I cultivate mushrooms in warhammer
#182 - Blood Ravens "Warband" Founded
Dinner concluded with a satisfied sigh.
Brandy cleared the table and washed the dishes in the kitchen.
Li Nuo and Tide were sprawled on the sofa, their bellies noticeably protruding.
To be fair, Tide's cooking skills were quite good.
The steak was cooked just right, crispy on the outside, tender and juicy on the inside, the creamy mushroom soup was rich but not greasy, and the dessert was plated like a work of art.
Once upon a time, when he was just a miserable student, how could he have enjoyed such treatment?
Transmigration is great, one should transmigrate more often; without it, one would spend their whole life dealing with research work.
Li Nuo sighed inwardly, chatting with Tide about the plans for Caos City.
Around eight o'clock in the evening, Li Nuo saw Tide off, immediately washed up, and entered the bedroom to begin today's Waaagh simulation.
[You consume 1 unit of Magical Spores, reading the save file of Weirdboy - Zark.]
[Reading complete.]
His consciousness traveled to Palworld, entering Zark's body.
Pushing open the wooden door of the shack, he came outside to find the mushroom field greatly transformed.
The original field had been flattened out on the ground, covering more than 5 hectares.
After more than half a month of modification, the mushroom field had become three-dimensional, with the main framework being a metal platform that could retract into the ground.
The platform had more than fifty layers, each three meters high and covering an area of more than a thousand square meters.
When the platform rose to the surface, it was distributed in a stepped manner, allowing each layer of ghost mushrooms to fully enjoy the sunlight.
If enemies were to attack, the platform would transform from a stepped shape into a box, retracting into a man-made ecosystem 5 kilometers underground, where it would bask in artificial sunlight.
It was truly strange that ghost mushrooms, being fungi, needed sunlight to grow quickly.
Li Nuo was quite concerned about this phenomenon and took the time to conduct many experiments.
The experimental results showed that without light, the growth rate of ghost mushrooms was only one-third of the normal rate.
The main reason was that the ultraviolet rays in sunlight could kill miscellaneous bacteria.
When ghost mushrooms were contaminated by miscellaneous bacteria, they would secrete a metabolite to kill the bacteria.
When there was no miscellaneous bacterial contamination, it would stop secreting bactericidal metabolites and instead use the nutrients for growth and development.
Therefore, although ghost mushrooms are fungi, they actually grow better in places with plenty of sunlight.
Based on this, Li Nuo arranged for the underground farm for ghost mushrooms to have light parameters similar to natural sunlight.
Looking into the distance, he gazed at the plain below from the hilltop.
Many canals and pools had appeared around Gork's big black pipe, which was a water circulation system designed by Li Nuo with reference to the liquid pipeline network of Caos City.
Some of the water vapor emanating from the shaft would be collected by the liquid pipelines in the shaft and become the reserve water in the pool.
The water moved along the canal, passing through the Orks' drinking pool, the Mekboy's workshop, the Gretchin's drinking pool, the Squig's drinking trough, the sewage pool, the purification workshop, and the shaft's distillation pipeline in sequence, and finally floated out of the shaft in the form of water vapor, completing a cycle of water.
The entire process not only took care of the water needs of the Orks, Gretchin, and Squigs, but also collected the excrement of the three for composting or purification.
This water circulation system is currently in the trial operation stage. After practical confirmation of its feasibility, Li Nuo will move it to the underground man-made ecosystem.
Similarly, Li Nuo also formulated corresponding circulation systems for farmland irrigation and fertilizers, pasture fodder, workshop raw material production and waste recycling, etc., with reference to Epimethius.
Here, Epimethius must be given a thumbs up.
This hive city is a very perfect reference object.
Its air, water, and food have achieved self-circulation, and only medicines, chemical products, engineering equipment, consumables, etc. need to be purchased from outside.
The Greenskins have a good appetite and are very healthy from childhood to adulthood, so there is basically no demand for medicines for treating diseases and injuries, and strengthening potions can be replaced by alchemical potions and witchcraft.
Heavy and light industrial necessities such as chemical products, engineering equipment, and consumables are not necessary for Orks.
