I, the wizard, the foolish Buddha
#275 - Mutation, deterioration, and infection!
Three-Headed Serpent 'Storm's open deck - quarterdeck area.
The Storm's open deck was divided into four areas, each with different deck heights, requiring stairs to move from one area to another.
The quarterdeck area was the command and control center. At its stern, below the poop deck, was the helm. On either side of the helm were the captain's quarters and the rooms of his assistant officers.
Behind the helm was a large corridor, leading to the dining hall and office cabins.
Many crew members were running around the quarterdeck area. The helm on the deck had gone out of control and was spinning wildly. The crew was desperately trying various methods to control the helm, but with little success.
It seemed that something was wrong with some of the magic nodes in the lower cabins, and the crew was unable to control the ship with the helm.
Under a strange force, the ship was sailing towards the misty area on the distant sea—one could see a vast misty area several nautical miles away. The sea mist was like a towering cliff, very oppressive.
This mist was very special, a random, low-intensity mystical area that would randomly change its location every few years or decades.
There was usually no danger in the mist, but it was also very dangerous because once you entered the mist, it was almost impossible to contact the outside world. Also, once a ship entered, it was difficult to locate itself.
So once you entered the mist, it was easy to get lost. Often, ships would be trapped inside for decades before being discovered when the mist cleared.
This mist had suddenly appeared a few days ago. At that time, the crew of the Three-Headed Serpent Storm had predicted the appearance of the mist, so they had docked here in advance.
Last night, after the mist appeared, Captain Daggma led a dozen elite wizards and a group of sirens to explore the mist.
On the one hand, they wanted to confirm the route in the mist to avoid the ship getting lost after entering.
On the other hand, they wanted to confirm whether there were any sea monsters on the route. They didn't need to waste time solving these sea monsters, just leave a magic mark on them.
When the time came, if there were sea monsters blocking the way, the magic cannons on the Storm could directly destroy them according to the guidance of the magic marks.
So, Daggma was not on the ship at this time.
If the Storm entered the mist at this time, it would be a huge challenge for Daggma and his men to locate their ship.
Even with the help of the sirens, it would be difficult to accurately locate the ship's new coordinates. If they wanted to return to the ship, they would have to rely on luck.
Seeing the ship getting closer and closer to the mist, the deck became a chaotic mess.
— "Damn it, damn it! Something seems to be pulling the ship!"
— "Silk, it's silk! There's silk on the ship!"
There seemed to be many almost imperceptible fine threads on the ship. When people ran around on the deck, they could even feel the silk scraping against their clothes, creating various static electricity.
This situation was especially obvious on the towering wind element sails. The threads on them were fluffy, pulling the ship towards the mist.
But the strange thing was that these threads did not come from the depths of the mist. One end of them was stuck on various corners of the ship, and the other end was floating in the air.
Southerners lack curiosity. Even the so-called 'wizards' of the South rarely observe various creatures.
They don't know that spiders can fly, and they don't know that when spiders rely on spider webs to fly to another big tree, they don't need to hang the silk on that big tree.
Spiders only need to stick their butts up and release some spider silk. The power of the elements will help the spiders do the rest.
This ship was now a big spider.
The mist was the big tree it was now flying towards.
The crew was frantically praying to the God of Wind. In this burst of prayer, the wind spirits answered the call.
Countless wind element particles gathered on the 72 huge element sails, trying to bulge the sails and lead the ship to sneak in another direction.
But these sails not only did not bulge in another direction, but instead bulged in the direction of the mist under the pull of the spider silk!
The sails were bulging in the direction of the mist, and the rudder under the ship was pointing in the direction of the mist.
The entire ship was speeding against the wind towards the mist.
Squeak squeak squeak squeak
The ship made a harsh noise as it was pulled by the spider silk and the wind.
It was going to the mist. Its master told it to go into the mist!
Further inside the large corridor behind the ship's rudder was an office area.
Many crew members were standing here, facing a large mirror on the wall.
But the image in the mirror was not this room, but the 'bottom cabin' below the lowest deck of the ship.
