Heroes of the Invincible Undead
Chapter 19: Siege Four
As the leader of the wolf pack, the physical quality of the wolf king is stronger than the average wolf. The promotion of ranks makes the Wolf King different from ordinary wolves, able to cast spells and have leadership skills to control the wolf pack.
In addition to these, the higher ranks also bring the wisdom of Wolf King different from other beasts.
In the face of strong enemies, the wolf king who was supposed to rush to the forefront of the wolf pack and had the best physical quality. After turning on the wisdom, it is difficult to say how much courage remains. Instead, it is a deep fear of death.
Perhaps because of this characteristic, the Wolf King is so sensitive to danger. When discovering prey, the wolf king can rush to the front, but when the real battle is dead, the wolf king chooses to direct the wolves under his charge, and releases his magic in the rear.
Unwilling to be injured, unwilling to charge, and only want to fight with magic by leadership, the wolf king's approach made Rod sigh, this is human nature!
Because of this, the wolves eventually failed. If the wolf king relies on its physical qualities to lead his men to the forefront of the channel, coupled with its magic, Rhode will not be able to defeat the wolves so easily.
At this time, the wolf king, who was avoiding the zombie attack, in Rhode's view, even if he was still huge, it was just a dog for the family.
The king of the wolf thought about running away, not paying attention to the attack of the walking dead, but rushed to the gap between the walking dead. However, because the walking dead had all been gathered up, the Wolf King couldn't cross many walking dead for a while.
Rhode spotted an opportunity to use a spiritual imprint to control a walking corpse, grabbing one leg of the wolf king. The wolf king couldn't dodge, and a leg behind his body was caught.
The Wolf King turned back, biting at the rotten arm of the walking dead, and then twisted his body suddenly, pulling a large piece of flesh.
Only half of the epidermis remains attached to the walking arm, and even the exposed bone can be seen from the side.
Even so, the walking corpse still did not let go, but instead took advantage of this opportunity, the other hand also caught the wolf leg. The characteristics of undead creatures are brought to the extreme.
The walking corpse can grab the wolf king's leg like this, it is the result of Rhode's control. If Rhode does not control the walking corpse, the walking corpse will only use its claws to attack the wolf king, instead of grasping the wolf king like this.
In the case of the Wolf King blindly dodge, it is difficult for the walking dead to cause enough damage to the Wolf King, but the catch is different.
This is often the case. Undead creatures rely on instinct to fight, even if they have a tenacious physique, they will not use it. Undead creatures need to be under the control of the Necromancer in order to play their maximum effect.
The wolf king was careless and was caught by the walking dead. The bite turned back did not work. Before the wolf king continued to take action, the surrounding corpses gathered.
Under Rod's control, the walking corpses grabbed the wolf king and tried to grab it.
One leg was caught, the wolf king was inconvenient to move, and could only be caught by the walking corpses around when he could not dodge. Struggling, the wolf king lost his balance and fell to the ground.
After falling to the ground, the walking corpses held the wolf king's body with their hands. Due to the large number of walking corpses, no matter how hard the wolf king struggles, he cannot escape. With all the walking corpses working together, the Wolf King can only be pressed to the ground.
If you replace the walking corpses with a group of people, even with Rod's command, they can't cooperate so well, and they can't overcome the fear brought by biological instincts. Just like this, directly push the Wolf King to the ground.
Only Necromancers can use such tactics when controlling undead creatures.
The wolf king still wanted to struggle, but some walking corpses pulled the wolf king's legs, and some walking dead held the wolf king dead, and the wolf king's struggle was nothing more than futile.
Suddenly, the wolf king felt that the pressure on his body was lighter. The wolf king just wanted to roll hard, but he only saw a cold light coming from above, and immediately felt a body pain, and then he could not feel anything...
…………
"You got the racing achievement [Undead Controller]."
"[Undead Manipulator]: Control undead creatures and kill a normal creature. The basic reward is +1 spirit of manipulation."
"..."
"Brilliant victory! In this battle, you gained a total of 210 experience points!"
…………
Rhode collected the sword. Because the wolf king was dead, he let the walking corpses withdraw and held the wolf king's hand.
Rhode looked at the system log. In this battle with the wolves, he gained a total of 210 experience points.
Of the 210 experience points, only 60 points come from the wolf king. The experience points provided by ordinary wolves are 15 points like the walking dead.
Rod remembers that when he killed the apprentice Ellot, he gained a full 400 experience points. Killed this group of wolves, only half of the experience gained from killing Ellot.
This can't help but let Rod sigh, or more experience can be obtained by killing the hero. Compared to creatures of the same level, the experience value that a hero can provide is about 5 times. The more powerful a hero is, the more experience value multiples are provided.
This is also to encourage players to challenge the powerful heroes.
Among creatures of the same rank, the caster can provide the most experience points. The two are combined, which is why the hero Ellot can provide 400 experience points.
"Consumer experience value 200, remaining experience value 145. Professional level increased to 2nd level swordsman 3rd level..."
"Get free attribute point 1, get skill point 1..."
Raised the character level. Due to the current lack of mana, Rhodes assigned the 1 free attribute point to knowledge.
In the process of viewing the system log, Rhode also saw the prompt for achievement.
Rhode looked at his character attributes. There was one more item behind the original five attributes, called the spirit of control, which was only 1 point at this time.
Controlling the spirit is the exclusive attribute of the Necromancer, and can be obtained through meditation or through a series of Necromancer achievements.
With meditation alone, unless deep meditation is performed, it is difficult to gain control of the spirit. Ordinary players rely more on the achievements of the Necromancer to improve their control spirit.
At present, Rhodes controls 10 walking corpses, and the spiritual imprint of each walking corpse occupies 0.15 spiritual attributes. Even if some walking dead legs are bitten or seriously injured, the occupied mental attributes have not been reduced.
After gaining 1 point of control spirit, the original 1 point of spiritual attributes will be returned.
...
After killing the wolves, Rhode did not stop there, but manipulated the surrounding corpses, let them move the corpses of the wolf to the hall where the corpses were previously displayed, and put them together with the corpses that did not activate the soul fire.
Rhode checked the wolf on the ground. Most wolves have large wounds on their bodies, which were cut by their own swords, and several were directly beheaded.
The beheaded wolf corpse cannot be transformed into an undead creature due to the lack of a part that generates soul fire.
Among the wolf corpses, the wolf king had the fewest wounds and only one fatal wound. Rod deliberately did not make it much damaged, but a sword through the heart.
Rhode tried it, and changed the title to [Necromancer], after gaining the Sorcery level +1, he used Sorcery against a wolf corpse on the ground. The system prompted that 30 mana is needed to transform it into an undead creature immediately. Rhode's mana is obviously not enough.
Looking at the wolf corpses, Rhode let them stay here and transform. With the death energy provided by the tomb, Rhodes can save the mana for their body modification.
Now, Rhode only needs to wait for the tomb to transform them.
There was a **** smell in the tomb. The original energy of death seemed to be stimulated and became more intense. The energy of death nourishes the wolf corpses displayed on the ground, and Rod doesn't know whether this is good or bad...
Rhodes walked out of the tomb. After such a battle, it was still late at night.
Due to the **** smell in the tomb, and for some other reason, Rod did not choose to meditate in the tomb, but returned to the place where he began to meditate and sat cross-legged.
The moonlight is still calm. If it weren't for the walking dead that had been engulfed in half, no one knew there had been a pack of wolves here.
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