The 'Ere We Go' power is so great.
As long as universal psychic materials are added to the waste, metal sheets can be used as glue, and glue can be used as bulletproof steel plates.
Li Nuo set up a waste warehouse in the storage area of the man-made ecosystem.
As long as the waste warehouse has inventory, the necessities of light and heavy industries will be available.
Li Nuo looked at the booming scene and felt satisfied and expectant from the bottom of his heart.
"Splatter."
A pile of Squig dung landed beside his feet.
The corners of Li Nuo's mouth twitched slightly. He turned his head and saw his little pets playing a dung war game with the Gretchin.
Alas, Orks are strong, simple-minded, not prone to illness, and not prone to betrayal, but many bad habits are really unbearable.
"How many times have I told you, don't play with dung! You're not Lao Ba! Why are you always playing with dung?!"
Li Nuo picked up the Weirdboy staff, rushed to the pets and Gretchin, and knocked them several times, sending warm greetings to their heads.
The stupid dog howled and ran away with its tail between its legs.
Its little friend was a hydrogen-oxygen Squig, named Stupid Pig by Li Nuo.
Stupid Pig sprayed a mouthful of pure oxygen at Li Nuo and ran away with Stupid Dog.
The four Gretchin looked at the angry Weirdboy timidly, their eyeballs rolling around, glancing at the dung on the ground from time to time.
Li Nuo gave them four head-butts and said sternly:
"Don't, play with dung. You have to send this stinky thing to the sewage pool, understand? If I find you playing with dung again, I'll soak you in the sewage pool and wash you with dung!"
The Gretchin picked up the dung on the ground and stuffed it into their steel underpants, nodding and bowing as they left.
Li Nuo glared at the four of them, turned his head and snapped his fingers at Zarg:
"You keep an eye on them. If anyone dares to play with dung, throw him into the sewage pool."
"Alright, I'll keep it in mind."
Li Nuo took out the noisy box and sent a message:
"Beast, come over here."
"Okay, boss, I'll be right there."
A few minutes later, Beast piloted a Dakkajet from the sky and landed on the tarmac near the shack.
"Beast, is the notice prohibiting the abuse of dung ready?"
"It's ready, take a look. If there are no problems, I'll let the Runtherds hand it out."
Beast clicked on the data slate and handed the document he had written to the boss for review.
His series of actions were so skilled, like a shrimp who is proficient in the way of secretaries.
The document he wrote also proved to be decent.
...
Listen up, you lot! Our Weirdboy has come up with a new rule:
Any lad who throws dung into the sewage pool will get a stinky tooth as a reward.
Every time you throw a pile of dung into the sewage pool, you will get one of these teeth!
Remember, the sewage pool is the only place dung should go!
No rubbing dung balls with the dung on the ground, no putting dung anywhere other than the sewage pool, no taking dung from the sewage pool!
Any stinky lad who violates the Weirdboy's orders will be held down in the sewage pool and eat dung!
WAAAGH!
...
The notice written by Beast adopts the thinking of humans in logic, and the wording has the style of Ork slang, which is simple and easy to understand.
The most important thing is that throwing dung into the sewage pool can get a reward, and there is no stipulation that only throwing your own dung can get a reward.
In this way, smart Orks and Gretchin will take the initiative to collect the dung in the territory and throw it all into the sewage pool.
Li Nuo nodded slightly from top to bottom:
"Not bad, Beast. Pay more attention at ordinary times to see which Orks and Gretchin know how to pick up other people's dung and throw it into the sewage pool. Gather these Orks and Gretchin and form an organization called the 'Dung Shoveling Boys Association'. From now on, they will be responsible for cleaning up dung and punishing those who violate the ban."
"Wow, boss, your idea is so great, why didn't I think of it." Beast's eyes lit up and he quickly wrote down what Li Nuo said.
Li Nuo smiled slightly:
"You go and post the notice later, and take me to the shipyard to have a look."
"Alright, come with me."
Zarg acted as the pilot to fly Li Nuo's plane, and Beast piloted his plane to lead the way.
The three flew more than ten kilometers in the air and came to a valley full of steel scaffolding.