This bottom cabin was located directly below the slave cabin. The ship's magic nodes, ballast stones, and part of the cargo hold were all located here.
One could see that some crew members were resisting some kind of crawling, strange thing here.
That thing was becoming more and more numerous. They filled the bottom cabin with spider webs.
The Three-Headed Serpent crew members were resisting while frantically destroying the magic nodes.
These crew members were all good men!
They were not strictly Three-Headed Serpent pirates. Or rather, they were people from the Nine-Headed Serpent Group, crew members of the Storm. But they were also knights of the 'Nine-Headed Serpent Order' and missionaries of the 'United Church of Light and Shadow Gods'.
Unlike most islands, they had extraordinary will. Knowing that they would surely die, they were desperately resisting.
They could have escaped more than ten minutes ago, but they stayed here and destroyed the magic nodes!
They believed that as long as the magic nodes were destroyed, the ship would not be controlled by the prisoners.
So, although they would die, the believers of the church and the brothers and sisters of the order would have the opportunity to survive.
That's right. As long as this ship was not controlled by the prisoners, they could wait for 'Saint Daggma' to return. As long as Lord Daggma returned, the will of the Sea God would return here to protect His children.
At that time, all the black wizards would perish!
Soon, the last knight of the 'Nine-Headed Serpent Order' died in the bottom cabin in prayer. The evil black wizards crawled over and tied him to the spider web.
The crew members in front of the mirror closed their eyes, lowered their heads, and prayed in grief and indignation.
The sacrifice of the brothers and sisters was meaningless.
This ship had now been completely polluted by the black wizards. Without the support of the magic nodes, it was striving to sail into the mist!
The black wizards never controlled, nor were they interested in controlling the magic nodes!
They didn't even use any magic to manipulate the ship's rudder!
This ship was walking on its own!
The second mate said angrily: "Impossible, this is not logical! The ship's rudder under the bottom of the ship must be fixed by spider webs! Carl, we should send a team of Nagas to check it out!"
The first mate, 'Carl', said with a gloomy face: "My good brother, before I came over, I had already sent three teams of 'Sinners (Nagas)'. I don't know what's under the bottom of the ship, but they lost contact after going deep into the water."
The second mate slammed his fist hard on the table: "How can they have so many manpower? What kind of black magic is this?! What kind of ghost did they summon?!"
The first mate Carl shook his head.
At this time, several Three-Headed Serpent crew members nearby suddenly let out a scream of horror.
Carl and the second mate looked over and found that the scarecrow in the hand of a Three-Headed Serpent crew member had suddenly come to life.
This was a monk of the 'Nine-Headed Serpent Order'. This order was very special and was specially authorized by the Holy See to study Eastern magic. So although the people in the order called themselves monks and often used prayer techniques to call elements, they were actually wizards.
The Three-Headed Serpent wizard just now was using the scarecrow in his hand to cast a standard black magic—in the South, all curses were classified as black magic.
So, as long as you use a scarecrow, a doll, or something like that to cast a curse, it must be black magic.
The Three-Headed Serpent wizards had the hair of all the prisoners in their hands. In theory, these prisoners were wearing original sin shackles, so as long as they wanted to, they could kill any prisoner.
The Three-Headed Serpent wizard was secretly doing this just now. But after the curse was cast, not only did the cursed person not die, but the little scarecrow in the Three-Headed Serpent wizard's hand came to life!
The scarecrow underwent a strange change in the blink of an eye, and actually bit him, and then the scarecrow's joints began to twist, crawling onto him like a spider, frantically spitting silk on his face to weave a web.
It looked like a spider had caught a butterfly and was planning to wrap it up for a delicious meal.
After the crew member was bitten just now, his entire hand swelled up, and bone spurs like spider fangs were growing on it.
That seemed to be a toxin with terrible pollution. Pollution was terrible, and the toxin was also deadly. In just a moment, the crew member's face began to turn green.
The surrounding crowd was shocked and immediately stepped in to help, but the strange little thing did not eat any spells!
