I Make Games To Scare Crying Players
Chapter 199: Exhibition ends
Chapter 199 The exhibition ends
Meng Shu's appearance made the global media see this game producer from China.
Or the founder.
His excessively young appearance surprised all the people present, especially the old-timers in the industry, who were curious about what kind of ability and insight this young entrepreneur possessed to make these unimaginable boutique horrors. game.
After all, it doesn’t mean that there are no horror games in the world, but that the quality of these horror games is too low to enter the room.
Although it is called 'horror', it is actually boring to play. Can neither mobilize emotions, nor produce feelings.
This led to poor sales and left many companies in the red. It also ushered in a lot of scolding from the players, obviously thankless.
Over time, horror games have become one of the types that manufacturers are reluctant to touch.
Many lessons learned from the past made them understand that it would be more profitable to copy a popular chug chug with this skill.
So, in such a situation that everyone is not optimistic about, the success of many horror games has attracted the attention of these industry professionals.
If it is said that the success of a horror game has elements of chance and luck, then successive successes are not the reason for good or bad luck.
Especially since these games are all from the same company!
This is simply a success that can only be achieved with a superb production level beyond imagination!
So they wonder if such a person will share his experience for others to learn from.
But soon, these industry people were disappointed.
In this game conference, Meng Shu gave a speech for about 1 hour and 10 minutes.
Counting the more than 30 minutes of the stage play, that is about 1 hour and 40 minutes.
During these times, Meng Shu never mentioned his company and production experience, but focused on introducing the game "Dead Space".
From setting to world view.
From the plot, to the gameplay and so on.
Under the premise of not revealing the real content of the game, Meng Shu said everything that could be revealed.
Although I didn’t tell my own game experience, the relevant content of the game still fascinated the audience.
Among them, they even confirmed that there will be mechanical armor performed in the stage play in "Dead Space"!
Even, more than one set!
According to the explanation of the Huaguo BOSS, players will get a variety of armors during the process, each with different uses and effects.
This caused an uproar in the scene, and they all applauded in surprise and said VeryGood!
Moreover, the audience also learned that the story of the entire stage play will be presented to everyone in the form of game DLC.
At that time, players can personally control Alyssa Vinson to experience the disaster on the Ishimura.
But it will not be copied intact, there will be many other gameplay elements that cannot be shown due to the limitations of the stage play, etc., which will make the players' eyes shine, including the story plot will be more complete than the stage play .
This can be said to be full of sincerity, and it directly made the audience cheer even more enthusiastically, cheering for the game.
So, in such an atmosphere, the press conference of "Dead Space" came to an end.
The first day of the exhibition is over, and the remaining days, the E3 exhibition is still going on.
And "Dead Space" also continued to be displayed and promoted at the venue.
It wasn't until the entire E3 exhibition was completely over that Meng Shucai and the crew chartered a flight back to China, ending this foreign trip and preparing for the next stage of work.
Related game reports and promotional videos also began to appear on the Internet.
For example, some well-known game information websites are talking about the E3 exhibition.
In addition to the normal game discussion, more is the special effects stage performance this time.
Most of the people who have been to the scene said that the game conference held by the only game of Huaguo Company was the most interesting and least boring time in their history!
Even, it also satisfied my own visual experience, which is almost equivalent to watching a movie!
Its look and feel, unprecedented enjoyment.
It's much, much better than those conferences where you watch the teleprompter and talk about the game.
It's a pity that there is no popcorn and Coke, otherwise it would be more interesting.
Seeing these words, those foreigners who have never been to E3 are all extremely curious.
What kind of stage play will make these people praise it so much?
So, they searched online.
The results are all live screen recordings.
That is the version shot on a mobile phone where the picture is not clear, the colors are blurred, the distortion is not smooth, and the surrounding noise is huge.
Not even 30 minutes! All are fragments of a few minutes, the longest being 11 minutes.
Does this look silly?
Foreigners had to give up after reading a few hastily.
However, I heard that the story of the stage play will be presented in the form of game DLC, and it will be more complete than the stage play, which makes those foreigners who have never been to the scene feel at ease.
After all, what they are most afraid of is that the plot of a game is scattered in various fields, which makes the story incomplete and lacks experience.
Now the story of the stage play will meet with you in the form of game DLC, which is naturally a good thing!
Many, in addition to foreign countries, in China, and because of the end of E3, players discussed it online.
In the fourth natural disaster club, there was a piece of media news from the external network that was reprinted by the editor of the website.
Title, simple and rude.
【Watch the 2023 E3 game promotional video in one go! 】
In the post, there are a total of 25 game promotional videos.
are 24 games and a comprehensive high-combustion mixed cut that participated in the exhibition.
Ranked first is the mixed cut of the entire promotional video, which is convenient for people to see at a glance.
Immediately afterwards, it is to introduce the games of each company one by one in order and add one of their promotional videos.
The content of the introduction is roughly what the company is like, what the new game is like, etc. It is relatively objective.
According to the post statistics, there are 24 games in total at E3 in 2023.
Among them, there is one VR game, 16 independent games, and the rest are new and sequels from well-known manufacturers.
And, outrageously, 9 of these 24 games are first-person FPS shooters
Then there are 5 third-person TPS shooting games.