This valley has been transformed by the Mekboys, all the green plants have been stripped off, and replaced by huge docks built against the mountain.
The frigates and barges disguised as Orne ships are docked here and are undergoing final inspection.
The style of Orne ships is mainly spherical with spikes.
The hull is a sphere that does not conform to aerodynamics.
The curved outer armor plates have outward-protruding spikes, which are the shells of laser arrays, autocannons, and external sensors.
Newest novels at 69shuba!
The ship's paint scheme was mainly purple and black.
The interweaving of these two colors, coupled with the striking spiked design, gave the Orks' ships an aura of physiological discomfort.
Beast introduced from the side:
"Boss, we made some modifications to the frigate's thrusters and engines to make the energy signature of these two devices match that of the Purple Skins. The navigation computers, communicators, radars, and fire control arrays of the frigate and barge have also been recompiled using the Purple Skin language. No matter how the humies scan these two ships, they won't be able to tell they're our handiwork; they'll just think they're two Purple Skin ships."
"Hmm, very good. How are the Kommandos doing with their preparations?" Lino asked.
"I'll call them out for you to inspect." Beast picked up the noisy box at his waist and hailed the leader of the Kommandos, Kroen Bloodhand.
"Tzzzt— — — —"
Two hissing sounds emanated simultaneously as the external hatches of the frigate and barge opened, and two rows of figures emerged.
Whether it was their demeanor, temperament, or actions, they looked exactly like Orks. The total number added up to exactly 300, matching the number of Kommandos.
Lino raised an eyebrow, thinking more highly of the Kommandos' disguise skills.
He scanned the Kommandos with different types of find-it devices and used the system's built-in appraisal technique and analysis fungus to scan them, finally acknowledging the Kommandos' abilities.
The scanning results of the find-it device showed that these 300 Purple Skins transformed from Kommandos possessed the Purple Skin's biometric characteristics.
This transformation ability came from the Mudman's gene segments.
Over the past half-month, Lino had been performing gene modification surgeries on the Kommandos every night, gradually endowing them with the Mudman's transformation ability.
Could scanning devices such as the find-it device, the Auger array, or the haruspex find the Mudman's or Ork's biometric characteristics on the Kommandos?
In theory, yes.
In practice, such situations could be avoided through positioning.
As long as the Kommandos didn't enter within a 10-kilometer radius of the ship's scanning equipment, their true identities wouldn't be revealed.
"Deactivate your disguises; I have a few words to say."
At Lino's command, the 300 Kommandos on the scene reverted to their original forms.
After the genetic modification, their skin changed from dark green to light green, their height reached 1.7 meters, their backs were straight, their figures were well-proportioned, and their muscle lines were tough.
To make good use of this special operations team, Lino removed many of the undesirable traits from the Kommandos.
Their recklessness was gone, their slippery personalities had disappeared, and their bad habit of stealing had been erased, but their experience and memory of stealing were retained.
Their personalities tended to be calm, cautious, steady, intelligent, cold-blooded, and silent; they could be said to be ruthless humanoid special operations weapons.
A portion of their gene segments came from the Mekboyz, so they were able to engage in repair and manufacturing work.
The blood-red Thief's Gauntlet remained unchanged; Lino liked the color, function, and name of this gauntlet.
The Kommandos still maintained a state of vigorous energy, but they wouldn't be as competitive and belligerent as ordinary Orks, nor would they vent their energy through fighting.
Lino's setting for them was:
When their energy was too high, they would go to the training room to train, or work in the workshop, or read the human Imperial works translated by Beast in Ork slang.
Thus, a disciplined and obedient special operations team was born.
Lino's gaze swept across the faces of these Kommandos, seeing the same calm gaze as his own, with a hint of respect and a trace of worship.
Respect was because Lino was now playing the role of a Weirdboy, while worship came from a gene segment Lino had set.
This segment allowed the Kommandos to have a feeling of worship for the Weirdboy that was higher than respect but lower than blind obedience, and to strictly protect the Weirdboy Kommando—Sak.
