Even the necromancers who are also involved in the war will not have any sympathy with each other. Once serious flaws are revealed, they will immediately be attacked by their companions.
Originally, the necromancers with weak rules, and the fact that they are currently on the battlefield, make no secret of this bullying. The strong masters control the life and death, which is the rule between necromancers.
Because he was not far from the border, Rhode gave up the carriage and drove the Centaur forward quickly, letting the corpses follow.
At this time, another message also came out of Rhode's college badge. The message clearly pointed out the tasks that Rhode needed to complete.
Rhode looked at the tasks in the badge, but found that the things recorded in the badge were not the same as the previous Necromancer said.
According to the original Necromancer, his task should be to cut off the supply of the dwarves, but the task shown in the badge is to destroy the dwarf village.
Seeing this, Rod realized the problem, but instead of stopping the Centaur, he continued to the mission location according to the instructions in the badge.
Although the difficulty of the mission has increased, the information provided and the rewards after completion have not decreased at all.
Rhode sensed it carefully. The badge showed the location of the three dwarf villages, and the largest village was highlighted.
The spiritual mark in the badge clearly shows the terrain around the dwarf village, but there is no hint of the village's defense level.
Through the message conveyed in the badge, Rhode knew that the only dwarf village he needed to destroy was the largest.
Recalling the fighting power of the dwarves, Rod fell into thought.
Dwarves are very good at defense. When fighting with dwarves, they need special combat skills to deal with. Due to the low height of the dwarves, if the necromancer's manipulation is not timely, ordinary undead creatures will be restrained by the dwarves.
Dwarves are inherently resistant to magic, and this resistance increases as the rank increases.
Because of these characteristics, although the dwarves are less mobile, the dwarves do have a unique advantage in defense.
Dwarves like to store gold coins in villages. Large dwarf villages will even establish a vault directly. If they can capture dwarf villages, the gold coins within the village will definitely exceed the imagination.
Rhode made a calculation in his mind. The easiest way to accomplish this task is to recall the Centaur leader.
After completing the transformation of the death knight, the strength of the Centaur leader has been greatly improved.
At this time, through the hints from the spiritual imprint, Rhode learned that due to the heroic characteristics, the Centaur leader has entered the fourth order under successive battles.
Rhode knew that the Centaur leader is currently in battle and has begun to make his own undead creatures.
In Rhode's system log, the experience value at this time reached 2450 points.
During this time, except for the previous killing of the walking dead, Rod did not kill any creatures. These new experience points were brought by the Centaur leader to kill the enemy.
In just a few days, the Centaur leader has given Rod more than 1500 experience points. Therefore, Rod did not choose to recall the Centaur leader, but let him continue to fight in the territory of Eric.
At present, if you want to capture the dwarf village in the mission, you can only rely on Rhode's own existing strength.
Rhode knew that these undead creatures he led now would be difficult to capture the dwarf village. To complete this task, Rhode needs to find a way.
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