Just then, a cry came from the crowd
— "Lord! I beg you to bind this sinful wolf!"
It was the first mate Carl. He was holding a Nine-Headed Serpent Bible in his hand, and the Bible flashed a dark light in his prayer. Then this light, like a snake, bit the little spider scarecrow and dragged it into the book.
With a rustle, Carl turned the pages of the book and shouted again. Then, all the spider webs on the crew member's head disappeared. The poison on his hand no longer spread, and the swelling slowly subsided.
After a short while, the crew member's complexion returned to normal, albeit somewhat pale. He staggered a few steps, and the people around him hurriedly supported him and fed him a potion.
Karl walked over and checked him over, and after confirming that his brother was out of danger, he began to read the Bible with a gloomy expression.
On a certain page of that Hydra Bible, there was a lifelike image of a small straw spider crawling around inside. It tried to crawl out of the page, but it was unable to.
After this little spider entered the book, many, many words appeared on the page.
The first mate walked over and asked with a grim face, "Such a small thing, yet so difficult to deal with? What the hell is this thing?"
Karl flipped through it for a while, and then said, "It's a person."
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The first mate was stunned: "A person?"
Karl closed the book and said with a solemn expression: "Yes, it is a person, but it is not anymore.
To be precise, it is a 'submerged' person. A bottom-level creature.
They were once human, but in that black magic ritual from the Eastern Territory, they continuously submerged.
They have submerged too deep, and have synchronized with the bottom world, becoming a kind of minion of an evil god.
Ordinary monks of the Order cannot use holy fire, nor are they pious enough to receive divine grace. They cannot touch the bottom world.
Because they cannot touch it, they cannot hit the crew members. That is why the monsters cannot be killed."
The first mate, Karl, was obviously a monk with 'divine office'. The moves he used were all divine arts.
But if there was an Eastern Territory wizard here, he would definitely call him a charlatan, and then sneer at him. Because the divine art in his hand is clearly 'mystery-side magic'.
Moreover, it is the kind of mystery-side magic that 'Black Abyss Wizards' and 'Twilight Wizards' despise the most—like the moves used by 'Original Blood-Depleted Wizards' using the power of the Blood-Depleted Baron, this power comes from God, rather than from the wizard's own magic power, like the Twilight Wizards and Black Abyss Wizards!
Strictly speaking, what Karl used was divine art. Because this power comes from a god.
And strictly speaking, the mystery-side magic of the Black Abyss Wizards is not divine art. Because this power comes from the wizards' research into the truth, from the wizards themselves.
Essentially, the Eastern Territory wizards are walking the path to becoming gods, so the magic in their hands is the magic of gods! The magic power they gather in their bodies by peeking into the truth is divine power!
They are gods! A group of gods walking on the path to becoming gods!
Of course, in the eyes of Southerners, they are not gods, because gods need faith. But they not only do not need others to believe in them, but also believe that relying on external forces such as faith to become a god is not the right path.
Therefore, wizards will never be recognized by gods.
Therefore, all wizards walking on the path of truth are regarded by the Southern Church as heretics and evil demons who have stolen the power that only gods should have.
The first mate said, "Those damn black wizards timed it too accurately. There must be a traitor among us! Most of the 'Hydra Priests' have been taken away by Captain Dagmar. You are the only one on board now.
What should we do, Karl? Before Captain Dagmar returns, we must deal with them, otherwise the Sea God will be angry!"
Karl sneered: "Heh, haven't you understood the situation yet? According to the current situation, when Captain Dagmar returns, this ship will be finished!
We have to find a way to get the Captain back early, we have to find a way to delay time!"
The first mate and the surrounding upper-level crew members were shocked to hear this.
A captain's assistant (considered a vice-captain, but there are several) said: "Is it that exaggerated, Karl? There are only two hundred prisoners in total, and they are all wearing shackles of original sin. They can only spit silk, wouldn't it be enough to trap them? As long as we use the power of the Sea of Mist to create a maze of the Sea God on the ship, they will be trapped in the maze forever."