Just changing the genetic code could reshape life forms and change logical thinking, emotional thinking, and behavioral characteristics—how was this different from a god?
Perhaps genes were the "life editing tools" left behind by the gods of ancient times.
Lino calmed his mind, put aside distracting thoughts, and paced in front of the formation, saying:
"You are the warriors I have carefully created; you are the perfect fusion of strength and skill; you possess both martial power and wisdom. You are so different, and your mission is also so."
Lino stopped and gave Zarg an eye; the latter picked him up and put him on his shoulder.
"You will become the ghosts that the humies don't want to face, the shadows woven from the dark side of the physical universe.
"Your glory lies not in heroic sacrifice on the battlefield but in the sharp blades embedded deep in the enemy commander's cervical vertebrae, the virus code running through the enemy's database, and the riots and turmoil created with potions and psychic energy.
"When the Iron Warriors Clan unleashes a torrent of steel on the plains, you will be injecting venom into the planet's blood vessels; when the Space Wolves Clan hunts down the enemy, the nerve toxins you release will have long since caused the enemy to suffer unbearable pain; when the Thousand Sons Clan join forces to unleash a thunder storm to bombard the globe, you will have penetrated deep into the enemy's treasure trove, seizing all data and spoils.
"You are the epitome of perfect infiltration, experts in assassination and reconnaissance, silent stalkers and assassins.
"Now, I officially grant you the establishment of a new clan. The name of the clan is…"
Lino paused and slowly uttered a few syllables:
"Blood Raven."
The Blood Raven Kommandos' eyes lit up, and a look of excitement flashed across their faces.
"From today on, you will leave your original clans and all join the Blood Raven Clan. Kroen Blood Raven, you are the clan's leader."
"Yes, Boss!" Kroen responded loudly.
"Now, go inspect the ships; I'll have Beast prepare weapons and armor with the Blood Raven Clan's markings for you. Once the ship inspection is complete, set off immediately."
"Understood!" Kroen turned his head and shouted a few words to the Blood Raven Kommandos, and the group returned to the ships to continue their inspection work.
Lino took the data slate from Beast, drew the Blood Raven Clan's markings, and instructed the latter to have the Mekboyz spray the markings onto the Blood Raven Clan's exclusive special operations weapons and armor.
Beast scratched his head and asked:
"Boss, what were you talking about just now with the Thousand Sons Clan? It doesn't seem like we have a Thousand Sons Clan here."
"That's a new clan I plan to establish in the future; all the clan members will be Psykerz. Speaking of which, you can help me keep an eye out for outstanding Psykerz."
"Psykerz…" Beast was a little puzzled:
"Boss, don't Psykerz just suck and explode? Their most powerful skill is just pointing the way with a doodle. Why do you want to create a clan for them?"
"No, no, no, Beast, Psykerz only absorb psychic materials and use head-popping because they're relatively stupid."
Lino explained patiently:
"Gork and Mork told me that as long as we give the Psykerz some magical stinky water, they can learn more psychic abilities."
"Ah, so that's how it is; I understand."
The magical stinky water that Lino was talking about was actually a series of potions based on the Weirdboy's psychic arts.
This type of potion could allow Psykerz to learn new psychic abilities; it was a bit like a "skill book" in an online game.
Its learning cost was extremely high, even more exaggerated than the group enhancement psychic art; the cheapest one cost 100,000 skill points.
Lino thought that he would probably have to wait until he had solved the troubles of the Bone Drinkers and the Raddan League before he had enough simulation points to form the Thousand Sons Clan.
After a period of intense preparations, the two ships were ready, and the Blood Raven Kommandos were ready to go.
Four green-skinned frigates appeared in the sky above the dock, towing the barge towards low Earth orbit.
After the two Ork ships arrived in outer space, the Ork-style frigate towed the barge into the warp.
Pengpa calculated the recent warp conditions and estimated that the two ships would arrive at the outer edge of the Ork-held solar system in 25 days, followed by the system where the Clawed Fist Chapter was located.
In about 50 days, the two ships would enter the Clawed Fist Chapter's field of vision.
At that time, Lino would possess Kroen and personally command the operation to avoid mistakes.
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