The rest are 3 racing games.
2 sports games.
1 historical real-time strategy game.
1 fighting game.
1 Action RPG.
1 horizontal version of the action game.
1 VR horror survival game.
It is not difficult to see from this list that the current mainstream games abroad are still dominated by FPS shooting.
Moreover, among these 24 games, there are really many players who have paid attention to the games before.
For example, the historical real-time strategy game "Conquest" developed by a Russian independent studio is very much anticipated.
And the action role-playing game "Magic Kingdom" is also impatient.
As for those FPS games, it is impossible to say that you don’t like them. After all, it is produced by a big factory, so it is worth playing.
But no matter how good these games are, no matter how high-quality they are. As long as the base is high, the players will feel tired.
After all, the gameplay is fixed and there is no difference. There are really too many options and alternatives.
Playing the FPS produced by these well-known manufacturers seems to have a mission-like sense of sight, and it seems to be just for early adopters
Of course, in addition to these foreign works, they also saw three domestic games.
Not to mention the FPS of Unlimited Online Entertainment, the quality will not be low, but it is not too high, and it is a dispensable one.
After all, the gameplay is the same.
Jiyou.com's "Blood Scientist" has already released a trailer.
So players have always been skeptical about it.
Because they only saw Chuchu from that trailer, and didn’t see any scary scenes or depressing environments.
And now, in this post.
When foreign media writers introduced this game, they even called it a 'sci-fi shooting game' rather than a horror game...
The players who played it went to watch the new promotional video of "Blood Scientist" on E3 again, wanting to see for themselves whether this is a horror game or not.
The result is still a full screen of chugs, it seems that this is a pure shooting game...
You must know that the reason why these foreign media can write these E3 game news is because they have been to the scene, had contact with, and understood, and most of them have experienced the trial version.
So after the players saw this news, they added a new promotional video. Finally, I have to admit that the game "Blood Scientist" is likely to be insufficient in terms of horror atmosphere.
It would be a pity if this is the case.
Doesn’t this mean that domestic top companies still can’t make horror games…
Seeing this, it actually explains the problem very well.
Horror games have to watch the only game.
So, the players pulled down the post and looked at the domestic game company they were familiar with.
At first glance, I saw a brand new game name.
"dead space"!
Regarding this name, the players of the Fourth Scourge Club suddenly became curious.
dead space?
Terrible, the name alone can make people subconsciously think that this is a horror game.
Some people even start to imagine what this so-called 'space' is like, so the word 'death' will accompany it.
However, the naming level of the only game is very high, which basically fits the content of the game.
For example, "Dark Forest", the content of the game is to escape from birth in a strange forest and find out the truth.
For example, "Blackjack", "Mountain in the Sky", and "Control Invalidation", all of which perfectly match the content of the game.
But only in the game "Face", the players didn't understand the real purpose of the name.
However, except for these games. The four words "Dead Space" have already made people think of the word horror for the first time. This alone has actually explained its success.
Even higher than "Blood Scientist".
So, they quickly clicked on the game's E3 promotional video, wanting to see its true face, only to find out that it was a third-person over-the-shoulder perspective! ?
what happened?
Shouldn’t it be a first-person VR perspective?
With suspicion, the players continued to watch.
In the video, they only saw a man in a tight uniform holding a weapon that looked like a gun but not a gun, walking cautiously in the narrow and gloomy passage, as if something would suddenly jump out to attack him, making this game character It seemed dangerous.
After the protagonist entered a place similar to a control room, there was a sudden loud noise.
Behind him, a deformed monster with a highly rotten appearance suddenly fell
After 1 minute and 20 seconds, the promotional video is over.
The content is very short, so short that the players don't see any substantive things in it.
It may be for promotional purposes, so the players on the displayed screen did not see much usable content from it.
I just saw that the scenes inside have a sci-fi industrial feel, playing some monsters with extremely uncomfortable shapes.
Although this video doesn’t show much, the players still have a general understanding of how the game is played.
Same as "Bloody Scientist", a game of fighting monsters.
The difference is that the monsters in "Dead Space" are real monsters!
At the same time, players also saw the stage play mentioned by the author in the translated introduction below.
It also emphasized that the story of the stage play will be presented in the game as a DLC.
This let players immediately understand that "Dead Space" has confirmed that there will be DLC!
Just this stage play.
The players searched the Internet curiously, and the results were all clips taken by mobile phones, which were blurry.
They, like foreign players, had to be persuaded to quit after a few casual viewings.
No way, the shooting is really rough, I can't see it!
So, some players ran to the Shuoguang dynamics on Danmaku.com and asked about the stage play to see if there was an official version.
Some people went to Vbo Unlimited Online Entertainment to ask.
At this time, Meng Shu was looking at various modeling materials of "Dark Forest" VR on the computer.
Since the expansion of the company's art team, the work of various art resources has progressed faster and more conveniently than before.
Now, most of the content has been submitted to him for him to review one by one.
After browsing all the art resources, he sent back some materials of monster shapes and character shapes for modification.
Then, another plan was started.
Meng Shu opened the folder containing 6,999 anomalies, and found a document without a number but named 'Forest of Forbidden'.
(end of this chapter)
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