Karl shook his head: "You are not people of the Order, you have not been exposed to the things of the Eastern Territory. You underestimate the black magic of the Eastern Territory too much!
This is not ordinary Eastern Territory magic.
I smell the aura of Twilight... This is pure ancient Twilight magic! It is magic based on Heraka theology, researched and transformed!"
At the mention of Twilight, everyone's expression changed slightly.
In fact, Roland is using genuine Black Abyss magic.
Because 'Shepherdess's Song' comes from 'Shepherdess of Black Holy Blood'—this is the path of truth with the Black Abyss core, to be precise, it is 'Heraka magic' of the Black Abyss faction.
Moreover, 'Shepherdess's Song' has nothing to do with the Blood-Depleted Baron, so 'Squeak Squeak' is genuine 'Black Abyss Heraka magic'.
But the news in the Southern Territory is very backward, and they have always had an arrogant attitude towards the Eastern Territory. So much so that their thinking is still stuck more than three hundred years ago.
And more than three hundred years ago, there was no Black Abyss at all. Because at that time, the Black Abyss and Twilight were one, and had not yet split from Twilight.
Therefore, what this Karl said is not wrong, he did see what faction of magic this was.
Most wizards, I'm afraid, would not be able to tell what 'Shepherdess's Song' is.
I am afraid they would regard it as a Heraka's hymn.
But this Karl priest (who serves as the first mate on the ship) saw that its core was 'ancient Twilight magic (Black Abyss magic)', which is amazing!
Karl continued: "It seems that the Eastern Territory has stolen the divine power of the goddess Heraka... It's simply blasphemy!"
Roland and the others are not using the power of the goddess Heraka at all, they are using the power of the path of truth. But in the eyes of the South, all wizards who embark on the path of truth are thieves.
They believe that truth is God. Truth magic is something that only God can use.
But tens of thousands of years ago, wizards had already discovered that truth is not the exclusive private property of God. But a law of nature.
The Hydra were very angry, because in their opinion, 'Shepherdess Heraka' is the god of supreme goodness. She is a pure and good god who sacrifices herself to guard the River Styx and cleanse sinful souls.
And unlike those local gods of the underworld—normal underworld gods are a bit evil. But Shepherdess Heraka, this god who entered the River Styx later, is supremely good and pure!
And before He fell from heaven into the River Styx, He was supremely good and pure!
Therefore, they do not think that Heraka is an evil god at all. They also cannot imagine that the black magic of Roland and his group comes from the study of the goddess Heraka.
The people discussed countermeasures.
Karl said these words: "The crew members cannot kill these monsters, but we can find a way to banish them. They come from the bottom world, it is better to banish them back."
Karl began to arrange the plan.
If an Eastern Territory wizard was standing in this office, he would definitely hurriedly take out his magic manual and write down all the plans that Karl said in the war meeting.
Because this is obviously a kind of mystery-side magic, worthy of research.
However, if an Eastern Territory wizard really wrote down all these contents, he would tear up what he had written while cursing loudly at the end.
Because Karl is using cheats!
He is a priest, he is using the power of God!
In the plan, he wants to use 'divine patterns' to draw a 'magic circle'. To induce divine grace to banish those deeply polluted prisoners, and send this group of traitors who have completely become bottom-level creatures back to the bottom world.
It seems that Karl is fighting with the Eastern Territory wizards.
But in fact, Karl is speaking for the god behind him, to fight with the Eastern Territory wizards!
After the Hydra discussed the plan, their morale was high.
This plan is absolutely able to banish all the prisoners.
If the prisoners really take the bait, then no matter how many come, they will all be banished!
If all the prisoners are lured into the trap, then without waiting for 'Hydra Saint Dagmar' to return, this riot can be quelled!
Roland and the others' understanding of the Southern World, of the methods of the priests, is obviously still lacking a lot.
And the Southern priests' understanding of the Eastern Territory wizards, especially of the Twilight (Blood-Depleted) and Black Abyss wizards... is obviously also seriously lacking in knowledge.
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