I have millions of wage earners
Chapter 821 Spell Confrontation
Although the empire has used a lot of magic on the battlefield, there are also many magicians active.
But those magics were scattered among various infantry squadrons and released by individual magicians.
This kind of sporadic magic release is incomparable with the power of large-scale clusters of mages, or even the use of combined magic skills.
Flynn was not a fool, so he naturally had to be on guard against the sudden force of the mage group.
Flynn mastered some of the empire's trump cards, but did not master the empire's complete strength.
So Flynn was cautious.
Similarly, if Flynn is the commander of the empire, he will definitely have a better understanding of the strength of the brave after this exploratory battle.
As for the empire, they should be able to tell that there are a lot of bad guys among the braves, but they can also clearly feel that the combat power of those experienced warriors who have been on the battlefield has surpassed the soldiers of their empire.
Even the strongest elite soldiers on the front line of the empire are still no match for the brave.
This is a signal.
As Flynn was able to determine that his veteran players were indeed clearly better than the empire's elite front-line troops in terms of combat effectiveness, it meant that Flynn had more options and could fight more flexibly.
You can more fully mobilize your troops and give full play to your command skills on the battlefield, thereby making up for the gap in numbers.
As a legendary commander with extremely high command, Flynn is not afraid to use less to fight more, but the premise of using less to fight more is that his own troops must be strong, able to fight, and good at fighting!
If one's troops are weaker than the opponent in strength and cannot defeat the opponent even if they have the same number, then even if Flynn is a super genius commander with 100 troops, he can only make a fool of himself.
Therefore, it is very important to be sure that your own warriors are stronger than the empire's elite soldiers!
…
After another short period of time, the empire seemed to dispatch some mage troops.
They used conventional combat troops with numerical superiority to surround the players who were still resisting, but they did not actively rush to fight them. Instead, they used long-range mage firepower, especially those with mass-destructive magic, to Bombs a very dense group of surrounded players.
The empire has obviously realized that it will be very difficult to deal with the remaining hard-core warriors with melee combat alone, at least not very profitable, and it will definitely cost a lot of money.
So I planned to take advantage of the number of people to surround the remaining 20,000 to 30,000 players and kill them with long-range bombardment.
Limit the range of activities of the brave, use long-range superior firepower to strike, and obliterate the enemy at the minimum cost!
The idea is very beautiful.
As a result, this time the empire's commander, the Duke of Ravenna, obviously made another miscalculation.
He seriously underestimated the proportion of mages among warriors!
Not to brag, but in terms of the ratio of mages, Flynn's brave army is the best in the world!
An ordinary legion in the empire can be equipped with as many mages as there are, ranging from a few to dozens. This is already a very high configuration standard.
What about the players?
Among the ten thousand players, as few as one or two thousand and as many as three or four thousand are mage players!
When it comes to mid-range spell combat, players have nothing to fear!
Sure enough, as the empire took the initiative to slow down its offensive posture, it chose the conservative strategy of encirclement.
This gave the player troops, who had been killed badly and were even said to have reached a dead end, a chance to breathe.
After getting a chance to breathe, the players reorganized their formation and braved the attacks of arrows and magic to form an output defense circle composed of melee players on the outside and long-range crispy creatures such as mages on the inside.
The masters, who were no longer squeezed, began to fight passionately with the imperial army outside!
On the player's side, various colorful fireballs and ice arrows and lightning chains were thrown out one after another. There were so many of them that they looked like a Katyusha rocket launch site.
The empire also releases various obviously more powerful destructive magic from time to time, dealing massive blows to players.
If we only talk about the number of magic attacks by mages, even the few players surrounded will throw more magic skills.
It's just that most players' magic levels are quite limited. They can only cast some basic small spells with relatively average power, or they can hold back for a long time to cast a medium-power spell.
There are only a few elite magic masters who can release magic quickly and violently.
The mages they equip in the empire are not magic apprentices. The empire's army is basically composed of experienced mages with a moderate or above level of experience, including even some powerful great mages!
The magic they release is often superior in power. A precise shot of high-destructive magic can easily cause dozens of casualties.
One side is more numerous and the other side is more powerful. It can be said that the rhythm of both sides is 50-50.
Of course, in addition to using mages for long-range magic output, the empire also rained arrows down one after another.
The dense and continuous rain of arrows is to some extent even more difficult to deal with than the bombing of magic.
If it weren't for the players, the squishy professions would have either been killed or well protected. I'm afraid that just a rain of arrows would be able to wipe out the remaining players.
A fierce barrage of magic and bows and arrows were fired at each other, and the players did suffer a lot of losses.
The player troops, which had been beaten down to only 20,000 to 30,000 men, were surrounded and resisted desperately, gathering together.
The current number is probably less than 10,000.
But correspondingly, the empire also suffered at least the same number of casualties during this period.
Tough bones! Absolutely tough.
And to be able to cause so much damage in such a disadvantageous situation is obviously Flynn's profit.
Flynn's side is nothing more than letting players die once and then be resurrected.
The casualties on the empire's side were a real loss of combat effectiveness!
The tentative attack of more than 100,000 people ended with the players being wiped out, but they persisted for nearly two hours and killed at least 50,000 to 60,000 imperial troops.
And it must be mentioned that the empire may have suffered between 50,000 and 60,000 casualties, of which at least 50,000 were killed after more than half of the players' exploratory offensive troops were lost.
In other words, after the rookies were killed, the remaining 40,000 to 50,000 experienced players killed and wounded perhaps 50,000 of the empire's elite soldiers.
The exchange ratio is very pleasing.
Moreover, this exchange ratio was achieved despite being at an absolute disadvantage in numbers and almost being surrounded!
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